Commit Graph

762 Commits

Author SHA1 Message Date
Adrian Grange
217591fde5 Added rate-targeted temporal scalability
Added the ability to create rate-targeted, temporally
scalable, VP8 compatible bitstreams.

The application vp8_scalable_patterns.c demonstrates how
to use this capability. Users can create output bitstreams
containing upto 5 temporally separable streams encoded
as a single VP8 bitstream.
(previously abandoned as:
I92d1483e887adb274d07ce9e567e4d0314881b0a)

Change-Id: I156250a3fe930be57c069d508c41b6a7a4ea8d6a
2011-10-11 12:49:12 -07:00
John Koleszar
07ba411914 Reset FPU state after calc_plane_error()
Fixes a MMX/SSE2 mismatch when building with --enable-internal-stats.

Change-Id: I0c50a1f246f6916b7a5fc6f36864ceb362f25520
2011-10-11 08:43:30 -07:00
James Berry
05bde9d4a4 bug fix - starting/optimal/max and buffer_level changed from int to int64_t
buffer_level in VP8_COMP and starting_buffer_level, optimal_buffer_level
and maximum_buffer_size in VP8_CONFIG changed from int to int64_t
to avoid potential crash issues for larger target bit rates.

Change-Id: I0d5ab6c8a44c2fef51f30cd8df4bb4b739c5df26
2011-10-10 12:16:55 -04:00
Attila Nagy
c0de35b413 enc: save entropy probs only when needed for refresh
Previous entropy probs need to be saved (and restored) only when
current updates are not propagated.

Change-Id: Ie6ee0543066e30874e56258be0a6b7d2dd2fdb2b
2011-10-10 13:44:54 +03:00
Scott LaVarnway
af12c23e8e Merge "Improved tokenize" 2011-10-04 09:57:42 -07:00
John Koleszar
8f8b526b54 Merge "Fix uninitialized new_mv_count in first pass file" 2011-10-04 07:40:49 -07:00
Yunqing Wang
538865dfa5 Merge "Multithreaded encoder, late sync loopfilter" 2011-10-04 07:04:30 -07:00
John Koleszar
86712c50f2 Fix uninitialized new_mv_count in first pass file
Uninitialized data could be written to the first pass file when no
motion vectors are present in the frame.

Also fix a number of compiler warnings.

Change-Id: Icc9f53b6d33da9de4563d86d9fd591910473ea90
2011-10-04 09:50:52 -04:00
Scott LaVarnway
ab00d209bc Improved tokenize
For a realtime HD encodings, up to 1.6% gains seen.



Change-Id: If45028e23db95124da63f9d38ffe06e05596cc6e
2011-09-30 12:49:46 -04:00
Alpha Lam
7bce513afe Call vp8_find_near_mvs lazily
vp8_find_near_mvs() is being called on all possible reference frames
but the data computed may be used if the loop exits early, which can
be due to x->skip beign set to 1.

Optimize this by call vp8_find_near_mvs() laziy only if it is going
to be used and not computed yet.

Change-Id: Iccdbd4c962a670c9f2c99b8aca8096042ca5dc98
2011-09-30 14:48:18 +01:00
Paul Wilkins
a572ac8327 Merge "CQ and two pass rate control." 2011-09-30 02:57:54 -07:00
Paul Wilkins
b6e27d5f0b CQ and two pass rate control.
Changes to the selection of Q limits for two pass
and two pass CQ mode.

Allowance made for Mode and motion vector costs.
Some refactoring of common code.

For Derf and YT sets CQ mode average improvement
circa 1% (SSIM and Global PSNR).

Some increased tendency to undershoot even when
user CQ not reached.

Patch2: Removed some test code accidentally merged.

Change-Id: Icf74d13af77437c08602571dc7a97e747cce5066
2011-09-30 10:55:52 +01:00
Attila Nagy
380d64ecb1 Multithreaded encoder, late sync loopfilter
Sync with loopfilter thread just at the beginning of next frame encoding.
This returns control to application faster and allows a better multicore scaling.
When PSNR packets are generated the final filtered frame is needed imediatly
so we cannot delay the sync.

