vpx/vp9/encoder/vp9_encoder.h
Marco 348bdc0195 vp9: Add phase to get averaging filter for 1:2 downsampling.
The scaling filter with zero shift will give sub-sampling for
2x downsampling. Allow for a phase shift to get an averaging filter.

Usage is for source scaling in 1 pass SVC mode for 1:2 downscale.
Reduces aliasing in downsampled image.

Keep the phase to 0/off for now.

Change-Id: Ic547ea0748d151b675f877527e656407fcf4d51e
2017-04-18 16:56:15 -07:00

931 lines
26 KiB
C

/*
* Copyright (c) 2010 The WebM project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef VP9_ENCODER_VP9_ENCODER_H_
#define VP9_ENCODER_VP9_ENCODER_H_
#include <stdio.h>
#include "./vpx_config.h"
#include "vpx/internal/vpx_codec_internal.h"
#include "vpx/vp8cx.h"
#if CONFIG_INTERNAL_STATS
#include "vpx_dsp/ssim.h"
#endif
#include "vpx_dsp/variance.h"
#include "vpx_ports/system_state.h"
#include "vpx_util/vpx_thread.h"
#include "vp9/common/vp9_alloccommon.h"
#include "vp9/common/vp9_ppflags.h"
#include "vp9/common/vp9_entropymode.h"
#include "vp9/common/vp9_thread_common.h"
#include "vp9/common/vp9_onyxc_int.h"
#include "vp9/encoder/vp9_alt_ref_aq.h"
#include "vp9/encoder/vp9_aq_cyclicrefresh.h"
#include "vp9/encoder/vp9_context_tree.h"
#include "vp9/encoder/vp9_encodemb.h"
#include "vp9/encoder/vp9_ethread.h"
#include "vp9/encoder/vp9_firstpass.h"
#include "vp9/encoder/vp9_job_queue.h"
#include "vp9/encoder/vp9_lookahead.h"
#include "vp9/encoder/vp9_mbgraph.h"
#include "vp9/encoder/vp9_mcomp.h"
#include "vp9/encoder/vp9_noise_estimate.h"
#include "vp9/encoder/vp9_quantize.h"
#include "vp9/encoder/vp9_ratectrl.h"
#include "vp9/encoder/vp9_rd.h"
#include "vp9/encoder/vp9_speed_features.h"
#include "vp9/encoder/vp9_svc_layercontext.h"
#include "vp9/encoder/vp9_tokenize.h"
#if CONFIG_VP9_TEMPORAL_DENOISING
#include "vp9/encoder/vp9_denoiser.h"
#endif
#ifdef __cplusplus
extern "C" {
#endif
// vp9 uses 10,000,000 ticks/second as time stamp
#define TICKS_PER_SEC 10000000
typedef struct {
int nmvjointcost[MV_JOINTS];
int nmvcosts[2][MV_VALS];
int nmvcosts_hp[2][MV_VALS];
vpx_prob segment_pred_probs[PREDICTION_PROBS];
unsigned char *last_frame_seg_map_copy;
// 0 = Intra, Last, GF, ARF
signed char last_ref_lf_deltas[MAX_REF_LF_DELTAS];
// 0 = ZERO_MV, MV
signed char last_mode_lf_deltas[MAX_MODE_LF_DELTAS];
FRAME_CONTEXT fc;
} CODING_CONTEXT;
typedef enum {
// encode_breakout is disabled.
ENCODE_BREAKOUT_DISABLED = 0,
// encode_breakout is enabled.
ENCODE_BREAKOUT_ENABLED = 1,
// encode_breakout is enabled with small max_thresh limit.
ENCODE_BREAKOUT_LIMITED = 2
} ENCODE_BREAKOUT_TYPE;
typedef enum {
NORMAL = 0,
FOURFIVE = 1,
THREEFIVE = 2,
ONETWO = 3
} VPX_SCALING;
typedef enum {
// Good Quality Fast Encoding. The encoder balances quality with the amount of
// time it takes to encode the output. Speed setting controls how fast.
GOOD,
// The encoder places priority on the quality of the output over encoding
// speed. The output is compressed at the highest possible quality. This
// option takes the longest amount of time to encode. Speed setting ignored.
