vpx/vp8/common/filter.c
Deb Mukherjee 57d521a095 Refining the 8-tap interpolation filters.
Fixes a rounding issue with the 8-tap filters, which allows us to
use sharper filters that before with a little better performance.
Results on derf (0verall gain 0.76):
http://www.corp.google.com/~debargha/vp8_results/enhinterp.html
Results on a 720P set (Overall gain 0.61):
http://www.corp.google.com/~debargha/vp8_results/enhinterp_hd.html

Change-Id: I4cd7bdf3583db974dc5589fa64857bc31ac861fa
2012-01-30 09:41:26 -08:00

836 lines
27 KiB
C

/*
* Copyright (c) 2010 The WebM project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include <stdlib.h>
#include "filter.h"
#include "vpx_ports/mem.h"
DECLARE_ALIGNED(16, const short, vp8_bilinear_filters[8][2]) =
{
{ 128, 0 },
{ 112, 16 },
{ 96, 32 },
{ 80, 48 },
{ 64, 64 },
{ 48, 80 },
{ 32, 96 },
{ 16, 112 }
};
#if CONFIG_ENHANCED_INTERP
#define FILTER_ALPHA 90
DECLARE_ALIGNED(16, const short, vp8_sub_pel_filters[8][2*INTERP_EXTEND]) =
{
/* Generated using MATLAB:
* alpha = 0.9;
* b=intfilt(8,4,alpha);
* bi=round(128*b);
* ba=flipud(reshape([bi 0], 8, 8));
* disp(num2str(ba, '%d,'))
*/
#if FILTER_ALPHA == 90
/* alpha = 0.90 */
{ 0, 0, 0, 128, 0, 0, 0, 0},
{-3, 6, -13, 125, 18, -8, 5, -2},
{-5, 11, -21, 115, 39, -15, 9, -5},
{-7, 14, -25, 100, 61, -21, 13, -7},
{-7, 14, -25, 82, 82, -25, 14, -7},
{-7, 13, -21, 61, 100, -25, 14, -7},
{-5, 9, -15, 39, 115, -21, 11, -5},
{-2, 5, -8, 18, 125, -13, 6, -3}
#elif FILTER_ALPHA == 85
/* alpha = 0.85 */
{ 0, 0, 0, 128, 0, 0, 0, 0},
{-2, 5, -12, 124, 18, -7, 4, -2},
{-4, 10, -20, 114, 39, -15, 8, -4},
{-5, 12, -24, 100, 60, -21, 11, -5},
{-5, 12, -24, 81, 81, -24, 12, -5},
{-5, 11, -21, 60, 100, -24, 12, -5},
{-4, 8, -15, 39, 114, -20, 10, -4},
{-2, 4, -7, 18, 124, -12, 5, -2}
#elif FILTER_ALPHA == 75
/* alpha = 0.75 */
{ 0, 0, 0, 128, 0, 0, 0, 0},
{-1, 4, -11, 123, 18, -7, 3, -1},
{-2, 7, -19, 113, 38, -14, 6, -2},
{-3, 9, -22, 98, 59, -19, 8, -3},
{-3, 9, -22, 80, 80, -22, 9, -3},
{-3, 8, -19, 59, 98, -22, 9, -3},
{-2, 6, -14, 38, 113, -19, 7, -2},
{-1, 3, -7, 18, 123, -11, 4, -1}
#endif
};
#else
DECLARE_ALIGNED(16, const short, vp8_sub_pel_filters[8][6]) =
{
{ 0, 0, 128, 0, 0, 0 }, /* note that 1/8 pel positions are just as per alpha -0.5 bicubic */
{ 0, -6, 123, 12, -1, 0 },
{ 2, -11, 108, 36, -8, 1 }, /* New 1/4 pel 6 tap filter */
