In real-time mode, vp8_sad16x16 function is called heavily in
motion search part. Improvement of this function gives 1.2%
encoding performance gain (real-time mode, tulip clip).
Change-Id: I23c401fc40c061f732a9767e8d383737a179bd58
checks added to make sure that cpi->tplist
is freed correctly in vp8_dealloc_compressor_data
and vp8_alloc_compressor_data.
Change-Id: I66149dbbd25c958800ad94f4379d723191d9680d
Eliminated unnecessary calculations. Improved performance
by 10% on keyframes and 1.6% overall for the test clip used.
Change-Id: I87671b26af5e2cc439e81d0fee3b15c7cd2a3309
As mentioned in check-in "Improve motion search in real-time mode",
MV prediction calculation causes speed loss for speed 7 and above.
This change added a flag to turn off this calculation for speed>6
in real-time mode.
Change-Id: I9f4ae5a8bf449222d1784b54e7d315fc8347b2d1
Applied better MV prediction in real-time mode, which improves
the encoding quality.
Used quarter-pixel search instead of iterative sub-pixel search
for speed >=5 to improve encoding performance.
Tests on the test set showed:
1. For speed=-5, quality improvement: 1.7% on AvgPSNR and 2.1%
on SSIM, performance improvement: 3.6% (This counts in the
performance lose caused by MV prediction calculation in "Improve
MV prediction in vp8_pick_inter_mode() for speed>3").
2. For speed=-8, quality improvement: 2.1% on AvgPSNR and 2.5%
on SSIM. but, 6.9% performance decrease because of MV prediction
calculation. This should be improved later.
Change-Id: I349a96c452bd691081d8c8e3e54419e7f477bebd
Created a new speed 1 which is in the middle of the old
speed 0 and speed 1. (for both quality and performance)
Change-Id: I4802133cdb43f359ca787646c090899679dd5d84
Use 0xFFF0 vice 240 (0xF0) for determining whether the sometimes
implicit bit 3 will be transmitted. This is consistent with the decoder
and encode_mvcomponent().
Change-Id: Ic1304d0ab56844bed8236edd1c5243a6767fc6b1
make reference version of bilinear_filters short.
use reference versions of bilinear_filters and sub_pel_filters when
possible.
recognize that Width was being passed into
filter_block2d_bil_first_pass multiple times. ARM version had already
fixed this. propegate to C.
change references to src_pixels_per_line to src_pitch and standardize on
src/dst (instead of input/output).
recognize that first_pass is only run in the verticle and second_pass
only horizontal. ARM version had already fixed this. propegate to C
Change-Id: I292d376d239a9a7ca37ec2bf03cc0720606983e2
it's difficult to mux the *_offsets.c files because of header conflicts.
make three instead, name them consistently and partititon the contents
to allow building them as required.
Change-Id: I8f9768c09279f934f44b6c5b0ec363f7943bb796
preview_img d_w and d_h along with w and h
would not be updated for resized frames.
now uses sd.y_width and sd.y_height
Change-Id: I52241de4cc1de5e73f865e668bd70a7cbd954390
common/arm/vpx_asm_offsets moves up a level. prepare for muxing with
encoder/arm/vpx_vp8_enc_asm_offsets
Change-Id: I89a04a5235447e66571995c9d9b4b6edcb038e24
The encoder was not correctly catching transitions in the quantizer
deltas. If a delta_q was set, then the quantizer would be reinitialized
on every frame, but if they transitioned to 0, the quantizer would
not be reinitialized, leading to a encode-decode mismatch.
This bug was triggered by commit 999e155, which sets a Y2 delta Q
for very low base Q levels.
Change-Id: Ia6733464a55ee4ff2edbb82c0873980d345446f5