vpx/build/make/gen_msvs_vcxproj.sh
Johann 6eec73a747 Remove asm offset dependencies
The obj_int_extract code is no longer worth maintaining. It creates
significant issues when adapting for different build systems and no
longer offers as significant of a performance benefit due to
improvements in intrinsics.

Source files will remain until the various third-party builds are updated.

The neon fast quantizer has been moved to intrinsics. The armv6 version
has been removed because so few remaining targets require it.

Compilers and processors have improved significantly since the
pack_tokens code was written. The assembly is no longer faster than the
C code.

pack_tokens were the only optimizations for the armv5te targets so the targets
will be removed after the test infrastructure has been updated.

BUG=710

Change-Id: Ic785b167cd9f95eeff31c7c76b7b736c07fb30eb
2014-11-06 16:00:01 -08:00

488 lines
17 KiB
Bash
Executable File

#!/bin/bash
##
## Copyright (c) 2013 The WebM project authors. All Rights Reserved.
##
## Use of this source code is governed by a BSD-style license
## that can be found in the LICENSE file in the root of the source
## tree. An additional intellectual property rights grant can be found
## in the file PATENTS. All contributing project authors may
## be found in the AUTHORS file in the root of the source tree.
##
self=$0
self_basename=${self##*/}
self_dirname=$(dirname "$0")
. "$self_dirname/msvs_common.sh"|| exit 127
show_help() {
cat <<EOF
Usage: ${self_basename} --name=projname [options] file1 [file2 ...]
This script generates a Visual Studio project file from a list of source
code files.
Options:
--help Print this message
--exe Generate a project for building an Application
--lib Generate a project for creating a static library
--dll Generate a project for creating a dll
--static-crt Use the static C runtime (/MT)
--enable-werror Treat warnings as errors (/WX)
--target=isa-os-cc Target specifier (required)
--out=filename Write output to a file [stdout]
--name=project_name Name of the project (required)
--proj-guid=GUID GUID to use for the project
--module-def=filename File containing export definitions (for DLLs)
--ver=version Version (10,11,12) of visual studio to generate for
--src-path-bare=dir Path to root of source tree
-Ipath/to/include Additional include directories
-DFLAG[=value] Preprocessor macros to define
-Lpath/to/lib Additional library search paths
-llibname Library to link against
EOF
exit 1
}
tag_content() {
local tag=$1
local content=$2
shift
shift
if [ $# -ne 0 ]; then
echo "${indent}<${tag}"
indent_push
tag_attributes "$@"
echo "${indent}>${content}</${tag}>"
indent_pop
else
echo "${indent}<${tag}>${content}</${tag}>"
fi
}
generate_filter() {
local name=$1
local pats=$2
local file_list_sz
local i
local f
local saveIFS="$IFS"
local pack
echo "generating filter '$name' from ${#file_list[@]} files" >&2
IFS=*
file_list_sz=${#file_list[@]}
for i in ${!file_list[@]}; do
f=${file_list[i]}
for pat in ${pats//;/$IFS}; do
if [ "${f##*.}" == "$pat" ]; then
unset file_list[i]
objf=$(echo ${f%.*}.obj \
| sed -e "s,$src_path_bare,," \
-e 's/^[\./]\+//g' -e 's,[:/ ],_,g')
if ([ "$pat" == "asm" ] || [ "$pat" == "s" ]) && $asm_use_custom_step; then
# Avoid object file name collisions, i.e. vpx_config.c and
# vpx_config.asm produce the same object file without
# this additional suffix.
objf=${objf%.obj}_asm.obj
open_tag CustomBuild \
Include="$f"
