Commit Graph

3834 Commits

Author SHA1 Message Date
Scott LaVarnway
ff024f812b Merge "Bug fix: ssse3 version of subpixel did not match C code" into experimental 2013-02-12 08:45:24 -08:00
Yunqing Wang
aa295918ed Rewrote fdct8x8
Use consistent algorithm.

Change-Id: Ib8484821ebc454b9d3380a3d6571798decd037f3
2013-02-11 22:28:05 -08:00
Ronald S. Bultje
491d095214 Clean up detokenize contextualization to be like tokenizer.
Change-Id: I47174f797df2103da8913c6fb4f4e741817bae82
2013-02-11 17:21:37 -08:00
Christian Duvivier
094e2572df Faster convolve8_avg.
Implement convolve8_avg using common functions which are already optimized
instead of using more obscure ones which have only C versions. Encoder
overall speed-up of about 12%.

Change-Id: I8c57aa76936c8a48f22b115f19f61d9f2ae1e4b6
2013-02-11 16:53:11 -08:00
Jingning Han
f1060e4cd8 Merge "butterfly inverse 4x4 ADST" into experimental 2013-02-11 14:46:06 -08:00
Yunqing Wang
ab2dc6ae57 Merge "Integerization of dct32x32" into experimental 2013-02-11 12:15:26 -08:00
Jingning Han
57e995ff9c butterfly inverse 4x4 ADST
fixed format issues.

Implement the inverse 4x4 ADST using 9 multiplications. For this
particular dimension, the original ADST transform can be
factorized into simpler operations, hence is retained.

Change-Id: Ie5d9749942468df299ab74e90d92cd899569e960
2013-02-11 10:42:39 -08:00
Ronald S. Bultje
5f2e8449b7 Merge "Port sadNxNx4d functions to x86inc.asm." into experimental 2013-02-11 08:20:12 -08:00
Paul Wilkins
aec5bed3db Change rd thresholds and add speed trade off flags.
Experimental tweaks to various thresholds to measure
quality / speed trade off.

Add flag that allows static segmentation to be turned off
and disables it unless in the second pass of a two pass
encode.

Change-Id: I219702ffe858412a83db801cbbbd869924b8c61b
2013-02-11 11:54:36 +00:00
Scott LaVarnway
eda30b410e Bug fix: ssse3 version of subpixel did not match C code
A 16 bit overflow condition occurs when using the EIGHTTAP_SMOOTH filters.
(vp9_sub_pel_filters_8lp)  Changed the order of the adds to fix this problem.
Also added ssse3 support for 4x4 subpixel filtering.

Change-Id: I475eaadae920794c2de5e01e9735c059a856518e
2013-02-09 15:15:14 -08:00
Paul Wilkins
e4f949b55a Merge "Nearest / Zero Mv default entropy tweak." into experimental 2013-02-09 04:21:08 -08:00
John Koleszar
7ca517f755 Replace as_mv struct with array
Replace as_mv.{first, second} with a two element array, so that they
can easily be processed with an index variable.

Change-Id: I1e429155544d2a94a5b72a5b467c53d8b8728190
2013-02-08 20:23:35 -08:00
John Koleszar
dc836109e4 Merge "Pass macroblock index to pick inter functions" into experimental 2013-02-08 20:20:37 -08:00
Ronald S. Bultje
c0ce2ab349 Port sadNxNx4d functions to x86inc.asm.
Change-Id: Ic639f5742f7a007753d7a3fa5c66235172eb31d8
2013-02-08 17:59:32 -08:00
Ronald S. Bultje
02ff360b33 Add sad64x64 and sad32x32 SSE2 versions.
Also port the 4x4, 16x16, 8x16 and 16x8 versions to x86inc.asm; this
makes them all slightly faster, particularly on x86-64. Remove SSE3
sad16x16 version, since the SSE2 version is now faster.

About 1.5% overall encoding speedup.

Change-Id: Id4011a78cce7839f554b301d0800d5ca021af797
2013-02-08 16:32:25 -08:00
Ronald S. Bultje
639b863d22 Make cost_coeffs() more efficient.
Cache the constant offset in one variable to prevent re-loading that
in each loop iteration, and mark the function as inline so we can use
the fact that the transform size is always known in the caller.

Almost 1% faster encoding overall.

Change-Id: Id78325a60b025057d8f4ecd9003a74086ccbf85a
2013-02-08 16:32:24 -08:00
John Koleszar
6125a1ed81 Pass macroblock index to pick inter functions
Pass the current mb row and column around rather than the
recon_yoffset and recon_uvoffset, since those offsets will
change from predictor to predictor, based on the reference
frame selection.

