1364cb58b4
Use vpx_clear_system_state instead. Change-Id: Ia3e9122f69a2c690ddd7c7bc54f92ccb9ec18b3e
391 lines
13 KiB
C
391 lines
13 KiB
C
/*
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* Copyright (c) 2010 The WebM project authors. All Rights Reserved.
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*
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* Use of this source code is governed by a BSD-style license
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* that can be found in the LICENSE file in the root of the source
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* tree. An additional intellectual property rights grant can be found
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* in the file PATENTS. All contributing project authors may
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* be found in the AUTHORS file in the root of the source tree.
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*/
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#include "vpx_config.h"
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#include "vpx_dsp_rtcd.h"
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#include "vp8_rtcd.h"
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#include "vpx_dsp/postproc.h"
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#include "vpx_ports/system_state.h"
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#include "vpx_scale_rtcd.h"
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#include "vpx_scale/yv12config.h"
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#include "postproc.h"
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#include "common.h"
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#include "vpx_scale/vpx_scale.h"
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#include "systemdependent.h"
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#include <limits.h>
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#include <math.h>
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#include <stdlib.h>
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#include <stdio.h>
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/* clang-format off */
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#define RGB_TO_YUV(t) \
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(unsigned char)((0.257 * (float)(t >> 16)) + \
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(0.504 * (float)(t >> 8 & 0xff)) + \
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(0.098 * (float)(t & 0xff)) + 16), \
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(unsigned char)(-(0.148 * (float)(t >> 16)) - \
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(0.291 * (float)(t >> 8 & 0xff)) + \
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(0.439 * (float)(t & 0xff)) + 128), \
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(unsigned char)((0.439 * (float)(t >> 16)) - \
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(0.368 * (float)(t >> 8 & 0xff)) - \
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(0.071 * (float)(t & 0xff)) + 128)
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/* clang-format on */
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extern void vp8_blit_text(const char *msg, unsigned char *address,
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const int pitch);
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extern void vp8_blit_line(int x0, int x1, int y0, int y1, unsigned char *image,
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const int pitch);
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/***********************************************************************************************************
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*/
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#if CONFIG_POSTPROC
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static int q2mbl(int x) {
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if (x < 20) x = 20;
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x = 50 + (x - 50) * 10 / 8;
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return x * x / 3;
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}
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static void vp8_de_mblock(YV12_BUFFER_CONFIG *post, int q) {
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vpx_mbpost_proc_across_ip(post->y_buffer, post->y_stride, post->y_height,
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post->y_width, q2mbl(q));
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vpx_mbpost_proc_down(post->y_buffer, post->y_stride, post->y_height,
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post->y_width, q2mbl(q));
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}
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void vp8_deblock(VP8_COMMON *cm, YV12_BUFFER_CONFIG *source,
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YV12_BUFFER_CONFIG *post, int q, int low_var_thresh,
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int flag) {
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double level = 6.0e-05 * q * q * q - .0067 * q * q + .306 * q + .0065;
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int ppl = (int)(level + .5);
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const MODE_INFO *mode_info_context = cm->show_frame_mi;
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int mbr, mbc;
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/* The pixel thresholds are adjusted according to if or not the macroblock
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* is a skipped block. */
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unsigned char *ylimits = cm->pp_limits_buffer;
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unsigned char *uvlimits = cm->pp_limits_buffer + 16 * cm->mb_cols;
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(void)low_var_thresh;
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(void)flag;
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if (ppl > 0) {
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for (mbr = 0; mbr < cm->mb_rows; ++mbr) {
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unsigned char *ylptr = ylimits;
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unsigned char *uvlptr = uvlimits;
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for (mbc = 0; mbc < cm->mb_cols; ++mbc) {
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unsigned char mb_ppl;
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if (mode_info_context->mbmi.mb_skip_coeff) {
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mb_ppl = (unsigned char)ppl >> 1;
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} else {
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mb_ppl = (unsigned char)ppl;
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}
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memset(ylptr, mb_ppl, 16);
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memset(uvlptr, mb_ppl, 8);
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ylptr += 16;
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uvlptr += 8;