BEST,
// Realtime/Live Encoding. This mode is optimized for realtime encoding (for
// example, capturing a television signal or feed from a live camera). Speed
// setting controls how fast.
REALTIME
} MODE;
typedef enum {
FRAMEFLAGS_KEY = 1 << 0,
FRAMEFLAGS_GOLDEN = 1 << 1,
FRAMEFLAGS_ALTREF = 1 << 2,
} FRAMETYPE_FLAGS;
typedef enum {
NO_AQ = 0,
VARIANCE_AQ = 1,
COMPLEXITY_AQ = 2,
CYCLIC_REFRESH_AQ = 3,
EQUATOR360_AQ = 4,
// AQ based on lookahead temporal
// variance (only valid for altref frames)
LOOKAHEAD_AQ = 5,
AQ_MODE_COUNT // This should always be the last member of the enum
} AQ_MODE;
typedef enum {
RESIZE_NONE = 0, // No frame resizing allowed (except for SVC).
RESIZE_FIXED = 1, // All frames are coded at the specified dimension.
RESIZE_DYNAMIC = 2 // Coded size of each frame is determined by the codec.
} RESIZE_TYPE;
typedef enum {
kInvalid = 0,
kLowSadLowSumdiff = 1,
kLowSadHighSumdiff = 2,
kHighSadLowSumdiff = 3,
kHighSadHighSumdiff = 4,
} CONTENT_STATE_SB;
typedef struct VP9EncoderConfig {
BITSTREAM_PROFILE profile;
vpx_bit_depth_t bit_depth; // Codec bit-depth.
int width; // width of data passed to the compressor
int height; // height of data passed to the compressor
unsigned int input_bit_depth; // Input bit depth.
double init_framerate; // set to passed in framerate
int64_t target_bandwidth; // bandwidth to be used in bits per second
int noise_sensitivity; // pre processing blur: recommendation 0
int sharpness; // sharpening output: recommendation 0:
int speed;
// maximum allowed bitrate for any intra frame in % of bitrate target.
unsigned int rc_max_intra_bitrate_pct;
// maximum allowed bitrate for any inter frame in % of bitrate target.
unsigned int rc_max_inter_bitrate_pct;
// percent of rate boost for golden frame in CBR mode.
unsigned int gf_cbr_boost_pct;
MODE mode;
int pass;
// Key Framing Operations
int auto_key; // autodetect cut scenes and set the keyframes
int key_freq; // maximum distance to key frame.
int lag_in_frames; // how many frames lag before we start encoding
// ----------------------------------------------------------------
// DATARATE CONTROL OPTIONS
// vbr, cbr, constrained quality or constant quality
enum vpx_rc_mode rc_mode;
// buffer targeting aggressiveness
int under_shoot_pct;
int over_shoot_pct;
// buffering parameters
int64_t starting_buffer_level_ms;
int64_t optimal_buffer_level_ms;
int64_t maximum_buffer_size_ms;
// Frame drop threshold.
int drop_frames_water_mark;
// controlling quality
int fixed_q;
int worst_allowed_q;
int best_allowed_q;
int cq_level;
AQ_MODE aq_mode; // Adaptive Quantization mode
// Special handling of Adaptive Quantization for AltRef frames
int alt_ref_aq;
// Internal frame size scaling.
RESIZE_TYPE resize_mode;
int scaled_frame_width;
int scaled_frame_height;
// Enable feature to reduce the frame quantization every x frames.
int frame_periodic_boost;
// two pass datarate control
int two_pass_vbrbias; // two pass datarate control tweaks
int two_pass_vbrmin_section;
int two_pass_vbrmax_section;
// END DATARATE CONTROL OPTIONS
// ----------------------------------------------------------------
// Spatial and temporal scalability.
int ss_number_layers; // Number of spatial layers.
int ts_number_layers; // Number of temporal layers.
// Bitrate allocation for spatial layers.
int layer_target_bitrate[VPX_MAX_LAYERS];
int ss_target_bitrate[VPX_SS_MAX_LAYERS];
int ss_enable_auto_arf[VPX_SS_MAX_LAYERS];
// Bitrate allocation (CBR mode) and framerate factor, for temporal layers.
int ts_rate_decimator[VPX_TS_MAX_LAYERS];
int enable_auto_arf;
int encode_breakout; // early breakout : for video conf recommend 800
/* Bitfield defining the error resiliency features to enable.
