vpx/vp8/encoder/x86/variance_ssse3.c
Yunqing Wang 419f638910 Improve SSE2 half-pixel filter funtions
Rewrote these functions to process 16 pixels once instead of 8.

Change-Id: Ic67e80124467a446a3df4cfecfb76a4248602adb
2011-03-08 16:25:06 -05:00

117 lines
3.0 KiB
C

/*
* Copyright (c) 2010 The WebM project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "vp8/encoder/variance.h"
#include "vp8/common/pragmas.h"
#include "vpx_ports/mem.h"
extern unsigned int vp8_get16x16var_sse2
(
const unsigned char *src_ptr,
int source_stride,
const unsigned char *ref_ptr,
int recon_stride,
unsigned int *SSE,
int *Sum
);
extern void vp8_half_horiz_vert_variance16x_h_sse2
(
const unsigned char *ref_ptr,
int ref_pixels_per_line,
const unsigned char *src_ptr,
int src_pixels_per_line,
unsigned int Height,
int *sum,
unsigned int *sumsquared
);
extern void vp8_half_horiz_variance16x_h_sse2
(
const unsigned char *ref_ptr,
int ref_pixels_per_line,
const unsigned char *src_ptr,
int src_pixels_per_line,
unsigned int Height,
int *sum,
unsigned int *sumsquared
);
extern void vp8_half_vert_variance16x_h_sse2
(
const unsigned char *ref_ptr,
int ref_pixels_per_line,
const unsigned char *src_ptr,
int src_pixels_per_line,
unsigned int Height,
int *sum,
unsigned int *sumsquared
);
extern void vp8_filter_block2d_bil_var_ssse3
(
const unsigned char *ref_ptr,
int ref_pixels_per_line,
const unsigned char *src_ptr,
int src_pixels_per_line,
unsigned int Height,
int xoffset,
int yoffset,
int *sum,
unsigned int *sumsquared
);
unsigned int vp8_sub_pixel_variance16x16_ssse3
(
const unsigned char *src_ptr,
int src_pixels_per_line,
int xoffset,
int yoffset,
const unsigned char *dst_ptr,
int dst_pixels_per_line,
unsigned int *sse
)
{
int xsum0, xsum1;
unsigned int xxsum0, xxsum1;
// note we could avoid these if statements if the calling function
// just called the appropriate functions inside.
if (xoffset == 4 && yoffset == 0)
{
vp8_half_horiz_variance16x_h_sse2(
src_ptr, src_pixels_per_line,
dst_ptr, dst_pixels_per_line, 16,
&xsum0, &xxsum0);
}
else if (xoffset == 0 && yoffset == 4)
{
vp8_half_vert_variance16x_h_sse2(
src_ptr, src_pixels_per_line,
dst_ptr, dst_pixels_per_line, 16,
&xsum0, &xxsum0);
}
else if (xoffset == 4 && yoffset == 4)
{
vp8_half_horiz_vert_variance16x_h_sse2(
src_ptr, src_pixels_per_line,
dst_ptr, dst_pixels_per_line, 16,
&xsum0, &xxsum0);
}
else
{
vp8_filter_block2d_bil_var_ssse3(
src_ptr, src_pixels_per_line,
dst_ptr, dst_pixels_per_line, 16,
xoffset, yoffset,
&xsum0, &xxsum0);
}
*sse = xxsum0;
return (xxsum0 - ((xsum0 * xsum0) >> 8));
}