replaces use of cur_tile_mi_(row|col)_(start|end) by VP9_COMMON, making
it less stateful and more reusable for parallel tile decoding
Change-Id: I1df09382b4567a0e5f4434825d47c79afe2399be
This should be similar to what x264 does with --aq-mode 1.
It works well with clips like parkjoy and touhou
(http://x264.nl/developers/Dark_Shikari/LosslessTouhou.mkv).
At low bitrates, the segmentation signaling overhead may negate the
benefits of this feature.
(PGW) Default changed to feature OFF to allow provisional merge.
Change-Id: I938abf9bb487e1d4ad3b0264ea03d9826275c70b
Converts the constant rddiv parameter to 128 (from 100) and
implements RDCOST with bit-shift rather than multiplication.
Other parameters are also adjusted to roughly keep the same
balance between Rate and Distortion.
There is a slight speed-up of about 0.5-1% (at speed 0) as
testted on football_cif.
There is a slight change in performance due to small change
in the parameters.
derfraw300: +0.033%
stdhdraw250; +0.102%
Change-Id: I70ac69f58fa71c83108f68fe41796cd19d1fc760
This commit separates the rate-distortion optimization loop of
superblocks from that of sub8x8 blocks. This allows better design
rate-distortion optimization search loop for each setting. It also
removes the use of SPLITMV and I4X4_PRED therein.
No performance change in speed 0 settings. For bus@CIF at 2000kbps,
the speed 1 runtime goes from 48009ms to 43894ms (about 10% faster).
The overall compression performance on derf changed by -0.021%.
Speed 2 runtime goes from 27114ms to 28700ms (6% slower), while the
overall coding efficiency goes up by 1.629% for derf, 1.236% for yt.
Change-Id: Ie6bdfa0a370148dd60bd800961077f7e97e67dd4
About 15% faster for bus (speed 0) first 50 frames @ 1500kbps, which
goes from 1min36 to 1min24. Results become slightly better (+0.2% on
derf/yt, +0.4% on hd), probably because of a bugfix for skipmode in
super_block_yrd(). Overall speed change (on derfraw300) is roughly
-13%. This can probably be improved further by caching best_yrd
between partition searches. Also, we might be able to get more
speedups by always doing PARTITION_NONE before PARTITIONS_SPLIT, not
just at the sb8x8 level.
Change-Id: I83736949ebd5b4a3b400ee688d7661913fefc98b
This speed feature allows the encoder to largely remove the spatial
dependency between blocks inside a 64x64 superblock, thereby removing
the need to repeatedly encode superblocks per partition type in the
rate-distortion optimization loop.
A major challenge lies in the intra modes tested in the rate-distortion
optimization loop. The subsequent blocks do not have access to the
reconstructed boundary pixels without the intermediate coding steps.
This was resolved by using the original pixels for intra prediction
in the rd loop, followed by an appropriately designed distortion
modeling on the quantization parameters. Experiments also suggested
that the performance impact is more discernible at lower bit-rate/psnr
settings. Hence a quantizer dependent threshold is applied to deactivate
skip of block coding.
For bus_cif at 2000 kbps,
speed 0: runtime 269854ms -> 237774ms (12% speed-up) at 0.05dB
performance loss.
speed 1: runtime 65312ms -> 61536ms, (7% speed-up) at 0.04dB
performance loss.
This operation is currently turned on in settings of speed 1.
Change-Id: Ib689741dfff8dd38365d8c1b92860a3e176f56ec
Change vp9_block_error() to return a 64bit error variable, change all
callers to expect a 64bit return value (this will prevent overflows,
which we basically don't check for at all right now). Remove duplicate
block_error() function, which fixed that through truncation. Remove
old (incompatible) mmx/sse2 block_error SIMD versions and replace with
a new one that returns a 64bit value.
Encoding time of first 50 frames of bus @ 1500kbps goes from 3min29 to
3min23, i.e. a 3% overall speedup.
Change-Id: Ib71ac5508b5ee8a80f1753cd85d72df1629abe68
Work-in-progress, not yet ready for review. TODO items:
- bitstream writing (encoder) and reading (decoder)
- decoder reconstruction
Change-Id: I5afb7284e7e0480847b47cd0097cb469433c9081
Merge various super_block_yrd and super_block_uvrd versions into one
common function that works for all sizes. Make transform size selection
size-agnostic also. This fixes a slight bug in the intra UV superblock
code where it used the wrong transform size for txsz > 8x8, and stores
the txsz selection for superblocks properly (instead of forgetting it).
Lastly, it removes the trellis search that was done for 16x16 intra
predictors, since trellis is relatively expensive and should thus only
be done after RD mode selection.
Gives basically identical results on derf (+0.009%).
Change-Id: If4485c6f0a0fe4038b3172f7a238477c35a6f8d3
This patch allows coding frames using references of different
resolution, in ZEROMV mode. For compound prediction, either
reference may be scaled.
To test, I use the resize_test and enable WRITE_RECON_BUFFER
in vp9_onyxd_if.c. It's also useful to apply this patch to
test/i420_video_source.h:
--- a/test/i420_video_source.h
+++ b/test/i420_video_source.h
@@ -93,6 +93,7 @@ class I420VideoSource : public VideoSource {
virtual void FillFrame() {
// Read a frame from input_file.
+ if (frame_ != 3)
if (fread(img_->img_data, raw_sz_, 1, input_file_) == 0) {
limit_ = frame_;
}
This forces the frame that the resolution changes on to be coded
with no motion, only scaling, and improves the quality of the
result.
Change-Id: I1ee75d19a437ff801192f767fd02a36bcbd1d496
Pass the current mb row and column around rather than the
recon_yoffset and recon_uvoffset, since those offsets will
change from predictor to predictor, based on the reference
frame selection.
Change-Id: If3f9df059e00f5048ca729d3d083ff428e1859c1
For coefficients, use int16_t (instead of short); for pixel values in
16-bit intermediates, use uint16_t (instead of unsigned short); for all
others, use uint8_t (instead of unsigned char).
Change-Id: I3619cd9abf106c3742eccc2e2f5e89a62774f7da
Support for gyp which doesn't support multiple objects in the same
static library having the same basename.
Change-Id: Ib947eefbaf68f8b177a796d23f875ccdfa6bc9dc