Files
vpx/vp9/vp9_iface_common.h
Yunqing Wang 9aaa3c933c Make set_reference control API work in VP9 and VP10
Moved the API patch from NextGen to NextGenv2 and also added this
API to VP10. An example was included. To try it, for example, run
the following command:
$ examples/vpx_cx_set_ref vp10 352 288 in.yuv out.ivf 4 30

Change-Id: Ib56bc3d365e530cfc8d859a13ddbf4c007907b81
2016-03-28 09:55:24 -07:00

149 lines
5.3 KiB
C

/*
* Copyright (c) 2013 The WebM project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef VP9_VP9_IFACE_COMMON_H_
#define VP9_VP9_IFACE_COMMON_H_
#include "vpx_ports/mem.h"
static void yuvconfig2image(vpx_image_t *img, const YV12_BUFFER_CONFIG *yv12,
void *user_priv) {
/** vpx_img_wrap() doesn't allow specifying independent strides for
* the Y, U, and V planes, nor other alignment adjustments that
* might be representable by a YV12_BUFFER_CONFIG, so we just
* initialize all the fields.*/
int bps;
if (!yv12->subsampling_y) {
if (!yv12->subsampling_x) {
img->fmt = VPX_IMG_FMT_I444;
bps = 24;
} else {
img->fmt = VPX_IMG_FMT_I422;
bps = 16;
}
} else {
if (!yv12->subsampling_x) {
img->fmt = VPX_IMG_FMT_I440;
bps = 16;
} else {
img->fmt = VPX_IMG_FMT_I420;
bps = 12;
}
}
img->cs = yv12->color_space;
img->range = yv12->color_range;
img->bit_depth = 8;
img->w = yv12->y_stride;
img->h = ALIGN_POWER_OF_TWO(yv12->y_height + 2 * VP9_ENC_BORDER_IN_PIXELS, 3);
img->d_w = yv12->y_crop_width;
img->d_h = yv12->y_crop_height;
img->r_w = yv12->render_width;
img->r_h = yv12->render_height;
img->x_chroma_shift = yv12->subsampling_x;
img->y_chroma_shift = yv12->subsampling_y;
img->planes[VPX_PLANE_Y] = yv12->y_buffer;
img->planes[VPX_PLANE_U] = yv12->u_buffer;
img->planes[VPX_PLANE_V] = yv12->v_buffer;
img->planes[VPX_PLANE_ALPHA] = NULL;
img->stride[VPX_PLANE_Y] = yv12->y_stride;
img->stride[VPX_PLANE_U] = yv12->uv_stride;
img->stride[VPX_PLANE_V] = yv12->uv_stride;
img->stride[VPX_PLANE_ALPHA] = yv12->y_stride;
#if CONFIG_VP9_HIGHBITDEPTH
if (yv12->flags & YV12_FLAG_HIGHBITDEPTH) {
// vpx_image_t uses byte strides and a pointer to the first byte
// of the image.
img->fmt = (vpx_img_fmt_t)(img->fmt | VPX_IMG_FMT_HIGHBITDEPTH);
img->bit_depth = yv12->bit_depth;
img->planes[VPX_PLANE_Y] = (uint8_t*)CONVERT_TO_SHORTPTR(yv12->y_buffer);
img->planes[VPX_PLANE_U] = (uint8_t*)CONVERT_TO_SHORTPTR(yv12->u_buffer);
img->planes[VPX_PLANE_V] = (uint8_t*)CONVERT_TO_SHORTPTR(yv12->v_buffer);
img->planes[VPX_PLANE_ALPHA] = NULL;
img->stride[VPX_PLANE_Y] = 2 * yv12->y_stride;
img->stride[VPX_PLANE_U] = 2 * yv12->uv_stride;
img->stride[VPX_PLANE_V] = 2 * yv12->uv_stride;
img->stride[VPX_PLANE_ALPHA] = 2 * yv12->y_stride;
}
#endif // CONFIG_VP9_HIGHBITDEPTH
img->bps = bps;
img->user_priv = user_priv;
img->img_data = yv12->buffer_alloc;
img->img_data_owner = 0;
img->self_allocd = 0;
}
static vpx_codec_err_t image2yuvconfig(const vpx_image_t *img,
YV12_BUFFER_CONFIG *yv12) {
yv12->y_buffer = img->planes[VPX_PLANE_Y];
yv12->u_buffer = img->planes[VPX_PLANE_U];
yv12->v_buffer = img->planes[VPX_PLANE_V];
yv12->y_crop_width = img->d_w;
yv12->y_crop_height = img->d_h;
yv12->render_width = img->r_w;
yv12->render_height = img->r_h;
yv12->y_width = img->d_w;
yv12->y_height = img->d_h;
yv12->uv_width = img->x_chroma_shift == 1 ? (1 + yv12->y_width) / 2
: yv12->y_width;
yv12->uv_height = img->y_chroma_shift == 1 ? (1 + yv12->y_height) / 2
: yv12->y_height;
yv12->uv_crop_width = yv12->uv_width;
yv12->uv_crop_height = yv12->uv_height;
yv12->y_stride = img->stride[VPX_PLANE_Y];
yv12->uv_stride = img->stride[VPX_PLANE_U];
yv12->color_space = img->cs;
yv12->color_range = img->range;
#if CONFIG_VP9_HIGHBITDEPTH
if (img->fmt & VPX_IMG_FMT_HIGHBITDEPTH) {
// In vpx_image_t
// planes point to uint8 address of start of data
// stride counts uint8s to reach next row
// In YV12_BUFFER_CONFIG
// y_buffer, u_buffer, v_buffer point to uint16 address of data
// stride and border counts in uint16s
// This means that all the address calculations in the main body of code
// should work correctly.
// However, before we do any pixel operations we need to cast the address
// to a uint16 ponter and double its value.
yv12->y_buffer = CONVERT_TO_BYTEPTR(yv12->y_buffer);
yv12->u_buffer = CONVERT_TO_BYTEPTR(yv12->u_buffer);
yv12->v_buffer = CONVERT_TO_BYTEPTR(yv12->v_buffer);
yv12->y_stride >>= 1;
yv12->uv_stride >>= 1;
yv12->flags = YV12_FLAG_HIGHBITDEPTH;
} else {
yv12->flags = 0;
}
yv12->border = (yv12->y_stride - img->w) / 2;
#else
yv12->border = (img->stride[VPX_PLANE_Y] - img->w) / 2;
#endif // CONFIG_VP9_HIGHBITDEPTH
yv12->subsampling_x = img->x_chroma_shift;
yv12->subsampling_y = img->y_chroma_shift;
return VPX_CODEC_OK;
}
static VP9_REFFRAME ref_frame_to_vp9_reframe(vpx_ref_frame_type_t frame) {
switch (frame) {
case VP8_LAST_FRAME:
return VP9_LAST_FLAG;
case VP8_GOLD_FRAME:
return VP9_GOLD_FLAG;
case VP8_ALTR_FRAME:
return VP9_ALT_FLAG;
}
assert(0 && "Invalid Reference Frame");
return VP9_LAST_FLAG;
}
#endif // VP9_VP9_IFACE_COMMON_H_