for plat in "${platforms[@]}"; do
for cfg in Debug Release; do
tag_content Message "Assembling %(Filename)%(Extension)" \
Condition="'\$(Configuration)|\$(Platform)'=='$cfg|$plat'"
tag_content Command "$(eval echo \$asm_${cfg}_cmdline) -o \$(IntDir)$objf" \
Condition="'\$(Configuration)|\$(Platform)'=='$cfg|$plat'"
tag_content Outputs "\$(IntDir)$objf" \
Condition="'\$(Configuration)|\$(Platform)'=='$cfg|$plat'"
done
done
close_tag CustomBuild
elif [ "$pat" == "c" ] || \
[ "$pat" == "cc" ] || [ "$pat" == "cpp" ]; then
open_tag ClCompile \
Include="$f"
# Separate file names with Condition?
tag_content ObjectFileName "\$(IntDir)$objf"
# Check for AVX and turn it on to avoid warnings.
if [[ $f =~ avx.?\.c$ ]]; then
tag_content AdditionalOptions "/arch:AVX"
fi
close_tag ClCompile
elif [ "$pat" == "h" ] ; then
tag ClInclude \
Include="$f"
elif [ "$pat" == "vcxproj" ] ; then
open_tag ProjectReference \
Include="$f"
depguid=`grep ProjectGuid "$f" | sed 's,.*<.*>\(.*\)</.*>.*,\1,'`
tag_content Project "$depguid"
tag_content ReferenceOutputAssembly false
close_tag ProjectReference
else
tag None \
Include="$f"
fi
break
fi
done
done
IFS="$saveIFS"
}
# Process command line
unset target
for opt in "$@"; do
optval="${opt#*=}"
case "$opt" in
--help|-h) show_help
;;
--target=*) target="${optval}"
;;
--out=*) outfile="$optval"
;;
--name=*) name="${optval}"
;;
--proj-guid=*) guid="${optval}"
;;
--module-def=*) module_def="${optval}"
;;
--exe) proj_kind="exe"
;;
--dll) proj_kind="dll"
;;
--lib) proj_kind="lib"
;;
--src-path-bare=*)
src_path_bare=$(fix_path "$optval")
src_path_bare=${src_path_bare%/}
;;
--static-crt) use_static_runtime=true
;;
--enable-werror) werror=true
;;
--ver=*)
vs_ver="$optval"
case "$optval" in
10|11|12)
;;
*) die Unrecognized Visual Studio Version in $opt
;;
esac
;;
-I*)
opt=${opt##-I}
opt=$(fix_path "$opt")
opt="${opt%/}"
incs="${incs}${incs:+;}&quot;${opt}&quot;"
yasmincs="${yasmincs} -I&quot;${opt}&quot;"
;;
-D*) defines="${defines}${defines:+;}${opt##-D}"
;;
-L*) # fudge . to $(OutDir)
if [ "${opt##-L}" == "." ]; then
libdirs="${libdirs}${libdirs:+;}&quot;\$(OutDir)&quot;"
else
# Also try directories for this platform/configuration
opt=${opt##-L}
opt=$(fix_path "$opt")
libdirs="${libdirs}${libdirs:+;}&quot;${opt}&quot;"
libdirs="${libdirs}${libdirs:+;}&quot;${opt}/\$(PlatformName)/\$(Configuration)&quot;"
libdirs="${libdirs}${libdirs:+;}&quot;${opt}/\$(PlatformName)&quot;"
fi
;;
-l*) libs="${libs}${libs:+ }${opt##-l}.lib"
;;
-*) die_unknown $opt
;;
*)
# The paths in file_list are fixed outside of the loop.
file_list[${#file_list[@]}]="$opt"
case "$opt" in
*.asm|*.s) uses_asm=true
;;
esac
;;
esac
done
# Make one call to fix_path for file_list to improve performance.
fix_file_list
outfile=${outfile:-/dev/stdout}
guid=${guid:-`generate_uuid`}
asm_use_custom_step=false
uses_asm=${uses_asm:-false}
case "${vs_ver:-11}" in
10|11|12)
asm_use_custom_step=$uses_asm
;;
esac
[ -n "$name" ] || die "Project name (--name) must be specified!"
[ -n "$target" ] || die "Target (--target) must be specified!"
if ${use_static_runtime:-false}; then
release_runtime=MultiThreaded
debug_runtime=MultiThreadedDebug
lib_sfx=mt
else
release_runtime=MultiThreadedDLL
debug_runtime=MultiThreadedDebugDLL
lib_sfx=md
fi
# Calculate debug lib names: If a lib ends in ${lib_sfx}.lib, then rename
# it to ${lib_sfx}d.lib. This precludes linking to release libs from a
# debug exe, so this may need to be refactored later.
for lib in ${libs}; do
