/* * Copyright (c) 2010 The WebM project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include "./vpx_config.h" #include "vpx_scale/yv12config.h" #include "vpx_mem/vpx_mem.h" /**************************************************************************** * Exports ****************************************************************************/ /**************************************************************************** * ****************************************************************************/ int vp8_yv12_de_alloc_frame_buffer(YV12_BUFFER_CONFIG *ybf) { if (ybf) { vpx_free(ybf->buffer_alloc); /* buffer_alloc isn't accessed by most functions. Rather y_buffer, u_buffer and v_buffer point to buffer_alloc and are used. Clear out all of this so that a freed pointer isn't inadvertently used */ vpx_memset(ybf, 0, sizeof(YV12_BUFFER_CONFIG)); } else { return -1; } return 0; } int vp8_yv12_realloc_frame_buffer(YV12_BUFFER_CONFIG *ybf, int width, int height, int border) { if (ybf) { int aligned_width = (width + 15) & ~15; int aligned_height = (height + 15) & ~15; int y_stride = ((aligned_width + 2 * border) + 31) & ~31; int yplane_size = (aligned_height + 2 * border) * y_stride; int uv_width = aligned_width >> 1; int uv_height = aligned_height >> 1; /** There is currently a bunch of code which assumes * uv_stride == y_stride/2, so enforce this here. */ int uv_stride = y_stride >> 1; int uvplane_size = (uv_height + border) * uv_stride; const int frame_size = yplane_size + 2 * uvplane_size; if (!ybf->buffer_alloc) { ybf->buffer_alloc = vpx_memalign(32, frame_size); ybf->buffer_alloc_sz = frame_size; } if (!ybf->buffer_alloc || ybf->buffer_alloc_sz < frame_size) return -1; /* Only support allocating buffers that have a border that's a multiple * of 32. The border restriction is required to get 16-byte alignment of * the start of the chroma rows without intoducing an arbitrary gap * between planes, which would break the semantics of things like * vpx_img_set_rect(). */ if (border & 0x1f) return -3; ybf->y_crop_width = width; ybf->y_crop_height = height; ybf->y_width = aligned_width; ybf->y_height = aligned_height; ybf->y_stride = y_stride; ybf->uv_width = uv_width; ybf->uv_height = uv_height; ybf->uv_stride = uv_stride; ybf->alpha_width = 0; ybf->alpha_height = 0; ybf->alpha_stride = 0; ybf->border = border; ybf->frame_size = frame_size; ybf->y_buffer = ybf->buffer_alloc + (border * y_stride) + border; ybf->u_buffer = ybf->buffer_alloc + yplane_size + (border / 2 * uv_stride) + border / 2; ybf->v_buffer = ybf->buffer_alloc + yplane_size + uvplane_size + (border / 2 * uv_stride) + border / 2; ybf->alpha_buffer = NULL; ybf->corrupted = 0; /* assume not currupted by errors */ return 0; } return -2; } int vp8_yv12_alloc_frame_buffer(YV12_BUFFER_CONFIG *ybf, int width, int height, int border) { if (ybf) { vp8_yv12_de_alloc_frame_buffer(ybf); return vp8_yv12_realloc_frame_buffer(ybf, width, height, border); } return -2; } #if CONFIG_VP9 // TODO(jkoleszar): Maybe replace this with struct vpx_image int vp9_free_frame_buffer(YV12_BUFFER_CONFIG *ybf) { if (ybf) { vpx_free(ybf->buffer_alloc); /* buffer_alloc isn't accessed by most functions. Rather y_buffer, u_buffer and v_buffer point to buffer_alloc and are used. Clear out all of this so that a freed pointer isn't inadvertently used */ vpx_memset(ybf, 0, sizeof(YV12_BUFFER_CONFIG)); } else { return -1; } return 0; } int vp9_realloc_frame_buffer(YV12_BUFFER_CONFIG *ybf, int width, int height, int ss_x, int ss_y, int border) { if (ybf) { const int aligned_width = (width + 15) & ~15; const int aligned_height = (height + 15) & ~15; const int y_stride = ((aligned_width + 2 * border) + 31) & ~31; const int yplane_size = (aligned_height + 2 * border) * y_stride; const int uv_width = aligned_width >> ss_x; const int uv_height = aligned_height >> ss_y; const int uv_stride = y_stride >> ss_x; const int uv_border_w = border >> ss_x; const int uv_border_h = border >> ss_y; const int uvplane_size = (uv_height + 2 * uv_border_h) * uv_stride; const int frame_size = yplane_size + 2 * uvplane_size; if (!ybf->buffer_alloc) { ybf->buffer_alloc = vpx_memalign(32, frame_size); ybf->buffer_alloc_sz = frame_size; } if (!ybf->buffer_alloc || ybf->buffer_alloc_sz < frame_size) return -1; /* Only support allocating buffers that have a border that's a multiple * of 32. The border restriction is required to get 16-byte alignment of * the start of the chroma rows without intoducing an arbitrary gap * between planes, which would break the semantics of things like * vpx_img_set_rect(). */ if (border & 0x1f) return -3; ybf->y_crop_width = width; ybf->y_crop_height = height; ybf->y_width = aligned_width; ybf->y_height = aligned_height; ybf->y_stride = y_stride; ybf->uv_width = uv_width; ybf->uv_height = uv_height; ybf->uv_stride = uv_stride; ybf->border = border; ybf->frame_size = frame_size; ybf->y_buffer = ybf->buffer_alloc + (border * y_stride) + border; ybf->u_buffer = ybf->buffer_alloc + yplane_size + (uv_border_h * uv_stride) + uv_border_w; ybf->v_buffer = ybf->buffer_alloc + yplane_size + uvplane_size + (uv_border_h * uv_stride) + uv_border_w; ybf->corrupted = 0; /* assume not currupted by errors */ return 0; } return -2; } int vp9_alloc_frame_buffer(YV12_BUFFER_CONFIG *ybf, int width, int height, int ss_x, int ss_y, int border) { if (ybf) { vp9_free_frame_buffer(ybf); return vp9_realloc_frame_buffer(ybf, width, height, ss_x, ss_y, border); } return -2; } #endif