
Also fixed a bug in vp10's ctrl_set_render_size(). Change-Id: Ib1dd109ee2acb96d9e23cffe0e598b1a0dc67031
199 lines
5.7 KiB
C++
199 lines
5.7 KiB
C++
/*
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* Copyright (c) 2012 The WebM project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#ifndef TEST_REGISTER_STATE_CHECK_H_
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#define TEST_REGISTER_STATE_CHECK_H_
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#include "third_party/googletest/src/include/gtest/gtest.h"
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#include "./vpx_config.h"
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#include "vpx/vpx_integer.h"
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// ASM_REGISTER_STATE_CHECK(asm_function)
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// Minimally validates the environment pre & post function execution. This
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// variant should be used with assembly functions which are not expected to
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// fully restore the system state. See platform implementations of
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// RegisterStateCheck for details.
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//
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// API_REGISTER_STATE_CHECK(api_function)
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// Performs all the checks done by ASM_REGISTER_STATE_CHECK() and any
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// additional checks to ensure the environment is in a consistent state pre &
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// post function execution. This variant should be used with API functions.
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// See platform implementations of RegisterStateCheckXXX for details.
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//
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#if defined(_WIN64)
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#undef NOMINMAX
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#define NOMINMAX
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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#include <winnt.h>
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namespace testing {
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namespace internal {
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inline bool operator==(const M128A& lhs, const M128A& rhs) {
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return (lhs.Low == rhs.Low && lhs.High == rhs.High);
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}
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} // namespace internal
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} // namespace testing
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namespace libvpx_test {
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// Compares the state of xmm[6-15] at construction with their state at
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// destruction. These registers should be preserved by the callee on
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// Windows x64.
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class RegisterStateCheck {
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public:
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RegisterStateCheck() { initialized_ = StoreRegisters(&pre_context_); }
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~RegisterStateCheck() { EXPECT_TRUE(Check()); }
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private:
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static bool StoreRegisters(CONTEXT* const context) {
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const HANDLE this_thread = GetCurrentThread();
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EXPECT_TRUE(this_thread != NULL);
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context->ContextFlags = CONTEXT_FLOATING_POINT;
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const bool context_saved = GetThreadContext(this_thread, context) == TRUE;
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EXPECT_TRUE(context_saved) << "GetLastError: " << GetLastError();
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return context_saved;
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}
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// Compares the register state. Returns true if the states match.
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bool Check() const {
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if (!initialized_) return false;
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CONTEXT post_context;
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if (!StoreRegisters(&post_context)) return false;
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const M128A* xmm_pre = &pre_context_.Xmm6;
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const M128A* xmm_post = &post_context.Xmm6;
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for (int i = 6; i <= 15; ++i) {
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EXPECT_EQ(*xmm_pre, *xmm_post) << "xmm" << i << " has been modified!";
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++xmm_pre;
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++xmm_post;
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}
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return !testing::Test::HasNonfatalFailure();
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}
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bool initialized_;
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CONTEXT pre_context_;
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};
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#define ASM_REGISTER_STATE_CHECK(statement) do { \
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libvpx_test::RegisterStateCheck reg_check; \
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statement; \
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} while (false)
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} // namespace libvpx_test
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#elif defined(CONFIG_SHARED) && defined(HAVE_NEON_ASM) && defined(CONFIG_VP9) \
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&& !CONFIG_SHARED && HAVE_NEON_ASM && CONFIG_VP10
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extern "C" {
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// Save the d8-d15 registers into store.
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void vpx_push_neon(int64_t *store);
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}
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namespace libvpx_test {
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// Compares the state of d8-d15 at construction with their state at
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// destruction. These registers should be preserved by the callee on
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// arm platform.
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class RegisterStateCheck {
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public:
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RegisterStateCheck() { initialized_ = StoreRegisters(pre_store_); }
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~RegisterStateCheck() { EXPECT_TRUE(Check()); }
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private:
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static bool StoreRegisters(int64_t store[8]) {
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vpx_push_neon(store);
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return true;
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}
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// Compares the register state. Returns true if the states match.
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bool Check() const {
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if (!initialized_) return false;
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int64_t post_store[8];
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vpx_push_neon(post_store);
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for (int i = 0; i < 8; ++i) {
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EXPECT_EQ(pre_store_[i], post_store[i]) << "d"
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<< i + 8 << " has been modified";
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}
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return !testing::Test::HasNonfatalFailure();
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}
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bool initialized_;
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int64_t pre_store_[8];
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};
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#define ASM_REGISTER_STATE_CHECK(statement) do { \
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libvpx_test::RegisterStateCheck reg_check; \
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statement; \
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} while (false)
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} // namespace libvpx_test
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#else
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namespace libvpx_test {
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class RegisterStateCheck {};
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#define ASM_REGISTER_STATE_CHECK(statement) statement
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} // namespace libvpx_test
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#endif // _WIN64
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#if ARCH_X86 || ARCH_X86_64
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#if defined(__GNUC__)
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namespace libvpx_test {
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// Checks the FPU tag word pre/post execution to ensure emms has been called.
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class RegisterStateCheckMMX {
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public:
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RegisterStateCheckMMX() {
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__asm__ volatile("fstenv %0" : "=rm"(pre_fpu_env_));
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}
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~RegisterStateCheckMMX() { EXPECT_TRUE(Check()); }
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private:
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// Checks the FPU tag word pre/post execution, returning false if not cleared
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// to 0xffff.
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bool Check() const {
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EXPECT_EQ(0xffff, pre_fpu_env_[4])
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<< "FPU was in an inconsistent state prior to call";
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uint16_t post_fpu_env[14];
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__asm__ volatile("fstenv %0" : "=rm"(post_fpu_env));
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EXPECT_EQ(0xffff, post_fpu_env[4])
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<< "FPU was left in an inconsistent state after call";
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return !testing::Test::HasNonfatalFailure();
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}
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uint16_t pre_fpu_env_[14];
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};
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#define API_REGISTER_STATE_CHECK(statement) do { \
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libvpx_test::RegisterStateCheckMMX reg_check; \
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ASM_REGISTER_STATE_CHECK(statement); \
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} while (false)
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} // namespace libvpx_test
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#endif // __GNUC__
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#endif // ARCH_X86 || ARCH_X86_64
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#ifndef API_REGISTER_STATE_CHECK
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#define API_REGISTER_STATE_CHECK ASM_REGISTER_STATE_CHECK
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#endif
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#endif // TEST_REGISTER_STATE_CHECK_H_
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