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mode_info_context++;
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}
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mode_info_context++;
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vpx_post_proc_down_and_across_mb_row(
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source->y_buffer + 16 * mbr * source->y_stride,
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post->y_buffer + 16 * mbr * post->y_stride, source->y_stride,
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post->y_stride, source->y_width, ylimits, 16);
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vpx_post_proc_down_and_across_mb_row(
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source->u_buffer + 8 * mbr * source->uv_stride,
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post->u_buffer + 8 * mbr * post->uv_stride, source->uv_stride,
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post->uv_stride, source->uv_width, uvlimits, 8);
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vpx_post_proc_down_and_across_mb_row(
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source->v_buffer + 8 * mbr * source->uv_stride,
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post->v_buffer + 8 * mbr * post->uv_stride, source->uv_stride,
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post->uv_stride, source->uv_width, uvlimits, 8);
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}
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} else {
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vp8_yv12_copy_frame(source, post);
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}
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}
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void vp8_de_noise(VP8_COMMON *cm, YV12_BUFFER_CONFIG *source,
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YV12_BUFFER_CONFIG *post, int q, int low_var_thresh, int flag,
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int uvfilter) {
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int mbr;
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double level = 6.0e-05 * q * q * q - .0067 * q * q + .306 * q + .0065;
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int ppl = (int)(level + .5);
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int mb_rows = cm->mb_rows;
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int mb_cols = cm->mb_cols;
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unsigned char *limits = cm->pp_limits_buffer;
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(void)post;
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(void)low_var_thresh;
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(void)flag;
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memset(limits, (unsigned char)ppl, 16 * mb_cols);
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/* TODO: The original code don't filter the 2 outer rows and columns. */
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for (mbr = 0; mbr < mb_rows; ++mbr) {
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vpx_post_proc_down_and_across_mb_row(
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source->y_buffer + 16 * mbr * source->y_stride,
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source->y_buffer + 16 * mbr * source->y_stride, source->y_stride,
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source->y_stride, source->y_width, limits, 16);
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if (uvfilter == 1) {
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vpx_post_proc_down_and_across_mb_row(
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source->u_buffer + 8 * mbr * source->uv_stride,
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source->u_buffer + 8 * mbr * source->uv_stride, source->uv_stride,
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source->uv_stride, source->uv_width, limits, 8);
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vpx_post_proc_down_and_across_mb_row(
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source->v_buffer + 8 * mbr * source->uv_stride,
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source->v_buffer + 8 * mbr * source->uv_stride, source->uv_stride,
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source->uv_stride, source->uv_width, limits, 8);
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}
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}
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}
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#endif // CONFIG_POSTPROC
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/* Blend the macro block with a solid colored square. Leave the
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* edges unblended to give distinction to macro blocks in areas
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* filled with the same color block.
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*/
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void vp8_blend_mb_inner_c(unsigned char *y, unsigned char *u, unsigned char *v,
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int y_1, int u_1, int v_1, int alpha, int stride) {
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int i, j;
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int y1_const = y_1 * ((1 << 16) - alpha);
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int u1_const = u_1 * ((1 << 16) - alpha);
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int v1_const = v_1 * ((1 << 16) - alpha);
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y += 2 * stride + 2;
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for (i = 0; i < 12; ++i) {
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for (j = 0; j < 12; ++j) {
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y[j] = (y[j] * alpha + y1_const) >> 16;
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}
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y += stride;
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}
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stride >>= 1;
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u += stride + 1;
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v += stride + 1;
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for (i = 0; i < 6; ++i) {
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for (j = 0; j < 6; ++j) {
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u[j] = (u[j] * alpha + u1_const) >> 16;
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v[j] = (v[j] * alpha + v1_const) >> 16;
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}
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u += stride;
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v += stride;
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}
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}
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/* Blend only the edge of the macro block. Leave center
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* unblended to allow for other visualizations to be layered.
