The partial frame copy function used to copy an extra 8 lines above
and below. The partial frame filtering can only modify 3 pixel rows
above the partial frame. Reduce copy to bare minimum needed, which is
4 lines, so that partial filtering on copied frame is possible.
Define the "magic" fraction number for partial filtering in
loopfilter.h .
Change-Id: I4791ffc541b6884b12759a0d0714a8faf16147ec
check to make sure that cx_data buffer has enough room before
writting to it, prior behavior did not which could result in a crash.
Change-Id: I3fab6f2bc4a96d7c675ea81acd39ece121738b28
During the _pick only the Y plane is examined. In addition, data beyond
the borders of the frame is not read.
Change-Id: Ic549adfca70fc6e0b55f8aab0efe81f0afac89f9
Instead of using the predict buffer, the decoder now writes
the predictor into the recon buffer. For blocks with eob=0,
unnecessary idcts can be eliminated. This gave a performance
boost of ~1.8% for the HD clips used.
Tero: Added needed changes to ARM side and scheduled some
assembly code to prevent interlocks.
Patch Set 6: Merged (I1bcdca7a95aacc3a181b9faa6b10e3a71ee24df3)
into this commit because of similarities in the idct
functions.
Patch Set 7: EC bug fix.
Change-Id: Ie31d90b5d3522e1108163f2ac491e455e3f955e6
It was crashing when number of partitions was bigger than the number
of MB rows (ex. 128x96 with 8 partitions).
Start point was not checked against mb_rows, plus extra
"empty" partitions were not written out.
Change-Id: I9c2f013b9ec022354b658fab4ef799ff8b1de93d
Added the ability to create rate-targeted, temporally
scalable, VP8 compatible bitstreams.
The application vp8_scalable_patterns.c demonstrates how
to use this capability. Users can create output bitstreams
containing upto 5 temporally separable streams encoded
as a single VP8 bitstream.
(previously abandoned as:
I92d1483e887adb274d07ce9e567e4d0314881b0a)
Change-Id: I156250a3fe930be57c069d508c41b6a7a4ea8d6a
buffer_level in VP8_COMP and starting_buffer_level, optimal_buffer_level
and maximum_buffer_size in VP8_CONFIG changed from int to int64_t
to avoid potential crash issues for larger target bit rates.
Change-Id: I0d5ab6c8a44c2fef51f30cd8df4bb4b739c5df26
Previous entropy probs need to be saved (and restored) only when
current updates are not propagated.
Change-Id: Ie6ee0543066e30874e56258be0a6b7d2dd2fdb2b
Uninitialized data could be written to the first pass file when no
motion vectors are present in the frame.
Also fix a number of compiler warnings.
Change-Id: Icc9f53b6d33da9de4563d86d9fd591910473ea90
vp8_find_near_mvs() is being called on all possible reference frames
but the data computed may be used if the loop exits early, which can
be due to x->skip beign set to 1.
Optimize this by call vp8_find_near_mvs() laziy only if it is going
to be used and not computed yet.
Change-Id: Iccdbd4c962a670c9f2c99b8aca8096042ca5dc98
Changes to the selection of Q limits for two pass
and two pass CQ mode.
Allowance made for Mode and motion vector costs.
Some refactoring of common code.
For Derf and YT sets CQ mode average improvement
circa 1% (SSIM and Global PSNR).
Some increased tendency to undershoot even when
user CQ not reached.
Patch2: Removed some test code accidentally merged.
Change-Id: Icf74d13af77437c08602571dc7a97e747cce5066
Sync with loopfilter thread just at the beginning of next frame encoding.
This returns control to application faster and allows a better multicore scaling.
When PSNR packets are generated the final filtered frame is needed imediatly
so we cannot delay the sync.
Change-Id: I288d97b5e331d41d6f5bb49d97986fa12ac6f066
- Removed fast_fdct4x4_neon and fast_fdct8x4_neon
- Uses now short_fdct4x4 and short_fdct8x4
- Gives ~1-2% speed-up on Cortex-A8/A9
Change-Id: Ib62f2cb2080ae719f8fa1d518a3a5e71278a41ec
Rd and Rm registers should be different in 'mul'. This register
combination results in unpredictable behaviour. GCC will give
a warning and RVCT an error in this case.
Restriction applies only to armv5 targets and not for armv6 and above.
Change-Id: I378d17c51e1f16a6820814fbed43e115aaabb03e
- Updated walsh transform to match C
(based on Change Id24f3392)
- Changed fast_fdct4x4 and 8x4 to short_fdct4x4 and 8x4
correspondingly
Change-Id: I704e862f40e315b0a79997633c7bd9c347166a8e
Modified original patch If2f07220885c4c3a0cae0dace34ea0e36124f001
according to comments. Scheduled code a little bit to prevent some
interlocks.
Change-Id: I338f02b881098782f82af63d97f042b85e63e902
vp8_update_zbin_extra() is called all the time even though the fast
quantizer doesn't use it. Skip this call if fast quantizer is used.
Change-Id: Ia711c38431930cc2486cf59b8466060ef0e9d9db
This change makes sure that no key frame recoding in real-time mode
even if CONFIG_REALTIME_ONLY is not configured.
Change-Id: Ifc34141f3217a6bb63cc087d78b111fadb35eec2
for SPLITMV and B_PRED modes. Modified code to use the bmi
found in mode_info_context instead of BLOCKD. On the decode
side, the uvmvs are calculated only when required, instead of
every macroblock. This is WIP. (bmi should eventually be
removed from BLOCKD)
Small performance gains noticed for RT encodes and decodes.(VGA)
Change-Id: I2ed7f0fd5ca733655df684aa82da575c77a973e7
Prepend . to local labels in assembly code. This
allows non unique labels within a file. Also
makes profiling information more informative
by keeping the function name with the loop name.
Change-Id: I7a983cb3a5ba2413d5dafd0a37936b268fb9e37f
Calculations were incorrectly classified as either
SSE3 or SSSE3. Only using SSE2 instructions.
Cleanup function names and make non-RTCD code work
as well.
Change-Id: I48ad0218af0cc51c5078070a08511dee43ecfe09
Calculations were incorrectly classified as either
SSE3 or SSSE3. Only using SSE2 instructions.
Cleanup function names and make non-RTCD code work
as well.
Change-Id: I29f5c2ead342b2086a468029c15e2c1d948b5d97