The computation of new metrics is not supported yet in highbitdepth
mode. This commit adds protection to make sure the computation is
done only when highbitdepth is not on. This protection shall be
revised when support of highbitdpeth computation is added.
This resolves the encoder crash when configured with both
--enable-internal-stats
--enable-vp9-highbitdepth
Change-Id: Id9f4bcc4fa26d9ca0e9eabade83f3f88a5b212e6
This patch fixed the following warning:
src\third_party\libvpx\source\libvpx\vp9\encoder\vp9_pickmode.c(1607) :
warning C6246: Local declaration of 'this_mode' hides declaration of the
same name in outer scope.
Change-Id: I1d93c4a47a13cb13089fec5bd61e8b58e6cd8d58
When aq-mode=3 is enabled, only for base layer frames should the
qp of the frame incorporate the segment delta-qp.
This was causing more rate mismatch for the enhancement layer frames
when running temporal layers with aq-mode=3 on.
Change-Id: I1c5e69d1ef8a51188af8696753c17fd8f67699b3
Where a frame appears to be a repeat of an earlier
frame or frame buffer, but the first pass code
does not anticipate this (usually because it is matching
the GF or ARF buffer not the last frame buffer), do not
update the last frame buffer.
This helps ensure that the content of the last frame buffer
is kept "different" where possible, and not updated to
match the GF or ARF. This is particularly helpful in some
animated sequences where there are groups of repeating
frames. Here it has quite a big impact. However, in most
of our standard test clips it has little or no impact.
Change-Id: I77332ee1a69f9ffc0c6080bfeb811c43fd8828e6
this macro was used inconsistently and only differs in behavior from
DECLARE_ALIGNED when an alignment attribute is unavailable. this macro
is used with calls to assembly, while generic c-code doesn't rely on it,
so in a c-only build without an alignment attribute the code will
function as expected.
Change-Id: Ie9d06d4028c0de17c63b3a27e6c1b0491cc4ea79
Using EIGHTTAP and EIGHTTAP_SMOOTH seem sufficient.
Hard to see any visual gain from allowing EIGHTTAP_SHARP, and it is
rarely selected.
PSNR/SSIM metrics go up by ~0.18/0.14%.
Change-Id: I96fa0d98f9321b913e3ebcd464d4ff3c63018791
Create a new component, vpx_dsp, for code that can be shared
between codecs. Move the SAD code into the component.
This reduces the size of vpxenc/dec by 36k on x86_64 builds.
Change-Id: I73f837ddaecac6b350bf757af0cfe19c4ab9327a
Added the intra mode early termination in order to
speed up the mode search in non-rd case since we
started to include more intra modes in the search
list. Borg tests(rtc set) showed a 0.048% PSNR gain
and 0.061 SSIM gain. No speed change.
Change-Id: I6f255fe534dc50b736e6a66a726ad458eb9b4443
For non-rd mode (speed >=5): use mask based on prediction block size, and
(for non-screen content mode) allow for checking horiz and vert intra modes
for blocks sizes < 16x16.
Avg psnr/ssim metrics go up by about ~0.2%.
Only allowing H/V intra on block sizes below 16x16 for now, to keep
encoding time increase very small, and also when allowing H/V on 16x16 blocks,
metrics went down on a few clips which need to be further examined.
Change-Id: I8ae0bc8cb2a964f9709612c76c5661acaab1381e
Impose a limit on the rd auto partition search based on
the image format. Smaller formats require that the search
includes includes a smaller minimum block size.
This change is intended to mitigate the visual impact of
ringing in some problem clips, for smaller image formats.
Change-Id: Ie039e5f599ee079bbef5d272f3e40e2e27d8f97b
Remove one of the auto partition size cases.
This case can behaves badly in some types of animated content
and was only used for the rd encode path. A subsequent patch
will add additional checks to help further improve visual quality.
Change-Id: I0ebd8da3d45ab8501afa45d7959ced8c2d60ee4e
Previously limit on max interval set to 0.5 seconds.
Though this helped some low frame rate material it
appears to be a bit too aggressive for some 24 and 25 fps
content. This patch relaxes the limit to 0.75 seconds.
The patch also adds a new minimum interval variable
to replace the current hard wired value. This allows us
to impose a limit on the maximum number of primary
arfs per second for high frame rate (e.g. 50 & 60fps)
content. This is to address concerns regarding playback
performance on some platforms if there is a high base
frame rate and very frequent arfs.
Change-Id: I373e8b6b2a8ef522eced6c6d2cceb234ff763fcf
This patch reduced the BLOCK_8X8's intra_cost_penalty, which
allows 8x8 blocks to conduct intra mode search. Borg test
result(rtc set): 0.077% PSNR gain, 0.228% SSIM gain. No speed
changes.
Change-Id: Icfe90c4f6969de24bda8ecacbd3da50330bf22b2
Calculated cpi->vbp_threshold_sad from this frame's dequant value.
The encoding quality and speed didn't change much. Borg test
result: PSNR: -0.002%, SSIM: -0.003%.
Change-Id: I97c9826986f39582f29910d637d08a69c90afdee
The default golden frame interval was doubled. After encoding a
frame, the background motion was measured. If the motion was high,
the current frame was set as the golden frame. Currently, the
changes were applied only while aq-mode 3 was on.
Borg tests(rtc set) showed a 0.226% PSNR gain and 0.312% SSIM gain.
No speed changes.
Change-Id: Id1e2793cc5be37e8a9bacec1380af6f36182f9b1
For color sampling format other than 420, valid partion size in Y may
not work for UV plane. This commit adds validation of UV partition
size before select the partition choice.
This fixes a crash for real time encoding of 422 input.
Change-Id: I1fe3282accfd58625e8b5e6a4c8d2c84199751b6
(see I3a05cf1610679fed26e0b2eadd315a9ae91afdd6)
For the test clip used, the decoder performance improved by ~2%.
This is also an intermediate step towards adding back the
mode_info streams.
Change-Id: Idddc4a3f46e4180fbebddc156c4bbf177d5c2e0d
The existing test was triggering a lot of false positives on some types
of animated material with very plain backgrounds. These were triggering
code designed to catch key frames in letter box format clips.
This patch tightens up the criteria and imposes a minimum requirement
on the % blocks coded intra in the first pass and the ratio between the
% coded intra and the modified inter % after discounting neutral (flat)
blocks that are coded equally well either way.
On a particular problem animation clip this change eliminated a large
number of false positives including some cases where the old code
selected kf several times in a row. Marginal false negatives are less
damaging typically to compression and in the problem clip there are now
a couple of cases where "visual" scene cuts are ignored because of well
correlated content across the scene cut.
Replaced some magic numbers related to this with #defines and added
explanatory comments.
Change-Id: Ia3d304ac60eb7e4323e3817eaf83b4752cd63ecf
PSNR HVS is a human visual system weighted version of SNR that's
gained some popularity from academia and apparently better matches
MOS testing.
This code is borrowed from the Daala Project but uses our FDCT code.
Change-Id: Idd10fbc93129f7f4734946f6009f87d0f44cd2d7
When the tokenization is not taking effect, the tokenization
pointer remains unchanged. No need to re-assign the backup pointer
value.
Change-Id: I58fe1f6285aa3b4a88ceb864c11d5de8ac6235dd