{ 0, -9, 93, 50, -6, 0 },
{ 3, -16, 77, 77, -16, 3 }, /* New 1/2 pel 6 tap filter */
{ 0, -6, 50, 93, -9, 0 },
{ 1, -8, 36, 108, -11, 2 }, /* New 1/4 pel 6 tap filter */
{ 0, -1, 12, 123, -6, 0 },
};
#endif
static void filter_block2d_first_pass
(
unsigned char *src_ptr,
int *output_ptr,
unsigned int src_pixels_per_line,
unsigned int pixel_step,
unsigned int output_height,
unsigned int output_width,
const short *vp8_filter
)
{
unsigned int i, j;
int Temp;
for (i = 0; i < output_height; i++)
{
for (j = 0; j < output_width; j++)
{
#if INTERP_EXTEND == 3
Temp = ((int)src_ptr[-2 * (int)pixel_step] * vp8_filter[0]) +
((int)src_ptr[-1 * (int)pixel_step] * vp8_filter[1]) +
((int)src_ptr[0] * vp8_filter[2]) +
((int)src_ptr[pixel_step] * vp8_filter[3]) +
((int)src_ptr[2*pixel_step] * vp8_filter[4]) +
((int)src_ptr[3*pixel_step] * vp8_filter[5]) +
(VP8_FILTER_WEIGHT >> 1); /* Rounding */
#elif INTERP_EXTEND == 4
Temp = ((int)src_ptr[-3 * (int)pixel_step] * vp8_filter[0]) +
((int)src_ptr[-2 * (int)pixel_step] * vp8_filter[1]) +
((int)src_ptr[-1 * (int)pixel_step] * vp8_filter[2]) +
((int)src_ptr[0] * vp8_filter[3]) +
((int)src_ptr[pixel_step] * vp8_filter[4]) +
((int)src_ptr[2 * pixel_step] * vp8_filter[5]) +
((int)src_ptr[3 * pixel_step] * vp8_filter[6]) +
((int)src_ptr[4 * pixel_step] * vp8_filter[7]) +
(VP8_FILTER_WEIGHT >> 1); /* Rounding */
#elif INTERP_EXTEND == 5
Temp = ((int)src_ptr[-4 * (int)pixel_step] * vp8_filter[0]) +
((int)src_ptr[-3 * (int)pixel_step] * vp8_filter[1]) +
((int)src_ptr[-2 * (int)pixel_step] * vp8_filter[2]) +
((int)src_ptr[-1 * (int)pixel_step] * vp8_filter[3]) +
((int)src_ptr[0] * vp8_filter[4]) +
((int)src_ptr[pixel_step] * vp8_filter[5]) +
((int)src_ptr[2 * pixel_step] * vp8_filter[6]) +
((int)src_ptr[3 * pixel_step] * vp8_filter[7]) +
((int)src_ptr[4 * pixel_step] * vp8_filter[8]) +
((int)src_ptr[5 * pixel_step] * vp8_filter[9]) +
(VP8_FILTER_WEIGHT >> 1); /* Rounding */
#endif
/* Normalize back to 0-255 */
Temp = Temp >> VP8_FILTER_SHIFT;
if (Temp < 0)
Temp = 0;
else if (Temp > 255)
Temp = 255;
output_ptr[j] = Temp;
src_ptr++;
}
/* Next row... */
src_ptr += src_pixels_per_line - output_width;
output_ptr += output_width;
}
}
static void filter_block2d_second_pass
(
int *src_ptr,
unsigned char *output_ptr,
int output_pitch,
unsigned int src_pixels_per_line,