* Can provide decodable frames after losses in previous
* frames and decodable partitions after losses in the same frame.
*/
unsigned int error_resilient_mode;
/* Bitfield defining the parallel decoding mode where the
* decoding in successive frames may be conducted in parallel
* just by decoding the frame headers.
*/
unsigned int frame_parallel_decoding_mode;
int arnr_max_frames;
int arnr_strength;
int min_gf_interval;
int max_gf_interval;
int tile_columns;
int tile_rows;
int max_threads;
unsigned int target_level;
vpx_fixed_buf_t two_pass_stats_in;
struct vpx_codec_pkt_list *output_pkt_list;
#if CONFIG_FP_MB_STATS
vpx_fixed_buf_t firstpass_mb_stats_in;
#endif
vp8e_tuning tuning;
vp9e_tune_content content;
#if CONFIG_VP9_HIGHBITDEPTH
int use_highbitdepth;
#endif
vpx_color_space_t color_space;
vpx_color_range_t color_range;
int render_width;
int render_height;
VP9E_TEMPORAL_LAYERING_MODE temporal_layering_mode;
int row_mt;
unsigned int row_mt_bit_exact;
unsigned int motion_vector_unit_test;
} VP9EncoderConfig;
static INLINE int is_lossless_requested(const VP9EncoderConfig *cfg) {
return cfg->best_allowed_q == 0 && cfg->worst_allowed_q == 0;
}
// TODO(jingning) All spatially adaptive variables should go to TileDataEnc.
typedef struct TileDataEnc {
TileInfo tile_info;
int thresh_freq_fact[BLOCK_SIZES][MAX_MODES];
int mode_map[BLOCK_SIZES][MAX_MODES];
int m_search_count;
int ex_search_count;
FIRSTPASS_DATA fp_data;
VP9RowMTSync row_mt_sync;
// Used for adaptive_rd_thresh with row multithreading
int *row_base_thresh_freq_fact;
#if CONFIG_MULTITHREAD
pthread_mutex_t *search_count_mutex;
pthread_mutex_t *enc_row_mt_mutex;
#endif
} TileDataEnc;
typedef struct RowMTInfo {
JobQueueHandle job_queue_hdl;
#if CONFIG_MULTITHREAD
pthread_mutex_t job_mutex;
#endif
} RowMTInfo;
typedef struct {
TOKENEXTRA *start;
TOKENEXTRA *stop;
unsigned int count;
} TOKENLIST;
typedef struct MultiThreadHandle {
int allocated_tile_rows;
int allocated_tile_cols;
int allocated_vert_unit_rows;
// Frame level params
int num_tile_vert_sbs[MAX_NUM_TILE_ROWS];
// Job Queue structure and handles
JobQueue *job_queue;
int jobs_per_tile_col;
RowMTInfo row_mt_info[MAX_NUM_TILE_COLS];
int thread_id_to_tile_id[MAX_NUM_THREADS]; // Mapping of threads to tiles
} MultiThreadHandle;
typedef struct RD_COUNTS {
vp9_coeff_count coef_counts[TX_SIZES][PLANE_TYPES];
int64_t comp_pred_diff[REFERENCE_MODES];
int64_t filter_diff[SWITCHABLE_FILTER_CONTEXTS];
} RD_COUNTS;
typedef struct ThreadData {
MACROBLOCK mb;
RD_COUNTS rd_counts;
FRAME_COUNTS *counts;
PICK_MODE_CONTEXT *leaf_tree;
PC_TREE *pc_tree;
PC_TREE *pc_root;
} ThreadData;
struct EncWorkerData;
typedef struct ActiveMap {
int enabled;
int update;
unsigned char *map;
} ActiveMap;
typedef enum { Y, U, V, ALL } STAT_TYPE;
typedef struct IMAGE_STAT {
double stat[ALL + 1];
double worst;
} ImageStat;
// Kf noise filtering currently disabled by default in build.
