Adds config parameter vp9_highbitdepth, to support highbitdepth profiles.
Also includes most vpx level high bit-depth functions. However
encode/decode in the highbitdepth profiles will not work until
the rest of the code is in place.
Change-Id: I34c53b253c38873611057a6cbc89a1361b8985a6
In order to understand memory layout consider the declaration of the
following structs. The first one is a part of our API:
struct vpx_codec_ctx {
// ...
struct vpx_codec_priv *priv;
};
The second one is defined in vpx_codec_internal.h:
struct vpx_codec_priv {
// ...
};
The following struct is defined 4 times for encoder/decoder VP8/VP9:
struct vpx_codec_alg_priv {
struct vpx_codec_priv base;
// ...
};
Private data allocation for the given ctx:
struct vpx_codec_ctx *ctx = <get>
struct vpx_codec_alg_priv *alg_priv = <allocate>
ctx->priv = (struct vpx_codec_priv *)alg_priv;
The cast works because vpx_codec_alg_priv has a
vpx_codec_priv instance as a first member 'base'.
Change-Id: I10d1afc8c9a7dfda50baade8c7b0296678bdb0d0
When configuring the buffer make sure to set all the (now) required
fields. Use the canonical variables and match the style from vpx_scale.
https://code.google.com/p/webm/issues/detail?id=841
Change-Id: I71b43d4a03756b8b2d6d60fdf8d7bf41b8041787
All changes are for spatial svc only.
1. Enable encoding hidden frames in each layer and use alt reference idex to reference the hidden frame in each layer
2. Use golden reference idx for spatial reference
3. For those layers that don't have hidden frames (caused by lack of frame buffers), reference a hidden frame in lower layers
4. Add "auto-alt-refs" in svc options
Change-Id: Idf27d1fd2fb5f3ffd9e86d2119235e3dad36c178
Added command line flags "resize-width" & "resize-height"
to allow the user to specify the frame size to encode at.
These two flags are ignored if the "resize-allowed" switch
is not set to 1.
All frames in the clip are then encoded at this size, which
must be smaller than the raw frame size.
Change-Id: I3d64bd9303d5c0bd678461a866a1ea621700d744
Sample app: vp9_spatial_scalable_encoder
vpx_codec_control extensions:
VP9E_SET_SVC
VP9E_SET_WIDTH, VP9E_SET_HEIGHT, VP9E_SET_LAYER
VP9E_SET_MIN_Q, VP9E_SET_MAX_Q
expanded buffer size for vp9_convolve
modified setting of initial width in vp9_onyx_if.c so that layer size
can be set prior to initial encode
Default number of layers set to 3 (VPX_SS_DEFAULT_LAYERS)
Number of layers set explicitly in vpx_codec_enc_cfg.ss_number_layers
Change-Id: I2c7a6fe6d665113671337032f7ad032430ac4197
Adds a new end-usage option for constant quality encoding in vpx. This
first version implemented for VP9, encodes all regular inter frames
using the quality specified in the --cq-level= option, while encoding
all key frames and golden/altref frames at a quality better than that.
The current performance on derfraw300 is +0.910% up from bitrate control,
but achieved without multiple recode loops per frame.
The decision for qp for each altref/golden/key frame will be improved
in subsequent patches based on better use of stats from the first pass.
Further, the qp for regular inter frames may also be varied around the
provided cq-level.
Change-Id: I6c4a2a68563679d60e0616ebcb11698578615fb3
this was never fleshed out in the context of VP8, for which it was
added. for VP9 it has no meaning.
Change-Id: Iba2ecc026d9e947067b96690245d337e51e26eff
Adds a flag to disable features that would inhibit frame parallel
decoding. This includes backward adaptation and MV sorting based
on search in ref frame buffer.
Also includes some minor clean-ups.
Change-Id: I434846717a47b7bcb244b37ea670c5cdf776f14d
using large values for the timebase, e.g., {33333, 1000000} could
rollover the timestamp calculation in vp8e_encode as it was not using
64-bit math.
originally reported on ffmpeg's trac:
https://ffmpeg.org/trac/ffmpeg/ticket/1014
BUG=468
Change-Id: Iedb4e11de086a3dda75097bfaf08f2488e2088d8
Added drop_frame support in multi-resolution encoder.