if [ "$lib" != "${lib%${lib_sfx}.lib}" ]; then
lib=${lib%.lib}d.lib
fi
debug_libs="${debug_libs}${debug_libs:+ }${lib}"
done
debug_libs=${debug_libs// /;}
libs=${libs// /;}
# List of all platforms supported for this target
case "$target" in
x86_64*)
platforms[0]="x64"
asm_Debug_cmdline="yasm -Xvc -g cv8 -f win64 ${yasmincs} &quot;%(FullPath)&quot;"
asm_Release_cmdline="yasm -Xvc -f win64 ${yasmincs} &quot;%(FullPath)&quot;"
;;
x86*)
platforms[0]="Win32"
asm_Debug_cmdline="yasm -Xvc -g cv8 -f win32 ${yasmincs} &quot;%(FullPath)&quot;"
asm_Release_cmdline="yasm -Xvc -f win32 ${yasmincs} &quot;%(FullPath)&quot;"
;;
arm*)
platforms[0]="ARM"
asm_Debug_cmdline="armasm -nologo &quot;%(FullPath)&quot;"
asm_Release_cmdline="armasm -nologo &quot;%(FullPath)&quot;"
;;
*) die "Unsupported target $target!"
;;
esac
generate_vcxproj() {
echo "<?xml version=\"1.0\" encoding=\"utf-8\"?>"
open_tag Project \
DefaultTargets="Build" \
ToolsVersion="4.0" \
xmlns="http://schemas.microsoft.com/developer/msbuild/2003" \
open_tag ItemGroup \
Label="ProjectConfigurations"
for plat in "${platforms[@]}"; do
for config in Debug Release; do
open_tag ProjectConfiguration \
Include="$config|$plat"
tag_content Configuration $config
tag_content Platform $plat
close_tag ProjectConfiguration
done
done
close_tag ItemGroup
open_tag PropertyGroup \
Label="Globals"
tag_content ProjectGuid "{${guid}}"
tag_content RootNamespace ${name}
tag_content Keyword ManagedCProj
if [ $vs_ver -ge 12 ] && [ "${platforms[0]}" = "ARM" ]; then
tag_content AppContainerApplication true
# The application type can be one of "Windows Store",
# "Windows Phone" or "Windows Phone Silverlight". The
# actual value doesn't matter from the libvpx point of view,
# since a static library built for one works on the others.
# The PlatformToolset field needs to be set in sync with this;
# for Windows Store and Windows Phone Silverlight it should be
# v120 while it should be v120_wp81 if the type is Windows Phone.
tag_content ApplicationType "Windows Store"
tag_content ApplicationTypeRevision 8.1
fi
close_tag PropertyGroup
tag Import \
Project="\$(VCTargetsPath)\\Microsoft.Cpp.Default.props"
for plat in "${platforms[@]}"; do
for config in Release Debug; do
open_tag PropertyGroup \
Condition="'\$(Configuration)|\$(Platform)'=='$config|$plat'" \
Label="Configuration"
if [ "$proj_kind" = "exe" ]; then
tag_content ConfigurationType Application
elif [ "$proj_kind" = "dll" ]; then
tag_content ConfigurationType DynamicLibrary
else
tag_content ConfigurationType StaticLibrary
fi
if [ "$vs_ver" = "11" ]; then
if [ "$plat" = "ARM" ]; then
# Setting the wp80 toolchain automatically sets the
# WINAPI_FAMILY define, which is required for building
# code for arm with the windows headers. Alternatively,
# one could add AppContainerApplication=true in the Globals
# section and add PrecompiledHeader=NotUsing and
# CompileAsWinRT=false in ClCompile and SubSystem=Console
# in Link.
tag_content PlatformToolset v110_wp80
else
tag_content PlatformToolset v110
fi
fi
if [ "$vs_ver" = "12" ]; then
# Setting a PlatformToolset indicating windows phone isn't
# enough to build code for arm with MSVC 2013, one strictly
# has to enable AppContainerApplication as well.
tag_content PlatformToolset v120
fi
tag_content CharacterSet Unicode
if [ "$config" = "Release" ]; then
tag_content WholeProgramOptimization true
fi