// #define ENABLE_KF_DENOISE 1
#define CPB_WINDOW_SIZE 4
#define FRAME_WINDOW_SIZE 128
#define SAMPLE_RATE_GRACE_P 0.015
#define VP9_LEVELS 14
typedef enum {
LEVEL_UNKNOWN = 0,
LEVEL_1 = 10,
LEVEL_1_1 = 11,
LEVEL_2 = 20,
LEVEL_2_1 = 21,
LEVEL_3 = 30,
LEVEL_3_1 = 31,
LEVEL_4 = 40,
LEVEL_4_1 = 41,
LEVEL_5 = 50,
LEVEL_5_1 = 51,
LEVEL_5_2 = 52,
LEVEL_6 = 60,
LEVEL_6_1 = 61,
LEVEL_6_2 = 62,
LEVEL_MAX = 255
} VP9_LEVEL;
typedef struct {
VP9_LEVEL level;
uint64_t max_luma_sample_rate;
uint32_t max_luma_picture_size;
double average_bitrate; // in kilobits per second
double max_cpb_size; // in kilobits
double compression_ratio;
uint8_t max_col_tiles;
uint32_t min_altref_distance;
uint8_t max_ref_frame_buffers;
} Vp9LevelSpec;
extern const Vp9LevelSpec vp9_level_defs[VP9_LEVELS];
typedef struct {
int64_t ts; // timestamp
uint32_t luma_samples;
uint32_t size; // in bytes
} FrameRecord;
typedef struct {
FrameRecord buf[FRAME_WINDOW_SIZE];
uint8_t start;
uint8_t len;
} FrameWindowBuffer;
typedef struct {
uint8_t seen_first_altref;
uint32_t frames_since_last_altref;
uint64_t total_compressed_size;
uint64_t total_uncompressed_size;
double time_encoded; // in seconds
FrameWindowBuffer frame_window_buffer;
int ref_refresh_map;
} Vp9LevelStats;
typedef struct {
Vp9LevelStats level_stats;
Vp9LevelSpec level_spec;
} Vp9LevelInfo;
typedef enum {
BITRATE_TOO_LARGE = 0,
LUMA_PIC_SIZE_TOO_LARGE = 1,
LUMA_SAMPLE_RATE_TOO_LARGE = 2,
CPB_TOO_LARGE = 3,
COMPRESSION_RATIO_TOO_SMALL = 4,
TOO_MANY_COLUMN_TILE = 5,
ALTREF_DIST_TOO_SMALL = 6,
TOO_MANY_REF_BUFFER = 7,
TARGET_LEVEL_FAIL_IDS = 8
} TARGET_LEVEL_FAIL_ID;
typedef struct {
int8_t level_index;
uint8_t rc_config_updated;
uint8_t fail_flag;
int max_frame_size; // in bits
double max_cpb_size; // in bits
} LevelConstraint;
typedef struct ARNRFilterData {
YV12_BUFFER_CONFIG *frames[MAX_LAG_BUFFERS];
int strength;
int frame_count;
int alt_ref_index;
struct scale_factors sf;
} ARNRFilterData;
typedef struct VP9_COMP {
QUANTS quants;
ThreadData td;
MB_MODE_INFO_EXT *mbmi_ext_base;
DECLARE_ALIGNED(16, int16_t, y_dequant[QINDEX_RANGE][8]);
DECLARE_ALIGNED(16, int16_t, uv_dequant[QINDEX_RANGE][8]);
VP9_COMMON common;
VP9EncoderConfig oxcf;
struct lookahead_ctx *lookahead;
struct lookahead_entry *alt_ref_source;
YV12_BUFFER_CONFIG *Source;
YV12_BUFFER_CONFIG *Last_Source; // NULL for first frame and alt_ref frames
YV12_BUFFER_CONFIG *un_scaled_source;
YV12_BUFFER_CONFIG scaled_source;
YV12_BUFFER_CONFIG *unscaled_last_source;
YV12_BUFFER_CONFIG scaled_last_source;
#ifdef ENABLE_KF_DENOISE
YV12_BUFFER_CONFIG raw_unscaled_source;
YV12_BUFFER_CONFIG raw_scaled_source;
#endif
YV12_BUFFER_CONFIG *raw_source_frame;
TileDataEnc *tile_data;
int allocated_tiles; // Keep track of memory allocated for tiles.