unsigned int pixel_step,
unsigned int output_height,
unsigned int output_width,
const short *vp8_filter
)
{
unsigned int i, j;
int Temp;
for (i = 0; i < output_height; i++)
{
for (j = 0; j < output_width; j++)
{
/* Apply filter */
#if INTERP_EXTEND == 3
Temp = ((int)src_ptr[-2 * (int)pixel_step] * vp8_filter[0]) +
((int)src_ptr[-1 * (int)pixel_step] * vp8_filter[1]) +
((int)src_ptr[0] * vp8_filter[2]) +
((int)src_ptr[pixel_step] * vp8_filter[3]) +
((int)src_ptr[2*pixel_step] * vp8_filter[4]) +
((int)src_ptr[3*pixel_step] * vp8_filter[5]) +
(VP8_FILTER_WEIGHT >> 1); /* Rounding */
#elif INTERP_EXTEND == 4
Temp = ((int)src_ptr[-3 * (int)pixel_step] * vp8_filter[0]) +
((int)src_ptr[-2 * (int)pixel_step] * vp8_filter[1]) +
((int)src_ptr[-1 * (int)pixel_step] * vp8_filter[2]) +
((int)src_ptr[0] * vp8_filter[3]) +
((int)src_ptr[pixel_step] * vp8_filter[4]) +
((int)src_ptr[2 * pixel_step] * vp8_filter[5]) +
((int)src_ptr[3 * pixel_step] * vp8_filter[6]) +
((int)src_ptr[4 * pixel_step] * vp8_filter[7]) +
(VP8_FILTER_WEIGHT >> 1); /* Rounding */
#elif INTERP_EXTEND == 5
Temp = ((int)src_ptr[-4 * (int)pixel_step] * vp8_filter[0]) +
((int)src_ptr[-3 * (int)pixel_step] * vp8_filter[1]) +
((int)src_ptr[-2 * (int)pixel_step] * vp8_filter[2]) +
((int)src_ptr[-1 * (int)pixel_step] * vp8_filter[3]) +
((int)src_ptr[0] * vp8_filter[4]) +
((int)src_ptr[pixel_step] * vp8_filter[5]) +
((int)src_ptr[2 * pixel_step] * vp8_filter[6]) +
((int)src_ptr[3 * pixel_step] * vp8_filter[7]) +
((int)src_ptr[4 * pixel_step] * vp8_filter[8]) +
((int)src_ptr[5 * pixel_step] * vp8_filter[9]) +
(VP8_FILTER_WEIGHT >> 1); /* Rounding */
#endif
/* Normalize back to 0-255 */
Temp = Temp >> VP8_FILTER_SHIFT;
if (Temp < 0)
Temp = 0;
else if (Temp > 255)
Temp = 255;
output_ptr[j] = (unsigned char)Temp;
src_ptr++;
}
/* Start next row */
src_ptr += src_pixels_per_line - output_width;
output_ptr += output_pitch;
}
}
#if CONFIG_DUALPRED
/*
* The only functional difference between filter_block2d_second_pass()
* and this function is that filter_block2d_second_pass() does a sixtap
* filter on the input and stores it in the output. This function
* (filter_block2d_second_pass_avg()) does a sixtap filter on the input,
* and then averages that with the content already present in the output
* ((filter_result + dest + 1) >> 1) and stores that in the output.
