Fairly minor differences from sse2. pabsw and psignw are the big gains.
Also re-uses some values in eob calculation to avoid an extra pcmp.
Fixes test failures in HBD and OS X builds.
Allows using it in 32bit builds, where it is about 40% faster than sse2.
Substantially faster than the assembly for skip_block. 10-20% faster the
rest of the time.
Change-Id: If783bb3567e561e47667e10133b9c84414a334e2
vpx_sub_pixel_variance32xh_avx2() and
vpx_sub_pixel_avg_variance32xh_avx2
see:
17fae3a Change to use correct check for halfpel
Change-Id: Ib0741c5c2fd011e9650ca62b76009f1b59fdbe4c
Originally, for the purpose of keeping a fast first pass, the first-pass
stats between row_mt_mode = 0 and row_mt_mode = 1 are not bit exact, but
that difference is very small that doesn't cause a mismatch between the
final bitstreams. However, if the encoder changes, this minor difference
may cause a mismatch. Thus, this patch always forces the first pass to
be bit exact.
BUG=webm:1453
Change-Id: I2b67cf529dee81f660f9d9e7fe9a60ea3c7b12b8
For 1 pass CBR mode:
Apply the logic for dropping (and re-adjusting rate control)
due to large overshoot to the case of non-screen content when
drop_frames_allowed is enabled.
For the non-screen content case: add additional condition that
rate correction factor is close to minimum state, and flag to
constrain the frequency of the dropping.
Also handle the case of temporal layers and multi-res encoding.
Add some flags/counters to the layer context for temporal layers.
For multi-res: drop due to overshoot is checked on lowest stream,
and if overshoot is detected we force drops on all upper streams
for that frame.
This feature is to avoid large frame sizes on big content
changes following low content period.
No change in behavior for screen_content_mode = 2.
Change-Id: I797ab236cbbf3b15cad439e9a227fbebced632e6
This replaces commit aa1c4cd, which has a bug and was reverted in
commit 3c73e58.
The bug is caused by rounding -step1[5] in highbd_idct8x8_12_half1d().
Change-Id: I37b3a5f0d91815f2dc570209091dc6626fd178a8
With skip block or coeff < zbin it is about twice as fast as C.
If most coeff values are > zbin it is about 10-15x as fast as C.
BUG=webm:1426
Change-Id: I5d3c007b014a372d5ef0882b39bb48983b4131c7
When the superblock partition is based on the nonrd-pickmode,
we need to avoid the denoising. Current condition was based on
the speed level. This change is to make the condition at the
superblock level, as the switch in partitioning may be done at
sb level based on source_sad (e.g., in speed 6).
Change-Id: I12ece4f60b93ed34ee65ff2d6cdce1213c36de04
This reverts commit c9266b8547.
Disable source_sad when resolution > 1080P. The test should
pass now.
BUG=webm:1452
Change-Id: I72dde88e66590ff9e41da5e5dd83f5550a83f082
left shifting a negative value is undefined; quiets a ubsan warning.
this is applied to a constant, no change in the generated code.
Change-Id: I595f0ff7904ef025e07bb80234293d958dc9f254
This reverts commit aa1c4cd140.
This fails the following tests with extreme input coefficients:
SSE2/InvTrans8x8DCT.CompareReference/0
SSE2/InvTrans8x8DCT.CompareReference/2
previously the optimized path was skipped in this range
Change-Id: I9af015a46eba96208834a219fafd651d37556a80
Move the source_sad feature to speed 6 (from speed 7), and
add speed feature to switch from the variance-based partition
to reference_partition (which uses nonrd-pickmode for bsize selection)
if source_sad is high.
Currently used only for speed 6 for resoln <= 360p.
About 4-5% improvement on 360p in RTC set.
Some speed slowdown, but still ~30% faster than speed 5.
Change-Id: Ib0330ee5fe9fdd2608aed91359a2a339d967491c
This reverts commit 03f5e300d6.
This causes test failures under OSX:
SSSE3/VP9QuantizeTest.EOBCheck/0
SSSE3/VP9QuantizeTest.OperationCheck/0
Change-Id: I122732717ead1f7af5b04c529a6948e382e5e59b