The RD loop would change the pointer after the first mode (DC) was tested,
leading to corrupt block objects being provided for the others. This
would essentially render the i8x8 predictor useless.
Change-Id: I16c5906ca64fb34878ac32ce59af8974e4582bb8
We'd backup and restore all cols for a 64x64 SB, but the array wouldn't
be big enough to hold all that data.
Change-Id: Ic68ea721bf07e0b2f3937bd16b0b734bcc743ce1
* changes:
Use alt-ref frame context for keyframes
Preserve the previous golden frame on golden updates
Generalize and increase frame coding contexts
Start to anonymize reference frames
Update encoder to use fb_idx_ref_cnt
Remove buffer-to-buffer copy logic
This matches the behavior prior to generalizing the frame context
selection, and intuitively makes sense in that the first forward ref
is immediately after the keyframe, so it's quality is improved a bit
by using the keyframe's entropy context rather than the default.
Change-Id: Ia82cef79382b9d8cfafdc44ba0533d4dc3e44053
The loop filtering used for MB edge or internal edge of a MB using 8x8
tranform was reading 5 pixel each side and writting 3 pixel each side.
With suggestion from Aki and Scott on hardware&software performance,
this commit changed to read 4 pixel each side and write 3 pixel each
side.
Change-Id: I584393906c4f5f948a581d6590959522572743bb
This commit restores the quality lost when the buffer-to-buffer copy
logic was removed. Note that this is specific to the current use of
golden frames and will need rework when RTC functionality is added.
Change-Id: I7324a75acd96eafd9e0f9b8633d782e390d5dc21
Previously there were two frame coding contexts tracked, one for normal
frames and one for alt-ref frames. Generalize this by signalling the
context to use in the bitstream, rather than tieing it to the alt ref
refresh bit. Also increase the number of contexts available to 4, which
may be useful for temporal scalability.
Change-Id: I7b66daaddd55c535c20cd16713541fab182b1662
Remove lst_fb_idx, gld_fb_idx, alt_fb_idx, refresh_last_frame,
refresh_golden_frame, refresh_alt_ref_frame from common. Gold/Alt are
encode side conventions. From the decoder's perspective, we want to be
dealing with numbered references.
Updates to active_ref 2 signal mode context switches, vestigial from
refresh_alt_ref_frame. This needs some clean up to make sense with
increased numbers of reference frames, as well as reimplementing the
swapping of alt/golden which was previously done using the
buffer-to-buffer copy mechanism removed in an earlier commit.
Change-Id: I7334445158b7666f9295d2a2dd22aa03f4485f58
Do reference counting the same way on the encoder as the decoder does,
rather than maintaining the 'flags' member of YV12_BUFFER_CONFIG.
Change-Id: I91dc210ffca081acaf9d5c09a06e7461b3c3139c
This is the first in a series of commits to add additional reference
frames to the codec. Each frame will be able to update any of the
available references, but copying between references is not
supported.
Change-Id: I5945b5ce6cc3582c495102b4e7eed4f08c44d5a1
These variables have the type int64_t, not long long. long long could
be a larger type than 64 bits. Emulate INT64_MAX for older versions of
MSVC, and remove the unreferenced vpx_ports/vpxtypes.h
Change-Id: Ideaca71838fcd3849d816d5ab17aa347c97d03b0
This experiment gives little gains and adds relatively much code
complexity (and it hinders other experiments), so let's get rid of
it.
Change-Id: Id25e79a137a1b8a01138aa27a1fa0ba4a2df274a
In commit 9a1d73d, loop filtering was added for UV 4x4 boundaries
when TX_8X8 is used by a MB. This commit further refined the decision
to be based on the actual transform used for the UV planes. When
UV planes use 4x4 transform, i.e. when prediction mode used is either
I8X8_PRED or SPLITMV, UV planes are filtered on 4x4 boundaries, and no
filtering is applied on 4x4 block boundaries when UV planes use 8X8
transform.
Change-Id: Ibb404face0a1d129b4b4abaf67c55d82e8df8bec
This prevents ill-defined behaviour, such as setting x->skip for a mode
that is excluded because of frame-level flags (e.g. filter selection,
compound prediction selection), then not breaking out of the RD loop
because the mode is not allowed, but keeping the flag on. Whatever mode
is iterated through next in the RD loop will then carry this flag, and
all sort of bad stuff happens, such as x->skip being set on intra pred
modes.
Change-Id: I5bec46b36e38292174acb1c564b3caf00a9b4b9a
Previous commit does not build cleanly on Jenkins with the DWT/DCT
hybrid experiment enabled (--enable-dwtdcthybrid).
Change-Id: Ia67e8f59d17ef2d5200ec6b90dfe6711ed6835a5
Fixes some scaling issues. Adds an option to only compute the
dct on the low-low subband for 32x32 and 64x64 blocks using
only a single 16x16 dct after 1 and 2 wavelet decomposition
levels respectively. Also adds an option to use a 8x8 dct
as building block.
Currenlty with the 2/6 filter and with a single 16x16 dct on
the low low band, the reuslts compared to full 32x32 dct is
as follows:
derf: -0.15%
yt: -0.29%
std-hd: -0.18%
hd: -0.6%
These are my current recommended settings, since the 2/6 filter
is very simple.
Results with 8x8 dct are about 0.3% worse.
Change-Id: I00100cdc96e32deced591985785ef0d06f325e44
and vp9_mb_lpf_vertical_edge_w_sse2. This was quickly done so we can
run some tests over the weekend. Future commits will optimize/refactor these
functions further.
The decoder performance improved by ~17% for the clip used.
Change-Id: I612687cd5a7670ee840a0cbc3c68dc2b84d4af76
Updated the rtcd_defs and used the sse2 uv version
of the loopfilter. The performance improved by ~8%
for the test clip used.
Change-Id: I5a0bca3b6674198d40ca4a77b8cc722ddde79c36
The commit changed to not to use wider lpf within a superblock when
32x32 transform is used for the block.
The commit also changed to use the shorter version of loop filtering:
for UV planes.
Change-Id: I344c1fb9a3be9d1200782a788bcb0b001fedcff8
This patch removes the old pred-filter experiment and replaces it
with one that is implemented using the switchable filter framework.
If the pred-filter experiment is enabled, three interopolation
filters are tested during mode selection; the standard 8-tap
interpolation filter, a sharp 8-tap filter and a (new) 8-tap
smoothing filter.
The 6-tap filter code has been preserved for now and if the
enable-6tap experiment is enabled (in addition to the pred-filter
experiment) the original 6-tap filter replaces the new 8-tap smooth
filter in the switchable mode.
The new experiment applies the prediction filter in cases of a
fractional-pel motion vector. Future patches will apply the filter
where the mv is pel-aligned and also to intra predicted blocks.
Change-Id: I08e8cba978f2bbf3019f8413f376b8e2cd85eba4
This is to add to the 64x64 transform experiment as an alternative to
a 64x64 DCT.
Two levels of wavelet decomposition is used on a 64x64 block, followed
by 16x16 DCT on the four lowest subbands. The highest three subbands
are left untransformed after the first level DWT.
Change-Id: I3d48d5800468d655191933894df6b46e15adca56