*/
static void filter_block2d_second_pass_avg
(
int *src_ptr,
unsigned char *output_ptr,
int output_pitch,
unsigned int src_pixels_per_line,
unsigned int pixel_step,
unsigned int output_height,
unsigned int output_width,
const short *vp8_filter
)
{
unsigned int i, j;
int Temp;
for (i = 0; i < output_height; i++)
{
for (j = 0; j < output_width; j++)
{
/* Apply filter */
#if INTERP_EXTEND == 3
Temp = ((int)src_ptr[-2 * (int)pixel_step] * vp8_filter[0]) +
((int)src_ptr[-1 * (int)pixel_step] * vp8_filter[1]) +
((int)src_ptr[0] * vp8_filter[2]) +
((int)src_ptr[pixel_step] * vp8_filter[3]) +
((int)src_ptr[2*pixel_step] * vp8_filter[4]) +
((int)src_ptr[3*pixel_step] * vp8_filter[5]) +
(VP8_FILTER_WEIGHT >> 1); /* Rounding */
#elif INTERP_EXTEND == 4
Temp = ((int)src_ptr[-3 * (int)pixel_step] * vp8_filter[0]) +
((int)src_ptr[-2 * (int)pixel_step] * vp8_filter[1]) +
((int)src_ptr[-1 * (int)pixel_step] * vp8_filter[2]) +
((int)src_ptr[0] * vp8_filter[3]) +
((int)src_ptr[pixel_step] * vp8_filter[4]) +
((int)src_ptr[2 * pixel_step] * vp8_filter[5]) +
((int)src_ptr[3 * pixel_step] * vp8_filter[6]) +
((int)src_ptr[4 * pixel_step] * vp8_filter[7]) +
(VP8_FILTER_WEIGHT >> 1); /* Rounding */
#elif INTERP_EXTEND == 5
Temp = ((int)src_ptr[-4 * (int)pixel_step] * vp8_filter[0]) +
((int)src_ptr[-3 * (int)pixel_step] * vp8_filter[1]) +
((int)src_ptr[-2 * (int)pixel_step] * vp8_filter[2]) +
((int)src_ptr[-1 * (int)pixel_step] * vp8_filter[3]) +
((int)src_ptr[0] * vp8_filter[4]) +
((int)src_ptr[pixel_step] * vp8_filter[5]) +
((int)src_ptr[2 * pixel_step] * vp8_filter[6]) +
((int)src_ptr[3 * pixel_step] * vp8_filter[7]) +
((int)src_ptr[4 * pixel_step] * vp8_filter[8]) +
((int)src_ptr[5 * pixel_step] * vp8_filter[9]) +
(VP8_FILTER_WEIGHT >> 1); /* Rounding */
#endif
/* Normalize back to 0-255 */
Temp = Temp >> VP8_FILTER_SHIFT;
if (Temp < 0)
Temp = 0;
else if (Temp > 255)
Temp = 255;
output_ptr[j] = (unsigned char) ((output_ptr[j] + Temp + 1) >> 1);
src_ptr++;
}
/* Start next row */
src_ptr += src_pixels_per_line - output_width;
output_ptr += output_pitch;
}
}
#endif /* CONFIG_DUALPRED */
static void filter_block2d
(
unsigned char *src_ptr,
unsigned char *output_ptr,
unsigned int src_pixels_per_line,
int output_pitch,
const short *HFilter,
const short *VFilter
)
{
int FData[(3+INTERP_EXTEND*2)*4]; /* Temp data buffer used in filtering */
/* First filter 1-D horizontally... */
filter_block2d_first_pass(src_ptr - ((INTERP_EXTEND-1) * src_pixels_per_line), FData, src_pixels_per_line, 1,
3+INTERP_EXTEND*2, 4, HFilter);
/* then filter verticaly... */
filter_block2d_second_pass(FData + 4*(INTERP_EXTEND-1), output_ptr, output_pitch, 4, 4, 4, 4, VFilter);
}
void vp8_sixtap_predict_c
(
unsigned char *src_ptr,
int src_pixels_per_line,
int xoffset,
int yoffset,
unsigned char *dst_ptr,
int dst_pitch
)
{
const short *HFilter;
const short *VFilter;
HFilter = vp8_sub_pel_filters[xoffset]; /* 6 tap */
VFilter = vp8_sub_pel_filters[yoffset]; /* 6 tap */
filter_block2d(src_ptr, dst_ptr, src_pixels_per_line, dst_pitch, HFilter, VFilter);
