As a side-effect, the sad unit tests for VP8 and VP9
had to be separated.
Fixes a bug in original patch:
(https://gerrit.chromium.org/gerrit/#/c/70163/8)
that was reverted due to a nightly test failure.
Change-Id: Ia2a4e9e278fd3c89d6c3c82fcc6381320ec2a8a6
This commit applies quantization process with coarse quantization
step size to the forward transform coefficients and tests all the
inverse 16x16 DCT and ADST implementation versions with the
dequantized coefficients as input, to verify that the outcomes
match the prototype.
Change-Id: I68034a6126b45192c87d8c642155290e89bff8fa
In frame parallel decoding mode, there will be still several frames inside
the decoder when application stop calling vpx_codec_decode to decode frames.
The application will need to keep calling vpx_codec_get_frame to get all the
remaining decoded frames in the decoder.
Change-Id: I2ce8260a91282f045bb9a6093ff8a606b1990f14
This commit added a call to set speed feature before initializing
motion search, fixed the problem where unintialized search method
is used before its value being set.
Change-Id: I537e4612bf0d00fd6f51396fd222d4b3bd6fde58
By enabling the OUTPUT_YUV_SRC compiler flag, the encoder will write the raw
input to bd.yuv.
The functionality was mostly implemented, but in its previous state did not
compile.
Change-Id: Ia331ad0f4c6e6f9f51e8d42cd33ba8cc146b3dbf
Making this consistent with intra mode masks: you need to specify
allowed inter/intra modes to use.
Change-Id: Iaecd28bf79047259707d8e7a59a57bb7b856383e
SEG_LEVEL_SKIP requires the block size to be at least 8x8. Attempting to
use it on smaller partitions causes the decoder to reject the bitstream.
Change-Id: Ia7188cdf8ae5ac1df6bd29f3f80dbb0610e1f7b1
An overflow issue could potentially happen in the second round 1-D
transform of the SSSE3 full inverse 16x16 2D-DCT. This commit fixes
this issue.
Change-Id: Ia19e4888fda1cc929a28a5f89a5beec612d628dc
Now match the "C" version of "Fix to reduce block
artifacts from vp8 temporal denoiser."
(see change id Id9b56e59e33f3c22e79d2f89f763bdde246fdf3f)
Change-Id: I99e569bb6af4ae3532621127e12bf917a48ba08e
In the current logic, if the sse for zero motion is smaller
than the sse for new_mv (i.e., best_sse), we may still end up
using the non-zero mv for denoising (if the magnitude of new_mv is above threshold).
This can happen for very noisy content, and can lead to artifacts.
This change ensures that we always use zero_mv (over new_mv) for
denoisng if sse_zero_mv <= best_sse.
Change-Id: I8ef9294d837b077013b77a46c9a71d17c648b48a
This commit enables SSSE3 implementation of the inverse 2D-DCT
with only first 10 coefficients non-zero. It reduces the runtime
of SSE2 version from 745 cycles to 538 cycles, i.e., 27% speed-up.
Change-Id: I18ba4128859b09c704a6ee361d69a86c09fe8dfe