/* * Copyright (c) 2010 The WebM project authors. All Rights Reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include "./vpx_config.h" #include "vpx_scale/yv12config.h" #include "vp9/common/vp9_postproc.h" #include "vp9/common/vp9_textblit.h" #include "vpx_scale/vpx_scale.h" #include "vp9/common/vp9_systemdependent.h" #include "./vp9_rtcd.h" #include "./vpx_scale_rtcd.h" #include #include #include #define RGB_TO_YUV(t) \ ( (0.257*(float)(t >> 16)) + (0.504*(float)(t >> 8 & 0xff)) + \ (0.098*(float)(t & 0xff)) + 16), \ (-(0.148*(float)(t >> 16)) - (0.291*(float)(t >> 8 & 0xff)) + \ (0.439*(float)(t & 0xff)) + 128), \ ( (0.439*(float)(t >> 16)) - (0.368*(float)(t >> 8 & 0xff)) - \ (0.071*(float)(t & 0xff)) + 128) /* global constants */ #if 0 && CONFIG_POSTPROC_VISUALIZER static const unsigned char MB_PREDICTION_MODE_colors[MB_MODE_COUNT][3] = { { RGB_TO_YUV(0x98FB98) }, /* PaleGreen */ { RGB_TO_YUV(0x00FF00) }, /* Green */ { RGB_TO_YUV(0xADFF2F) }, /* GreenYellow */ { RGB_TO_YUV(0x8F0000) }, /* Dark Red */ { RGB_TO_YUV(0x008F8F) }, /* Dark Cyan */ { RGB_TO_YUV(0x008F8F) }, /* Dark Cyan */ { RGB_TO_YUV(0x008F8F) }, /* Dark Cyan */ { RGB_TO_YUV(0x8F0000) }, /* Dark Red */ { RGB_TO_YUV(0x8F0000) }, /* Dark Red */ { RGB_TO_YUV(0x228B22) }, /* ForestGreen */ { RGB_TO_YUV(0x006400) }, /* DarkGreen */ { RGB_TO_YUV(0x98F5FF) }, /* Cadet Blue */ { RGB_TO_YUV(0x6CA6CD) }, /* Sky Blue */ { RGB_TO_YUV(0x00008B) }, /* Dark blue */ { RGB_TO_YUV(0x551A8B) }, /* Purple */ { RGB_TO_YUV(0xFF0000) } /* Red */ { RGB_TO_YUV(0xCC33FF) }, /* Magenta */ }; static const unsigned char B_PREDICTION_MODE_colors[VP9_INTRA_MODES][3] = { { RGB_TO_YUV(0x6633ff) }, /* Purple */ { RGB_TO_YUV(0xcc33ff) }, /* Magenta */ { RGB_TO_YUV(0xff33cc) }, /* Pink */ { RGB_TO_YUV(0xff3366) }, /* Coral */ { RGB_TO_YUV(0x3366ff) }, /* Blue */ { RGB_TO_YUV(0xed00f5) }, /* Dark Blue */ { RGB_TO_YUV(0x2e00b8) }, /* Dark Purple */ { RGB_TO_YUV(0xff6633) }, /* Orange */ { RGB_TO_YUV(0x33ccff) }, /* Light Blue */ { RGB_TO_YUV(0x8ab800) }, /* Green */ { RGB_TO_YUV(0xffcc33) }, /* Light Orange */ { RGB_TO_YUV(0x33ffcc) }, /* Aqua */ { RGB_TO_YUV(0x66ff33) }, /* Light Green */ { RGB_TO_YUV(0xccff33) }, /* Yellow */ }; static const unsigned char MV_REFERENCE_FRAME_colors[MAX_REF_FRAMES][3] = { { RGB_TO_YUV(0x00ff00) }, /* Blue */ { RGB_TO_YUV(0x0000ff) }, /* Green */ { RGB_TO_YUV(0xffff00) }, /* Yellow */ { RGB_TO_YUV(0xff0000) }, /* Red */ }; #endif static const short kernel5[] = { 1, 1, 4, 1, 1 }; const short vp9_rv[] = { 8, 5, 2, 2, 8, 12, 4, 9, 8, 3, 0, 3, 9, 0, 0, 0, 8, 3, 14, 4, 10, 1, 11, 14, 1, 14, 9, 6, 12, 11, 8, 6, 10, 0, 0, 8, 9, 0, 3, 14, 8, 11, 13, 4, 2, 9, 0, 3, 9, 6, 1, 2, 3, 14, 13, 1, 8, 2, 9, 7, 3, 3, 1, 13, 13, 6, 6, 5, 2, 7, 11, 9, 11, 8, 7, 3, 2, 0, 13, 13, 14, 4, 12, 5, 12, 10, 8, 10, 13, 10, 4, 14, 4, 10, 0, 8, 11, 1, 13, 7, 7, 14, 6, 14, 13, 2, 13, 5, 4, 4, 0, 10, 0, 5, 13, 2, 12, 7, 11, 13, 8, 0, 4, 10, 7, 2, 7, 2, 2, 5, 3, 4, 7, 3, 3, 14, 14, 5, 9, 13, 3, 14, 3, 6, 3, 