}
void vp8_sixtap_predict8x8_c
(
unsigned char *src_ptr,
int src_pixels_per_line,
int xoffset,
int yoffset,
unsigned char *dst_ptr,
int dst_pitch
)
{
const short *HFilter;
const short *VFilter;
// int FData[(7+INTERP_EXTEND*2)*16]; /* Temp data buffer used in filtering */
int FData[(7+INTERP_EXTEND*2)*8]; /* Temp data buffer used in filtering */
HFilter = vp8_sub_pel_filters[xoffset]; /* 6 tap */
VFilter = vp8_sub_pel_filters[yoffset]; /* 6 tap */
/* First filter 1-D horizontally... */
filter_block2d_first_pass(src_ptr - ((INTERP_EXTEND-1) * src_pixels_per_line), FData, src_pixels_per_line, 1,
7+INTERP_EXTEND*2, 8, HFilter);
/* then filter verticaly... */
filter_block2d_second_pass(FData + 8*(INTERP_EXTEND-1), dst_ptr, dst_pitch, 8, 8, 8, 8, VFilter);
}
#if CONFIG_DUALPRED
void vp8_sixtap_predict_avg8x8_c
(
unsigned char *src_ptr,
int src_pixels_per_line,
int xoffset,
int yoffset,
unsigned char *dst_ptr,
int dst_pitch
)
{
const short *HFilter;
const short *VFilter;
// int FData[(7+INTERP_EXTEND*2)*16]; /* Temp data buffer used in filtering */
int FData[(7+INTERP_EXTEND*2)*8]; /* Temp data buffer used in filtering */
HFilter = vp8_sub_pel_filters[xoffset]; /* 6 tap */
VFilter = vp8_sub_pel_filters[yoffset]; /* 6 tap */
/* First filter 1-D horizontally... */
filter_block2d_first_pass(src_ptr - ((INTERP_EXTEND-1) * src_pixels_per_line), FData, src_pixels_per_line, 1,
7+INTERP_EXTEND*2, 8, HFilter);
/* then filter verticaly... */
filter_block2d_second_pass_avg(FData + 8*(INTERP_EXTEND-1), dst_ptr, dst_pitch, 8, 8, 8, 8, VFilter);
}
#endif /* CONFIG_DUALPRED */
void vp8_sixtap_predict8x4_c
(
unsigned char *src_ptr,
int src_pixels_per_line,
int xoffset,
int yoffset,
unsigned char *dst_ptr,
int dst_pitch
)
{
const short *HFilter;
const short *VFilter;
// int FData[(7+INTERP_EXTEND*2)*16]; /* Temp data buffer used in filtering */
int FData[(3+INTERP_EXTEND*2)*8]; /* Temp data buffer used in filtering */
HFilter = vp8_sub_pel_filters[xoffset]; /* 6 tap */
VFilter = vp8_sub_pel_filters[yoffset]; /* 6 tap */
/* First filter 1-D horizontally... */
filter_block2d_first_pass(src_ptr - ((INTERP_EXTEND-1) * src_pixels_per_line), FData, src_pixels_per_line, 1,
3+INTERP_EXTEND*2, 8, HFilter);
/* then filter verticaly... */
filter_block2d_second_pass(FData + 8*(INTERP_EXTEND-1), dst_ptr, dst_pitch, 8, 8, 4, 8, VFilter);
}
void vp8_sixtap_predict16x16_c
(
unsigned char *src_ptr,
int src_pixels_per_line,
int xoffset,
int yoffset,
unsigned char *dst_ptr,
int dst_pitch
)
{
const short *HFilter;
const short *VFilter;
// int FData[(15+INTERP_EXTEND*2)*24]; /* Temp data buffer used in filtering */
int FData[(15+INTERP_EXTEND*2)*16]; /* Temp data buffer used in filtering */
HFilter = vp8_sub_pel_filters[xoffset]; /* 6 tap */
VFilter = vp8_sub_pel_filters[yoffset]; /* 6 tap */
/* First filter 1-D horizontally... */
filter_block2d_first_pass(src_ptr - ((INTERP_EXTEND-1) * src_pixels_per_line), FData, src_pixels_per_line, 1,
15+INTERP_EXTEND*2, 16, HFilter);
/* then filter verticaly... */
