The partition types of blocks sitting on the frame boundary are
constrained by the block size and the position of each sub-block
relative to the frame. Hence we use truncated probability models
to handle the coding of such information.
100 frames run:
yt 0.138%
Change-Id: I85d9b45665c15280069c0234ea6f778af586d87d
This avoids encoding tokens for blocks that are entirely
in the UMV border. This changes the bitstream.
Change-Id: I32b4df46ac8a990d0c37cee92fd34f8ddd4fb6c9