// For a still frame, this flag is set to 1 to skip partition search.
int partition_search_skippable_frame;
int scaled_ref_idx[MAX_REF_FRAMES];
int lst_fb_idx;
int gld_fb_idx;
int alt_fb_idx;
int refresh_last_frame;
int refresh_golden_frame;
int refresh_alt_ref_frame;
int ext_refresh_frame_flags_pending;
int ext_refresh_last_frame;
int ext_refresh_golden_frame;
int ext_refresh_alt_ref_frame;
int ext_refresh_frame_context_pending;
int ext_refresh_frame_context;
YV12_BUFFER_CONFIG last_frame_uf;
TOKENEXTRA *tile_tok[4][1 << 6];
uint32_t tok_count[4][1 << 6];
TOKENLIST *tplist[4][1 << 6];
// Ambient reconstruction err target for force key frames
int64_t ambient_err;
RD_OPT rd;
CODING_CONTEXT coding_context;
int *nmvcosts[2];
int *nmvcosts_hp[2];
int *nmvsadcosts[2];
int *nmvsadcosts_hp[2];
int64_t last_time_stamp_seen;
int64_t last_end_time_stamp_seen;
int64_t first_time_stamp_ever;
RATE_CONTROL rc;
double framerate;
int interp_filter_selected[MAX_REF_FRAMES][SWITCHABLE];
struct vpx_codec_pkt_list *output_pkt_list;
MBGRAPH_FRAME_STATS mbgraph_stats[MAX_LAG_BUFFERS];
int mbgraph_n_frames; // number of frames filled in the above
int static_mb_pct; // % forced skip mbs by segmentation
int ref_frame_flags;
SPEED_FEATURES sf;
uint32_t max_mv_magnitude;
int mv_step_param;
int allow_comp_inter_inter;
// Default value is 1. From first pass stats, encode_breakout may be disabled.
ENCODE_BREAKOUT_TYPE allow_encode_breakout;
// Get threshold from external input. A suggested threshold is 800 for HD
// clips, and 300 for < HD clips.
int encode_breakout;
uint8_t *segmentation_map;
// segment threashold for encode breakout
int segment_encode_breakout[MAX_SEGMENTS];
CYCLIC_REFRESH *cyclic_refresh;
ActiveMap active_map;
fractional_mv_step_fp *find_fractional_mv_step;
vp9_full_search_fn_t full_search_sad;
vp9_diamond_search_fn_t diamond_search_sad;
vp9_variance_fn_ptr_t fn_ptr[BLOCK_SIZES];
uint64_t time_receive_data;
uint64_t time_compress_data;
uint64_t time_pick_lpf;
uint64_t time_encode_sb_row;
#if CONFIG_FP_MB_STATS
int use_fp_mb_stats;
#endif
TWO_PASS twopass;
// Force recalculation of segment_ids for each mode info
uint8_t force_update_segmentation;
YV12_BUFFER_CONFIG alt_ref_buffer;
// class responsible for adaptive
// quantization of altref frames
struct ALT_REF_AQ *alt_ref_aq;
#if CONFIG_INTERNAL_STATS
unsigned int mode_chosen_counts[MAX_MODES];
int count;
uint64_t total_sq_error;
uint64_t total_samples;
ImageStat psnr;
uint64_t totalp_sq_error;
uint64_t totalp_samples;
ImageStat psnrp;
double total_blockiness;
double worst_blockiness;
int bytes;
double summed_quality;
double summed_weights;
double summedp_quality;
double summedp_weights;
unsigned int tot_recode_hits;
double worst_ssim;
ImageStat ssimg;
ImageStat fastssim;
ImageStat psnrhvs;
int b_calculate_ssimg;
int b_calculate_blockiness;
int b_calculate_consistency;
double total_inconsistency;
double worst_consistency;
Ssimv *ssim_vars;
Metrics metrics;
#endif
int b_calculate_psnr;
int droppable;
int initial_width;
int initial_height;
int initial_mbs; // Number of MBs in the full-size frame; to be used to
// normalize the firstpass stats. This will differ from the
// number of MBs in the current frame when the frame is
// scaled.
int use_svc;
SVC svc;
// Store frame variance info in SOURCE_VAR_BASED_PARTITION search type.
