33df6d1fc1
The recent compiler can generate optimized code that uses NEON registers for various operations besides floating-point operations. Therefore, only saving callee-saved registers d8 - d15 at the beginning of the encoder/decoder is not enough anymore. This patch added register saving code in VP8 NEON functions that use those registers. Change-Id: Ie9e44f5188cf410990c8aaaac68faceee9dffd31
200 lines
5.9 KiB
NASM
200 lines
5.9 KiB
NASM
;
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; Copyright (c) 2010 The Webm project authors. All Rights Reserved.
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;
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; Use of this source code is governed by a BSD-style license
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; that can be found in the LICENSE file in the root of the source
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; tree. An additional intellectual property rights grant can be found
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; in the file PATENTS. All contributing project authors may
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; be found in the AUTHORS file in the root of the source tree.
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;
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EXPORT |idct_dequant_full_2x_neon|
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ARM
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REQUIRE8
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PRESERVE8
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AREA ||.text||, CODE, READONLY, ALIGN=2
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;void idct_dequant_full_2x_neon(short *q, short *dq,
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; unsigned char *dst, int stride);
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; r0 *q,
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; r1 *dq,
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; r2 *dst
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; r3 stride
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|idct_dequant_full_2x_neon| PROC
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vpush {d8-d15}
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vld1.16 {q0, q1}, [r1] ; dq (same l/r)
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vld1.16 {q2, q3}, [r0] ; l q
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add r0, r0, #32
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vld1.16 {q4, q5}, [r0] ; r q
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add r12, r2, #4
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; interleave the predictors
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vld1.32 {d28[0]}, [r2], r3 ; l pre
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vld1.32 {d28[1]}, [r12], r3 ; r pre
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vld1.32 {d29[0]}, [r2], r3
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vld1.32 {d29[1]}, [r12], r3
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vld1.32 {d30[0]}, [r2], r3
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vld1.32 {d30[1]}, [r12], r3
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vld1.32 {d31[0]}, [r2], r3
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vld1.32 {d31[1]}, [r12]
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adr r1, cospi8sqrt2minus1 ; pointer to the first constant
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; dequant: q[i] = q[i] * dq[i]
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vmul.i16 q2, q2, q0
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vmul.i16 q3, q3, q1
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vmul.i16 q4, q4, q0
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vmul.i16 q5, q5, q1
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vld1.16 {d0}, [r1]
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; q2: l0r0 q3: l8r8
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; q4: l4r4 q5: l12r12
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vswp d5, d8
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vswp d7, d10
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; _CONSTANTS_ * 4,12 >> 16
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; q6: 4 * sinpi : c1/temp1
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; q7: 12 * sinpi : d1/temp2
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; q8: 4 * cospi
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; q9: 12 * cospi
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vqdmulh.s16 q6, q4, d0[2] ; sinpi8sqrt2
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vqdmulh.s16 q7, q5, d0[2]
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vqdmulh.s16 q8, q4, d0[0] ; cospi8sqrt2minus1
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vqdmulh.s16 q9, q5, d0[0]
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vqadd.s16 q10, q2, q3 ; a1 = 0 + 8
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vqsub.s16 q11, q2, q3 ; b1 = 0 - 8
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; vqdmulh only accepts signed values. this was a problem because
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; our constant had the high bit set, and was treated as a negative value.
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; vqdmulh also doubles the value before it shifts by 16. we need to
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; compensate for this. in the case of sinpi8sqrt2, the lowest bit is 0,
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; so we can shift the constant without losing precision. this avoids
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; shift again afterward, but also avoids the sign issue. win win!
