vpx/vp8/encoder/x86/variance_ssse3.c
Yunqing Wang 7b8e7f0f3a Add vp8_sub_pixel_variance16x8_ssse3 function
Added SSSE3 function

Change-Id: I8c304c92458618d93fda3a2f62bd09ccb63e75ad
2011-03-09 12:33:21 -05:00

166 lines
4.2 KiB
C

/*
* Copyright (c) 2010 The WebM project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#include "vp8/encoder/variance.h"
#include "vp8/common/pragmas.h"
#include "vpx_ports/mem.h"
extern unsigned int vp8_get16x16var_sse2
(
const unsigned char *src_ptr,
int source_stride,
const unsigned char *ref_ptr,
int recon_stride,
unsigned int *SSE,
int *Sum
);
extern void vp8_half_horiz_vert_variance16x_h_sse2
(
const unsigned char *ref_ptr,
int ref_pixels_per_line,
const unsigned char *src_ptr,
int src_pixels_per_line,
unsigned int Height,
int *sum,
unsigned int *sumsquared
);
extern void vp8_half_horiz_variance16x_h_sse2
(
const unsigned char *ref_ptr,
int ref_pixels_per_line,
const unsigned char *src_ptr,
int src_pixels_per_line,
unsigned int Height,
int *sum,
unsigned int *sumsquared
);
extern void vp8_half_vert_variance16x_h_sse2
(
const unsigned char *ref_ptr,
int ref_pixels_per_line,
const unsigned char *src_ptr,
int src_pixels_per_line,
unsigned int Height,
int *sum,
unsigned int *sumsquared
);
extern void vp8_filter_block2d_bil_var_ssse3
(
const unsigned char *ref_ptr,
int ref_pixels_per_line,
const unsigned char *src_ptr,
int src_pixels_per_line,
unsigned int Height,
int xoffset,
int yoffset,
int *sum,
unsigned int *sumsquared
);
unsigned int vp8_sub_pixel_variance16x16_ssse3
(
const unsigned char *src_ptr,
int src_pixels_per_line,
int xoffset,
int yoffset,
const unsigned char *dst_ptr,
int dst_pixels_per_line,
unsigned int *sse
)
{
int xsum0;
unsigned int xxsum0;
// note we could avoid these if statements if the calling function
// just called the appropriate functions inside.
if (xoffset == 4 && yoffset == 0)
{
vp8_half_horiz_variance16x_h_sse2(
src_ptr, src_pixels_per_line,
dst_ptr, dst_pixels_per_line, 16,
&xsum0, &xxsum0);
}
else if (xoffset == 0 && yoffset == 4)
{
vp8_half_vert_variance16x_h_sse2(
src_ptr, src_pixels_per_line,
dst_ptr, dst_pixels_per_line, 16,
&xsum0, &xxsum0);
}
else if (xoffset == 4 && yoffset == 4)
{
vp8_half_horiz_vert_variance16x_h_sse2(
src_ptr, src_pixels_per_line,
dst_ptr, dst_pixels_per_line, 16,
&xsum0, &xxsum0);
}
else
{
vp8_filter_block2d_bil_var_ssse3(
src_ptr, src_pixels_per_line,
dst_ptr, dst_pixels_per_line, 16,
xoffset, yoffset,
&xsum0, &xxsum0);
}
*sse = xxsum0;
return (xxsum0 - ((xsum0 * xsum0) >> 8));
}
unsigned int vp8_sub_pixel_variance16x8_ssse3
(
const unsigned char *src_ptr,
int src_pixels_per_line,
int xoffset,
int yoffset,
const unsigned char *dst_ptr,
int dst_pixels_per_line,
unsigned int *sse
)
{
int xsum0;
unsigned int xxsum0;
if (xoffset == 4 && yoffset == 0)
{
vp8_half_horiz_variance16x_h_sse2(
src_ptr, src_pixels_per_line,
dst_ptr, dst_pixels_per_line, 8,
&xsum0, &xxsum0);
}
else if (xoffset == 0 && yoffset == 4)
{
vp8_half_vert_variance16x_h_sse2(
src_ptr, src_pixels_per_line,
dst_ptr, dst_pixels_per_line, 8,
&xsum0, &xxsum0);
}
else if (xoffset == 4 && yoffset == 4)
{
vp8_half_horiz_vert_variance16x_h_sse2(
src_ptr, src_pixels_per_line,
dst_ptr, dst_pixels_per_line, 8,
&xsum0, &xxsum0);
}
else
{
vp8_filter_block2d_bil_var_ssse3(
src_ptr, src_pixels_per_line,
dst_ptr, dst_pixels_per_line, 8,
xoffset, yoffset,
&xsum0, &xxsum0);
}
*sse = xxsum0;
return (xxsum0 - ((xsum0 * xsum0) >> 7));
}