vpx/vp9/encoder/vp9_skin_detection.h
Marco a8b7c6aad3 vp9-skin detection: Refactoring.
Add function to compute skin map for a given block, as its
used in several places (cyclic refresh, noise estimation, and denoising).

Change-Id: Ied622908df43b6927f7fafc6c019d1867f2a24eb
2016-01-04 16:58:06 -08:00

40 lines
1.1 KiB
C

/*
* Copyright (c) 2015 The WebM project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef VP9_ENCODER_VP9_SKIN_MAP_H_
#define VP9_ENCODER_VP9_SKIN_MAP_H_
#include "vp9/common/vp9_blockd.h"
#ifdef __cplusplus
extern "C" {
#endif
struct VP9_COMP;
// #define OUTPUT_YUV_SKINMAP
int vp9_skin_pixel(const uint8_t y, const uint8_t cb, const uint8_t cr);
int vp9_compute_skin_block(const uint8_t *y, const uint8_t *u, const uint8_t *v,
int stride, int strideuv, int bsize);
#ifdef OUTPUT_YUV_SKINMAP
// For viewing skin map on input source.
void vp9_compute_skin_map(struct VP9_COMP *const cpi, FILE *yuv_skinmap_file);
extern void vp9_write_yuv_frame_420(YV12_BUFFER_CONFIG *s, FILE *f);
#endif
#ifdef __cplusplus
} // extern "C"
#endif
#endif // VP9_ENCODER_VP9_SKIN_MAP_H_