filter_block2d_second_pass(FData + 16*(INTERP_EXTEND-1), dst_ptr, dst_pitch, 16, 16, 16, 16, VFilter);
}
#if CONFIG_DUALPRED
void vp8_sixtap_predict_avg16x16_c
(
unsigned char *src_ptr,
int src_pixels_per_line,
int xoffset,
int yoffset,
unsigned char *dst_ptr,
int dst_pitch
)
{
const short *HFilter;
const short *VFilter;
// int FData[(15+INTERP_EXTEND*2)*24]; /* Temp data buffer used in filtering */
int FData[(15+INTERP_EXTEND*2)*16]; /* Temp data buffer used in filtering */
HFilter = vp8_sub_pel_filters[xoffset]; /* 6 tap */
VFilter = vp8_sub_pel_filters[yoffset]; /* 6 tap */
/* First filter 1-D horizontally... */
filter_block2d_first_pass(src_ptr - ((INTERP_EXTEND-1) * src_pixels_per_line), FData,
src_pixels_per_line, 1, 15+INTERP_EXTEND*2, 16, HFilter);
/* then filter verticaly... */
filter_block2d_second_pass_avg(FData + 16*(INTERP_EXTEND-1), dst_ptr, dst_pitch,
16, 16, 16, 16, VFilter);
}
#endif /* CONFIG_DUALPRED */
/****************************************************************************
*
* ROUTINE : filter_block2d_bil_first_pass
*
* INPUTS : UINT8 *src_ptr : Pointer to source block.
* UINT32 src_stride : Stride of source block.
* UINT32 height : Block height.
* UINT32 width : Block width.
* INT32 *vp8_filter : Array of 2 bi-linear filter taps.
*
* OUTPUTS : INT32 *dst_ptr : Pointer to filtered block.
*
* RETURNS : void
*
* FUNCTION : Applies a 1-D 2-tap bi-linear filter to the source block
* in the horizontal direction to produce the filtered output
* block. Used to implement first-pass of 2-D separable filter.
*
* SPECIAL NOTES : Produces INT32 output to retain precision for next pass.
* Two filter taps should sum to VP8_FILTER_WEIGHT.
*
****************************************************************************/
static void filter_block2d_bil_first_pass
(
unsigned char *src_ptr,
unsigned short *dst_ptr,
unsigned int src_stride,
unsigned int height,
unsigned int width,
const short *vp8_filter
)
{
unsigned int i, j;
for (i = 0; i < height; i++)
{
for (j = 0; j < width; j++)
{
/* Apply bilinear filter */
dst_ptr[j] = (((int)src_ptr[0] * vp8_filter[0]) +
((int)src_ptr[1] * vp8_filter[1]) +
(VP8_FILTER_WEIGHT / 2)) >> VP8_FILTER_SHIFT;
src_ptr++;
}
/* Next row... */
src_ptr += src_stride - width;
dst_ptr += width;
}
}
/****************************************************************************
*
* ROUTINE : filter_block2d_bil_second_pass
*
* INPUTS : INT32 *src_ptr : Pointer to source block.
* UINT32 dst_pitch : Destination block pitch.
* UINT32 height : Block height.
* UINT32 width : Block width.
* INT32 *vp8_filter : Array of 2 bi-linear filter taps.
*
* OUTPUTS : UINT16 *dst_ptr : Pointer to filtered block.
*
* RETURNS : void
*
* FUNCTION : Applies a 1-D 2-tap bi-linear filter to the source block
* in the vertical direction to produce the filtered output
* block. Used to implement second-pass of 2-D separable filter.
*
* SPECIAL NOTES : Requires 32-bit input as produced by filter_block2d_bil_first_pass.
* Two filter taps should sum to VP8_FILTER_WEIGHT.
