This commit unfolds the legacy macro definitions used in the
sub-pixel motion search and refactors the operational flow for
later optimizations.
Change-Id: I3e3f770cad961d03d1a6eb0b2a0186cc77eaf2b8
- Some fixes to surface fit.
- Returns variance function as cost rather than sad in the
pattern search and diamond search functions. Only
vp9_pattern_search_sad function used in bigdia search
uses sad as integer 1-away costs.
- Deploys SUBPEL_TREE_PRUNED_MORE for speed 4+.
Results:
derf [Speed 3]: About +0.036% in coding efficiency without any
discernible speed loss.
derf [Speed 4]: About 2-3% faster at -0.199% loss in coding efficiency.
derf [Speed 5]: About 3-4% faster at -0.149% loss in coding efficiency.
Change-Id: I8462f94f6adb46966ca964f2bd0400977357fd63
One is a more aggressive version of the pruned subpel tree
search where only a single halfpel candidate is searched.
The search candidate is based on a surface fit result.
The other is a method to obtain the subpel position at one
shot based on the same surface fit.
The methods have not been deployed in any speed setting yet.
Change-Id: I34fef3f2e34f11396c9d1ba97f4be8c4ffca62d3
Adds code to return an integer cost list for NSTEP search. Then
uses it for pruned subpel search in speed 3.
derf: -0.06%
Speed on mobcal 720p increaes from 10.28 fps to 10.65 fps.
[Subject to further testing].
Change-Id: Ib591382d25b2c11bcaba9d3a27a93a9d1ab27a96
Improves function to return sad of integer pels by reusing integer
pels already visited in the smallest scale.
Turns on BIGDIA search for speed 4. Also, turns on the
first version of the pruned subpel search at this speed.
derf: -0.32% (speed 4)
Speed seems to improve by at least 5% but subject to verification.
Change-Id: Iaec8eaffd61d6237ac029e6a2a1b0a88b2a35271
Updates the vp9_pattern_search function to return integer one-away
neighbors' sad values, for subsequent use in speeding up the
sub-pel search. Also, removes code for the do_refine option
which is not being used currently.
Updates the integer and subpel functions to pass in a 5-element
sad list for output or input.
A new pruned sub-pel search algorithm is implemented that uses
the sad returned from the integer pel search. But it is not
deployed yet.
Change-Id: Ifa9f5ad024b5b660570366d2bd900343e1891520
Currently, vp9_diamond_search_sadx4() is only called when sse3 is
enabled, which is improper since sse2 optimization of sdx4df
functions are available. Changed to always use
vp9_diamond_search_sadx4().
Change-Id: I4b95d6b7a3c6c645783c373f0ba8d645ece24717
There are sse2 optimization of sdx4df functions. Instead of calling
vp9_refining_search_sadx4 only when sse3 is enabled, call it always.
Change-Id: I24f93818f7d4209d1425039e0eb099ff9ff08fe9
* Replace max_step_search_steps with constant MAX_MVSEARCH_STEPS
* Fold (reduce_first_step_size + speed > 5) into reduce_first_step_size
replacing uses of reduce_first_step_size that don't add the speed
check with zero.
Change-Id: Iae46395dbf3eaca138bf4d18b838a9e364b5a198
As a side-effect, the sad unit tests for VP8 and VP9
had to be separated.
Fixes a bug in original patch:
(https://gerrit.chromium.org/gerrit/#/c/70163/8)
that was reverted due to a nightly test failure.
Change-Id: Ia2a4e9e278fd3c89d6c3c82fcc6381320ec2a8a6
The various motion search functions share a
common function prototype. In the case of
vp9_full_range_search() two of the parameters
are not needed.
Change-Id: I0e190af54a3b3f276409f20e8ec55912f9b0b798
As a side-effect, the max_sad check is removed from the
C-implementation of VP8, for consistency with VP9, and to
ensure that the SAD tests common to VP8/VP9 pass.
That will make the VP8 C implementation of sad a little slower
but given that is rarely used in practice, the impact will be
minimal.
Change-Id: I7f43089fdea047fbf1862e40c21e4715c30f07ca
Problem has been introduced recently with the cleanup patch
I0816ec12ec0a6f21d0f25f10c214b5fd327afc6c
Change-Id: Iaacb956a6039eb5826b82618dc03be32053fb892