; ; Copyright (c) 2010 The Webm project authors. All Rights Reserved. ; ; Use of this source code is governed by a BSD-style license ; that can be found in the LICENSE file in the root of the source ; tree. An additional intellectual property rights grant can be found ; in the file PATENTS. All contributing project authors may ; be found in the AUTHORS file in the root of the source tree. ; EXPORT |idct_dequant_full_2x_neon| ARM REQUIRE8 PRESERVE8 AREA ||.text||, CODE, READONLY, ALIGN=2 ;void idct_dequant_full_2x_neon(short *q, short *dq, ; unsigned char *dst, int stride); ; r0 *q, ; r1 *dq, ; r2 *dst ; r3 stride |idct_dequant_full_2x_neon| PROC vld1.16 {q0, q1}, [r1] ; dq (same l/r) vld1.16 {q2, q3}, [r0] ; l q add r0, r0, #32 vld1.16 {q4, q5}, [r0] ; r q add r12, r2, #4 ; interleave the predictors vld1.32 {d28[0]}, [r2], r3 ; l pre vld1.32 {d28[1]}, [r12], r3 ; r pre vld1.32 {d29[0]}, [r2], r3 vld1.32 {d29[1]}, [r12], r3 vld1.32 {d30[0]}, [r2], r3 vld1.32 {d30[1]}, [r12], r3 vld1.32 {d31[0]}, [r2], r3 vld1.32 {d31[1]}, [r12] adr r1, cospi8sqrt2minus1 ; pointer to the first constant ; dequant: q[i] = q[i] * dq[i] vmul.i16 q2, q2, q0 vmul.i16 q3, q3, q1 vmul.i16 q4, q4, q0 vmul.i16 q5, q5, q1 vld1.16 {d0}, [r1] ; q2: l0r0 q3: l8r8 ; q4: l4r4 q5: l12r12 vswp d5, d8 vswp d7, d10 ; _CONSTANTS_ * 4,12 >> 16 ; q6: 4 * sinpi : c1/temp1 ; q7: 12 * sinpi : d1/temp2 ; q8: 4 * cospi ; q9: 12 * cospi vqdmulh.s16 q6, q4, d0[2] ; sinpi8sqrt2 vqdmulh.s16 q7, q5, d0[2] vqdmulh.s16 q8, q4, d0[0] ; cospi8sqrt2minus1 vqdmulh.s16 q9, q5, d0[0] vqadd.s16 q10, q2, q3 ; a1 = 0 + 8 vqsub.s16 q11, q2, q3 ; b1 = 0 - 8 ; vqdmulh only accepts signed values. this was a problem because ; our constant had the high bit set, and was treated as a negative value. ; vqdmulh also doubles the value before it shifts by 16. we need to ; compensate for this. in the case of sinpi8sqrt2, the lowest bit is 0, ; so we can shift the constant without losing precision. this avoids ; shift again afterward, but also avoids the sign issue. win win! ; for cospi8sqrt2minus1 the lowest bit is 1, so we lose precision if we ; pre-shift it vshr.s16 q8, q8, #1 vshr.s16 q9, q9, #1 ; q4: 4 + 4 * cospi : d1/temp1 ; q5: 12 + 12 * cospi : c1/temp2 vqadd.s16 q4, q4, q8 vqadd.s16 q5, q5, q9 ; c1 = temp1 - temp2 ; d1 = temp1 + temp2 vqsub.s16 q2, q6, q5 vqadd.s16 q3, q4, q7 ; [0]: a1+d1 ; [1]: b1+c1 ; [2]: b1-c1 ; [3]: a1-d1 vqadd.s16 q4, q10, q3 vqadd.s16 q5, q11, q2 vqsub.s16 q6, q11, q2 vqsub.s16 q7, q10, q3 ; rotate vtrn.32 q4, q6 vtrn.32 q5, q7 vtrn.16 q4, q5 vtrn.16 q6, q7 ; idct loop 2 ; q4: l 0, 4, 8,12 r 0, 4, 8,12 ; q5: l 1, 5, 9,13 r 1, 5, 9,13 ; q6: l 2, 6,10,14 r 2, 6,10,14 ; q7: l 3, 7,11,15 r 3, 7,11,15 ; q8: 1 * sinpi : c1/temp1 ; q9: 3 * sinpi : d1/temp2 ; q10: 1 * cospi ; q11: 3 * cospi vqdmulh.s16 q8, q5, d0[2] ; sinpi8sqrt2 vqdmulh.s16 q9, q7, d0[2] vqdmulh.s16 q10, q5, d0[0] ; cospi8sqrt2minus1 vqdmulh.s16 q11, q7, d0[0] vqadd.s16 q2, q4, q6 ; a1 = 0 + 2 vqsub.s16 q3, q4, q6 ; b1 = 0 - 2 ; see note on shifting above vshr.s16 q10, q10, #1 vshr.s16 q11, q11, #1 ; q10: 1 + 1 * cospi : d1/temp1 ; q11: 3 + 3 * cospi : c1/temp2 vqadd.s16 q10, q5, q10 vqadd.s16 q11, q7, q11 ; q8: c1 = temp1 - temp2 ; q9: d1 = temp1 + temp2 vqsub.s16 q8, q8, q11 vqadd.s16 q9, q10, q9 ; a1+d1 ; b1+c1 ; b1-c1 ; a1-d1 vqadd.s16 q4, q2, q9 vqadd.s16 q5, q3, q8 vqsub.s16 q6, q3, q8 vqsub.s16 q7, q2, q9 ; +4 >> 3 (rounding) vrshr.s16 q4, q4, #3 ; lo vrshr.s16 q5, q5, #3 vrshr.s16 q6, q6, #3 ; hi vrshr.s16 q7, q7, #3 vtrn.32 q4, q6 vtrn.32 q5, q7 vtrn.16 q4, q5 vtrn.16 q6, q7 ; adding pre ; input is still packed. pre was read interleaved vaddw.u8 q4, q4, d28 vaddw.u8 q5, q5, d29 vaddw.u8 q6, q6, d30 vaddw.u8 q7, q7, d31 vmov.i16 q14, #0 vmov q15, q14 vst1.16 {q14, q15}, [r0] ; write over high input sub r0, r0, #32 vst1.16 {q14, q15}, [r0] ; write over low input sub r2, r2, r3, lsl #2 ; dst - 4*stride add r1, r2, #4 ; hi ;saturate and narrow vqmovun.s16 d0, q4 ; lo vqmovun.s16 d1, q5 vqmovun.s16 d2, q6 ; hi vqmovun.s16 d3, q7 vst1.32 {d0[0]}, [r2], r3 ; lo vst1.32 {d0[1]}, [r1], r3 ; hi vst1.32 {d1[0]}, [r2], r3 vst1.32 {d1[1]}, [r1], r3 vst1.32 {d2[0]}, [r2], r3 vst1.32 {d2[1]}, [r1], r3 vst1.32 {d3[0]}, [r2] vst1.32 {d3[1]}, [r1] bx lr ENDP ; |idct_dequant_full_2x_neon| ; Constant Pool cospi8sqrt2minus1 DCD 0x4e7b ; because the lowest bit in 0x8a8c is 0, we can pre-shift this sinpi8sqrt2 DCD 0x4546 END