Change-Id: I288d97b5e331d41d6f5bb49d97986fa12ac6f066
2011-09-29 10:06:24 +03:00
Johann
9f41a8b0aa Merge "Replace vpx_ports/config.h with vpx_config.h" 2011-09-22 09:30:18 -07:00
Attila Nagy
1a7d25a484 Replace vpx_ports/config.h with vpx_config.h
Just a clean-up.

Change-Id: Iea5b6dc925dcfa7db548bc1ab1a13d26ed5a2c9a
2011-09-22 13:33:54 +03:00
Fritz Koenig
bd0c3409a8 Move neon only arm functions under arm/neon.
These files don't contain generic arm code, so should
only be compiled by neon.

Change-Id: Ie712823aa04d4235e7cfe7a3b725e73ee4c3e564
2011-09-20 10:51:06 -07:00
Johann
6829e62718 Merge "NEON FDCT updated to match current C code" 2011-09-20 09:51:05 -07:00
Johann
86e07525d5 Merge "NEON walsh transform updated to match C" 2011-09-20 09:50:42 -07:00
Johann
3a16276cf7 Merge "Updated ARMv6 forward transforms to match C" 2011-09-20 09:50:36 -07:00
Tero Rintaluoma
0c2529a812 NEON FDCT updated to match current C code
- Removed fast_fdct4x4_neon and fast_fdct8x4_neon
- Uses now short_fdct4x4 and short_fdct8x4
- Gives ~1-2% speed-up on Cortex-A8/A9

Change-Id: Ib62f2cb2080ae719f8fa1d518a3a5e71278a41ec
2011-09-20 10:20:55 +03:00
Tero Rintaluoma
3c19bc3fb3 Fixed armv5te multiplications
Rd and Rm registers should be different in 'mul'. This register
combination results in unpredictable behaviour. GCC will give
a warning and RVCT an error in this case.

Restriction applies only to armv5 targets and not for armv6 and above.

Change-Id: I378d17c51e1f16a6820814fbed43e115aaabb03e
2011-09-20 09:59:27 +03:00
Tero Rintaluoma
4c3ad66b7f Updated ARMv6 forward transforms to match C
- Updated walsh transform to match C
  (based on Change Id24f3392)
- Changed fast_fdct4x4 and 8x4 to short_fdct4x4 and 8x4
  correspondingly

Change-Id: I704e862f40e315b0a79997633c7bd9c347166a8e
2011-09-19 10:26:59 +03:00
Tero Rintaluoma
2a4b2a000c NEON walsh transform updated to match C
Modified original patch If2f07220885c4c3a0cae0dace34ea0e36124f001
according to comments. Scheduled code a little bit to prevent some
interlocks.

Change-Id: I338f02b881098782f82af63d97f042b85e63e902
2011-09-19 10:15:33 +03:00
Scott LaVarnway
5bc7b3a68e Fixed encoder crash
caused by the "Removed bmi copy to/from BLOCKD" commit.

Change-Id: I9fae71bdc34c8ecc07bb81cd3ccf498b91ce3ec7
2011-09-13 11:46:33 -04:00
Scott LaVarnway
c4b9089bb9 Merge "Skip computation of distortion in vp8_pick_inter_mode if active_map is used" 2011-08-31 07:18:52 -07:00
Scott LaVarnway
222c72e50f Merge "Removed bmi copy to/from BLOCKD" 2011-08-31 06:57:20 -07:00
Alpha Lam
0e05f2c6c9 Skip computation of distortion in vp8_pick_inter_mode if active_map is used
If a block is marked to be inactive then set distortion to 0.

Change-Id: Ib415f19642a2ff7b5cf5cfaedd60ebbd79732272
2011-08-31 14:06:55 +01:00
John Koleszar
800b70a3bf Merge "Recalculate zbin_extra only if regular quantizer is being used" 2011-08-30 12:49:24 -07:00
Alpha Lam
bc9293b815 Recalculate zbin_extra only if regular quantizer is being used
vp8_update_zbin_extra() is called all the time even though the fast
quantizer doesn't use it. Skip this call if fast quantizer is used.