Change-Id: If3f9df059e00f5048ca729d3d083ff428e1859c1
2013-02-08 14:25:40 -08:00
John Koleszar
6dfc95fe63 Merge changes Icd1a2a5a,I204d17a1,I3ed92117 into experimental
* changes:
  Initial support for resolution changes on P-frames
  Avoid allocating memory when resizing frames
  Adds a test for the VP8E_SET_SCALEMODE control
2013-02-08 14:20:05 -08:00
John Koleszar
3de8ee6ba1 Merge changes Ife0d8147,I7d469716,Ic9a5615f into experimental
* changes:
  Restore SSSE3 subpixel filters in new convolve framework
  Convert subpixel filters to use convolve framework
  Add 8-tap generic convolver
2013-02-08 13:19:47 -08:00
John Koleszar
393b485627 Initial support for resolution changes on P-frames
Allows inter-frames to change resolution. Currently these are
almost equivalent to keyframes, as only intra prediction modes
are allowed, but without the other context resets that occur on
keyframes.

Change-Id: Icd1a2a5af0d9462cc792588427b0a1f5b12e40d3
2013-02-08 12:20:30 -08:00
John Koleszar
c03d45def9 Avoid allocating memory when resizing frames
As long as the new frame is smaller than the size that was originally
allocated, we don't need to free and reallocate the memory allocated.
Instead, do the allocation on the size of the first frame. We could
make this passed in from the application instead, if we wanted to
support external upscaling.

Change-Id: I204d17a130728bbd91155bb4bd863a99bb99b038
2013-02-08 12:20:30 -08:00
John Koleszar
88f99f4ec2 Adds a test for the VP8E_SET_SCALEMODE control
Tests that the external interface to set the internal codec scaling
works as expected. Also updates the test to pull the height from
the decoded frame size rather than parsing the keyframe header,
in anticipation of allowing resolution changes on non-keyframes.

Change-Id: I3ed92117d8e5288fbbd1e7b618f2f233d0fe2c17
2013-02-08 12:20:30 -08:00
John Koleszar
29d47ac80e Restore SSSE3 subpixel filters in new convolve framework
This commit adds the 8 tap SSSE3 subpixel filters back into the code
underneath the convolve API. The C code is still called for 4x4
blocks, as well as compound prediction modes. This restores the
encode performance to be within about 8% of the baseline.

Change-Id: Ife0d81477075ae33c05b53c65003951efdc8b09c
2013-02-08 12:18:14 -08:00
Yunqing Wang
dbccffe299 Integerization of dct32x32
Test on derf set showed 0.047% overall psnr change.

Change-Id: Id16c276c251a3943850ac9b95e9b09a56cf42b19
2013-02-08 08:50:47 -08:00
Paul Wilkins
bbede82f24 Nearest / Zero Mv default entropy tweak.
Tweak to default mode context to account for the fact
that when there are no non zero motion candidates
Nearest is now the preferred mode for coding a 0,0
vector.

Also resolve duplicate function name and typos.

Change-Id: I76802788d46c84e3d1c771be216a537ab7b12817
2013-02-08 10:16:13 +00:00
Yaowu Xu
e6ad9ab02c move dct/idct constants to a header file
also removed some un-unsed functions.

Change-Id: Ie363bcc8d94441d054137d2ef7c4fe59f56027e5
2013-02-07 13:51:45 -08:00
Jingning Han
d15e1da494 Butterfly ADST based hybrid transform
Refactor the 8x8 inverse hybrid transform. It is now consistent
with the new inverse DCT. Overall performance loss (due to the
use of this variant ADST, and the rounding errors in the butterfly
implementation) for std-hd is -0.02.

Fixed BUILD warning.

Devise a variant of the original ADST, which allows butterfly
computation structure. This new transform has kernel of the
form: sin((2k+1)*(2n+1) / (4N)). One of its butterfly structures
using floating-point multiplications was reported in Z. Wang,
"Fast algorithms for the discrete W transform and for the discrete
Fourier transform", IEEE Trans. on ASSP, 1984.

This patch includes the butterfly implementation of the inverse
ADST/DCT hybrid transform of dimension 8x8.

Change-Id: I3533cb715f749343a80b9087ce34b3e776d1581d
2013-02-07 10:07:46 -08:00
Paul Wilkins
29731308c4 Added skip switches for SB32 and SB64
Added switches and code to skip/breakout from
doing SB32 and SB64 tests based on whether
the 16x16 MB tests used split modes. Also to
optionally skip 64x64 if 16x16 was chosen over
32x32.