diff *source_diff_var;
// The threshold used in SOURCE_VAR_BASED_PARTITION search type.
unsigned int source_var_thresh;
int frames_till_next_var_check;
int frame_flags;
search_site_config ss_cfg;
int mbmode_cost[INTRA_MODES];
unsigned int inter_mode_cost[INTER_MODE_CONTEXTS][INTER_MODES];
int intra_uv_mode_cost[FRAME_TYPES][INTRA_MODES][INTRA_MODES];
int y_mode_costs[INTRA_MODES][INTRA_MODES][INTRA_MODES];
int switchable_interp_costs[SWITCHABLE_FILTER_CONTEXTS][SWITCHABLE_FILTERS];
int partition_cost[PARTITION_CONTEXTS][PARTITION_TYPES];
int multi_arf_allowed;
int multi_arf_enabled;
int multi_arf_last_grp_enabled;
#if CONFIG_VP9_TEMPORAL_DENOISING
VP9_DENOISER denoiser;
#endif
int resize_pending;
RESIZE_STATE resize_state;
int external_resize;
int resize_scale_num;
int resize_scale_den;
int resize_avg_qp;
int resize_buffer_underflow;
int resize_count;
int use_skin_detection;
int target_level;
NOISE_ESTIMATE noise_estimate;
// Count on how many consecutive times a block uses small/zeromv for encoding.
uint8_t *consec_zero_mv;
// VAR_BASED_PARTITION thresholds
// 0 - threshold_64x64; 1 - threshold_32x32;
// 2 - threshold_16x16; 3 - vbp_threshold_8x8;
int64_t vbp_thresholds[4];
int64_t vbp_threshold_minmax;
int64_t vbp_threshold_sad;
// Threshold used for partition copy
int64_t vbp_threshold_copy;
BLOCK_SIZE vbp_bsize_min;
// Multi-threading
int num_workers;
VPxWorker *workers;
struct EncWorkerData *tile_thr_data;
VP9LfSync lf_row_sync;
struct VP9BitstreamWorkerData *vp9_bitstream_worker_data;
int keep_level_stats;
Vp9LevelInfo level_info;
MultiThreadHandle multi_thread_ctxt;
void (*row_mt_sync_read_ptr)(VP9RowMTSync *const, int, int);
void (*row_mt_sync_write_ptr)(VP9RowMTSync *const, int, int, const int);
ARNRFilterData arnr_filter_data;
int row_mt;
// Previous Partition Info
BLOCK_SIZE *prev_partition;
int8_t *prev_segment_id;
// Used to save the status of whether a block has a low variance in
// choose_partitioning. 0 for 64x64, 1~2 for 64x32, 3~4 for 32x64, 5~8 for
// 32x32, 9~24 for 16x16.
// This is for the last frame and is copied to the current frame
// when partition copy happens.
uint8_t *prev_variance_low;
uint8_t *copied_frame_cnt;
uint8_t max_copied_frame;
// For each superblock: keeps track of the last time (in frame distance) the
// the superblock did not have low source sad.
uint8_t *content_state_sb_fd;
int compute_source_sad_onepass;
LevelConstraint level_constraint;
} VP9_COMP;
void vp9_initialize_enc(void);
struct VP9_COMP *vp9_create_compressor(VP9EncoderConfig *oxcf,
BufferPool *const pool);
void vp9_remove_compressor(VP9_COMP *cpi);
void vp9_change_config(VP9_COMP *cpi, const VP9EncoderConfig *oxcf);
// receive a frames worth of data. caller can assume that a copy of this
// frame is made and not just a copy of the pointer..