0, 11, 8, 13, 1, 13, 1, 12, 0, 10, 9, 7, 6, 2, 8, 5, 2, 13, 7, 1, 13, 14, 7, 6, 7, 9, 6, 10, 11, 7, 8, 7, 5, 14, 8, 4, 4, 0, 8, 7, 10, 0, 8, 14, 11, 3, 12, 5, 7, 14, 3, 14, 5, 2, 6, 11, 12, 12, 8, 0, 11, 13, 1, 2, 0, 5, 10, 14, 7, 8, 0, 4, 11, 0, 8, 0, 3, 10, 5, 8, 0, 11, 6, 7, 8, 10, 7, 13, 9, 2, 5, 1, 5, 10, 2, 4, 3, 5, 6, 10, 8, 9, 4, 11, 14, 0, 10, 0, 5, 13, 2, 12, 7, 11, 13, 8, 0, 4, 10, 7, 2, 7, 2, 2, 5, 3, 4, 7, 3, 3, 14, 14, 5, 9, 13, 3, 14, 3, 6, 3, 0, 11, 8, 13, 1, 13, 1, 12, 0, 10, 9, 7, 6, 2, 8, 5, 2, 13, 7, 1, 13, 14, 7, 6, 7, 9, 6, 10, 11, 7, 8, 7, 5, 14, 8, 4, 4, 0, 8, 7, 10, 0, 8, 14, 11, 3, 12, 5, 7, 14, 3, 14, 5, 2, 6, 11, 12, 12, 8, 0, 11, 13, 1, 2, 0, 5, 10, 14, 7, 8, 0, 4, 11, 0, 8, 0, 3, 10, 5, 8, 0, 11, 6, 7, 8, 10, 7, 13, 9, 2, 5, 1, 5, 10, 2, 4, 3, 5, 6, 10, 8, 9, 4, 11, 14, 3, 8, 3, 7, 8, 5, 11, 4, 12, 3, 11, 9, 14, 8, 14, 13, 4, 3, 1, 2, 14, 6, 5, 4, 4, 11, 4, 6, 2, 1, 5, 8, 8, 12, 13, 5, 14, 10, 12, 13, 0, 9, 5, 5, 11, 10, 13, 9, 10, 13, }; /**************************************************************************** */ void vp9_post_proc_down_and_across_c(const uint8_t *src_ptr, uint8_t *dst_ptr, int src_pixels_per_line, int dst_pixels_per_line, int rows, int cols, int flimit) { uint8_t const *p_src; uint8_t *p_dst; int row; int col; int i; int v; int pitch = src_pixels_per_line; uint8_t d[8]; (void)dst_pixels_per_line; for (row = 0; row < rows; row++) { /* post_proc_down for one row */ p_src = src_ptr; p_dst = dst_ptr; for (col = 0; col < cols; col++) { int kernel = 4; int v = p_src[col]; for (i = -2; i <= 2; i++) { if (abs(v - p_src[col + i * pitch]) > flimit) goto down_skip_convolve; kernel += kernel5[2 + i] * p_src[col + i * pitch]; } v = (kernel >> 3); down_skip_convolve: p_dst[col] = v; } /* now post_proc_across */ p_src = dst_ptr; p_dst = dst_ptr; for (i = 0; i < 8; i++) d[i] = p_src[i]; for (col = 0; col < cols; col++) { int kernel = 4; v = p_src[col]; d[col & 7] = v; for (i = -2; i <= 2; i++) { if (abs(v - p_src[col + i]) > flimit) goto across_skip_convolve; kernel += kernel5[2 + i] * p_src[col + i]; } d[col & 7] = (kernel >> 3); across_skip_convolve: if (col >= 2) p_dst[col - 2] = d[(col - 2) & 7]; } /* handle the last two pixels */ p_dst[col - 2] = d[(col - 2) & 7]; p_dst[col - 1] = d[(col - 1) & 7]; /* next row */ src_ptr += pitch; dst_ptr += pitch; } } static int q2mbl(int x) { if (x < 20) x = 20; x = 50 + (x - 50) * 10 / 8; return x * x / 3; } void vp9_mbpost_proc_across_ip_c(uint8_t *src, int pitch, int rows, int cols, int flimit) { int r, c, i; uint8_t *s = src; uint8_t d[16]; for (r = 0; r < rows; r++) { int sumsq = 0; int sum = 0; for (i = -8; i <= 6; i++) { sumsq += s[i] * s[i]; sum += s[i]; d[i + 8] = 0; } for (c = 0; c < cols + 8; c++) { int x = s[c + 7] - s[c - 8]; int y = s[c + 7] + s[c - 8]; sum += x; sumsq += x * y; d[c & 15] = s[c]; if (sumsq * 15 - sum * sum < flimit) { d[c & 15] = (8 + sum + s[c]) >> 4; } s[c - 8] = d[(c - 8) & 15]; } s += pitch; } } void vp9_mbpost_proc_down_c(uint8_t *dst, int pitch, int rows, int cols, int flimit) { int r, c, i; const short *rv3 = &vp9_rv[63 & rand()]; for (c = 0; c < cols; c++) { uint8_t *s = &dst[c]; int sumsq = 0; int sum = 0; uint8_t d[16]; const short *rv2 = rv3 + ((c * 17) & 127); for (i = -8; i <= 6; i++) { sumsq += s[i * pitch] * s[i * pitch]; sum += s[i * pitch]; } for (r = 0; r < rows + 8; r++) { sumsq += s[7 * pitch] * s[ 7 * pitch] - s[-8 * pitch] * s[-8 * pitch]; sum += s[7 * pitch] - s[-8 * pitch]; d[r & 15] = s[0]; if (sumsq * 15 - sum * sum < flimit) { d[r & 15] = (rv2[r & 127] + sum + s[0]) >> 4; } s[-8 * pitch] = d[(r - 8) & 15]; s += pitch; } } } static void deblock_and_de_macro_block(YV12_BUFFER_CONFIG *source, YV12_BUFFER_CONFIG *post, int q, int low_var_thresh, int flag) { double level = 6.0e-05 * q * q * q - .0067 * q * q + .306 * q + .0065; int ppl = (int)(level + .5); (void) low_var_thresh; (void) flag; vp9_post_proc_down_and_across(source->y_buffer, post->y_buffer, source->y_stride, post->y_stride, source->y_height, source->y_width, ppl); vp9_mbpost_proc_across_ip(post->y_buffer, post->y_stride, post->y_height, post->y_width, q2mbl(q)); vp9_mbpost_proc_down(post->y_buffer, post->y_stride, post->y_height, post->y_width, q2mbl(q)); vp9_post_proc_down_and_across(source->u_buffer, post->u_buffer, source->uv_stride, post->uv_stride, source->uv_height, source->uv_width, ppl); vp9_post_proc_down_and_across(source->v_buffer, post->v_buffer, source->uv_stride, post->uv_stride, source->uv_height, source->uv_width, ppl); } void vp9_deblock(const YV12_BUFFER_CONFIG *src, YV12_BUFFER_CONFIG *dst, int q) { const int ppl = (int)(6.0e-05 * q * q * q - 0.0067 * q * q + 0.306 * q + 0.0065 + 0.5); int i; const uint8_t *const srcs[4] = {src->y_buffer, src->u_buffer, src->v_buffer, src->alpha_buffer}; const int src_strides[4] = {src->y_stride, src->uv_stride, src->uv_stride, src->alpha_stride}; const int src_widths[4] = {src->y_width, src->uv_width, src->uv_width, src->alpha_width}; const int src_heights[4] = {src->y_height, src->uv_height, src->uv_height, src->alpha_height}; uint8_t *const dsts[4] = {dst->y_buffer, dst->u_buffer, dst->v_buffer, dst->alpha_buffer}; const int dst_strides[4] = {dst->y_stride, dst->uv_stride, dst->uv_stride, dst->alpha_stride}; for (i = 0; i < MAX_MB_PLANE; ++i) vp9_post_proc_down_and_across(srcs[i], dsts[i], src_strides[i], dst_strides[i], src_heights[i], src_widths[i], ppl); } void vp9_denoise(const YV12_BUFFER_CONFIG *src, YV12_BUFFER_CONFIG *dst, int q) { const int ppl = (int)(6.0e-05 * q * q * q - 0.0067 * q * q + 0.306 * q + 0.0065 + 0.5); int i; const uint8_t *const srcs[4] = {src->y_buffer, src->u_buffer, src->v_buffer, src->alpha_buffer}; const int src_strides[4] = {src->y_stride, src->uv_stride, src->uv_stride, src->alpha_stride}; const int src_widths[4] = {src->y_width, src->uv_width, src->uv_width, src->alpha_width}; const int src_heights[4] = {src->y_height, src->uv_height, src->uv_height, src->alpha_height}; uint8_t *const