Separate simple filter with reduced no. of parameters.
MB filter level picking based on precalculated table. Level table updated for
each frame. Inside and edge limits precalculated and updated just when
sharpness changes. HEV threshhold is constant.
ARM targets use scalars and others vectors.
Change works only with --target=generic-gnu
All other targets have to be updated!
Change-Id: I6b73aca6b525075b20129a371699b2561bd4d51c
With this commit frames can be received partition-by-partition
from the encoder and passed partition-by-partition to the
decoder.
At the encoder-side this makes it easier to split encoded
frames at partition boundaries, useful when packetizing
frames. When VPX_CODEC_USE_OUTPUT_PARTITION is enabled,
several VPX_CODEC_CX_FRAME_PKT packets will be returned
from vpx_codec_get_cx_data(), containing one partition
each. The partition_id (starting at 0) specifies the decoding
order of the partitions. All partitions but the last has
the VPX_FRAME_IS_FRAGMENT flag set.
At the decoder this opens up the possibility of decoding partition
N even though partition N-1 was lost (given that independent
partitioning has been enabled in the encoder) if more info
about the missing parts of the stream is available through
external signaling.
Each partition is passed to the decoder through the
vpx_codec_decode() function, with the data pointer pointing
to the start of the partition, and with data_sz equal to the
size of the partition. Missing partitions can be signaled to
the decoder by setting data != NULL and data_sz = 0. When
all partitions have been given to the decoder "end of data"
should be signaled by calling vpx_codec_decode() with
data = NULL and data_sz = 0.
The first partition is the first partition according to the
VP8 bitstream + the uncompressed data chunk + DCT address
offsets if multiple residual partitions are used.
Change-Id: I5bc0682b9e4112e0db77904755c694c3c7ac6e74
vp8_yv12_copy_frame_ptr() expects same size
buffers which was not previously gaurenteed.
Using an improperly allocated buffer would
cause a crash before.
Change-Id: I904982313ce9352474f80de842013dcd89f48685
If setup_token_decoder reported an internal error the memory allocated
there would not be freed in the resulting call to _remove_decompressor.
Change-Id: Ib459de222d76b1910d6f449cdcd01663447dbdf6
The fb_idx_ref_cnt book-keeping was in error. Added an assert to
prevent future errors in the reference count vector. Also fixed a
pointer syntax error.
Change-Id: I563081090c78702d82199e407df4ecc93da6f349
The error-concealer is plugged in after any motion vectors have been
decoded. It tries to estimate any missing motion vectors from the
motion vectors of the previous frame. Intra blocks with missing
residual are replaced with inter blocks with estimated motion vectors.
This feature was developed in a separate sandbox
(sandbox/holmer/error-concealment).
Change-Id: I5c8917b031078d79dbafd90f6006680e84a23412
A large number of functions were defined with external linkage, even
though they were only used from within one file. This patch changes
their linkage to static and removes the vp8_ prefix from their names,
which should make it more obvious to the reader that the function is
contained within the current translation unit. Functions that were
not referenced were removed.
These symbols were identified by:
$ nm -A libvpx.a | sort -k3 | uniq -c -f2 | grep ' [A-Z] ' \
| sort | grep '^ *1 '
Change-Id: I59609f58ab65312012c047036ae1e0634f795779
A new vpx_codec_control called VP8D_GET_FRAME_CORRUPTED. The output
from the function is non-zero if the last decoded frame contains
corruption due to packet losses.
The decoder is also modified to accept encoded frames of zero length.
A zero length frame indicates to the decoder that one or more frames
have been completely lost. This will mark the last decoded reference
buffer as corrupted. The data pointer can be NULL if the length is
zero.
Change-Id: Ic5902c785a281c6e05329deea958554b7a6c75ce
Commit 0ce3901 introduced a change in the frame buffer copy logic where
the NEW frame could be copied to the ARF or GF buffer through the
copy_buffer_to_{arf,gf}==1 flags, if the LAST frame was not being
refreshed. This is not correct. The intent of the
copy_buffer_to_{arf,gf}==1 flag is to copy the LAST buffer. To copy the
NEW buffer, the refresh_{alt_ref,golden}_frame flag should be used.