int vp9_receive_raw_frame(VP9_COMP *cpi, vpx_enc_frame_flags_t frame_flags,
YV12_BUFFER_CONFIG *sd, int64_t time_stamp,
int64_t end_time_stamp);
int vp9_get_compressed_data(VP9_COMP *cpi, unsigned int *frame_flags,
size_t *size, uint8_t *dest, int64_t *time_stamp,
int64_t *time_end, int flush);
int vp9_get_preview_raw_frame(VP9_COMP *cpi, YV12_BUFFER_CONFIG *dest,
vp9_ppflags_t *flags);
int vp9_use_as_reference(VP9_COMP *cpi, int ref_frame_flags);
void vp9_update_reference(VP9_COMP *cpi, int ref_frame_flags);
int vp9_copy_reference_enc(VP9_COMP *cpi, VP9_REFFRAME ref_frame_flag,
YV12_BUFFER_CONFIG *sd);
int vp9_set_reference_enc(VP9_COMP *cpi, VP9_REFFRAME ref_frame_flag,
YV12_BUFFER_CONFIG *sd);
int vp9_update_entropy(VP9_COMP *cpi, int update);
int vp9_set_active_map(VP9_COMP *cpi, unsigned char *map, int rows, int cols);
int vp9_get_active_map(VP9_COMP *cpi, unsigned char *map, int rows, int cols);
int vp9_set_internal_size(VP9_COMP *cpi, VPX_SCALING horiz_mode,
VPX_SCALING vert_mode);
int vp9_set_size_literal(VP9_COMP *cpi, unsigned int width,
unsigned int height);
void vp9_set_svc(VP9_COMP *cpi, int use_svc);
int vp9_get_quantizer(struct VP9_COMP *cpi);
static INLINE int frame_is_kf_gf_arf(const VP9_COMP *cpi) {
return frame_is_intra_only(&cpi->common) || cpi->refresh_alt_ref_frame ||
(cpi->refresh_golden_frame && !cpi->rc.is_src_frame_alt_ref);
}
static INLINE int get_ref_frame_map_idx(const VP9_COMP *cpi,
MV_REFERENCE_FRAME ref_frame) {
if (ref_frame == LAST_FRAME) {
return cpi->lst_fb_idx;
} else if (ref_frame == GOLDEN_FRAME) {
return cpi->gld_fb_idx;
} else {
return cpi->alt_fb_idx;
}
}
static INLINE int get_ref_frame_buf_idx(const VP9_COMP *const cpi,
int ref_frame) {
const VP9_COMMON *const cm = &cpi->common;
const int map_idx = get_ref_frame_map_idx(cpi, ref_frame);
return (map_idx != INVALID_IDX) ? cm->ref_frame_map[map_idx] : INVALID_IDX;
}
static INLINE YV12_BUFFER_CONFIG *get_ref_frame_buffer(
VP9_COMP *cpi, MV_REFERENCE_FRAME ref_frame) {
VP9_COMMON *const cm = &cpi->common;
const int buf_idx = get_ref_frame_buf_idx(cpi, ref_frame);
return buf_idx != INVALID_IDX ? &cm->buffer_pool->frame_bufs[buf_idx].buf
: NULL;
}
static INLINE int get_token_alloc(int mb_rows, int mb_cols) {
// TODO(JBB): double check we can't exceed this token count if we have a
// 32x32 transform crossing a boundary at a multiple of 16.
// mb_rows, cols are in units of 16 pixels. We assume 3 planes all at full
// resolution. We assume up to 1 token per pixel, and then allow
// a head room of 4.
return mb_rows * mb_cols * (16 * 16 * 3 + 4);
}
// Get the allocated token size for a tile. It does the same calculation as in
// the frame token allocation.