dsts[4] = {dst->y_buffer, dst->u_buffer, dst->v_buffer, dst->alpha_buffer}; const int dst_strides[4] = {dst->y_stride, dst->uv_stride, dst->uv_stride, dst->alpha_stride}; for (i = 0; i < MAX_MB_PLANE; ++i) { const int src_stride = src_strides[i]; const uint8_t *const src = srcs[i] + 2 * src_stride + 2; const int src_width = src_widths[i] - 4; const int src_height = src_heights[i] - 4; const int dst_stride = dst_strides[i]; uint8_t *const dst = dsts[i] + 2 * dst_stride + 2; vp9_post_proc_down_and_across(src, dst, src_stride, dst_stride, src_height, src_width, ppl); } } double vp9_gaussian(double sigma, double mu, double x) { return 1 / (sigma * sqrt(2.0 * 3.14159265)) * (exp(-(x - mu) * (x - mu) / (2 * sigma * sigma))); } static void fillrd(struct postproc_state *state, int q, int a) { char char_dist[300]; double sigma; int ai = a, qi = q, i; vp9_clear_system_state(); sigma = ai + .5 + .6 * (63 - qi) / 63.0; /* set up a lookup table of 256 entries that matches * a gaussian distribution with sigma determined by q. */ { double i; int next, j; next = 0; for (i = -32; i < 32; i++) { int a = (int)(.5 + 256 * vp9_gaussian(sigma, 0, i)); if (a) { for (j = 0; j < a; j++) { char_dist[next + j] = (char) i; } next = next + j; } } for (; next < 256; next++) char_dist[next] = 0; } for (i = 0; i < 3072; i++) { state->noise[i] = char_dist[rand() & 0xff]; } for (i = 0; i < 16; i++) { state->blackclamp[i] = -char_dist[0]; state->whiteclamp[i] = -char_dist[0]; state->bothclamp[i] = -2 * char_dist[0]; } state->last_q = q; state->last_noise = a; } /**************************************************************************** * * ROUTINE : plane_add_noise_c * * INPUTS : unsigned char *Start starting address of buffer to * add gaussian noise to * unsigned int width width of plane * unsigned int height height of plane * int pitch distance between subsequent lines of frame * int q quantizer used to determine amount of noise * to add * * OUTPUTS : None. * * RETURNS : void. * * FUNCTION : adds gaussian noise to a plane of pixels * * SPECIAL NOTES : None. * ****************************************************************************/ void vp9_plane_add_noise_c(uint8_t *start, char *noise, char blackclamp[16], char whiteclamp[16], char bothclamp[16], unsigned int width, unsigned int height, int pitch) { unsigned int i, j; for (i = 0; i < height; i++) { uint8_t *pos = start + i * pitch; char *ref = (char *)(noise + (rand() & 0xff)); // NOLINT for (j = 0; j < width; j++) { if (pos[j] < blackclamp[0]) pos[j] = blackclamp[0]; if (pos[j] > 255 + whiteclamp[0]) pos[j] = 255 + whiteclamp[0]; pos[j] += ref[j]; } } } /* Blend the macro block with a solid colored square. Leave the * edges unblended to give distinction to macro blocks in areas * filled with the same color block. */ void vp9_blend_mb_inner_c(uint8_t *y, uint8_t *u, uint8_t *v, int y1, int u1, int v1, int alpha, int stride) { int i, j; int y1_const = y1 * ((1 << 16) - alpha); int u1_const = u1 * ((1 << 16) - alpha); int v1_const = v1 * ((1 << 16) - alpha); y += 2 * stride + 2; for (i = 0; i < 12; i++) { for (j = 0; j < 12; j++) { y[j] = (y[j] * alpha + y1_const) >> 16; } y += stride; } stride >>= 1; u += stride + 1; v += stride + 1; for (i = 0; i < 6; i++) { for (j = 0; j < 6; j++) { u[j] = (u[j] * alpha + u1_const) >> 16; v[j] = (v[j] * alpha + v1_const) >> 16; } u += stride; v += stride; } } /* Blend only the edge of the macro block. Leave center * unblended to allow for other visualizations to be layered. */ void vp9_blend_mb_outer_c(uint8_t *y, uint8_t *u, uint8_t *v, int y1, int u1, int v1, int alpha, int stride) { int i, j; int y1_const = y1 * ((1 << 16) - alpha); int u1_const = u1 * ((1 << 16) - alpha); int v1_const = v1 * ((1 << 16) - alpha); for (i = 0; i < 2; i++) { for (j = 0; j < 16; j++) { y[j] = (y[j] * alpha + y1_const) >> 16; } y += stride; } for (i = 0; i < 12; i++) { y[0] = (y[0] * alpha + y1_const) >> 16; y[1] = (y[1] * alpha + y1_const) >> 16; y[14] = (y[14] * alpha + y1_const) >> 16; y[15] = (y[15] * alpha + y1_const) >> 16; y += stride; } for (i = 0; i < 2; i++) { for (j = 0; j < 16; j++) { y[j] = (y[j] * alpha + y1_const) >> 16; } y += stride; } stride >>= 1; for (j = 0; j < 8; j++) { u[j] = (u[j] * alpha + u1_const) >> 16; v[j] = (v[j] * alpha + v1_const) >> 16; } u += stride; v += stride; for (i = 0; i < 6; i++) { u[0] = (u[0] * alpha + u1_const) >> 16; v[0] = (v[0] * alpha + v1_const) >> 16; u[7] = (u[7] * alpha + u1_const) >> 16; v[7] = (v[7] * alpha + v1_const) >> 16; u += stride; v += stride; } for (j = 0; j < 8; j++) { u[j] = (u[j] * alpha + u1_const) >> 16; v[j] = (v[j] * alpha + v1_const) >> 16; } } void vp9_blend_b_c(uint8_t *y, uint8_t *u, uint8_t *v, int y1, int u1, int v1, int alpha, int stride) { int i, j; int y1_const = y1 * ((1 << 16) - alpha); int u1_const = u1 * ((1 << 16) - alpha); int v1_const = v1 * ((1 << 16) - alpha); for (i = 0; i < 4; i++) { for (j = 0; j < 4; j++) { y[j] = (y[j] * alpha + y1_const) >> 16; } y += stride; } stride >>= 1; for (i = 0; i < 2; i++) { for (j = 0; j < 2; j++) { u[j] = (u[j] * alpha + u1_const) >> 16; v[j] = (v[j] * alpha + v1_const) >> 16; } u += stride; v += stride; } } static void constrain_line(int x0, int *x1, int y0, int *y1, int width, int height) { int dx; int dy; if (*x1 > width) { dx = *x1 - x0; dy = *y1 - y0; *x1 = width; if (dx) *y1 = ((width - x0) * dy) / dx + y0; } if (*x1 < 0) { dx = *x1 - x0; dy = *y1 - y0; *x1 = 0; if (dx) *y1 = ((0 - x0) * dy) / dx + y0; } if (*y1 > height) { dx = *x1 - x0; dy = *y1 - y0; *y1 = height; if (dy) *x1 = ((height - y0) * dx) / dy + x0; } if (*y1 < 0) { dx = *x1 - x0; dy = *y1 - y0; *y1 = 0; if (dy) *x1 = ((0 - y0) * dx) / dy + x0; } } int vp9_post_proc_frame(struct VP9Common *oci, YV12_BUFFER_CONFIG *dest, vp9_ppflags_t *ppflags) { int q = oci->lf.filter_level * 10 / 6; int flags = ppflags->post_proc_flag; int deblock_level = ppflags->deblocking_level; int noise_level = ppflags->noise_level; if (!oci->frame_to_show) return -1; if (q > 63) q = 