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*/
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void vp8_blend_mb_outer_c(unsigned char *y, unsigned char *u, unsigned char *v,
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int y_1, int u_1, int v_1, int alpha, int stride) {
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int i, j;
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int y1_const = y_1 * ((1 << 16) - alpha);
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int u1_const = u_1 * ((1 << 16) - alpha);
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int v1_const = v_1 * ((1 << 16) - alpha);
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for (i = 0; i < 2; ++i) {
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for (j = 0; j < 16; ++j) {
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y[j] = (y[j] * alpha + y1_const) >> 16;
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}
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y += stride;
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}
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for (i = 0; i < 12; ++i) {
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y[0] = (y[0] * alpha + y1_const) >> 16;
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y[1] = (y[1] * alpha + y1_const) >> 16;
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y[14] = (y[14] * alpha + y1_const) >> 16;
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y[15] = (y[15] * alpha + y1_const) >> 16;
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y += stride;
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}
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for (i = 0; i < 2; ++i) {
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for (j = 0; j < 16; ++j) {
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y[j] = (y[j] * alpha + y1_const) >> 16;
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}
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y += stride;
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}
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stride >>= 1;
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for (j = 0; j < 8; ++j) {
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u[j] = (u[j] * alpha + u1_const) >> 16;
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v[j] = (v[j] * alpha + v1_const) >> 16;
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}
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u += stride;
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v += stride;
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for (i = 0; i < 6; ++i) {
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u[0] = (u[0] * alpha + u1_const) >> 16;
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v[0] = (v[0] * alpha + v1_const) >> 16;
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u[7] = (u[7] * alpha + u1_const) >> 16;
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v[7] = (v[7] * alpha + v1_const) >> 16;
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u += stride;
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v += stride;
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}
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for (j = 0; j < 8; ++j) {
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u[j] = (u[j] * alpha + u1_const) >> 16;
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v[j] = (v[j] * alpha + v1_const) >> 16;
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}
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}
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void vp8_blend_b_c(unsigned char *y, unsigned char *u, unsigned char *v,
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int y_1, int u_1, int v_1, int alpha, int stride) {
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int i, j;
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int y1_const = y_1 * ((1 << 16) - alpha);
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int u1_const = u_1 * ((1 << 16) - alpha);
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int v1_const = v_1 * ((1 << 16) - alpha);
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for (i = 0; i < 4; ++i) {
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for (j = 0; j < 4; ++j) {
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y[j] = (y[j] * alpha + y1_const) >> 16;
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}
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y += stride;
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}
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stride >>= 1;
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for (i = 0; i < 2; ++i) {
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for (j = 0; j < 2; ++j) {
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u[j] = (u[j] * alpha + u1_const) >> 16;
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v[j] = (v[j] * alpha + v1_const) >> 16;
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}
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u += stride;
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v += stride;
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}
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}
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#if CONFIG_POSTPROC
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int vp8_post_proc_frame(VP8_COMMON *oci, YV12_BUFFER_CONFIG *dest,
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vp8_ppflags_t *ppflags) {
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int q = oci->filter_level * 10 / 6;
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int flags = ppflags->post_proc_flag;
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int deblock_level = ppflags->deblocking_level;
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int noise_level = ppflags->noise_level;
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if (!oci->frame_to_show) return -1;
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if (q > 63) q = 63;
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if (!flags) {
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*dest = *oci->frame_to_show;
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/* handle problem with extending borders */
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dest->y_width = oci->Width;
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dest->y_height = oci->Height;
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dest->uv_height = dest->y_height / 2;
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oci->postproc_state.last_base_qindex = oci->base_qindex;
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oci->postproc_state.last_frame_valid = 1;
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return 0;
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}
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if (flags & VP8D_ADDNOISE) {
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if (!oci->postproc_state.generated_noise) {
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oci->postproc_state.generated_noise = vpx_calloc(
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oci->Width + 256, sizeof(*oci->postproc_state.generated_noise));