close_tag PropertyGroup
done
done
tag Import \
Project="\$(VCTargetsPath)\\Microsoft.Cpp.props"
open_tag ImportGroup \
Label="PropertySheets"
tag Import \
Project="\$(UserRootDir)\\Microsoft.Cpp.\$(Platform).user.props" \
Condition="exists('\$(UserRootDir)\\Microsoft.Cpp.\$(Platform).user.props')" \
Label="LocalAppDataPlatform"
close_tag ImportGroup
tag PropertyGroup \
Label="UserMacros"
for plat in "${platforms[@]}"; do
plat_no_ws=`echo $plat | sed 's/[^A-Za-z0-9_]/_/g'`
for config in Debug Release; do
open_tag PropertyGroup \
Condition="'\$(Configuration)|\$(Platform)'=='$config|$plat'"
tag_content OutDir "\$(SolutionDir)$plat_no_ws\\\$(Configuration)\\"
tag_content IntDir "$plat_no_ws\\\$(Configuration)\\${name}\\"
if [ "$proj_kind" == "lib" ]; then
if [ "$config" == "Debug" ]; then
config_suffix=d
else
config_suffix=""
fi
tag_content TargetName "${name}${lib_sfx}${config_suffix}"
fi
close_tag PropertyGroup
done
done
for plat in "${platforms[@]}"; do
for config in Debug Release; do
open_tag ItemDefinitionGroup \
Condition="'\$(Configuration)|\$(Platform)'=='$config|$plat'"
if [ "$name" == "vpx" ]; then
hostplat=$plat
if [ "$hostplat" == "ARM" ]; then
hostplat=Win32
fi
fi
open_tag ClCompile
if [ "$config" = "Debug" ]; then
opt=Disabled
runtime=$debug_runtime
curlibs=$debug_libs
debug=_DEBUG
else
opt=MaxSpeed
runtime=$release_runtime
curlibs=$libs
tag_content FavorSizeOrSpeed Speed
debug=NDEBUG
fi
extradefines=";$defines"
tag_content Optimization $opt
tag_content AdditionalIncludeDirectories "$incs;%(AdditionalIncludeDirectories)"
tag_content PreprocessorDefinitions "WIN32;$debug;_CRT_SECURE_NO_WARNINGS;_CRT_SECURE_NO_DEPRECATE$extradefines;%(PreprocessorDefinitions)"
tag_content RuntimeLibrary $runtime
tag_content WarningLevel Level3
if ${werror:-false}; then
tag_content TreatWarningAsError true
fi
if [ $vs_ver -ge 11 ]; then
# We need to override the defaults for these settings
# if AppContainerApplication is set.
tag_content CompileAsWinRT false
tag_content PrecompiledHeader NotUsing
tag_content SDLCheck false
fi
close_tag ClCompile
case "$proj_kind" in
exe)
open_tag Link
tag_content GenerateDebugInformation true
# Console is the default normally, but if
# AppContainerApplication is set, we need to override it.
tag_content SubSystem Console
close_tag Link
;;
dll)
open_tag Link
tag_content GenerateDebugInformation true
tag_content ModuleDefinitionFile $module_def
close_tag Link
;;
lib)
;;
esac
close_tag ItemDefinitionGroup
done
done
open_tag ItemGroup
generate_filter "Source Files" "c;cc;cpp;def;odl;idl;hpj;bat;asm;asmx;s"
close_tag ItemGroup
open_tag ItemGroup
generate_filter "Header Files" "h;hm;inl;inc;xsd"
close_tag ItemGroup
open_tag ItemGroup
generate_filter "Build Files" "mk"
close_tag ItemGroup
open_tag ItemGroup
generate_filter "References" "vcxproj"
close_tag ItemGroup
tag Import \
Project="\$(VCTargetsPath)\\Microsoft.Cpp.targets"
open_tag ImportGroup \
Label="ExtensionTargets"
close_tag ImportGroup
close_tag Project
# This must be done from within the {} subshell
echo "Ignored files list (${#file_list[@]} items) is:" >&2
for f in "${file_list[@]}"; do
echo " $f" >&2
done
}
# This regexp doesn't catch most of the strings in the vcxproj format,
# since they're like <tag>path</tag> instead of <tag attr="path" />
# as previously. It still seems to work ok despite this.
generate_vcxproj |
sed -e '/"/s;\([^ "]\)/;\1\\;g' |
sed -e '/xmlns/s;\\;/;g' > ${outfile}
exit