Renames for consistency with other constants:
NUM_FRAME_TYPES -> FRAME_TYPES
NUM_PARTITION_CONTEXTS -> PARTITION_CONTEXTS
Change-Id: I3db30acb2868eb0a424237c831087b2e264ec47f
This commit makes the buffer allocation of zcoeff_blk array in
pick_mode_context block size aware. It calculates the number of
4x4 blocks in the partition and assigns the memory space accordingly.
This process (and the uninitialization) is done once for each encoding
pass. It allows memory copy of smaller buffer when possible.
For football at 600kbps, the runtimes improve by about 1%:
speed 1, 45961ms -> 45472ms
speed 2, 23863ms -> 23598ms
Change-Id: Id2ca24906fa89f46fa5fe742ec4b8efc2a61f877
Making this change in order to move allow_high_precision_mv field
from MACROBLOCKD structure to VP9_COMMON (because it is a frame level
flag).
Change-Id: I1d006ba36d938e0caf4d40fa051e2e38df9c1108
* changes:
Use a separate MODE_INFO stream for each tile column
Get rid of "this_mi", use "mi_8x8[0]" everywhere instead
Make the static_segmentation feature work again
The only case where they were intentionally pointing to different
structures was in mbgraph, and this didn't have the expected behavior
because both of these pointers are used interchangeably through the code
Change-Id: I979251782f90885fe962305bcc845bc05907f80c
Moving code that gets band_translate array from get_scan_and_band()
function to get_band_translate() function. Renaming get_scan_and_band() to
get_scan().
Change-Id: I43047c205a1ca2a6e24be44db39dc04b7a385008
This should be similar to what x264 does with --aq-mode 1.
It works well with clips like parkjoy and touhou
(http://x264.nl/developers/Dark_Shikari/LosslessTouhou.mkv).
At low bitrates, the segmentation signaling overhead may negate the
benefits of this feature.
(PGW) Default changed to feature OFF to allow provisional merge.
Change-Id: I938abf9bb487e1d4ad3b0264ea03d9826275c70b
Updated the encoder to handle frames that are coded
intra-only. Intra-only frames must be non-showable,
that is, the "show frame" flag must be set to 0 in
the frame header.
Tested by forcing the ARF frames to be coded intra-
only.
Note: The rate control code will need to be modified
to account for intra-only frames better than they
are currently handled.
Change-Id: I6a9dd5337deddcecc599d3a44a7431909ed21079
Use the zcoeff_blk buffer of PICK_MODE_CONTEXT to store the indexes
of all-zero-coeff block of the current best mode. Remove the temporary
buffer best_zcoeff_blk defined in the rate-distortion optimization
loop. This improves the speed performance by about 0.5% in all speed
settings.
Change-Id: Ie3e15988ddfa581eafa2e19a8228d3fe4a46095c
This commit moves token_cache buffer into macroblock struct, instead
of defining as a local variable in cost_coeffs. This avoids repeatedly
re-allocating memory space in the rate-distortion optimization loop.
The runtime at speed 0 reduces:
bus 2000kbps, 161692ms to 159951ms
football 600kbps, 229505ms to 225821ms
Change-Id: If7da6b0b6d8c5138a16271a33c4548fba33d8840
Converts the constant rddiv parameter to 128 (from 100) and
implements RDCOST with bit-shift rather than multiplication.
Other parameters are also adjusted to roughly keep the same
balance between Rate and Distortion.
There is a slight speed-up of about 0.5-1% (at speed 0) as
testted on football_cif.
There is a slight change in performance due to small change
in the parameters.
derfraw300: +0.033%
stdhdraw250; +0.102%
Change-Id: I70ac69f58fa71c83108f68fe41796cd19d1fc760
The commit changes to mask available intra prediction modes for test
based on prediction block size.
