vpx/vp9/common/vp9_scale.c
Dmitry Kovalev 8ffe85ad00 Moving scale_factors and related code to separate files.
Change-Id: I531829e5aee2a4a7a112d528ecccbddf052d0e74
2013-08-09 14:07:09 -07:00

136 lines
5.3 KiB
C

/*
* Copyright (c) 2013 The WebM project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "./vp9_rtcd.h"
#include "vp9/common/vp9_scale.h"
static int scaled_x(int val, const struct scale_factors *scale) {
return val * scale->x_scale_fp >> VP9_REF_SCALE_SHIFT;
}
static int scaled_y(int val, const struct scale_factors *scale) {
return val * scale->y_scale_fp >> VP9_REF_SCALE_SHIFT;
}
static int unscaled_value(int val, const struct scale_factors *scale) {
(void) scale;
return val;
}
static MV32 scaled_mv(const MV *mv, const struct scale_factors *scale) {
const MV32 res = {
(mv->row * scale->y_scale_fp >> VP9_REF_SCALE_SHIFT) + scale->y_offset_q4,
(mv->col * scale->x_scale_fp >> VP9_REF_SCALE_SHIFT) + scale->x_offset_q4
};
return res;
}
static MV32 unscaled_mv(const MV *mv, const struct scale_factors *scale) {
const MV32 res = {
mv->row,
mv->col
};
return res;
}
static void set_offsets_with_scaling(struct scale_factors *scale,
int row, int col) {
const int x_q4 = 16 * col;
const int y_q4 = 16 * row;
scale->x_offset_q4 = (x_q4 * scale->x_scale_fp >> VP9_REF_SCALE_SHIFT) & 0xF;
scale->y_offset_q4 = (y_q4 * scale->y_scale_fp >> VP9_REF_SCALE_SHIFT) & 0xF;
}
static void set_offsets_without_scaling(struct scale_factors *scale,
int row, int col) {
scale->x_offset_q4 = 0;
scale->y_offset_q4 = 0;
}
static int get_fixed_point_scale_factor(int other_size, int this_size) {
// Calculate scaling factor once for each reference frame
// and use fixed point scaling factors in decoding and encoding routines.
// Hardware implementations can calculate scale factor in device driver
// and use multiplication and shifting on hardware instead of division.
return (other_size << VP9_REF_SCALE_SHIFT) / this_size;
}
void vp9_setup_scale_factors_for_frame(struct scale_factors *scale,
int other_w, int other_h,
int this_w, int this_h) {
scale->x_scale_fp = get_fixed_point_scale_factor(other_w, this_w);
scale->x_offset_q4 = 0; // calculated per-mb
scale->x_step_q4 = (16 * scale->x_scale_fp >> VP9_REF_SCALE_SHIFT);
scale->y_scale_fp = get_fixed_point_scale_factor(other_h, this_h);
scale->y_offset_q4 = 0; // calculated per-mb
scale->y_step_q4 = (16 * scale->y_scale_fp >> VP9_REF_SCALE_SHIFT);
if (other_w == this_w && other_h == this_h) {
scale->scale_value_x = unscaled_value;
scale->scale_value_y = unscaled_value;
scale->set_scaled_offsets = set_offsets_without_scaling;
scale->scale_mv = unscaled_mv;
} else {
scale->scale_value_x = scaled_x;
scale->scale_value_y = scaled_y;
scale->set_scaled_offsets = set_offsets_with_scaling;
scale->scale_mv = scaled_mv;
}
// TODO(agrange): Investigate the best choice of functions to use here
// for EIGHTTAP_SMOOTH. Since it is not interpolating, need to choose what
// to do at full-pel offsets. The current selection, where the filter is
// applied in one direction only, and not at all for 0,0, seems to give the
// best quality, but it may be worth trying an additional mode that does
// do the filtering on full-pel.
if (scale->x_step_q4 == 16) {
if (scale->y_step_q4 == 16) {
// No scaling in either direction.
scale->predict[0][0][0] = vp9_convolve_copy;
scale->predict[0][0][1] = vp9_convolve_avg;
scale->predict[0][1][0] = vp9_convolve8_vert;
scale->predict[0][1][1] = vp9_convolve8_avg_vert;
scale->predict[1][0][0] = vp9_convolve8_horiz;
scale->predict[1][0][1] = vp9_convolve8_avg_horiz;
} else {
// No scaling in x direction. Must always scale in the y direction.
scale->predict[0][0][0] = vp9_convolve8_vert;
scale->predict[0][0][1] = vp9_convolve8_avg_vert;
scale->predict[0][1][0] = vp9_convolve8_vert;
scale->predict[0][1][1] = vp9_convolve8_avg_vert;
scale->predict[1][0][0] = vp9_convolve8;
scale->predict[1][0][1] = vp9_convolve8_avg;
}
} else {
if (scale->y_step_q4 == 16) {
// No scaling in the y direction. Must always scale in the x direction.
scale->predict[0][0][0] = vp9_convolve8_horiz;
scale->predict[0][0][1] = vp9_convolve8_avg_horiz;
scale->predict[0][1][0] = vp9_convolve8;
scale->predict[0][1][1] = vp9_convolve8_avg;
scale->predict[1][0][0] = vp9_convolve8_horiz;
scale->predict[1][0][1] = vp9_convolve8_avg_horiz;
} else {
// Must always scale in both directions.
scale->predict[0][0][0] = vp9_convolve8;
scale->predict[0][0][1] = vp9_convolve8_avg;
scale->predict[0][1][0] = vp9_convolve8;
scale->predict[0][1][1] = vp9_convolve8_avg;
scale->predict[1][0][0] = vp9_convolve8;
scale->predict[1][0][1] = vp9_convolve8_avg;
}
}
// 2D subpel motion always gets filtered in both directions
scale->predict[1][1][0] = vp9_convolve8;
scale->predict[1][1][1] = vp9_convolve8_avg;
}