63; if (!flags) { *dest = *oci->frame_to_show; return 0; } #if ARCH_X86||ARCH_X86_64 vpx_reset_mmx_state(); #endif if (flags & VP9D_DEMACROBLOCK) { deblock_and_de_macro_block(oci->frame_to_show, &oci->post_proc_buffer, q + (deblock_level - 5) * 10, 1, 0); } else if (flags & VP9D_DEBLOCK) { vp9_deblock(oci->frame_to_show, &oci->post_proc_buffer, q); } else { vp8_yv12_copy_frame(oci->frame_to_show, &oci->post_proc_buffer); } if (flags & VP9D_ADDNOISE) { if (oci->postproc_state.last_q != q || oci->postproc_state.last_noise != noise_level) { fillrd(&oci->postproc_state, 63 - q, noise_level); } vp9_plane_add_noise(oci->post_proc_buffer.y_buffer, oci->postproc_state.noise, oci->postproc_state.blackclamp, oci->postproc_state.whiteclamp, oci->postproc_state.bothclamp, oci->post_proc_buffer.y_width, oci->post_proc_buffer.y_height, oci->post_proc_buffer.y_stride); } #if 0 && CONFIG_POSTPROC_VISUALIZER if (flags & VP9D_DEBUG_TXT_FRAME_INFO) { char message[512]; sprintf(message, "F%1dG%1dQ%3dF%3dP%d_s%dx%d", (oci->frame_type == KEY_FRAME), oci->refresh_golden_frame, oci->base_qindex, oci->filter_level, flags, oci->mb_cols, oci->mb_rows); vp9_blit_text(message, oci->post_proc_buffer.y_buffer, oci->post_proc_buffer.y_stride); } if (flags & VP9D_DEBUG_TXT_MBLK_MODES) { int i, j; uint8_t *y_ptr; YV12_BUFFER_CONFIG *post = &oci->post_proc_buffer; int mb_rows = post->y_height >> 4; int mb_cols = post->y_width >> 4; int mb_index = 0; MODE_INFO *mi = oci->mi; y_ptr = post->y_buffer + 4 * post->y_stride + 4; /* vp9_filter each macro block */ for (i = 0; i < mb_rows; i++) { for (j = 0; j < mb_cols; j++) { char zz[4]; sprintf(zz, "%c", mi[mb_index].mbmi.mode + 'a'); vp9_blit_text(zz, y_ptr, post->y_stride); mb_index++; y_ptr += 16; } mb_index++; /* border */ y_ptr += post->y_stride * 16 - post->y_width; } } if (flags & VP9D_DEBUG_TXT_DC_DIFF) { int i, j; uint8_t *y_ptr; YV12_BUFFER_CONFIG *post = &oci->post_proc_buffer; int mb_rows = post->y_height >> 4; int mb_cols = post->y_width >> 4; int mb_index = 0; MODE_INFO *mi = oci->mi; y_ptr = post->y_buffer + 4 * post->y_stride + 4; /* vp9_filter each macro block */ for (i = 0; i < mb_rows; i++) { for (j = 0; j < mb_cols; j++) { char zz[4]; int dc_diff = !(mi[mb_index].mbmi.mode != I4X4_PRED && mi[mb_index].mbmi.mode != SPLITMV && mi[mb_index].mbmi.mb_skip_coeff); if (oci->frame_type == KEY_FRAME) sprintf(zz, "a"); else sprintf(zz, "%c", dc_diff + '0'); vp9_blit_text(zz, y_ptr, post->y_stride); mb_index++; y_ptr += 16; } mb_index++; /* border */ y_ptr += post->y_stride * 16 - post->y_width; } } if (flags & VP9D_DEBUG_TXT_RATE_INFO) { char message[512]; snprintf(message, sizeof(message), "Bitrate: %10.2f framerate: %10.2f ", oci->bitrate, oci->framerate); vp9_blit_text(message, oci->post_proc_buffer.y_buffer, oci->post_proc_buffer.y_stride); } /* Draw motion vectors */ if ((flags & VP9D_DEBUG_DRAW_MV) && ppflags->display_mv_flag) { YV12_BUFFER_CONFIG *post = &oci->post_proc_buffer; int width = post->y_width; int height = post->y_height; uint8_t *y_buffer = oci->post_proc_buffer.y_buffer; int y_stride = oci->post_proc_buffer.y_stride; MODE_INFO *mi = oci->mi; int x0, y0; for (y0 = 0; y0 < height; y0 += 16) { for (x0 = 0; x0 < width; x0 += 16) { int x1, y1; if (!