Change-Id: Ia711c38431930cc2486cf59b8466060ef0e9d9db
2011-08-30 19:23:34 +01:00
Yunqing Wang
1f20202e2c Minor modification on key frame decision
This change makes sure that no key frame recoding in real-time mode
even if CONFIG_REALTIME_ONLY is not configured.

Change-Id: Ifc34141f3217a6bb63cc087d78b111fadb35eec2
2011-08-25 16:54:45 -04:00
Fritz Koenig
4797a97215 Quiet warning by removing unused variable.
fwd_boost_score was not being computed or
referenced, so remove declaration.

Change-Id: Iece36cde1ec113e3c6afaff1407d24cdf12bd0a8
2011-08-24 15:47:09 -07:00
Scott LaVarnway
b870947d42 Removed bmi copy to/from BLOCKD
for SPLITMV and B_PRED modes.  Modified code to use the bmi
found in mode_info_context instead of BLOCKD.  On the decode
side, the uvmvs are calculated only when required, instead of
every macroblock.  This is WIP. (bmi should eventually be
removed from BLOCKD)
Small performance gains noticed for RT encodes and decodes.(VGA)

Change-Id: I2ed7f0fd5ca733655df684aa82da575c77a973e7
2011-08-24 14:42:26 -04:00
Scott LaVarnway
1de5da80c9 Merge "Faster vp8_default_coef_probs" 2011-08-24 07:52:10 -07:00
Fritz Koenig
c5f890af2c Use local labels for jumps/loops in x86 assembly.
Prepend . to local labels in assembly code.  This
allows non unique labels within a file.  Also
makes profiling information more informative
by keeping the function name with the loop name.

Change-Id: I7a983cb3a5ba2413d5dafd0a37936b268fb9e37f
2011-08-23 09:05:29 -07:00
Fritz Koenig
694d4e7777 Reclassify optimized ssim calculations as SSE2.
Calculations were incorrectly classified as either
SSE3 or SSSE3.  Only using SSE2 instructions.
Cleanup function names and make non-RTCD code work
as well.

Change-Id: I48ad0218af0cc51c5078070a08511dee43ecfe09
2011-08-22 12:36:28 -07:00
Fritz Koenig
b7a6f1d20e Merge "Revert "Reclasify optimized ssim calculations as SSE2."" 2011-08-22 12:32:12 -07:00
Fritz Koenig
734b1b2041 Revert "Reclasify optimized ssim calculations as SSE2."
This reverts commit 01376858cd
2011-08-22 11:31:12 -07:00
Fritz Koenig
f8e3d23b99 Merge "Reclasify optimized ssim calculations as SSE2." 2011-08-22 09:20:33 -07:00
Fritz Koenig
01376858cd Reclasify optimized ssim calculations as SSE2.
Calculations were incorrectly classified as either
SSE3 or SSSE3.  Only using SSE2 instructions.
Cleanup function names and make non-RTCD code work
as well.

Change-Id: I29f5c2ead342b2086a468029c15e2c1d948b5d97
2011-08-19 08:51:27 -07:00
John Koleszar
edec5eb5e7 Merge "Copy less when active map is in use" 2011-08-19 07:31:00 -07:00
Alpha Lam
4e8d35a461 Copy less when active map is in use
When active map is specified and the current frame is not a key frame,
golden frame nor a altref frame then copy only those active regions.

This significantly reduces encoding time by as much as 19% on the test
system where realtime encoding is used. This is particularly useful
when the frame size is large (e.g. 2560x1600) and there's only a few
action macroblocks.

Change-Id: If394a813ec2df5a0201745d1348dbde4278f7ad4
2011-08-19 10:29:41 -04:00
Paul Wilkins
744f482350 Small boost to every other frame.
Instead of a single mid GF boost apply a few extra bits to
every other frame. This gives a very small average metrics
improvement on both derf and YT sets.

Also use min GF interval as min KF interval.

Change-Id: Iee238b8cae0ffaed850a5a944ac825cee18da485
2011-08-17 14:14:23 +01:00
Scott LaVarnway
19987dcbfa Faster vp8_default_coef_probs
Copies from a generated table instead of building the
default coeff probabilities during runtime.

