Allow for simple_block_rd for VGA resoln, and reduce
adaptive_rd_thresh to 1.
On average no loss on RTC set, ~4% speedup on mac.
Change-Id: Ib549c4061c853776062b5e34040f839d470fbebc
Change it to row based array to avoid the slow down cause by sync.
row-mt on, speed 8, 2 threads: ~4% speedup for VGA on ARM benefited
from adaptive_rd_threshold.
Change-Id: I887e65a53af20a6c4f48d293daaee09dab3512cf
Add additional condition to split to 16x16, for resolutions <= 360p,
reduces dragging artifact near moving boundary.
Small/no change on RTC metrics.
Change-Id: I314694f2166435d918f74e7ab42f002b07f40dae
For each superblock, keep track of how far from current frame
was the last significant content change, and use that (along
with GF distance), to turnoff GF search in non-rd pickmode.
Only enabled for speed >= 8.
avgPNSR on RTC/RTC_derf down by ~0.9/1.2.
Speedup on mac: ~3-5%.
Speedup on arm: 3.6% for VGA and 4.4% for HD.
Change-Id: Ic3f3d6a2af650aca6ba0064d2b1db8d48c035ac7
The sum of tx bloxk eobs is needed in the machine learning based partition
early termination. The eobs are first accumulated during tx search, and
then the value associated with the best tx_size is copied to ctx for later
use.
After the sum of eobs are calculated correctly, re-enabled
ml_partition_search_early_termination speed feature.
Re-did the quality/speed test to check the impact of the fix.
1. Borg test BDRATE result:
4k set: PSNR: +0.183%; SSIM: +0.100%;
hdres set: PSNR: +0.168%; SSIM: +0.256%;
midres set: PSNR: +0.186%; SSIM: +0.326%;
2.Average speed gain result:
4k clips: 21%;
hd clips: 26%;
midres clips: 15%.
The result is in line with the original result.
Change-Id: I4209a95c89be03b4cbfb6a95b16885f89feddbda
Add routine vp9_model_rd_from_var_lapndz_vec and call it from model_rd_for_sb
to model the rate and distortion for MAX_MB_PLANE Laplacian sources in
parallel. The caller ensures that all sources have non-zero variance.
Measured a 18% to 25% reduction in retired instructions, and 17% to 24%
reduction in instruction execution cost with different compilers for the
Laplacian modeling.
No change in behavior.
TEST=Verified that encoded files match bit for bit, with and without this
change.
BUG=b/33678225
Change-Id: I6b76947f21c659a349adb896e13e99f6e3f951e6
Don't denoise spatial layer frames whose base layer is a key frame.
Disallow golden reference for SVC with denoising on frames
that will be denoised (highest layer), as this removes bad artifact.
Will re-enable when issue is resolved.
Change-Id: I87a6597812330500966458172acfce54af65f70f
Fix the update of the denoiser buffer when the base
spatial layer is a key frame. And allow for better/lower
QP on high spatial layers when their base layer is key frame.
Change-Id: I96b2426f1eaa43b8b8d4c31a68b0c6d68c3024a2
Reduce it from 5 to 4, small/no change in metrics or speed.
Small reduction in dragging artifact near moving head.
Change-Id: Ic3bc5ca67c70bf0c89fc2ed14454840a28ae5b6a
This patch was based on Yang Xian's intern project code. Further modifications
were done.
1. Moved machine-learning related parameters into the context structure.
2. Corrected the calculation of sum_eobs.
3. Removed unused parameters and calculations.
4. Made it work with multiple tiles.
5. Added a speed feature for the machine-learning based partition search
early termination.
6. Re-organized the code.
The patch was rebased to the top-of-tree.
Borg test BDRATE result:
4k set: PSNR: +0.144%; SSIM: +0.043%;
hdres set: PSNR: +0.149%; SSIM: +0.269%;
midres set: PSNR: +0.127%; SSIM: +0.257%;
Average speed gain result:
4k clips: 22%;
hd clips: 23%;
midres clips: 15%.
Change-Id: I0220e93a8277e6a7ea4b2c34b605966e3b1584ac
Fixes an issue when the LAST and golden is not used as a reference,
in which case its possible no encoding mode is set (since intra may be
skipped under certain codtions). Fix is to make sure intra is searched
if no inter mode is checked.
Issue can happen for temporal layer pattern#7 in vpx_temporal_svc_encoder.c
Change-Id: I5ab4999b2f9dbd739044888e0916b5ec491d966b
shift the bsse[] member of the macroblock struct to the front to avoid
an incorrect offset (0) to the upper half of bsse[0] which leads to a
negative resulting in a crash. restrict this to visual studio versions
before 2015 (the bug was observed with 2013, fixed in 2015) to avoid any
potential cache impact on other platforms.
https://connect.microsoft.com/VisualStudio/feedback/details/2396360/bad-structure-offset-in-32-bit-code
BUG=webm:1054
Change-Id: I40f68a1d421ccc503cc712192263bab4f7dde076
Enable row-mt for SVC for real-time mode, speed >=5.
Add the controls to the sample encoders, but keep it off for now.
Add the control and enable it for the 1 pass CBR unittests.
For speed 7, 3 layer SVC, 2 threads, row-mt enabled gives about ~5% speedup.
Change-Id: Ie8e77323c17263e3e7a7b9858aec12a3a93ec0c1
this is similar to the x86 configuration and helps mitigate an issue
with a circular dependency between this function and the ssse3 variant
causing an outsized increase in binary size (~300K for chrome)
chrome.dll:
.text 255B000 -> 252B000
.data 7B000 -> 75000
-221184 bytes
BUG=chromium:697956
Change-Id: Ic95b142ecd62dd4f1795788aa27dd8fab59b708c
The 2 thresholds(i.e. partition_search_breakout_dist_thr and
partition_search_breakout_rate_thr) are used as the partition search
early termination speed feature. This refactoring patch made this
feature to be frame size dependent consistently throughout the code.
Change-Id: Idaa0bd8400badaa0f8e2091e3f41ed2544e71be9
When eob is less than or equal to 135 for high-bitdepth 32x32 idct,
call this function.
BUG=webm:1301
Change-Id: I8a5864f5c076e449c984e602946547a7b09c9fe6
Fix the conditon for getting last_source when denoising is on.
This avoids unneeded scaling in the case of SVC.
No change in quality.
Change-Id: I32c1c2c9085104da51af8535716bcc4d55fb0f42
Reduce the level from 4 to 2.
This gives ~1-2% quality gain on RTC set, with small decreaee in speed (~1-2% on mac).
Change-Id: I7d959731badcee3d45b2f4a08efe378765016a13