(ppflags->display_mv_flag & (1 << mi->mbmi.mode))) { mi++; continue; } if (mi->mbmi.mode == SPLITMV) { switch (mi->mbmi.partitioning) { case PARTITIONING_16X8 : { /* mv_top_bottom */ union b_mode_info *bmi = &mi->bmi[0]; MV *mv = &bmi->mv.as_mv; x1 = x0 + 8 + (mv->col >> 3); y1 = y0 + 4 + (mv->row >> 3); constrain_line(x0 + 8, &x1, y0 + 4, &y1, width, height); vp9_blit_line(x0 + 8, x1, y0 + 4, y1, y_buffer, y_stride); bmi = &mi->bmi[8]; x1 = x0 + 8 + (mv->col >> 3); y1 = y0 + 12 + (mv->row >> 3); constrain_line(x0 + 8, &x1, y0 + 12, &y1, width, height); vp9_blit_line(x0 + 8, x1, y0 + 12, y1, y_buffer, y_stride); break; } case PARTITIONING_8X16 : { /* mv_left_right */ union b_mode_info *bmi = &mi->bmi[0]; MV *mv = &bmi->mv.as_mv; x1 = x0 + 4 + (mv->col >> 3); y1 = y0 + 8 + (mv->row >> 3); constrain_line(x0 + 4, &x1, y0 + 8, &y1, width, height); vp9_blit_line(x0 + 4, x1, y0 + 8, y1, y_buffer, y_stride); bmi = &mi->bmi[2]; x1 = x0 + 12 + (mv->col >> 3); y1 = y0 + 8 + (mv->row >> 3); constrain_line(x0 + 12, &x1, y0 + 8, &y1, width, height); vp9_blit_line(x0 + 12, x1, y0 + 8, y1, y_buffer, y_stride); break; } case PARTITIONING_8X8 : { /* mv_quarters */ union b_mode_info *bmi = &mi->bmi[0]; MV *mv = &bmi->mv.as_mv; x1 = x0 + 4 + (mv->col >> 3); y1 = y0 + 4 + (mv->row >> 3); constrain_line(x0 + 4, &x1, y0 + 4, &y1, width, height); vp9_blit_line(x0 + 4, x1, y0 + 4, y1, y_buffer, y_stride); bmi = &mi->bmi[2]; x1 = x0 + 12 + (mv->col >> 3); y1 = y0 + 4 + (mv->row >> 3); constrain_line(x0 + 12, &x1, y0 + 4, &y1, width, height); vp9_blit_line(x0 + 12, x1, y0 + 4, y1, y_buffer, y_stride); bmi = &mi->bmi[8]; x1 = x0 + 4 + (mv->col >> 3); y1 = y0 + 12 + (mv->row >> 3); constrain_line(x0 + 4, &x1, y0 + 12, &y1, width, height); vp9_blit_line(x0 + 4, x1, y0 + 12, y1, y_buffer, y_stride); bmi = &mi->bmi[10]; x1 = x0 + 12 + (mv->col >> 3); y1 = y0 + 12 + (mv->row >> 3); constrain_line(x0 + 12, &x1, y0 + 12, &y1, width, height); vp9_blit_line(x0 + 12, x1, y0 + 12, y1, y_buffer, y_stride); break; } case PARTITIONING_4X4: default : { union b_mode_info *bmi = mi->bmi; int bx0, by0; for (by0 = y0; by0 < (y0 + 16); by0 += 4) { for (bx0 = x0; bx0 < (x0 + 16); bx0 += 4) { MV *mv = &bmi->mv.as_mv; x1 = bx0 + 2 + (mv->col >> 3); y1 = by0 + 2 + (mv->row >> 3); constrain_line(bx0 + 2, &x1, by0 + 2, &y1, width, height); vp9_blit_line(bx0 + 2, x1, by0 + 2, y1, y_buffer, y_stride); bmi++; } } } } } else if (mi->mbmi.mode >= NEARESTMV) { MV *mv = &mi->mbmi.mv.as_mv; const int lx0 = x0 + 8; const int ly0 = y0 + 8; x1 = lx0 + (mv->col >> 3); y1 = ly0 + (mv->row >> 3); if (x1 != lx0 && y1 != ly0) { constrain_line(lx0, &x1, ly0 - 1, &y1, width, height); vp9_blit_line(lx0, x1, ly0 - 1, y1, y_buffer, y_stride); constrain_line(lx0, &x1, ly0 + 