Change-Id: I4d9551ea3a2d7d4a4f7ce9eda006495221a8de50
2011-08-16 16:21:21 -04:00
John Koleszar
9cc1611588 Merge v0.9.7-p1 release int 'origin/master'
Change-Id: I93388d2f8846615ad1e26b975308c5e96b9b1918
2011-08-15 17:10:01 -04:00
John Koleszar
e96131705a Revert "Improved 1-pass CBR rate control"
This reverts commit b5ea2fbc2c. Further
testing showed noticable keyframe popping in some cases, reverting this
for now to give time for a proper fix.

Conflicts:

	vp8/encoder/onyx_if.c
	vp8/encoder/ratectrl.c

Change-Id: I159f53d1bf0e24c035754ab3ded8ccfd58fd04af
2011-08-12 14:51:36 -04:00
Yunqing Wang
b84e8f20c3 Merge "Adjust half-pixel only search" 2011-08-05 12:15:32 -07:00
John Koleszar
238dae8604 Fix source buffer selection
This patch fixes a bug in the interaction between the recode loop and
spatial resampling. If the codec was in a spatial resampling state,
and a subsequent iteration of the recode loop disables resampling,
then the source buffer must be reset to the unscaled source.

Change-Id: I4e4cd47b943f6cd26a47449dc7f4255b38e27c77
2011-08-03 16:13:15 -04:00
Yunqing Wang
b9f19f8917 Adjust half-pixel only search
Changed motion search in vp8_find_best_half_pixel_step() to be the
same as in vp8_find_best_sub_pixel_step(), which checks 5 points
instead of 8 points. This only affects real-time mode with
cpu-used >=9. Tests showed it gives 2% encoding speedup with
a quality loss(psnr) of up to 0.5%.

Change-Id: I16049cad1535002346d46cfdfad345bfc3dc5146
2011-08-03 11:51:07 -04:00
John Koleszar
06c3d5bb9a Fix building with --disable-postproc
Change-Id: I7e6bc28e7974a376da747300744e0dd5dc1d21e9
2011-08-01 17:50:23 -04:00
John Koleszar
1f71d2e2c8 Correctly track sharpness in vp8cx_pick_filter_level_fast
Make sure to update last_sharpness_level from the current
sharpness_level whenever it changes.

Change-Id: I0258d2f5b11a407abf6176a8d4c4994d925943f0
2011-07-29 12:27:03 -04:00
Yunqing Wang
2f2302f8d5 Preload reference area in sub-pixel motion search (real-time mode)
This change implemented same idea in change "Preload reference area
to an intermediate buffer in sub-pixel motion search." The changes
were made to vp8_find_best_sub_pixel_step() and vp8_find_best_half
_pixel_step() functions which are called when speed >= 5. Test
result (using tulip clip):

1. On Core2 Quad machine(Linux)
rt mode, speed (-5 ~ -8), encoding speed gain: 2% ~ 3%
rt mode, speed (-9 ~ -11), encoding speed gain: 1% ~ 2%
rt mode, speed (-12 ~ -14), no noticeable encoding speed gain

2. On Xeon machine(Linux)
Test on speed (-5 ~ -14) didn't show noticeable speed change.

Change-Id: I21bec2d6e7fbe541fcc0f4c0366bbdf3e2076aa2
2011-07-27 14:19:10 -04:00
Yunqing Wang
f11613b620 Merge "Fix range checks in motion search" 2011-07-27 09:34:13 -07:00
Yunqing Wang
bde2afbe23 Fix range checks in motion search
There were some situations that the start motion vectors were
out of range. This fix adjusted range checks to make sure they
are checked and clamped.

Change-Id: Ife83b7fed0882bba6d1fa559b6e63c054fd5065d
2011-07-27 10:37:33 -04:00
James Zern
b45065d38b cosmetics: consistently use [u]int64_t
Removes mixed usage of (unsigned) long long and INT64.
Fixes Issue #208.

Change-Id: I220d3ed5ce4bb1280cd38bb3715f208ce23cf83a
2011-07-26 11:34:36 -07:00
Yunqing Wang
fe270dd527 Specify size for argument pushed to stack
The change fixes building error on Win64.