If one frame is dropped at a lower-resolution level, the next
upper-resolution level encoder needs to encode that frame
independently without any lower-resolution level motion
information.
Another issue is that if one frame is dropped at some but not all
resolution levels, a frame after that one may use different set
of reference frames at different resolution levels. This reference
frame asynchronization could degrade motion search precision in
upper-resolution level encoding, which uses lower-resolution level
motion result. This change compares the lower-resolution and upper-
resolution level's reference frames. If they are not the same, the
upper-resolution level encoder can not use lower-resolution level
motion result.
Change-Id: I61afa4f313630e75b7cbdd5742e230e8724a988a
Added validity checking in multi-res encoder. Disable spatial
resampling and frame dropping before we have those supports.
Also, deallocate the memory for all resolution levels once error
occurs.
Change-Id: Ia5d65a645381cad1a49940ab3a19bb5696c39c09
Avoid a pthreads dependency via pthread_once() when compiled with
--disable-multithread.
In addition, this synchronization is disabled for Win32 as well, even
though we can be sure that the required primatives exist, so that the
requirements on the application when built with --disable-multithread
are consistent across platforms.
Users using libvpx built with --disable-multithread in a multithreaded
context should provide their own synchronization. Updated the
documentation to vpx_codec_enc_init_ver() and vpx_codec_dec_init_ver()
to note this requirement. Moved the RTCD initialization call to match
this description, as previously it didn't happen until the first
frame.
Change-Id: Id576f6bce2758362188278d3085051c218a56d4a
Allows building the library with the gcc -pedantic option, for improved
portabilty. In particular, this commit removes usage of C99/C++ style
single-line comments and dynamic struct initializers. This is a
continuation of the work done in commit 97b766a46, which removed most
of these warnings for decode only builds.
Change-Id: Id453d9c1d9f44cc0381b10c3869fabb0184d5966
The two-pass code does not support the case where the application
changes the frame size dynamically. Add this case to the validation
checks in the vpx_codec_enc_config_set() path.
Change-Id: Idadc42c7c3bd566ecdbce30d8dd720add097f992
Reverted part of change in memory alllocation code, which ensures
that the function returns 0 and encoder works correctly when
CONFIG_MULTI_RES_ENCODING isn't turned on.
Change-Id: Id5d5e7f2c8bd9e961a6dca79d257e8185f0d592a
In multi-resolution encoding, frame_type decision for each frame
is made by the lowest-resolution encoder. For all other higher-
resolution encoders, kf_mode is always set to VPX_KF_DISABLED,
and they are forced to use the same frame_type picked by the
lowest-resolution encoder.
Change-Id: Ic4d52ec65bbc012ca9c2d236210e28a295591eaf
Accept the same range of inputs for the VP8E_SET_NOISE_SENSITIVITY
control, regardless of whether temporal denoising is enabled or not.
This is important for maintaining compatibility with existing
applications.
Change-Id: I94cd4bb09bf7c803516701a394cf1a63bfec0097
Removes all runtime initialization of global data. This commit is a
squashed version of the following series cherry-picked from master.
This is necessary because of a change that was merged to the tester
that depends on the scaler being moved to the RTCD framework, which
is a worthwhile thing to include in Eider anyway.
- a91b42f02 Makes all global data in entropy.c const
- b35a0db0e Makes all global data in tokenize.c const
- 441cac8ea Makes all mode token tables const
- 5948a0210 Ports vpx_xcaler to new RTCD method
- 317d4244c Makes all mode token tables const part 2
Change-Id: Ifeaea24df2b731e7c509fa6c6ef6891a374afc26
Move the notion of 0 bitrate implying skip deeper into the codec,
rather than doing it at the multi-encoder API level. This preserves
v1.0.0 ABI compatibility, rather than forcing a bump to v2.0.0 over a
minor change. Also, this allows the case where the application can
selectively enable and disable the larger resolution(s) without having
to reinitialize the codec instace (for instance, if no target is
receiving the full resolution stream).
It's not clear how deep to push this check. It may be valuable to
allow the framerate adaptation code to run, for example. Currently put
the check as early as possible for simplicity, should reevaluate this
as this feature gains real use.
Change-Id: I371709b8c6b52185a1c71a166a131ecc244582f0