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if (!oci->postproc_state.generated_noise) return 1;
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}
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}
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/* Allocate post_proc_buffer_int if needed */
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if ((flags & VP8D_MFQE) && !oci->post_proc_buffer_int_used) {
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if ((flags & VP8D_DEBLOCK) || (flags & VP8D_DEMACROBLOCK)) {
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int width = (oci->Width + 15) & ~15;
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int height = (oci->Height + 15) & ~15;
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if (vp8_yv12_alloc_frame_buffer(&oci->post_proc_buffer_int, width, height,
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VP8BORDERINPIXELS)) {
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vpx_internal_error(&oci->error, VPX_CODEC_MEM_ERROR,
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"Failed to allocate MFQE framebuffer");
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}
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oci->post_proc_buffer_int_used = 1;
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/* insure that postproc is set to all 0's so that post proc
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* doesn't pull random data in from edge
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*/
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memset((&oci->post_proc_buffer_int)->buffer_alloc, 128,
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(&oci->post_proc_buffer)->frame_size);
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}
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}
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vpx_clear_system_state();
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if ((flags & VP8D_MFQE) && oci->postproc_state.last_frame_valid &&
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oci->current_video_frame >= 2 &&
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oci->postproc_state.last_base_qindex < 60 &&
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oci->base_qindex - oci->postproc_state.last_base_qindex >= 20) {
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vp8_multiframe_quality_enhance(oci);
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if (((flags & VP8D_DEBLOCK) || (flags & VP8D_DEMACROBLOCK)) &&
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oci->post_proc_buffer_int_used) {
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vp8_yv12_copy_frame(&oci->post_proc_buffer, &oci->post_proc_buffer_int);
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if (flags & VP8D_DEMACROBLOCK) {
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vp8_deblock(oci, &oci->post_proc_buffer_int, &oci->post_proc_buffer,
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q + (deblock_level - 5) * 10, 1, 0);
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vp8_de_mblock(&oci->post_proc_buffer, q + (deblock_level - 5) * 10);
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} else if (flags & VP8D_DEBLOCK) {
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vp8_deblock(oci, &oci->post_proc_buffer_int, &oci->post_proc_buffer, q,
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1, 0);
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}
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}
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/* Move partially towards the base q of the previous frame */
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oci->postproc_state.last_base_qindex =
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(3 * oci->postproc_state.last_base_qindex + oci->base_qindex) >> 2;
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} else if (flags & VP8D_DEMACROBLOCK) {
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vp8_deblock(oci, oci->frame_to_show, &oci->post_proc_buffer,
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q + (deblock_level - 5) * 10, 1, 0);
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vp8_de_mblock(&oci->post_proc_buffer, q + (deblock_level - 5) * 10);
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oci->postproc_state.last_base_qindex = oci->base_qindex;
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} else if (flags & VP8D_DEBLOCK) {
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vp8_deblock(oci, oci->frame_to_show, &oci->post_proc_buffer, q, 1, 0);
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oci->postproc_state.last_base_qindex = oci->base_qindex;
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} else {
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vp8_yv12_copy_frame(oci->frame_to_show, &oci->post_proc_buffer);
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oci->postproc_state.last_base_qindex = oci->base_qindex;
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}
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oci->postproc_state.last_frame_valid = 1;
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if (flags & VP8D_ADDNOISE) {
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if (oci->postproc_state.last_q != q ||
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oci->postproc_state.last_noise != noise_level) {
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double sigma;
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struct postproc_state *ppstate = &oci->postproc_state;
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vpx_clear_system_state();
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sigma = noise_level + .5 + .6 * q / 63.0;
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ppstate->clamp =
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vpx_setup_noise(sigma, ppstate->generated_noise, oci->Width + 256);
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ppstate->last_q = q;
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ppstate->last_noise = noise_level;
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}
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vpx_plane_add_noise(
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oci->post_proc_buffer.y_buffer, oci->postproc_state.generated_noise,
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oci->postproc_state.clamp, oci->postproc_state.clamp,
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oci->post_proc_buffer.y_width, oci->post_proc_buffer.y_height,
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oci->post_proc_buffer.y_stride);
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}
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*dest = oci->post_proc_buffer;
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/* handle problem with extending borders */
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dest->y_width = oci->Width;
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dest->y_height = oci->Height;
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dest->uv_height = dest->y_height / 2;
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return 0;
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}
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#endif
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