Change-Id: I63d25b26220c4da8a98ca2e36530cbb802468e6b
2011-07-25 11:30:45 -04:00
Johann
773bcc300d Merge "fix sharpness bug and clean up" 2011-07-22 09:34:55 -07:00
Johann
a04ed0e8f3 fix sharpness bug and clean up
sharpness was not recalculated in vp8cx_pick_filter_level_fast

remove last_filter_type. all values are calculated, don't need to update
the lfi data when it changes.

always use cm->sharpness_level. the extra indirection was annoying.

don't track last frame_type or sharpness_level manually. frame type
only matters for motion search and sharpness_level is taken care of in
frame_init

move function declarations to their proper header

Change-Id: I7ef037bd4bf8cf5e37d2d36bd03b5e22a2ad91db
2011-07-22 12:33:57 -04:00
Yunqing Wang
829179e888 Merge "Preload reference area to an intermediate buffer in sub-pixel motion search" 2011-07-22 06:56:15 -07:00
Yunqing Wang
20bd1446c0 Preload reference area to an intermediate buffer in sub-pixel motion search
In sub-pixel motion search, the search range is small(+/- 3 pixels).
Preload whole search area from reference buffer into a 32-byte
aligned buffer. Then in search, load reference data from this buffer
instead. This keeps data in cache, and reduces the crossing cache-
line penalty. For tulip clip, tests on Intel Core2 Quad machine(linux)
showed encoder speed improvement:
  3.4%   at --rt --cpu-used =-4
  2.8%   at --rt --cpu-used =-3
  2.3%   at --rt --cpu-used =-2
  2.2%   at --rt --cpu-used =-1

Test on Atom notebook showed only 1.1% speed improvement(speed=-4).
Test on Xeon machine also showed less improvement, since unaligned
data access latency is greatly reduced in newer cores.

Next, I will apply similar idea to other 2 sub-pixel search functions
for encoding speed > 4.

Make this change exclusively for x86 platforms.

Change-Id: Ia7bb9f56169eac0f01009fe2b2f2ab5b61d2eb2f
2011-07-22 09:28:06 -04:00
John Koleszar
2bdda84e37 Merge "Increase chrow row alignment to 16 bytes." 2011-07-21 07:32:39 -07:00
Yunqing Wang
c5fe641179 Merge "Add improvements made in good-quality mode to real-time mode" 2011-07-21 07:27:09 -07:00
Timothy B. Terriberry
7d1b37cdac Increase chrow row alignment to 16 bytes.
This is done by expanding luma row to 32-byte alignment, since
 there is currently a bunch of code that assumes that
 uv_stride == y_stride/2 (see, for example, vp8/common/postproc.c,
 common/reconinter.c, common/arm/neon/recon16x16mb_neon.asm,
 encoder/temporal_filter.c, and possibly others; I haven't done a
 full audit).
It also uses replaces the hardcoded border of 16 in a number of
 encoder buffers with VP8BORDERINPIXELS (currently 32), as the
 chroma rows start at an offset of border/2.
Together, these two changes have the nice advantage that simply
 dumping the frame memory as a contiguous blob produces a valid,
 if padded, image.

Change-Id: Iaf5ea722ae5c82d5daa50f6e2dade9de753f1003
2011-07-20 10:20:31 -07:00
Scott LaVarnway
a25f6a9c88 Moved vp8_encode_bool into boolhuff.h
allowing the compiler to inline this function.  For real-time
encodes, this gave a boost of 1% to 2.5%, depending on the
speed setting.

Change-Id: I3929d176cca086b4261267b848419d5bcff21c02
2011-07-19 09:17:25 -04:00
John Koleszar
b5ea2fbc2c Improved 1-pass CBR rate control
This patch attempts to improve the handling of CBR streams with
respect to the short term buffering requirements. The "buffer level"
is changed to be an average over the rc buffer, rather than a long
running average. Overshoot is also tracked over the same interval
and the golden frame targets suppressed accordingly to correct for
overly aggressive boosting.

Testing shows that this is fairly consistently positive in one
metric or another -- some clips that show significant decreases
in quality have better buffering characteristics, others show
improvenents in both.