Impact varies depending on clip from a few %
up to almost 50% on encode speed. Only the
split mode breakout is currently enabled.

Change-Id: Ib5836140b064b350ffa3057778ed2cadcc495cf8
2013-02-07 10:45:41 +00:00
Ronald S. Bultje
5cfd82bcaf Use fdct8x4 instead of fdct4x4 where the block size allows it.
This allows for faster SIMD implementations in the future (currently
there is no speed impact).

Change-Id: I732647e9148b5dcb44e6bc8728138f0141218329
2013-02-06 16:13:02 -08:00
Ronald S. Bultje
aac73df1a7 Use configure checks for various inline keywords.
Change-Id: I8508f1a3d3430f998bb9295f849e88e626a52a24
2013-02-06 16:12:56 -08:00
Ronald S. Bultje
a788e0fe63 Add sse2 versions of sub_pixel_variance{32x32,64x64}.
7.5% faster overall encoding.

Change-Id: Ie9bb7f9fdf93659eda106404cb342525df1ba02f
2013-02-06 11:20:59 -08:00
Ronald S. Bultje
a001fe9708 Merge "Reindent segmentation code." into experimental 2013-02-06 10:07:30 -08:00
Ronald S. Bultje
55cafb6156 Reindent segmentation code.
Indentation was off by 2 spaces for this particular block.

Change-Id: I1e587b7ad3eff77ade5521252d20c7bb2daa0f6d
2013-02-06 09:18:25 -08:00
John Koleszar
31cbe2ed9a Eliminate tautology
Unreachable code
  that does nothing anyway
      removed forever.

Change-Id: I14105d2dd9dbc9d558f36464055e350dbeb45488
2013-02-06 08:22:59 -08:00
Paul Wilkins
8b4e9c5925 Merge "Change definition of NearestMV." into experimental 2013-02-06 04:06:31 -08:00
Ronald S. Bultje
278df745d2 Fix mismatch after merge of the tiling patch.
Change-Id: I8ecc178b4d4069e721c7fec6d7631c00e4a3e5d5
2013-02-05 17:15:04 -08:00
Ronald S. Bultje
1407bdc243 [WIP] Add column-based tiling.
This patch adds column-based tiling. The idea is to make each tile
independently decodable (after reading the common frame header) and
also independendly encodable (minus within-frame cost adjustments in
the RD loop) to speed-up hardware & software en/decoders if they used
multi-threading. Column-based tiling has the added advantage (over
other tiling methods) that it minimizes realtime use-case latency,
since all threads can start encoding data as soon as the first SB-row
worth of data is available to the encoder.

There is some test code that does random tile ordering in the decoder,
to confirm that each tile is indeed independently decodable from other
tiles in the same frame. At tile edges, all contexts assume default
values (i.e. 0, 0 motion vector, no coefficients, DC intra4x4 mode),
and motion vector search and ordering do not cross tiles in the same
frame.
t log

Tile independence is not maintained between frames ATM, i.e. tile 0 of
frame 1 is free to use motion vectors that point into any tile of frame
0. We support 1 (i.e. no tiling), 2 or 4 column-tiles.

The loopfilter crosses tile boundaries. I discussed this briefly with Aki
and he says that's OK. An in-loop loopfilter would need to do some sync
between tile threads, but that shouldn't be a big issue.

Resuls: with tiling disabled, we go up slightly because of improved edge
use in the intra4x4 prediction. With 2 tiles, we lose about ~1% on derf,
~0.35% on HD and ~0.55% on STD/HD. With 4 tiles, we lose another ~1.5%
on derf ~0.77% on HD and ~0.85% on STD/HD. Most of this loss is
concentrated in the low-bitrate end of clips, and most of it is because
of the loss of edges at tile boundaries and the resulting loss of intra
predictors.

TODO:
- more tiles (perhaps allow row-based tiling also, and max. 8 tiles)?
- maybe optionally (for EC purposes), motion vectors themselves
  should not cross tile edges, or we should emulate such borders as
  if they were off-frame, to limit error propagation to within one
  tile only. This doesn't have to be the default behaviour but could
  be an optional bitstream flag.

