This commit re-designs the quantization process for transform
coefficient blocks of size 4x4 to 16x16. It improves compression
performance for speed 7 by 3.85%. The SSSE3 version for the
new quantization process is included.
The average runtime of the 8x8 block quantization is reduced
from 285 cycles -> 255 cycles, i.e., over 10% faster.
Change-Id: I61278aa02efc70599b962d3314671db5b0446a50
Before encoding a frame, calculate and store each 16x16 block's
variance of source difference between last and current frame.
Find partitioning threshold T for the frame from its variance
histogram, and then use T to make partition decisions.
Comparing with fixed 16x16 partitioning, rtc set test showed an
overall psnr gain of 3.242%, and ssim gain of 3.751%. The best
psnr gain is 8.653%.
The overall encoding speed didn't change much. It got faster for
some clips(for example, 12% speedup for vidyo1), and a little
slower for others.
Also, a minor modification was made in datarate unit test.
Change-Id: Ie290743aa3814e83607b93831b667a2a49d0932c
This commit enables a fast path computational flow for forward
transformation. It checks the sse and variance of prediction
residuals and decides if the quantized coefficients are all
zero, dc only, or more. It then selects the corresponding coding
path in the forward transformation and quantization stage.
It is currently enabled in rtc coding mode. Will do it for rd
coding mode next.
In speed -6, the runtime for pedestrian_area 1080p at 1000 kbps
goes down from 14234 ms to 13704 ms, i.e., about 4% speed-up.
Overall coding performance for rtc set is changed by -0.18%.
Change-Id: I0452da1786d59bc8bcbe0a35fdae9f623d1d44e1
The final goal is eventually to get rid of both itxm_add and fwd_txm4x4.
This patch does it in the decoder.
Change-Id: Ibb3db57efbcbb1ac387c6742538a9fcf2c6f24a5
This commit enables a background detection approach for adaptive
quantizer control. It combines the cyclic refresh pattern and the
background information to determine the segment id for adaptive
quantizer selection, prior to the non-RD mode decision process.
It hence allows proper quantization information update for a more
precise rate-distortion modeling in the non-RD mode decision.
The compression performance of speed -5 for rtc set is improved
by 2.5%, at no speed change.
Change-Id: Ic3713e8ed9185b403b5b1679d19dabd57506d452
This patch sets up a quad_tree structure (pc_tree) for holding all of
pick_mode_context data we use at any square block size during encoding
or picking modes. That includes contexts for 2 horizontal and 2 vertical
splits, one none, and pointers to 4 sub pc_tree nodes corresponding
to split. It also includes a pointer to the current chosen partitioning.
This replaces code that held an index for every level in the pick
modes array including: sb_index, mb_index,
b_index, ab_index.
These were used as stateful indexes that pointed to the current pick mode
contexts you had at each level stored in the following arrays
array ab4x4_context[][][],
sb8x4_context[][][], sb4x8_context[][][], sb8x8_context[][][],
sb8x16_context[][][], sb16x8_context[][][], mb_context[][], sb32x16[][],
sb16x32[], sb32_context[], sb32x64_context[], sb64x32_context[],
sb64_context
and the partitioning that had been stored in the following:
b_partitioning, mb_partitioning, sb_partitioning, and sb64_partitioning.
Prior to this patch before doing an encode you had to set the appropriate
index for your block size ( switch statement), update it ( up to 3
lookups for the index array value) and then make your call into a recursive
function at which point you'd have to call get_context which then
had to do a switch statement based on the blocksize, and then up to 3
lookups based upon the block size to find the context to use.
With the new code the context for the block size is passed around directly
avoiding the extraneous switch statements and multi dimensional array
look ups that were listed above. At any level in the search all of the
contexts are local to the pc_tree you are working on (in?).
In addition in most places code that used to call sub functions and
then check if the block size was 4x4 and index was > 0 and return
now don't preferring instead to call the right none function on the inside.
Change-Id: I06e39318269d9af2ce37961b3f95e181b57f5ed9
Delete code relating to the old VP8_TUNE_SSIM flag
as this code does not currently work and is largely made
redundant in VP9 by the various AQ modes.
Change-Id: I71f28e1f680573d296422254489000678552b17b
* Reduce the number of short cirtcuit checks by pre-computing and combining like checks.
* Postpone non-trivial initializations until after the shortcircuits are evaluated.
* Add some consts and const pointers.
No change to the actual results of the call or output of the encoder.
Change-Id: Ie44c4702aec6e08cfe0b8b0ba3cd6b57206478d1
* Avoid unnecessary type erasure
* Prune unused/duplicate fields from struct rdcost_block_args
* Make struct rdcost_block_args a local
Change-Id: I4f1fd4837ccd028bbfe727191ee8d69f0463b7e5
This commit setups a test framework for real-time coding. It enables
a light motion search for non-RD mode decision purpose.