Change-Id: I924c89aa9bdb210271f2e03311e63de3f1f8f920
2011-07-18 11:48:05 -04:00
Scott LaVarnway
e68894fa03 Merge "Tokenize MB optimized" 2011-07-15 07:54:14 -07:00
Tero Rintaluoma
4e82f01547 Tokenize MB optimized
Optimized C-code of the following functions:
 - vp8_tokenize_mb
 - tokenize1st_order_b
 - tokenize2nd_order_b
Gives ~1-5% speed-up for RT encoding on Cortex-A8/A9
depending on encoding parameters.

Change-Id: I6be86104a589a06dcbc9ed3318e8bf264ef4176c
2011-07-15 11:26:54 +03:00
John Koleszar
04dce631a2 Remove unused speed features
min_fs_radius, max_fs_radius, full_freq were set but never read.

Change-Id: I82657f4e7f2ba2acc3cbc3faa5ec0de5b9c6ec74
2011-07-14 14:20:25 -04:00
Yunqing Wang
0e9a6ed72a Add improvements made in good-quality mode to real-time mode
Several improvements we made in good-quality mode can be added
into real-time mode to speed up encoding in speed 1, 2, and 3
with small quality loss. Tests using tulip clip showed:

--rt --cpu-used=-1
(before change)
PSNR: 38.028
time: 1m33.195s
(after change)
PSNR: 38.014
time: 1m20.851s

--rt --cpu-used=-2
(before change)
PSNR: 37.773
time: 0m57.650s
(after change)
PSNR: 37.759
time: 0m54.594s

--rt --cpu-used=-3
(before change)
PSNR: 37.392
time: 0m42.865s
(after change)
PSNR: 37.375
time: 0m41.949s

Change-Id: I76ab2a38d72bc5efc91f6fe20d332c472f6510c9
2011-07-13 14:51:02 -04:00
Fritz Koenig
84c3cd79d1 Merge "Reduce motion vector search on alt-ref frame." 2011-07-13 10:07:30 -07:00
Johann
d9b825cff2 Merge "New loop filter interface" 2011-07-13 04:09:26 -07:00
Fritz Koenig
ede0b15c9d Reduce motion vector search on alt-ref frame.
Clamp mv search to accomodate subpixel filtering
of UV mv.

Change-Id: Iab3ed405993ef6bf779ad7cf60863153068fb7d1
2011-07-11 09:05:43 -07:00
Yunqing Wang
587ca06da9 Minor change in pick_inter_mode()
Scott suggested to move vp8_mv_pred() under "case NEWMV" to save
extra checks.

Change-Id: I09e69892f34a08dd425a4d81cfcc83674e344a20
2011-07-08 14:08:45 -04:00
Yunqing Wang
e83d36c053 Merge "Adjust full-pixel clamping and motion vector limit calculation" 2011-07-08 08:39:32 -07:00
Yunqing Wang
40991faeae Adjust full-pixel clamping and motion vector limit calculation
Do mvp clamping in full-pixel precision instead of 1/8-pixel
precision to avoid error caused by right shifting operation.
Also, further fixed the motion vector limit calculation in change:
b748045470

Change-Id: Ied88a4f7ddfb0476eb9f7afc6ceeddbf209fffd7
2011-07-08 11:34:28 -04:00
Johann
6ae12c415e Merge "clean up warnings when building arm with rtcd" 2011-07-08 05:16:09 -07:00
Attila Nagy
622958449b New loop filter interface
Separate simple filter with reduced no. of parameters.
MB filter level picking based on precalculated table. Level table updated for
each frame. Inside and edge limits precalculated and updated just when
sharpness changes. HEV threshhold is constant.
ARM targets use scalars and others vectors.

Change works only with --target=generic-gnu
All other targets have to be updated!

Change-Id: I6b73aca6b525075b20129a371699b2561bd4d51c
2011-07-08 09:31:41 +03:00
John Koleszar
973a9c075d Merge "Set VPX_FRAME_IS_DROPPABLE" 2011-07-07 08:11:05 -07:00
John Koleszar
37de0b8bdf Set VPX_FRAME_IS_DROPPABLE
Allow the encoder to inform the application that the encoded frame will not
be used as a reference.