The original buffer copy logic is fairly convoluted. For example:
if (cm->refresh_last_frame)
{
vp8_swap_yv12_buffer(&cm->last_frame, &cm->new_frame);
cm->frame_to_show = &cm->last_frame;
}
else
{
cm->frame_to_show = &cm->new_frame;
}
...
if (cm->copy_buffer_to_arf)
{
if (cm->copy_buffer_to_arf == 1)
{
if (cm->refresh_last_frame)
vp8_yv12_copy_frame_ptr(&cm->new_frame, &cm->alt_ref_frame);
else
vp8_yv12_copy_frame_ptr(&cm->last_frame, &cm->alt_ref_frame);
}
else if (cm->copy_buffer_to_arf == 2)
vp8_yv12_copy_frame_ptr(&cm->golden_frame, &cm->alt_ref_frame);
}
Effectively, if refresh_last_frame, then new and last are swapped, so
when "new" is copied to ARF, it's equivalent to copying LAST to ARF. If
not refresh_last_frame, then LAST is copied to ARF. So LAST is copied to
ARF in both cases.
Commit 0ce3901 removed the first buffer swap but kept the
refresh_last_frame?new:last behavior, changing the sense since the first
swap wasn't done to the more readable refresh_last_frame?last:new, but
this logic is not correct when !refresh_last_frame.
This commit restores the correct behavior from v0.9.1 and prior. This
case is missing from the test vector set.
Change-Id: I8369fc13a37ae882e31a8a104da808a08bc8428f
Debugging in postproc needs more flags to allow for specific
block types to be turned on or off in the visualizations.
Must be enabled with --enable-postproc-visualizer during
configuration time.
Change-Id: Ia74f357ddc3ad4fb8082afd3a64f62384e4fcb2d
This eliminates a large set of warnings exposed by the Mozilla build
system (Use of C++ comments in ISO C90 source, commas at the end of
enum lists, a couple incomplete initializers, and signed/unsigned
comparisons).
It also eliminates many (but not all) of the warnings expose by newer
GCC versions and _FORTIFY_SOURCE (e.g., calling fread and fwrite
without checking the return values).
There are a few spurious warnings left on my system:
../vp8/encoder/encodemb.c:274:9: warning: 'sz' may be used
uninitialized in this function
gcc seems to be unable to figure out that the value shortcut doesn't
change between the two if blocks that test it here.
../vp8/encoder/onyx_if.c:5314:5: warning: comparison of unsigned
expression >= 0 is always true
../vp8/encoder/onyx_if.c:5319:5: warning: comparison of unsigned
expression >= 0 is always true
This is true, so far as it goes, but it's comparing against an enum, and the C
standard does not mandate that enums be unsigned, so the checks can't be
removed.
Change-Id: Iaf689ae3e3d0ddc5ade00faa474debe73b8d3395
The primary goal is to allow a binary to be built which supports
NEON, but can fall back to non-NEON routines, since some Android
devices do not have NEON, even if they are otherwise ARMv7 (e.g.,
Tegra).
The configure-generated flags HAVE_ARMV7, etc., are used to decide
which versions of each function to build, and when
CONFIG_RUNTIME_CPU_DETECT is enabled, the correct version is chosen
at run time.
In order for this to work, the CFLAGS must be set to something
appropriate (e.g., without -mfpu=neon for ARMv7, and with
appropriate -march and -mcpu for even earlier configurations), or
the native C code will not be able to run.
The ASFLAGS must remain set for the most advanced instruction set
required at build time, since the ARM assembler will refuse to emit
them otherwise.
I have not attempted to make any changes to configure to do this
automatically.
Doing so will probably require the addition of new configure options.
Many of the hooks for RTCD on ARM were already there, but a lot of
the code had bit-rotted, and a good deal of the ARM-specific code
is not integrated into the RTCD structs at all.
I did not try to resolve the latter, merely to add the minimal amount
of protection around them to allow RTCD to work.
Those functions that were called based on an ifdef at the calling
site were expanded to check the RTCD flags at that site, but they
should be added to an RTCD struct somewhere in the future.
