Commit Graph

259 Commits

Author SHA1 Message Date
John Koleszar
8aae246089 RTCD: finalize removal of old RTCD system
This is the final commit in the series converting to the new RTCD
system. It removes the encoder csystemdependent files and the remaining
global function pointers that didn't conform to the old RTCD system.

Change-Id: I9649706f1bb89f0cbf431ab0e3e7552d37be4d8e
2012-01-30 12:10:48 -08:00
John Koleszar
109b69a706 RTCD: add arnr functions
This commit continues the process of converting to the new RTCD
system. It removes the last of the VP8_ENCODER_RTCD struct references.

Change-Id: I2a44f52d7cccf5177e1ca98a028ead570d045395
2012-01-30 12:10:48 -08:00
John Koleszar
0b0bc8d098 RTCD: add motion search functions
This commit continues the process of converting to the new RTCD
system.

Change-Id: Ia5828b7ecc80db55b21916704aa3d54cbb98f625
2012-01-30 12:10:47 -08:00
John Koleszar
61311e6103 RTCD: add quantizer functions
This commit continues the process of converting to the new RTCD
system.

Change-Id: Iba9df4c03a508e51c37201c621be43523fae87d9
2012-01-30 12:10:46 -08:00
John Koleszar
510e0ab467 RTCD: add FDCT functions
This commit continues the process of converting to the new RTCD
system.

Change-Id: I3f9c07db65eb206f6363d21bdb80e871570da767
2012-01-30 12:10:42 -08:00
John Koleszar
83a91e789c RTCD: add variance functions
This commit continues the process of converting to the new RTCD
system.

Change-Id: Ie5c1aa480637e98dc3918fb562ff45c37a66c538
2012-01-30 12:08:30 -08:00
John Koleszar
f103dcefaf RTCD: add subpixel functions
This commit continues the process of converting to the new RTCD
system.

Change-Id: I6c519ab61e4f4e0ebcc796f2df061f945c48cefe
2012-01-30 12:08:29 -08:00
John Koleszar
2a8f57f50d RTCD: add postproc functions
This commit continues the process of converting to the new RTCD
system.

Change-Id: If54eb5cb5d1b0cac6c4c0633a9e99c93ca860ba2
2012-01-30 12:08:29 -08:00
John Koleszar
a910049aea New RTCD implementation
This is a proof of concept RTCD implementation to replace the current
system of nested includes, prototypes, INVOKE macros, etc. Currently
only the decoder specific functions are implemented in the new system.
Additional functions will be added in subsequent commits.

Overview:
  RTCD "functions" are implemented as either a global function pointer
  or a macro (when only one eligible specialization available).
  Functions which have RTCD specializations are listed using a simple
  DSL identifying the function's base name, its prototype, and the
  architecture extensions that specializations are available for.

Advantages over the old system:
  - No INVOKE macros. A call to an RTCD function looks like an ordinary
    function call.
  - No need to pass vtables around.
  - If there is only one eligible function to call, the function is
    called directly, rather than indirecting through a function pointer.
  - Supports the notion of "required" extensions, so in combination with
    the above, on x86_64 if the best function available is sse2 or lower
    it will be called directly, since all x86_64 platforms implement
    sse2.
  - Elides all references to functions which will never be called, which
    could reduce binary size. For example if sse2 is required and there
    are both mmx and sse2 implementations of a certain function, the
    code will have no link time references to the mmx code.
  - Significantly easier to add a new function, just one file to edit.

Disadvantages:
  - Requires global writable data (though this is not a new requirement)
  - 1 new generated source file.

Change-Id: Iae6edab65315f79c168485c96872641c5aa09d55
2012-01-30 12:06:27 -08:00
John Koleszar
319f7c4d56 Merge changes I17e1a348,Iad710941
* changes:
  Correct clamping in use of vp8_find_near_mvs()
  Revert "Multithreaded encoder, late sync loopfilter"
2012-01-26 14:33:28 -08:00
John Koleszar
630d3b95e2 Revert "Multithreaded encoder, late sync loopfilter"
This commit is incomplete, as it does not synchronize the loop filter
before returning a handle to the reconstructed frame in
vpx_codec_get_preview_frame(), which can cause (false?) failures
when running the test_reconstruct_buffer test.

This may be related to a bug that does cause visible artifacts, which
is also under investigation.

This reverts commit 380d64ecb1.

Change-Id: Iad710941e7731d44fc2bde63bc63d6763cc4629e
2012-01-24 15:41:59 -08:00
Fritz Koenig
892102842a Disconnect ARM tgt_isa from dsp extensions
A processor with ARMv7 instructions does not
necessarily have NEON dsp extensions.  This CL
has the added side effect of allowing the ability
to enable/disable the dsp extensions cleanly.