Change-Id: I90e41962325ef73d44da03327deb340d6f7f4860
2011-07-07 10:38:45 -04:00
Yunqing Wang
ae8aa836d5 Merge "Copy macroblock data to a buffer before encoding it" 2011-06-30 11:14:24 -07:00
Yunqing Wang
80c3bbf657 Merge "Bug fix in motion vector limit calculation" 2011-06-30 09:52:03 -07:00
Yunqing Wang
b748045470 Bug fix in motion vector limit calculation
Motion vector limits are calculated using right shifts, which
could give wrong results for negative numbers. James Berry's
test on one clip showed encoder produced some artifacts. This
change fixed that.

Change-Id: I035fc02280b10455b7f6eb388f7c2e33b796b018
2011-06-30 11:20:13 -04:00
Johann
3e4a80cc35 Merge "remove incorrect initialization" 2011-06-30 07:59:08 -07:00
Paul Wilkins
eacaabc592 Merge "Change to arf boost calculation." 2011-06-29 10:03:57 -07:00
Paul Wilkins
11694aab66 Change to arf boost calculation.
In this commit I have added an experimental function
that tests prediction quality either side of a central position
to calculate a suggested boost number for an ARF frame.

The function is passed an offset from the current position and
a number of frames to search forwards and backwards.
It returns a forward, backward and compound boost number.

The new code can be deactivated using #define NEW_BOOST 0

In its current default state the code searches forwards and backwards
from the proposed  position of the next alt ref.

The the old code used a boost number calculated by scanning forward
from the previous GF up to the proposed alt ref frame position.

I have also added some code to try and prevent placement of a gf/arf
where there is a brief flash.

Change-Id: I98af789a5181148659f10dd5dd2ff2d4250cd51c
2011-06-29 18:01:25 +01:00
Johann
fe53107fda remove incorrect initialization
Values were set, then reset. Only set them once.

Change-Id: Iaf43c8467129f2f261f04fa9188b603aa46216b5
2011-06-29 11:54:27 -04:00
Johann
6611f66978 clean up warnings when building arm with rtcd
Change-Id: I3683cb87e9cb7c36fc22c1d70f0799c7c46a21df
2011-06-29 10:51:41 -04:00
John Koleszar
b32da7c3da Use MAX_ENTROPY_TOKENS and ENTROPY_NODES more consistently
There were many instances in the code of vp8_coef_tokens and
vp8_coef_tokens-1, which was a preprocessor macro despite the naming
convention. Replace these with MAX_ENTROPY_TOKENS and ENTROPY_NODES,
respectively.

Change-Id: I72c4f6c7634c94e1fa066cd511471e5592c748da
2011-06-28 17:03:55 -04:00
Stefan Holmer
7296b3f922 New ways of passing encoded data between encoder and decoder.
With this commit frames can be received partition-by-partition
from the encoder and passed partition-by-partition to the
decoder.

At the encoder-side this makes it easier to split encoded
frames at partition boundaries, useful when packetizing
frames. When VPX_CODEC_USE_OUTPUT_PARTITION is enabled,
several VPX_CODEC_CX_FRAME_PKT packets will be returned
from vpx_codec_get_cx_data(), containing one partition
each. The partition_id (starting at 0) specifies the decoding
order of the partitions. All partitions but the last has
the VPX_FRAME_IS_FRAGMENT flag set.

At the decoder this opens up the possibility of decoding partition
N even though partition N-1 was lost (given that independent
partitioning has been enabled in the encoder) if more info
about the missing parts of the stream is available through
external signaling.

Each partition is passed to the decoder through the
vpx_codec_decode() function, with the data pointer pointing
to the start of the partition, and with data_sz equal to the
size of the partition. Missing partitions can be signaled to
the decoder by setting data != NULL and data_sz = 0. When
all partitions have been given to the decoder "end of data"
should be signaled by calling vpx_codec_decode() with
data = NULL and data_sz = 0.

The first partition is the first partition according to the
VP8 bitstream + the uncompressed data chunk + DCT address
offsets if multiple residual partitions are used.

Change-Id: I5bc0682b9e4112e0db77904755c694c3c7ac6e74
2011-06-28 11:10:17 -04:00
Stefan Holmer
4cb0ebe5b2 Adding support for independent partitions
Adding support in the encoder for generating
independent residual partitions by forcing
equal probabilities over the prev coef entropy
contexts.