With this patch, encoding time of CpuUsed 2 reduces from 10% to 20% for
HD clips with a compression drop of 0.2%
Change-Id: I65f320f1237c0f5ae3a355bf7caf447f55625455
This commit re-designs the per transformed block rate-distortion
costs tracking buffers. It removes redundant buffer usage, makes
the needed context memory allocation per VP9_COMP instance and
reuses the same buffer sets inside the rate-distortion optimization
search loop, thereby avoiding repeatedly requiring memory space.
It reduces speed 0 runtime:
bus at 2000 kbps from 166763ms to 158967ms,
football at 600 kbps from 246614ms to 234257ms.
Both about 5% speed-up. Local tests suggest about 2% to 5% speed-up
for speed 1 and 2 settings. This does not change compression
performance.
Change-Id: I363514c5276b5cf9a38c7251088ffc6ab7f9a4c3
Increases these parameters.
There is a small efficiency gain.
Change-Id: Ie5f0ddb39c907d335e0dafa5eb112365a81f4542
derfraw300: +0.091%
stdhdraw250: +0.238%
The intra mode distortion adjustment for skip_encode feature was
broken in the refactoring cc91851. This commit fixes it and tunes
the distortion models used therein.
Change-Id: I0d676e82f8e855536a90cf9b3e3fdefafcd886c6
Use b_mode_info to store the inter prediction mode of sub8x8 block,
in replacement of the use of partition_info. Remove redundant buffer
update for partition_info. For bus_cif at 2000 kbps, this seem to make
speed 0 about 1% faster.
Change-Id: Id1b3be45e75a24fb4b42335ac480c23e440978f6
We already have itxm_add member in MACROBLOCKD structure. Both
inv_txm4x4_1_add and inv_txm4x4_add are just its special cases for
different eob values. But eob logic is already implemented in
vp9_iwht4x4_add and vp9_idct4x4_add (that's why also removing
inverse_transform_b_4x4_add).
Change-Id: I80bec9b6f7d40c5e5033c613faca5c819c3e6326
This commit removes the redundant second reference frame check in
the rate-distortion optimization loop for sub8x8 blocks.
Change-Id: I13a57a6f624c4a9bcef02ff2a867fa30d8b44a93
This commit defines b_mode_info as a struct type. This will allow
us to further remove the use of PARTITION_INFO in the encoding process.
Change-Id: I975b0f7d557b5e0f66545a61b472def76b671cce
This commit separates the rate-distortion optimization loop of
superblocks from that of sub8x8 blocks. This allows better design
rate-distortion optimization search loop for each setting. It also
removes the use of SPLITMV and I4X4_PRED therein.
No performance change in speed 0 settings. For bus@CIF at 2000kbps,
the speed 1 runtime goes from 48009ms to 43894ms (about 10% faster).
The overall compression performance on derf changed by -0.021%.
Speed 2 runtime goes from 27114ms to 28700ms (6% slower), while the
overall coding efficiency goes up by 1.629% for derf, 1.236% for yt.
Change-Id: Ie6bdfa0a370148dd60bd800961077f7e97e67dd4
Substantial reworking of the speed vs quality trade offs for
speed 1 and 2.
In this patch I am attempting to freeze the "quality" meaning of
speeds 1 and 2 relative to speed 0 so that in future we can
better evaluate progress.
I am targeting :
Speed 1 quality ~-5% vs speed 0.
Speed 2 quality ~-10% vs speed 0
It is inevitable that quality will still fluctuate a little as we adjust
settings and add new features, but we will attempt to keep as
close as possible to these values. Above speed 2 things will remain
a bit more fluid for now.
In this patch speed 1 is approximately 4-5x as fast as speed 0. This
is similar to before but the quality hit is a lot less. Likewise speed 2
is approximately 2x as fast as speed 1 but is similar in quality to the
previous speed 1 configuration.
Also slight change to behavior of FLAG_EARLY_TERMINATE to insure
all reference frames get at least one rd test. Important for very low
variance regions.