*
****************************************************************************/
static void filter_block2d_bil_second_pass
(
unsigned short *src_ptr,
unsigned char *dst_ptr,
int dst_pitch,
unsigned int height,
unsigned int width,
const short *vp8_filter
)
{
unsigned int i, j;
int Temp;
for (i = 0; i < height; i++)
{
for (j = 0; j < width; j++)
{
/* Apply filter */
Temp = ((int)src_ptr[0] * vp8_filter[0]) +
((int)src_ptr[width] * vp8_filter[1]) +
(VP8_FILTER_WEIGHT / 2);
dst_ptr[j] = (unsigned int)(Temp >> VP8_FILTER_SHIFT);
src_ptr++;
}
/* Next row... */
dst_ptr += dst_pitch;
}
}
#if CONFIG_DUALPRED
/*
* As before for filter_block2d_second_pass_avg(), the functional difference
* between filter_block2d_bil_second_pass() and filter_block2d_bil_second_pass_avg()
* is that filter_block2d_bil_second_pass() does a bilinear filter on input
* and stores the result in output; filter_block2d_bil_second_pass_avg(),
* instead, does a bilinear filter on input, averages the resulting value
* with the values already present in the output and stores the result of
* that back into the output ((filter_result + dest + 1) >> 1).
*/
static void filter_block2d_bil_second_pass_avg
(
unsigned short *src_ptr,
unsigned char *dst_ptr,
int dst_pitch,
unsigned int height,
unsigned int width,
const short *vp8_filter
)
{
unsigned int i, j;
int Temp;
for (i = 0; i < height; i++)
{
for (j = 0; j < width; j++)
{
/* Apply filter */
Temp = ((int)src_ptr[0] * vp8_filter[0]) +
((int)src_ptr[width] * vp8_filter[1]) +
(VP8_FILTER_WEIGHT / 2);
dst_ptr[j] = (unsigned int)(((Temp >> VP8_FILTER_SHIFT) + dst_ptr[j] + 1) >> 1);
src_ptr++;
}
/* Next row... */
dst_ptr += dst_pitch;
}
}
#endif /* CONFIG_DUALPRED */
/****************************************************************************
*
* ROUTINE : filter_block2d_bil
*
* INPUTS : UINT8 *src_ptr : Pointer to source block.
* UINT32 src_pitch : Stride of source block.
* UINT32 dst_pitch : Stride of destination block.
* INT32 *HFilter : Array of 2 horizontal filter taps.
* INT32 *VFilter : Array of 2 vertical filter taps.
* INT32 Width : Block width
* INT32 Height : Block height
*
* OUTPUTS : UINT16 *dst_ptr : Pointer to filtered block.
*
* RETURNS : void
*
* FUNCTION : 2-D filters an input block by applying a 2-tap
* bi-linear filter horizontally followed by a 2-tap
* bi-linear filter vertically on the result.
*
* SPECIAL NOTES : The largest block size can be handled here is 16x16
*
****************************************************************************/
static void filter_block2d_bil
(
unsigned char *src_ptr,
unsigned char *dst_ptr,
unsigned int src_pitch,
unsigned int dst_pitch,
const short *HFilter,
const short *VFilter,
int Width,
int Height
)
{
unsigned short FData[17*16]; /* Temp data buffer used in filtering */
/* First filter 1-D horizontally... */
filter_block2d_bil_first_pass(src_ptr, FData, src_pitch, Height + 1, Width, HFilter);
/* then 1-D vertically... */
filter_block2d_bil_second_pass(FData, dst_ptr, dst_pitch, Height, Width, VFilter);
}
#if CONFIG_DUALPRED
static void filter_block2d_bil_avg
(
unsigned char *src_ptr,
unsigned char *dst_ptr,
unsigned int src_pitch,
unsigned int dst_pitch,
const short *HFilter,