Change-Id: I5951c3a0742a767b20bc9fb5af685d9892c2c96f
2013-02-05 15:43:03 -08:00
Ronald S. Bultje
822864131b Merge "Add SSE3 versions for sad{32x32,64x64}x4d functions." into experimental 2013-02-05 15:40:46 -08:00
Yaowu Xu
9e3e743903 Merge "fix a build issue with MSVC on windows" into experimental 2013-02-05 15:26:47 -08:00
Yaowu Xu
c9ae73b251 Merge "rewrite 4x4 idct and fdct" into experimental 2013-02-05 15:26:36 -08:00
Ronald S. Bultje
58c983d109 Add SSE3 versions for sad{32x32,64x64}x4d functions.
Overall encoding about 15% faster.

Change-Id: I176a775c704317509e32eee83739721804120ff2
2013-02-05 15:21:47 -08:00
John Koleszar
7a07eea13f Convert subpixel filters to use convolve framework
Update the code to call the new convolution functions to do subpixel
prediction rather than the existing functions. Remove the old C and
assembly code, since it is unused. This causes a 50% performance
reduction on the decoder, but that will be resolved when the asm for
the new functions is available.

There is no consensus for whether 6-tap or 2-tap predictors will be
supported in the final codec, so these filters are implemented in
terms of the 8-tap code, so that quality testing of these modes
can continue. Implementing the lower complexity algorithms is a
simple exercise, should it be necessary.

This code produces slightly better results in the EIGHTTAP_SMOOTH
case, since the filter is now applied in only one direction when
the subpel motion is only in one direction. Like the previous code,
the filtering is skipped entirely on full-pel MVs. This combination
seems to give the best quality gains, but this may be indicative of a
bug in the encoder's filter selection, since the encoder could
achieve the result of skipping the filtering on full-pel by selecting
one of the other filters. This should be revisited.

Quality gains on derf positive on almost all clips. The only clip
that seemed to be hurt at all datarates was football
(-0.115% PSNR average, -0.587% min). Overall averages 0.375% PSNR,
0.347% SSIM.

Change-Id: I7d469716091b1d89b4b08adde5863999319d69ff
2013-02-05 14:23:17 -08:00
John Koleszar
5ca6a3667f Add 8-tap generic convolver
This commit introduces a new convolution function which will be used to
replace the existing subpixel interpolation functions. It is much the
same as the existing functions, but allows for changing the filter
kernel on a per-pixel basis, and doesn't bake in knowledge of the
filter to be applied or the size of the resulting block into the
function name.

Replacing the existing subpel filters will come in a later commit.

Change-Id: Ic9a5615f2f456cb77f96741856fc650d6d78bb91
2013-02-05 14:19:28 -08:00
Yaowu Xu
77f889b2e3 fix a build issue with MSVC on windows
for idct 16x16 unit test

Change-Id: I51da9405c3a4d7bb3f4cdf062aaccaa90b33dca4
2013-02-05 12:12:05 -08:00
Yaowu Xu
fa36981ec8 rewrite 4x4 idct and fdct
This commit changes the 4x4 iDCT to use same algorithm & constants as
other iDCTs. The 4x4 fDCT is also changed to be based on the new iDCT.

Change-Id: Ib1a902693228af903862e1f5a08078c36f2089b0
2013-02-05 11:42:49 -08:00
Paul Wilkins
81043e8d62 Change definition of NearestMV.
This commit makes the NearestMV match the chosen
best reference MV. It can be a 0,0 or non zero vector
which means the the compound nearest mv mode can
combine a 0,0 and a non zero vector.

Change-Id: I2213d09996ae2916e53e6458d7d110350dcffd7a
2013-02-05 17:03:25 +00:00
Scott LaVarnway
77440d508b Merge "Added vp9_short_idct1_32x32_c" into experimental 2013-02-05 08:56:05 -08:00
Paul Wilkins
fb4b533da9 Merge "Re-factor code for rd thresholds." into experimental 2013-02-05 02:12:45 -08:00
Scott LaVarnway
5780c4cbd5 Added vp9_short_idct1_32x32_c
and called this function in vp9_dequant_idct_add_32x32_c when
eob == 1.  For the test clip used, the decoder performance improved
by 21+%.  Based on Yaowu's 16 point idct work.

Change-Id: Ib579a90fed531d45777980e04bf0c9b23c093c43
2013-02-04 16:49:17 -08:00
Paul Wilkins
3ab538767c Re-factor code for rd thresholds.
Separate out code to set the main encode speed
related rd thresholds. Some values changed from
the initial defaults for various new modes.

Quality test results pending but even the addition
of some further non-zero defaults helps encode speed
somewhat in limited testing on derf clips.

Adjustment of thresholds for quality / speed tradeoff
to follow.

Change-Id: I117ee473157e151a1b93193d5f393449328de20d
2013-02-04 18:48:41 +00:00