Change-Id: I8bec656331539e963c2b685a70e43e0ae32a6e9d
The feature undergoes prior assumption that the recursive partition
size search from 4x4 to 64x64, hence utilizing information from small
blocks to determine early termination in large block rate-distortion
optimization search. The current codebase is now going from top down.
The previous function might go with not properly initialized values,
hence removed.
Tested on pedestrian_area_1080p at 4000 kbps running under speed 2.
No visible difference in runtime observed.
Change-Id: I553df415c6191413762db7ae34e8790c71d8118e
This commit takes a preliminary attempt to refine the motion search
control. It detects the SAD associated with mv predictor per reference
frame, and based on which to determine whether the encoder wants to
reduce the motion search range (if the predicted mv provides fairly
small SAD), or to skip the current reference frame (if there exists
another ref frame that gives much smaller SAD cost).
This feature is turned on in the settings of speed 1 and above.
In speed 1, compression performance changed
derf -0.018%
yt -0.043%
hd -0.045%
stdhd -0.281%
speed-up
pedestrian_area_1080p at 4000 kbps 100 frames
199651ms -> 188846ms (5.5% speed-up)
blue_sky_1080p at 6000 kbps
443531ms -> 415239ms (6.3% speed-up)
In speed 2, compression performance changed
derf -0.026%
yt -0.090%
hd -0.055%
stdhd -0.210%
speed-up
pedstrian 113949ms -> 108855ms (4.5% speed-up)
blue_sky 271057ms -> 257322ms (5% speed-up)
Change-Id: I1b74ea28278c94fea329d971d706d573983d810d
Buffer the SSE of prediction residuals in the rate-distortion
optimization loop of a given block. This information would be used
for later encoding control.
Change-Id: If4e63f3462490513c48be9407d3327c8dd438367
This commit enables an adaptive prediction filter type selection
for sub8x8 block sizes. In speed 1, it re-uses the filter type of
collocated 8x8 block if it is tested in the rate-distortion optimization
loop, for the sub8x8 blocks. Otherwise, it runs the normal test
over all the three filter types. In speed 2, it re-uses the 8x8
block's prediction filter type, if available. Otherwise, force it
to be EIGHTTAP.
Compression and speed performance wise:
speed 1
derf -0.266%
yt -0.138%
bus at 2000 kbps: 33766ms -> 30451ms (10% speed-up)
football at 600 kbps: 48173ms -> 43786ms (9% speed-up)
speed 2
derf -0.026%
yt +0.134%
bus at 2000 kbps: 18973ms -> 17698ms (6% speed-up)
football at 600 kbps: 26748ms -> 25096ms (6% speed-up)
Change-Id: I77e097533b969fd3472147225fa79fc98095d342
In the decoder we don't need to save eobs, we can pass eob as an argument.
That's why removing eob arrays from VP9Decompressor and TileWorkerData,
and moving eob pointer from macroblockd_plane to macroblock_plane.
Change-Id: I8eb919acc837acfb3abdd8319af63d1bbca8217a
We only need qcoeff buffers in the encoder. Reducing TileWorkerData struct
and VP9Decompressor struct sizes by 24K.
Change-Id: Id148868461f7ffa3d3dd634b371503ae9c57e207
Simplifies the code by implementing band mapping with static arrays.
A lot of the code complexity introduced in a previous patch
disappears.
Change-Id: Ia3fac36e594fb5ad2d55ae141c58bba4c55c2d28
Overall change (using dual buffer scheme for superblocks of both inter
and intra modes) reduces speed 2 runtime:
bluesky_1080p at 6000kbps: 263553ms -> 257441ms
riverbed_1080p at 8000kbps: 233230ms -> 225308ms.
Change-Id: Idf8d70f768a4b0d97b2a8506372c57b7b4022119
Implements scan order to band map with arrays in both the encoder
and decoder to remove conditional statements.
Encoding seems to be about 1% faster at speed 0, tested on football.
Decoding seems to be about 0.5-1% faster on a set of 25 videos.
Change-Id: Idb233ca0b9e0efd790e30880642e8717e1c5c8dd
This commit enables the dual buffer rate-distortion optimization
and encoding scheme. It stacks the original transform coefficients,
quantized levels, and reconstructed coefficients, in the rate-
distortion optimization search process, hence eliminates the need
to re-run residual generation, forward transform, and quantization
in the encoding stage.
Change-Id: I011bfad3a59a380a869ee552e91dae0394ec492e
Allocate memory space of dual buffer sets that store the coeff, qcoeff,
dqcoeff, and eobs. Connect the pointers of macroblock_plane and
macroblockd_plane to the actual buffer in use accordingly.
Change-Id: I2f0b5f482ca879fae39095013eaf8901db20a5a4