const short *VFilter,
int Width,
int Height
)
{
unsigned short FData[17*16]; /* Temp data buffer used in filtering */
/* First filter 1-D horizontally... */
filter_block2d_bil_first_pass(src_ptr, FData, src_pitch, Height + 1, Width, HFilter);
/* then 1-D vertically... */
filter_block2d_bil_second_pass_avg(FData, dst_ptr, dst_pitch, Height, Width, VFilter);
}
#endif /* CONFIG_DUALPRED */
void vp8_bilinear_predict4x4_c
(
unsigned char *src_ptr,
int src_pixels_per_line,
int xoffset,
int yoffset,
unsigned char *dst_ptr,
int dst_pitch
)
{
const short *HFilter;
const short *VFilter;
HFilter = vp8_bilinear_filters[xoffset];
VFilter = vp8_bilinear_filters[yoffset];
#if 0
{
int i;
unsigned char temp1[16];
unsigned char temp2[16];
bilinear_predict4x4_mmx(src_ptr, src_pixels_per_line, xoffset, yoffset, temp1, 4);
filter_block2d_bil(src_ptr, temp2, src_pixels_per_line, 4, HFilter, VFilter, 4, 4);
for (i = 0; i < 16; i++)
{
if (temp1[i] != temp2[i])
{
bilinear_predict4x4_mmx(src_ptr, src_pixels_per_line, xoffset, yoffset, temp1, 4);
filter_block2d_bil(src_ptr, temp2, src_pixels_per_line, 4, HFilter, VFilter, 4, 4);
}
}
}
#endif
filter_block2d_bil(src_ptr, dst_ptr, src_pixels_per_line, dst_pitch, HFilter, VFilter, 4, 4);
}
void vp8_bilinear_predict8x8_c
(
unsigned char *src_ptr,
int src_pixels_per_line,
int xoffset,
int yoffset,
unsigned char *dst_ptr,
int dst_pitch
)
{
const short *HFilter;
const short *VFilter;
HFilter = vp8_bilinear_filters[xoffset];
VFilter = vp8_bilinear_filters[yoffset];
filter_block2d_bil(src_ptr, dst_ptr, src_pixels_per_line, dst_pitch, HFilter, VFilter, 8, 8);
}
#if CONFIG_DUALPRED
void vp8_bilinear_predict_avg8x8_c
(
unsigned char *src_ptr,
int src_pixels_per_line,
int xoffset,
int yoffset,
unsigned char *dst_ptr,
int dst_pitch
)
{
const short *HFilter;
const short *VFilter;
HFilter = vp8_bilinear_filters[xoffset];
VFilter = vp8_bilinear_filters[yoffset];
filter_block2d_bil_avg(src_ptr, dst_ptr, src_pixels_per_line,
dst_pitch, HFilter, VFilter, 8, 8);
}
#endif /* CONFIG_DUALPRED */
void vp8_bilinear_predict8x4_c
(
unsigned char *src_ptr,
int src_pixels_per_line,
int xoffset,
int yoffset,
unsigned char *dst_ptr,
int dst_pitch
)
{
const short *HFilter;
const short *VFilter;
HFilter = vp8_bilinear_filters[xoffset];
VFilter = vp8_bilinear_filters[yoffset];
filter_block2d_bil(src_ptr, dst_ptr, src_pixels_per_line, dst_pitch, HFilter, VFilter, 8, 4);
}
void vp8_bilinear_predict16x16_c
(
unsigned char *src_ptr,
int src_pixels_per_line,
int xoffset,
int yoffset,
unsigned char *dst_ptr,
int dst_pitch
)
{
const short *HFilter;
const short *VFilter;
HFilter = vp8_bilinear_filters[xoffset];
VFilter = vp8_bilinear_filters[yoffset];
filter_block2d_bil(src_ptr, dst_ptr, src_pixels_per_line, dst_pitch, HFilter, VFilter, 16, 16);
}
#if CONFIG_DUALPRED
void vp8_bilinear_predict_avg16x16_c
(
unsigned char *src_ptr,
int src_pixels_per_line,
int xoffset,
int yoffset,
unsigned char *dst_ptr,
int dst_pitch
)
{
const short *HFilter;
const short *VFilter;
HFilter = vp8_bilinear_filters[xoffset];
VFilter = vp8_bilinear_filters[yoffset];
filter_block2d_bil_avg(src_ptr, dst_ptr, src_pixels_per_line,
dst_pitch, HFilter, VFilter, 16, 16);
}
#endif /* CONFIG_DUALPRED */