Change-Id: Ie1e879b8fe131885bc3d4138a0acc9ffe73a36df
2012-01-20 10:38:15 -08:00
Jeff Faust
15c29afeca Simplify an assignment statement
Separated a double assignment that looked suspiciously like an
assignment and equality typo.

Change-Id: I7813979e9d7ea2539afb3c8ae6074f9df5ebdf52
2012-01-18 12:49:43 -08:00
Adrian Grange
e479379abb Fixed bugs in multi-layer code related to changing params
When running multi-layer (ML) encodes and dynamically
changing coding parameters on the fly (e.g. frame
duration/rate, bandwidths allocated to each layer)
the encoder would not produce sensible output.

In certain cases the rate targeting would be
hideously inaccurate.

These fixes make it possible to change these coding
parameters correctly and to maintain accurate control
of the rate targeting.

I also added the specification of the input timebase
into the test program, vp8_scalable_patterns.c.

Patch 2: Moved declaration to appease MS compiler)

Change-Id: Ic8bb5a16daa924bb64974e740696e040d07ae363
2012-01-13 16:52:25 -08:00
Scott LaVarnway
33d9ea5471 Merge "Remove useless g_common.h" 2012-01-03 09:48:35 -08:00
John Koleszar
03fadc4b20 Merge "Remove unnecessary ternary constructs" 2011-12-22 13:01:05 -08:00
John Koleszar
d48ea5a2ab Merge "Remove legacy integer types" 2011-12-22 13:00:23 -08:00
John Koleszar
adb10c47a8 Merge "Use lookup tables for mode_check_freq" 2011-12-22 12:59:47 -08:00
John Koleszar
64c4be2669 Merge "Use lookup tables for thresh_mult" 2011-12-22 10:31:21 -08:00
John Koleszar
0c2b2c79ae Remove unnecessary ternary constructs
The code had a number of constructs like (condition)?1:0,
which is redundant with C's semantics. In the cases where a boolean
operator was used in the condition, simply remove the ternary part.
Otherwise adjust the surrounding expression to remove the condition
(eg, for rounding up. See pickinter.c and rdopt.c)

Change-Id: Icb2372defa3783cf31857d90b2630d06b2c7e1be
2011-12-22 10:09:46 -08:00
John Koleszar
f56918ba9c Remove legacy integer types
Remove BOOL, INTn, UINTn, etc, in favor of C99-style fixed width
types.

Change-Id: I396636212fb5edd6b347d43cc940186d8cd1e7b5
2011-12-22 09:58:40 -08:00
John Koleszar
aa8650dd7f Use lookup tables for mode_check_freq
Mostly cosmetic. Trying for a more compact representation of speed
selection thresholds.

Change-Id: I339e7840049b91ad569aabbdc9c702a496110d3b
2011-12-22 09:43:44 -08:00
John Koleszar
efb4783d36 Use lookup tables for thresh_mult
Mostly cosmetic. Trying for a more compact representation of speed
selection thresholds.

Change-Id: Icaebea632c7bb71ca8e07b4def04a046d4515e27
2011-12-22 09:43:40 -08:00
John Koleszar
0c2f8e77cc Remove useless g_common.h
This file declared a bunch of nonexistent, unreferenced global
function pointers.

Change-Id: Ic26bb8c7712deba754c49fc01f383b53afc9e728
2011-12-21 15:02:23 -08:00
James Zern
b651875e24 squash some signed/unsigned comparison warnings
Change-Id: Ifc64cf990ae04d77934da3324d0afb3993f061e7
2011-12-21 13:49:19 -08:00
John Koleszar
b0056c3b5e Remove opaque pointer VP8_PTR
Use an opaque struct rather than typecasting through VP8_PTR, an int*.

Change-Id: I5ed4d9238ba2e8d51bfa07a8da87a2eb4c8fa43a
2011-12-21 09:13:51 -08:00
Johann
080919b3c2 Merge "Avoid heap allocation of firstpass stats" 2011-12-19 10:11:23 -08:00
John Koleszar
26c6a44c66 Avoid heap allocation of firstpass stats
The total_stats, this_frame_stats, and total_left_stats structures
were previously create by a heap allocation, despite being of fixed
size. These structures were allocated and deallocated during
{de,}allocate_compressor_data, which is reinvoked whenever the frame
size changes. Unfortunately, this clobbers the total_stats and
total_left_stats data.

Historically, these were variable size at one time, due to the first
pass motion map, which necessitated their being created by a unique
heap allocation. However, this bug with the total_stats being
clobbered has probably been present since that initial implementation.

