Commit Graph

10 Commits

Author SHA1 Message Date
Scott LaVarnway
ed9c66f584 Remove usage of predict buffer for decode
Instead of using the predict buffer, the decoder now writes
the predictor into the recon buffer.  For blocks with eob=0,
unnecessary idcts can be eliminated.  This gave a performance
boost of ~1.8% for the HD clips used.

Tero: Added needed changes to ARM side and scheduled some
      assembly code to prevent interlocks.

Patch Set 6:  Merged (I1bcdca7a95aacc3a181b9faa6b10e3a71ee24df3)
into this commit because of similarities in the idct
functions.
Patch Set 7: EC bug fix.

Change-Id: Ie31d90b5d3522e1108163f2ac491e455e3f955e6
2011-10-18 12:06:50 -04:00
Attila Nagy
1a7d25a484 Replace vpx_ports/config.h with vpx_config.h
Just a clean-up.

Change-Id: Iea5b6dc925dcfa7db548bc1ab1a13d26ed5a2c9a
2011-09-22 13:33:54 +03:00
John Koleszar
02321de0f2 Fix relative include paths
Allow compiling without adding vp8/{common,encoder,decoder} to the
include paths.

Change-Id: Ifeb5dac351cdfadcd659736f5158b315a0030b6c
2011-02-10 15:09:44 -05:00
Johann
bb9c95ea53 remove unused dboolhuff code
we were holding on to this "just in case." purge it instead

Change-Id: I77a367b36d0821d731019f2566ecfffdae1d4b8a
2011-02-04 16:00:00 -05:00
John Koleszar
c2140b8af1 Use WebM in copyright notice for consistency
Changes 'The VP8 project' to 'The WebM project', for consistency
with other webmproject.org repositories.

Fixes issue #97.

Change-Id: I37c13ed5fbdb9d334ceef71c6350e9febed9bbba
2010-09-09 10:01:21 -04:00
Fritz Koenig
93c32a55c2 Rework idct calling structure.
Moving the eob structure allows for a non-struct based
function to handle decoding an entire mb of
idct/dequant/recon data.  This allows for SIMD functions
to idct/dequant/recon multiple blocks at once.

SSE2 implementation gives 3% gain on Atom.

Change-Id: I8a8f3efd546ea4e0535f517d94f347cfb737c9c2
2010-08-23 08:58:54 -07:00
Johann
56f5a9a060 update arm idct functions
Jeff Muizelaar posted some changes to the idct/reconstruction c code.
This is the equivalent update for the arm assembly.

This shows a good boost on v6, and a minor boost on neon.
Here are some numbers for highway in qcif, 2641 frames:
HEAD neon: ~161 fps
new neon:  ~162 fps
HEAD v6:   ~102 fps
new v6:    ~106 fps

The following functions have been updated for armv6 and neon:
vp8_dc_only_idct_add
vp8_dequant_idct_add
vp8_dequant_dc_idct_add

Conflicts:

	vp8/decoder/arm/armv6/dequantdcidct_v6.asm
	vp8/decoder/arm/armv6/dequantidct_v6.asm

Resolved by removing these files. When I rewrote the functions, I also
moved the files to dequant_dc_idct_v6.asm/dequant_idct_v6.asm

Change-Id: Ie3300df824d52474eca1a5134cf22d8b7809a5d4
2010-07-26 08:55:19 -04:00
John Koleszar
94c52e4da8 cosmetics: trim trailing whitespace
When the license headers were updated, they accidentally contained
trailing whitespace, so unfortunately we have to touch all the files
again.

Change-Id: I236c05fade06589e417179c0444cb39b09e4200d
2010-06-18 13:06:11 -04:00
John Koleszar
09202d8071 LICENSE: update with latest text
Change-Id: Ieebea089095d9073b3a94932791099f614ce120c
2010-06-04 16:19:40 -04:00
John Koleszar
0ea50ce9cb Initial WebM release 2010-05-18 11:58:33 -04:00