1, &y1, width, height); vp9_blit_line(lx0, x1, ly0 + 1, y1, y_buffer, y_stride); } else vp9_blit_line(lx0, x1, ly0, y1, y_buffer, y_stride); } mi++; } mi++; } } /* Color in block modes */ if ((flags & VP9D_DEBUG_CLR_BLK_MODES) && (ppflags->display_mb_modes_flag || ppflags->display_b_modes_flag)) { int y, x; YV12_BUFFER_CONFIG *post = &oci->post_proc_buffer; int width = post->y_width; int height = post->y_height; uint8_t *y_ptr = oci->post_proc_buffer.y_buffer; uint8_t *u_ptr = oci->post_proc_buffer.u_buffer; uint8_t *v_ptr = oci->post_proc_buffer.v_buffer; int y_stride = oci->post_proc_buffer.y_stride; MODE_INFO *mi = oci->mi; for (y = 0; y < height; y += 16) { for (x = 0; x < width; x += 16) { int Y = 0, U = 0, V = 0; if (mi->mbmi.mode == I4X4_PRED && ((ppflags->display_mb_modes_flag & I4X4_PRED) || ppflags->display_b_modes_flag)) { int by, bx; uint8_t *yl, *ul, *vl; union b_mode_info *bmi = mi->bmi; yl = y_ptr + x; ul = u_ptr + (x >> 1); vl = v_ptr + (x >> 1); for (by = 0; by < 16; by += 4) { for (bx = 0; bx < 16; bx += 4) { if ((ppflags->display_b_modes_flag & (1 << mi->mbmi.mode)) || (ppflags->display_mb_modes_flag & I4X4_PRED)) { Y = B_PREDICTION_MODE_colors[bmi->as_mode][0]; U = B_PREDICTION_MODE_colors[bmi->as_mode][1]; V = B_PREDICTION_MODE_colors[bmi->as_mode][2]; vp9_blend_b(yl + bx, ul + (bx >> 1), vl + (bx >> 1), Y, U, V, 0xc000, y_stride); } bmi++; } yl += y_stride * 4; ul += y_stride * 1; vl += y_stride * 1; } } else if (ppflags->display_mb_modes_flag & (1 << mi->mbmi.mode)) { Y = MB_PREDICTION_MODE_colors[mi->mbmi.mode][0]; U = MB_PREDICTION_MODE_colors[mi->mbmi.mode][1]; V = MB_PREDICTION_MODE_colors[mi->mbmi.mode][2]; vp9_blend_mb_inner(y_ptr + x, u_ptr + (x >> 1), v_ptr + (x >> 1), Y, U, V, 0xc000, y_stride); } mi++; } y_ptr += y_stride * 16; u_ptr += y_stride * 4; v_ptr += y_stride * 4; mi++; } } /* Color in frame reference blocks */ if ((flags & VP9D_DEBUG_CLR_FRM_REF_BLKS) && ppflags->display_ref_frame_flag) { int y, x; YV12_BUFFER_CONFIG *post = &oci->post_proc_buffer; int width = post->y_width; int height = post->y_height; uint8_t *y_ptr = oci->post_proc_buffer.y_buffer; uint8_t *u_ptr = oci->post_proc_buffer.u_buffer; uint8_t *v_ptr = oci->post_proc_buffer.v_buffer; int y_stride = oci->post_proc_buffer.y_stride; MODE_INFO *mi = oci->mi; for (y = 0; y < height; y += 16) { for (x = 0; x < width; x += 16) { int Y = 0, U = 0, V = 0; if (ppflags->display_ref_frame_flag & (1 << mi->mbmi.ref_frame)) { Y = MV_REFERENCE_FRAME_colors[mi->mbmi.ref_frame][0]; U = MV_REFERENCE_FRAME_colors[mi->mbmi.ref_frame][1]; V = MV_REFERENCE_FRAME_colors[mi->mbmi.ref_frame][2]; vp9_blend_mb_outer(y_ptr + x, u_ptr + (x >> 1), v_ptr + (x >> 1), Y, U, V, 0xc000, y_stride); } mi++; } y_ptr += y_stride * 16; u_ptr += y_stride * 4; v_ptr += y_stride * 4; mi++; } } #endif *dest = oci->post_proc_buffer; /* handle problem with extending borders */ dest->y_width = oci->width; dest->y_height = oci->height; dest->uv_height = dest->y_height / 2; return 0; }