These structures are instead moved to be stored within the struct
twopass_rc directly, rather than being heap allocated separately.

Change-Id: I7f9e519e25c58b92969071f0e99fa80307e0682b
2011-12-16 11:40:23 -08:00
Attila Nagy
55fbdd58ac Force realtime version 1 streams to only use simple loopfilter
...regardless of the speed settings.

Change-Id: I4b91ac7a7208efd690dfc69e175f8eb769b6ce03
2011-12-14 12:57:49 +02:00
Jim Bankoski
6b2792b0e0 Merge "vp8e - entropy stats per frame type" 2011-12-12 09:08:34 -08:00
Jim Bankoski
6de67cd6e8 vp8e - entropy stats per frame type
Change-Id: I4168eb6ea22ae541471738a7a3453e7d52059275
2011-12-09 16:56:18 -08:00
Johann
a69810b893 Merge "Reduce mem copies in encoder loopfilter level picking" 2011-12-07 10:41:00 -08:00
Attila Nagy
e570b0406d Reduce mem copies in encoder loopfilter level picking
Do the test filtering in the existing backup frame buffer instead of
the original. Copy the original data into extra buffer before doing
the  filtering. This way there is no need to restore the original
unfiltered  frame at the end of level picking process.

This came up in some discussions with Johann. Thanks!

Change-Id: I495f4301d983854673276c34ec0ddf9a9d622122
2011-12-07 09:59:50 +02:00
Yunqing Wang
aa7335e610 Multiple-resolution encoder
The example encoder down-samples the input video frames a number of
times with a down-sampling factor, and then encodes and outputs
bitstreams with different resolutions.

Support arbitrary down-sampling factor, and down-sampling factor
can be different for each encoding level.

For example, the encoder can be tested as follows.
1. Configure with multi-resolution encoding enabled:
../libvpx/configure --target=x86-linux-gcc --disable-codecs
--enable-vp8 --enable-runtime_cpu_detect --enable-debug
--disable-install-docs --enable-error-concealment
--enable-multi-res-encoding
2. Run make
3. Encode:
If input video is 1280x720, run:
./vp8_multi_resolution_encoder 1280 720 input.yuv 1.ivf 2.ivf 3.ivf 1
(output: 1.ivf(1280x720); 2.ivf(640x360); 3.ivf(320x180).
The last parameter is set to 1/0 to show/not show PSNR.)
4. Decode:
./simple_decoder 1.ivf 1.yuv
./simple_decoder 2.ivf 2.yuv
./simple_decoder 3.ivf 3.yuv
5. View video:
mplayer 1.yuv -demuxer rawvideo -rawvideo w=1280:h=720 -loop 0 -fps 30
mplayer 2.yuv -demuxer rawvideo -rawvideo w=640:h=360 -loop 0 -fps 30
mplayer 3.yuv -demuxer rawvideo -rawvideo w=320:h=180 -loop 0 -fps 30

The encoding parameters can be modified in vp8_multi_resolution_encoder.c,
for example, target bitrate, frame rate...

Modified API. John helped a lot with that. Thanks!

Change-Id: I03be9a51167eddf94399f92d269599fb3f3d54f5
2011-12-05 17:59:42 -05:00
John Koleszar
6127af60c1 Merge "Speed selection support for disabled reference frames" 2011-12-05 14:36:54 -08:00
Attila Nagy
97259b460c Fix encoder partitioned output on ARM
API was not returning correct partition sizes on arm targets.
The armv5 token packing functions were not storing the information to the
partition size table.
As a fix, have one boolcoder instance allocated for each partition so
that partition sizes are internally available after all partitions
were encoded. This will also allow more flexibility in producing
several partitions in parallel.

Use buffer validation (overflow check) in all ARM bitpacking
functions.

Change-Id: I31c8a11d8a7613676f0ff50928cb2a2ab14fd169
2011-11-23 12:29:43 +02:00
John Koleszar
e55974bf86 Speed selection support for disabled reference frames
There was an implicit reference frame test order (typically LAST,
GOLD, ARF) in the mode selection logic, but this doesn't provide the
expected results when some reference frames are disabled. For
instance, in real-time mode, the speed selection logic often disables
the ARF modes. So if the user disables the LAST and GOLD frames, the
encoder was always choosing INTRA, when in reality searching the ARF
in this case has the same speed penalty as searching LAST would have
had.

Instead, introduce the notion of a reference frame search order. This
patch preserves the former priorities, so if a frame is disabled, the
other frames bump up a slot to take its place. This patch lays the
groundwork for doing something smarter in the frame test order, for
example considering temporal distance or looking at the frames used by
nearby blocks.