The functions invoked with global function pointers still are, but
these should be moved into an RTCD struct for thread safety (I
believe every platform currently supported has atomic pointer
stores, but this is not guaranteed).
The encoder's boolhuff functions did not even have _c and armv7
suffixes, and the correct version was resolved at link time.
The token packing functions did have appropriate suffixes, but the
version was selected with a define, with no associated RTCD struct.
However, for both of these, the only armv7 instruction they actually
used was rbit, and this was completely superfluous, so I reworked
them to avoid it.
The only non-ARMv4 instruction remaining in them is clz, which is
ARMv5 (not even ARMv5TE is required).
Considering that there are no ARM-specific configs which are not at
least ARMv5TE, I did not try to detect these at runtime, and simply
enable them for ARMv5 and above.
Finally, the NEON register saving code was completely non-reentrant,
since it saved the registers to a global, static variable.
I moved the storage for this onto the stack.
A single binary built with this code was tested on an ARM11 (ARMv6)
and a Cortex A8 (ARMv7 w/NEON), for both the encoder and decoder,
and produced identical output, while using the correct accelerated
functions on each.
I did not test on any earlier processors.
Change-Id: I45cbd63a614f4554c3b325c45d46c0806f009eaa
The code was not checking for frame sizes smaller than 3 bytes, and the
partition size checks might have failed if the input buffer was within
16MB of the top of the heap.
In addition, the reference count on the current frame buffer was not
being decremented on error, so after a small number of errors, no new
frame buffer could be found and it would run off the list of them.
Change-Id: I0c60dba6adb1e2a29df39754f72a56ab6c776b46
On each MB, loopfiltering is done right after MB decoding. This
combines two loops in multi-threaded code into one, which reduces
number of synchronizations to half.
The above-row/left-col data are saved in temp buffers for
next-row/next MB decoding.
Tests on 4-core gLucid machine showed 10% decoder performance
gain with threads=4 (tulip clip). Testing on other platforms
isn't done yet.
Change-Id: Id18ea7c1e84965dabea65d4c01ca5bc056ddeac9
Changes 'The VP8 project' to 'The WebM project', for consistency
with other webmproject.org repositories.
Fixes issue #97.
Change-Id: I37c13ed5fbdb9d334ceef71c6350e9febed9bbba
adds a compile time option: --enable-arm-asm-detok which pulls in
vp8/decoder/arm/detokenize.asm
currently about break even speed wise, but changes are pending to
the fill code (branch and load 3 bytes versus conditionally always
load one) and the error handling. Currently it doesn't handle zero
runs or overrunning the buffer.
this is really just so i don't have to rebase my changes all the
time to run benchmarks - now just need to replace one file!
Change-Id: I56d0e2354dc0ca3811bffd0e88fe1f952fa6c797
This is the first modification of VP8 multi-thread decoder, which uses
same threads to decode macroblocks and then do loopfiltering for each
frame.
Inspired by Rob Clark, synchronization was done on every 8 macroblocks
instead of every macroblock to reduce lock contention.
Comparing with the original code, this implementation gave about 15%-
20% performance gain while decoding my test clips on a Core2 Quad
platform (Linux).
The work is not done yet.
Test on other platforms are needed.
Change-Id: Ice9ddb0b511af1359b9f71e65066143c04fef3b5
At the end of the decode, frame buffers were being copied.
The frames are not updated after the copy, they are just
for reference on later frames. This change allows multiple
references to the same frame buffer instead of copying it.
Changes needed to be made to the encoder to handle this. The
encoder is still doing frame buffer copies in similar places
where pointer reference could be done.
Change-Id: I7c38be4d23979cc49b5f17241ca3a78703803e66
Change I9fd1a5a4 updated the multithreaded loopfilter to avoid
reinitializing several parameteres if they haven't changed from the
last frame, but the code to update the last frame's parameters wasn't
invoked in the multithreaded case.
Change-Id: Ia23d937af625c01dd739608e02d110f742b7e1f2
When the license headers were updated, they accidentally contained
trailing whitespace, so unfortunately we have to touch all the files
again.
Change-Id: I236c05fade06589e417179c0444cb39b09e4200d