static INLINE int allocated_tokens(TileInfo tile) {
int tile_mb_rows = (tile.mi_row_end - tile.mi_row_start + 1) >> 1;
int tile_mb_cols = (tile.mi_col_end - tile.mi_col_start + 1) >> 1;
return get_token_alloc(tile_mb_rows, tile_mb_cols);
}
static INLINE void get_start_tok(VP9_COMP *cpi, int tile_row, int tile_col,
int mi_row, TOKENEXTRA **tok) {
VP9_COMMON *const cm = &cpi->common;
const int tile_cols = 1 << cm->log2_tile_cols;
TileDataEnc *this_tile = &cpi->tile_data[tile_row * tile_cols + tile_col];
const TileInfo *const tile_info = &this_tile->tile_info;
int tile_mb_cols = (tile_info->mi_col_end - tile_info->mi_col_start + 1) >> 1;
const int mb_row = (mi_row - tile_info->mi_row_start) >> 1;
*tok =
cpi->tile_tok[tile_row][tile_col] + get_token_alloc(mb_row, tile_mb_cols);
}
int64_t vp9_get_y_sse(const YV12_BUFFER_CONFIG *a, const YV12_BUFFER_CONFIG *b);
#if CONFIG_VP9_HIGHBITDEPTH
int64_t vp9_highbd_get_y_sse(const YV12_BUFFER_CONFIG *a,
const YV12_BUFFER_CONFIG *b);
#endif // CONFIG_VP9_HIGHBITDEPTH
void vp9_scale_references(VP9_COMP *cpi);
void vp9_update_reference_frames(VP9_COMP *cpi);
void vp9_set_high_precision_mv(VP9_COMP *cpi, int allow_high_precision_mv);
YV12_BUFFER_CONFIG *vp9_svc_twostage_scale(VP9_COMMON *cm,
YV12_BUFFER_CONFIG *unscaled,
YV12_BUFFER_CONFIG *scaled,
YV12_BUFFER_CONFIG *scaled_temp,
int phase_scaler);
YV12_BUFFER_CONFIG *vp9_scale_if_required(VP9_COMMON *cm,
YV12_BUFFER_CONFIG *unscaled,
YV12_BUFFER_CONFIG *scaled,
int use_normative_scaler,
int phase_scaler);
void vp9_apply_encoding_flags(VP9_COMP *cpi, vpx_enc_frame_flags_t flags);
static INLINE int is_two_pass_svc(const struct VP9_COMP *const cpi) {
return cpi->use_svc && cpi->oxcf.pass != 0;
}
static INLINE int is_one_pass_cbr_svc(const struct VP9_COMP *const cpi) {
return (cpi->use_svc && cpi->oxcf.pass == 0);
}
#if CONFIG_VP9_TEMPORAL_DENOISING
static INLINE int denoise_svc(const struct VP9_COMP *const cpi) {
return (!cpi->use_svc ||
(cpi->use_svc &&
cpi->svc.spatial_layer_id == cpi->svc.number_spatial_layers - 1));
}
#endif
static INLINE int is_altref_enabled(const VP9_COMP *const cpi) {
return !(cpi->oxcf.mode == REALTIME && cpi->oxcf.rc_mode == VPX_CBR) &&
cpi->oxcf.lag_in_frames > 0 &&
(cpi->oxcf.enable_auto_arf &&
(!is_two_pass_svc(cpi) ||
cpi->oxcf.ss_enable_auto_arf[cpi->svc.spatial_layer_id]));
}
static INLINE void set_ref_ptrs(VP9_COMMON *cm, MACROBLOCKD *xd,
MV_REFERENCE_FRAME ref0,
MV_REFERENCE_FRAME ref1) {
xd->block_refs[0] =
&cm->frame_refs[ref0 >= LAST_FRAME ? ref0 - LAST_FRAME : 0];
xd->block_refs[1] =
&cm->frame_refs[ref1 >= LAST_FRAME ? ref1 - LAST_FRAME : 0];
}
static INLINE int get_chessboard_index(const int frame_index) {
return frame_index & 0x1;
}
static INLINE int *cond_cost_list(const struct VP9_COMP *cpi, int *cost_list) {
return cpi->sf.mv.subpel_search_method != SUBPEL_TREE ? cost_list : NULL;
}
static INLINE int get_num_vert_units(TileInfo tile, int shift) {
int num_vert_units =
(tile.mi_row_end - tile.mi_row_start + (1 << shift) - 1) >> shift;
return num_vert_units;
}
static INLINE int get_num_cols(TileInfo tile, int shift) {
int num_cols =
(tile.mi_col_end - tile.mi_col_start + (1 << shift) - 1) >> shift;
return num_cols;
}
static INLINE int get_level_index(VP9_LEVEL level) {
int i;
for (i = 0; i < VP9_LEVELS; ++i) {
if (level == vp9_level_defs[i].level) return i;
}
return -1;
}
VP9_LEVEL vp9_get_level(const Vp9LevelSpec *const level_spec);
void vp9_new_framerate(VP9_COMP *cpi, double framerate);
void vp9_set_row_mt(VP9_COMP *cpi);
#define LAYER_IDS_TO_IDX(sl, tl, num_tl) ((sl) * (num_tl) + (tl))
#ifdef __cplusplus
} // extern "C"
#endif
#endif // VP9_ENCODER_VP9_ENCODER_H_