Although no mismatch was indicated for 8/16 wide sub-pixel filters
in issue 661, they had similar problems that could cause mismatch
potentially. This patch fixed calculations in HORIZx8/16
and VERTx8/16.
Change-Id: Ib85412d690bea5609a51f0e50e7c858406b8ff9e
Separate the rounding and right shift operations of forward transform
from those of inverse transform. Take out the assertion check from
inverse transforms. If the transform coefficients were constructed to
cause intermediate steps of inverse transform overflow, the codec will
just let it overflow without breaking the decoding flow.
Change-Id: Ia7ce15dfd1a73b4abbaa78cbc74ec718523c5b1b
In commit "3d50da5397d20abc932d81453b26cde758293a40", the stack
pointer was modified while aligning the stack, and it needed to
be pop out at the end.
Change-Id: I39e4adc6b8aa3379854dd264d41aa6f0f15c7953
This patch fixed issue 661: "Decoder produces mismatched outputs
with ssse3 enabled and disabled." In sub-pixel filters, a pixel
value was multiplied by a filter coefficient, and the results
were added up. The order of adding up these multiplications had to
be arranged carefully to prevent incorrect overflowing.
Change-Id: Ia78663dfe74a2d46900f1c6fb07c21fac273892f
Simplifies the code by implementing band mapping with static arrays.
A lot of the code complexity introduced in a previous patch
disappears.
Change-Id: Ia3fac36e594fb5ad2d55ae141c58bba4c55c2d28
The switch to the rate-correction damping factor
in https://gerrit.chromium.org/gerrit/#/c/67536/ was not conditioned on CBR mode.
Change-Id: I2326704e8ac030a4f7b592dd3fedb94c7dd0644d
The step that sums three input samples could potentially cause the
intermediate result go beyond 16 bit limit, when operating as the
second 1-D transform. This commit fixes the issue.
Change-Id: Iaf512449ac2d25ddd8a806d760afab362c62a516
Overall change (using dual buffer scheme for superblocks of both inter
and intra modes) reduces speed 2 runtime:
bluesky_1080p at 6000kbps: 263553ms -> 257441ms
riverbed_1080p at 8000kbps: 233230ms -> 225308ms.
Change-Id: Idf8d70f768a4b0d97b2a8506372c57b7b4022119
As Jim suggested, 1D array was used to store filter levels instead
of 2D array. This used shift_y in setup_mask directly, and saved
few cycles.
Change-Id: If61ab298784861f1806b1cd396d4e4e2e0f097b9
Implements scan order to band map with arrays in both the encoder
and decoder to remove conditional statements.
Encoding seems to be about 1% faster at speed 0, tested on football.
Decoding seems to be about 0.5-1% faster on a set of 25 videos.
Change-Id: Idb233ca0b9e0efd790e30880642e8717e1c5c8dd