Change-Id: I402f5c353255f3ca20eae2620af739f6a498cd21
2011-06-28 11:10:17 -04:00
Yunqing Wang
0d87098e08 Copy macroblock data to a buffer before encoding it
I got this idea from Pascal (Thanks). Before encoding a macroblock,
copy it to a 16x16 buffer, and then read source data from there
instead. This will help keep the source data in cache, and help
with the performance.

Change-Id: Id05f4cb601299150511d59dcba0ae62c49b5b757
2011-06-23 13:54:02 -04:00
John Koleszar
db67dcba6a Revert "Reduce overshoot in 1 pass rate control"
This reverts commit 212f618373.

Further testing shows that the overshoot accumulation/damping is too
aggressive on some clips. Allowing the accumulated overshoot to
decay and limiting to damping to golden frames shows some promise.
But some clips show significant overshoot in the buffer window, so
I think this still needs work.

Change-Id: Ic02a9ca34f55229f9cc04786f4fab54cdc1a3ef5
2011-06-23 11:52:12 -04:00
Yaowu Xu
76495617e0 Merge "adjusting the calculation of errorperbit" 2011-06-21 09:47:42 -07:00
Yunqing Wang
109c20299c Merge "Remove unnecessary bounds checking in motion search" 2011-06-21 07:23:24 -07:00
Yaowu Xu
10ed60dc71 adjusting the calculation of errorperbit
RDMULT/RDDIV defines a bit worth of distortion in term of sum squared
difference. This has also been used as errorperbit in subpixel motion
search, where the distortions computed as variance of the difference.
The variance of differences is different from sum squared differences
by amount of DC squared. Typically, for inter predicted MBs, this
difference averages around 10% between the two distortion, so this patch
introduces a 110% constant in deriving errorperbit from RDMULT/RDDIV.

Test on CIF set shows small but positive gain on overall PSNR (.03%)
and SSIM (.07%), overall impact on average PSNR is 0.

Change-Id: I95425f922d037b4d96083064a10c7cdd4948ee62
2011-06-20 16:32:30 -07:00
Yunqing Wang
2cd1c2855e Remove unnecessary bounds checking in motion search
The starting points are always within the limits, and bounds
checking on these points is not needed. For speed < 5, the
encoded result changes a little because different treatment
is taken while starting point equals the bounds.

Change-Id: I09a402d310f51e305a3519f1601b1d17b05c6152
2011-06-17 14:19:51 -04:00
John Koleszar
a60fc419f5 Merge "Use SSE as BPRED distortion metric consistently" 2011-06-17 09:48:32 -07:00
Ronald S. Bultje
87fd66bb0e Assign boost to GF bit allocation if past frame had no ARF.
Modify the second-pass code to provide a full golden-frame (GF) bit
allocation boost if the past GF group (GFG) had no alt-ref frame (ARF),
even if the current GFG does contain and ARF.

This mostly has no effect on clips, since switching ARFs on/off between
GFGs is not very common. Has a positive effect on e.g. cheer (+0.45 SSIM
at 600kbps) and football (+0.25 SSIM at 600kbps), particularly at high
bitrates. Has a negative effect (-0.04 SSIM at 300kbps) at pamphlet,
which appears only marginally related to this patch, and crew (-0.1 SSIM
at 700kbps).

Change-Id: I2e32899638b59f857e26efeac18a82e0c0b77089
2011-06-16 13:01:27 -04:00
John Koleszar
eb645abeac Merge "Disable specialcase for last frames if the sequence contains ARFs." 2011-06-16 09:56:05 -07:00
John Koleszar
61599fb59f Use SSE as BPRED distortion metric consistently
The BPRED mode selection uses SSE as a distortion metric, but the early
breakout threshold being used was a variance value.

Change-Id: I42d4602fb9b548bf681a36445701fada5e73aff1
2011-06-15 10:53:37 -04:00
John Koleszar
1ade44b352 Merge "fix --disable-runtime-cpu-detect on x86" 2011-06-15 07:09:09 -07:00