WIP :- Added a new speed level with old speed 4 becoming speed 5.
Speed 3 and 4 tradeoffs still WIP
Change-Id: Ic7a38dd7b5b63ab1501f9352411972f480ac6264
Don't divide RDMULT and RDDIV by 100 when RDMULT > 1000. This was
probably done to avoid overflow when the rd cost was stored in a 32 bits
integer but this is not the case anymore. This change will make it easier
to support multiple quantizers per frame.
derf compression gain at speed 0: 0.037%
Change-Id: Ibeeb9b7cfa1a132a7af41bc90fc07a3bba0857f6
INT64_MAX may be assigned as RDCOST when RDCSOST computation is skipped
for speed, this commit to prevent INT64_MAX from being used as real
RDCOST in transform size decision.
Change-Id: I89a945134191bbdea1f1431ade70424ac079eaac
This commit enables forcing all coefficients zero per transformed
block, when its rate-distortion cost is lower than regular coeff
quantization.
The overall performance improvement (including its parent patch on
calculating rd cost per transformed block) at speed 1:
derf: 0.298%
yt: 0.452%
hd: 0.741%
stdhd: 0.006%
Change-Id: I66005fe0fd7af192c3eba32e02fd6d77952accb5
This commit makes the rate-distortion optimization loop evaluate
the rd costs of regular quantization and all zero coeffs, per
transformed block. It improves speed 1 compression performance:
derf: 0.245%
yt: 0.515%
For a large partition that consists multiple transformed blocks,
this allows more flexibility to selectively force a portion of
them coded as all zero coeffs, as well be continued in the next
patches.
Change-Id: I211518be4179747b57375696f017d1160cc91851
The sub8x8 blocks has its own motion vector reference scheme. The
mv_pred is only used blocks of sizes 8x8 and above, to find the
starting point for motion search.
This change does not change any coding behavior. It makes the
encoding process slightly faster. (0.5% speed-up for local test on
speed 1.)
Change-Id: I746ee6ef0eac19aa3621be014afa12be8d82cbb9
This commit cleans up the second reference check in the
rate-distortion optimization loop of sub8x8 blocks.
Change-Id: Ife68feaa4cddbfad2878c9b44d3012788d634f97
The commit added reset of pred_mv at the beginning of each SB64x64
partition mv search, also limited the usage of pred_mv only when
search on the largest partition is already done. This is to fix
a crash at speed 1/2 encoder where an invalid mv is used in mv
search.
Change-Id: I39010177da76d054e3c90b7899a44feb2e3a5b1b
This commit enables adaptive constraint on motion search range for
smaller partitions, given the motion vectors of collocated larger
partition as a candidate initial search point.
It makes speed 0 runtime of bus at CIF and 2000 kbps goes from
167s down to 162s (3% speed-up), at 0.01dB performance gains. In
the settings of speed 1, this makes the runtime goes from 33687 ms
to 32142 ms (4.5% speed-up), at 0.03dB performance gains.
Compression performance wise, it gains at speed 1:
derf 0.118%
yt 0.237%
hd 0.203%
stdhd 0.438%
Change-Id: Ic8b34c67810d9504a9579bef2825d3fa54b69454
Mis-merge of the following change managed to break mode order
and delete two mode options (new alt ref and near alt ref)
It also created a situation where we could test two undefined
modes off the end of the VP9_mode_order[] data structure.
"clang warnings : remove split and i4x4_pred fake modes"
"Change Id: I8ef3c*"
Initial testing on Akiyo at speed 2.
101.35 44.567 44.447 improves to
96.82 44.915 44.815
Approx 0.3-0.4db gain and 2.5% size reduction
Change-Id: Icff813e7c0778d140ad4f0eea18cf1ed203c4e34
mode_info_context was stored as a grid of MODE_INFO structs.
The grid now constists of pointers to MODE_INFO structs. The
MODE_INFO structs are now stored as a stream (decoder only),
eliminating unnecessary copies and is a little more cache
friendly.