Change-Id: I1199149f8662a408537c653d2c021c7f1d29a700
2011-11-18 13:53:21 -08:00
Attila Nagy
c84d42f864 Validate encoder buffer writes for single token partition
Extend buffer write validation (overflow check) to single token
partition packing, both mb and row based functions.

Change-Id: I36e19b7d37fc43712d05c70e3ad223d3eb5b973d
2011-11-18 12:49:27 +02:00
John Koleszar
bdd35c13cc avoid resetting framerate during vpx_codec_enc_config_set()
The calculated frame_rate is a state variable in the codec, and
shouldn't be maintained in the configuration struct. Move it to the
main part of cpi so that it isn't clobbered when the configuration
struct is updated. The initial framerate estimate is moved from the
vp8_cx_iface.c wrapper into the body of init_config() in onyx_if.c, so
that it is only called once and not reset on every call to
vp8_change_config().

Change-Id: I8d9a3d1283330d1ee297d07e9d78d1f2875f2465
2011-11-11 14:45:58 -08:00
John Koleszar
2999ca3094 Merge "Reset FPU state after calc_plane_error()" 2011-11-09 09:35:08 -08:00
Adrian Grange
fa25a31ed4 Additional clipping of buffer level to maximum buffer size
Added additional check of buffer level against maximum
buffer size.

Change-Id: Iaf1fbaf008601161e402b43ce82c3dbc129bf740
2011-11-07 16:54:40 -08:00
Adrian Grange
9dc95b0a12 Added check to make sure maximum buffer size not exceeded
Added code to clip the buffer level to the maximum buffer
size. Without this the buffer level would increase
unchecked.

This bug was found when encoding an essentially static
scene at 2Mb/s. The encoder is unable to generate frames
consistent with the high data-rate because Q bottoms out
at Qmin.

As frames generated are consistently undersized the buffer
level increases and does not get checked against the
maximum size specified by the user (or default).

Change-Id: Id8a3c6323d3246da50f7cb53ddbf78b5528032c6
2011-11-07 16:28:13 -08:00
James Berry
bc7151131d Fix: check cx_data buffer prior to write
check to make sure that cx_data buffer has enough room before
writting to it, prior behavior did not which could result in a crash.

Change-Id: I3fab6f2bc4a96d7c675ea81acd39ece121738b28
2011-10-20 15:55:00 -04:00
Adrian Grange
217591fde5 Added rate-targeted temporal scalability
Added the ability to create rate-targeted, temporally
scalable, VP8 compatible bitstreams.

The application vp8_scalable_patterns.c demonstrates how
to use this capability. Users can create output bitstreams
containing upto 5 temporally separable streams encoded
as a single VP8 bitstream.
(previously abandoned as:
I92d1483e887adb274d07ce9e567e4d0314881b0a)

Change-Id: I156250a3fe930be57c069d508c41b6a7a4ea8d6a
2011-10-11 12:49:12 -07:00
John Koleszar
07ba411914 Reset FPU state after calc_plane_error()
Fixes a MMX/SSE2 mismatch when building with --enable-internal-stats.

Change-Id: I0c50a1f246f6916b7a5fc6f36864ceb362f25520
2011-10-11 08:43:30 -07:00
Yunqing Wang
538865dfa5 Merge "Multithreaded encoder, late sync loopfilter" 2011-10-04 07:04:30 -07:00
Paul Wilkins
b6e27d5f0b CQ and two pass rate control.
Changes to the selection of Q limits for two pass
and two pass CQ mode.

Allowance made for Mode and motion vector costs.
Some refactoring of common code.

For Derf and YT sets CQ mode average improvement
circa 1% (SSIM and Global PSNR).

Some increased tendency to undershoot even when
user CQ not reached.

Patch2: Removed some test code accidentally merged.

Change-Id: Icf74d13af77437c08602571dc7a97e747cce5066
2011-09-30 10:55:52 +01:00
Attila Nagy
380d64ecb1 Multithreaded encoder, late sync loopfilter
Sync with loopfilter thread just at the beginning of next frame encoding.
This returns control to application faster and allows a better multicore scaling.
When PSNR packets are generated the final filtered frame is needed imediatly
so we cannot delay the sync.

Change-Id: I288d97b5e331d41d6f5bb49d97986fa12ac6f066
2011-09-29 10:06:24 +03:00
Yunqing Wang
1f20202e2c Minor modification on key frame decision
This change makes sure that no key frame recoding in real-time mode
even if CONFIG_REALTIME_ONLY is not configured.

Change-Id: Ifc34141f3217a6bb63cc087d78b111fadb35eec2
2011-08-25 16:54:45 -04:00
John Koleszar
edec5eb5e7 Merge "Copy less when active map is in use" 2011-08-19 07:31:00 -07:00