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; for cospi8sqrt2minus1 the lowest bit is 1, so we lose precision if we
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; pre-shift it
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vshr.s16 q8, q8, #1
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vshr.s16 q9, q9, #1
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; q4: 4 + 4 * cospi : d1/temp1
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; q5: 12 + 12 * cospi : c1/temp2
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vqadd.s16 q4, q4, q8
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vqadd.s16 q5, q5, q9
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; c1 = temp1 - temp2
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; d1 = temp1 + temp2
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vqsub.s16 q2, q6, q5
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vqadd.s16 q3, q4, q7
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; [0]: a1+d1
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; [1]: b1+c1
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; [2]: b1-c1
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; [3]: a1-d1
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vqadd.s16 q4, q10, q3
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vqadd.s16 q5, q11, q2
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vqsub.s16 q6, q11, q2
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vqsub.s16 q7, q10, q3
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; rotate
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vtrn.32 q4, q6
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vtrn.32 q5, q7
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vtrn.16 q4, q5
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vtrn.16 q6, q7
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; idct loop 2
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; q4: l 0, 4, 8,12 r 0, 4, 8,12
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; q5: l 1, 5, 9,13 r 1, 5, 9,13
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; q6: l 2, 6,10,14 r 2, 6,10,14
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; q7: l 3, 7,11,15 r 3, 7,11,15
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; q8: 1 * sinpi : c1/temp1
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; q9: 3 * sinpi : d1/temp2
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; q10: 1 * cospi
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; q11: 3 * cospi
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vqdmulh.s16 q8, q5, d0[2] ; sinpi8sqrt2
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vqdmulh.s16 q9, q7, d0[2]
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vqdmulh.s16 q10, q5, d0[0] ; cospi8sqrt2minus1
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vqdmulh.s16 q11, q7, d0[0]
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vqadd.s16 q2, q4, q6 ; a1 = 0 + 2
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vqsub.s16 q3, q4, q6 ; b1 = 0 - 2
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; see note on shifting above
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vshr.s16 q10, q10, #1
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vshr.s16 q11, q11, #1
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; q10: 1 + 1 * cospi : d1/temp1
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; q11: 3 + 3 * cospi : c1/temp2
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vqadd.s16 q10, q5, q10
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vqadd.s16 q11, q7, q11
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; q8: c1 = temp1 - temp2
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; q9: d1 = temp1 + temp2
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vqsub.s16 q8, q8, q11
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vqadd.s16 q9, q10, q9
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; a1+d1
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; b1+c1
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; b1-c1
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; a1-d1
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vqadd.s16 q4, q2, q9
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vqadd.s16 q5, q3, q8
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vqsub.s16 q6, q3, q8
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vqsub.s16 q7, q2, q9
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; +4 >> 3 (rounding)
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vrshr.s16 q4, q4, #3 ; lo
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vrshr.s16 q5, q5, #3
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vrshr.s16 q6, q6, #3 ; hi
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vrshr.s16 q7, q7, #3
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vtrn.32 q4, q6
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vtrn.32 q5, q7
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vtrn.16 q4, q5
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vtrn.16 q6, q7
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; adding pre
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; input is still packed. pre was read interleaved
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vaddw.u8 q4, q4, d28
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vaddw.u8 q5, q5, d29
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vaddw.u8 q6, q6, d30
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vaddw.u8 q7, q7, d31
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vmov.i16 q14, #0
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vmov q15, q14
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vst1.16 {q14, q15}, [r0] ; write over high input
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sub r0, r0, #32
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vst1.16 {q14, q15}, [r0] ; write over low input
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sub r2, r2, r3, lsl #2 ; dst - 4*stride
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add r1, r2, #4 ; hi
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;saturate and narrow
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vqmovun.s16 d0, q4 ; lo
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vqmovun.s16 d1, q5
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vqmovun.s16 d2, q6 ; hi
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vqmovun.s16 d3, q7
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vst1.32 {d0[0]}, [r2], r3 ; lo
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vst1.32 {d0[1]}, [r1], r3 ; hi
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vst1.32 {d1[0]}, [r2], r3
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vst1.32 {d1[1]}, [r1], r3
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vst1.32 {d2[0]}, [r2], r3
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vst1.32 {d2[1]}, [r1], r3
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vst1.32 {d3[0]}, [r2]
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vst1.32 {d3[1]}, [r1]
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vpop {d8-d15}
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bx lr
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ENDP ; |idct_dequant_full_2x_neon|
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; Constant Pool
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cospi8sqrt2minus1 DCD 0x4e7b
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; because the lowest bit in 0x8a8c is 0, we can pre-shift this
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sinpi8sqrt2 DCD 0x4546
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END
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