Change-Id: I031d376284c6eb98a38ad5595b797f048a6cfc0d
Thank Paul for the suggestions. While turning on static-thresh
for static-image videos, a big jump on bitrate was seen. In this
patch, we detected static frames in the video using first-pass
stats. For different cases, disable encode breakout or reduce
encode breakout threshold to limit the skipping.
More modification need be done to break incorrect partition
picking pattern for static frames while skipping happens.
Change-Id: Ia25f47041af0f04e229c70a0185e12b0ffa6047f
A previous speed feature skipped modes not used in earlier
partitions but this not longer worked as intended following
changes to the partition coding order and in conjunction
with some other speed features (Especially speed 2 and above).
This modified mode skip feature sets a mask after the first X
modes have been tested in each partition depending on the
reference frame of the current best case.
This patch also makes some changes to the order modes are
tested to fit better with this skip functionality.
Initial testing suggests speed and rd hit count improvements
of up to 20% at speed 1. Quality results. (derf -1.9%, std hd +0.23%).
Change-Id: Idd8efa656cbc0c28f06d09690984c1f18b1115e1
Sample app: vp9_spatial_scalable_encoder
vpx_codec_control extensions:
VP9E_SET_SVC
VP9E_SET_WIDTH, VP9E_SET_HEIGHT, VP9E_SET_LAYER
VP9E_SET_MIN_Q, VP9E_SET_MAX_Q
expanded buffer size for vp9_convolve
modified setting of initial width in vp9_onyx_if.c so that layer size
can be set prior to initial encode
Default number of layers set to 3 (VPX_SS_DEFAULT_LAYERS)
Number of layers set explicitly in vpx_codec_enc_cfg.ss_number_layers
Change-Id: I2c7a6fe6d665113671337032f7ad032430ac4197
mode_info_context was stored as a grid of MODE_INFO structs.
The grid now constists of a pointer to a MODE_INFO struct and
a "in the image" flag. The MODE_INFO structs are now stored
as a stream, eliminating unnecessary copies and is a little
more cache friendly.
For the test clips used, the decoder performance improved
by ~4.3% (1080p) and ~9.7% (720p).
Patch Set 2: Re-encoded clips with latest. Now ~1.7% (1080p)
and 5.9% (720p).
Change-Id: I846f29e88610fce2523ca697a9a9ef2a182e9256
While static-thresh is on, we only need to transmit skip
flag if skip = 1. The cost of skip bit is added to the
total rate cost.
Change-Id: I64e73e482bc297eba22907026298a15fa8cc3920
Added some code to output normalized rd hit count stats.
In effect this approximates to the average number of rd
operations/tests per pixel for the sequence.
The results are not quite accurate and I have not bothered
to account for partial SB64s at frame edges and for key frames
However they do give some idea of the number of modes /
prediction methods being tested for each pixel across the
different partition sizes. This indicates how much scope their
is for further gains either by reducing the number of partitions
examined or the modes per partition through heuristics.
Patch 3 moved place where count incremented so partial rd
tests that are aborted with INT_MAX return are also counted.
Example numbers for first 50 frames of Akiyo.
Speed 0 ~84.4 rd operations / pixel
Speed 1 ~28.8
Speed 2 ~11.9
Change-Id: Ib956e787e12f7fa8b12d3a1a2f6cda19a65a6cb8
The two arrays are typically initialized to INT64_MAX, if they are not
filled with valid values before the addition, the values can overflow
and lead to wrong results.
Change-Id: I515de22cf3e8f55af4b74bdb2c8eb821a02d3059
Switching from mi_{width, height}_log2 and b_{width, height}_log2 to
num_8x8_blocks_{wide, high} and num_4x4_blocks_{wide, high}. Removing
redundant code, adding const.
Change-Id: Iaab2207590fd24d0b76999071778d1395dc5cd5d