Some cleanups that will make it easier to maintain the code
and incorporate upcoming changes on entropy coding for the
hybrid transforms.
Change-Id: I44bdba368f7b8bf203161d7a6d3b1fc2c9e21a8f
Adds a new experiment with redesigned/refactored motion vector entropy
coding. The patch also takes a first step towards separating the
integer and fractional pel components of a MV. However the fractional
pel encoding still depends on the integer pel part and so they are
not fully independent. Further experiments are in progress to see
how much they can be decoupled without affecting performance.
All components including entropy coding/decoding, costing for MV
search, forward updates and backward updates to probability tables,
have been implemented.
Results so far:
derf: +0.19%
std-hd: +0.28%
yt: +0.80%
hd: +1.15%
Patch: Simplifies the fractional pel models:
derf: +0.284%
std-hd: +0.289%
yt: +0.849%
hd: +1.254%
Patch: Some changes in the models, rebased.
derf: +0.330%
std-hd: +0.306%
yt: +0.816%
hd: +1.225%
Change-Id: I646b3c48f3587f4cc909639b78c3798da6402678
Enable ADST/DCT of dimension 16x16 for I16X16 modes. This change provides
benefits mostly for hd sequences.
Set up the framework for selectable transform dimension.
Also allowing quantization parameter threshold to control the use
of hybrid transform (This is currently disabled by setting threshold
always above the quantization parameter. Adaptive thresholding can
be built upon this, which will further improve the coding performance.)
The coding performance gains (with respect to the codec that has all
other configuration settings turned on) are
derf: 0.013
yt: 0.086
hd: 0.198
std-hd: 0.501
Change-Id: Ibb4263a61fc74e0b3c345f54d73e8c73552bf926
This commit adds a pick_sb_mode() function which selects the best 32x32
superblock coding mode. Then it selects the best per-MB modes, compares
the two and encodes that in the bitstream.
The bitstream coding is rather simplistic right now. At the SB level,
we code a bit to indicate whether this block uses SB-coding (32x32
prediction) or MB-coding (anything else), and then we follow with the
actual modes. This could and should be modified in the future, but is
omitted from this commit because it will likely involve reorganizing
much more code rather than just adding SB coding, so it's better to let
that be judged on its own merits.
Gains on derf: about even, YT/HD: +0.75%, STD/HD: +1.5%.
Change-Id: Iae313a7cbd8f75b3c66d04a68b991cb096eaaba6
Resolved the decoder mismatch issue due to quantization parameter
threshold for hybrid transform coding. The macroblock dequantizer
initialization is moved to be performed before coefficient
detokenization, since the (de)tokenization is now dependent on the
macroblock level quantization parameter.
Change-Id: I443da4992ebb70ae4114750b2f1363c0c628580e
Using surrounding reconstructed pixels from left and above to select
best matching mv to use as reference motion vector for mv encoding.
Test results:
AVGPSNR GLBPSNR VPXSSIM
Derf: 1.107% 1.062% 0.992%
Std-hd:1.209% 1.176% 1.029%
Change-Id: I8f10e09ee6538c05df2fb9f069abcaf1edb3fca6
The forward and inverse hybrid transforms are now performed using
single function modules, where the dimension is sent as argument.
Added an inline function clip8b to clip the reconstruction pixels
into range of 0-255.
Change-Id: Id7d870b3e1aefc092721c80c0af6f641eb5f3747
This allows building on MountainLion as the 10.6 SDK has been
removed from the latest Xcode version (4.4 4F250). Also fix
all warnings for that build.
Change-Id: Ib70bca4a25295f13595f0d10ea9f0229631de5a4
Merged in the high_precision_mv experiment to make it easier
to work on new mv encoding strategies. Also removed
coef_update_probs3().
Change-Id: I82d3b0bb642419fe05dba82528bc9ba010e90924
Previouly, the decoding of mode and motion vector are done a per frame
basis followed by residue decoding and reconstuction. The commit added
the option to allow decoder to interleave the decoding of mode and mvs
with the residue decoding on a per MB basis.
Change-Id: Ia5316f4a7af9ba7f155c92b5a6fc97201b653571
Fixed the code review comments.
Under the htrans8x8 experiment the 8X8 DCT in the
I8X8 mode is replaced with a combination of 8X8 ADST and
DCT.
Overall coding gains with the htrans8x8 experiment are:
derf: 0.486
std-hd: 1.040
hd: 1.063
yt: 0.506
Note that part of the gain comes from bigger transforms
(8x8 instead of 4x4) and part comes from replacing the DCT
wth the ADST.
Change-Id: I92ca6bbfce11b4165d612b81d9adfad4d010c775
Set on all 16x16 intra/inter modes
Features:
- Butterfly fDCT/iDCT
- Loop filter does not filter internal edges with 16x16
- Optimize coefficient function
- Update coefficient probability function
- RD
- Entropy stats
- 16x16 is a config option
Have not tested with experiments.
hd: 2.60%
std-hd: 2.43%
yt: 1.32%
derf: 0.60%
Change-Id: I96fb090517c30c5da84bad4fae602c3ec0c58b1c
Apply 2D-DCT transform of dimension 8x8 to encode prediction
residuals of I8X8 mode.
Brought back block type 3 probability context model for 8x8 tokens,
which is used for the coefficients of Y blocks in I8x8 modes. The
coefficient costs estimate of I8X8 mode in rate-distortion is also
changed appropriately.
Performance results:
derf: 0.246
yt: 0.114
std-hd: 0.730
hd: 0.670
Change-Id: If1d970eeb4e1827c9f0d2c5b27d33089b347ea27
Merged the enhanced_interp experiment.
Found and fixed a bug in the include files framework, whereby
certain encoder files were still using the old INTERP_EXTEND
value of 3 instead of 4. The thresholds for mv range mcomp.c
need a small adjustment to prevent crashes.
The results are more or less unchanged.
Change-Id: Iac5008390f1efc97ce1102fbb5f8989c847fb579
Allows for swtiching/setting interpolation filters at the MB
level. A frame level flag indicates whether to use a specifc
filter for the entire frame or to signal the interpolation
filter for each MB. When switchable filters are used, the
encoder chooses between 8-tap and 8-tap sharp filters. The
code currently has options to explore other variations as well,
which will be cleaned up subsequently.
One issue with the framework is that encoding is slow. I
tried to do some tricks to speed things up but it is still slow.
Decoding speed should not be affected since the number of
filter taps remain unchanged.
With the current version, we are up 0.5% on derf on average but
some videos city/mobile improve by close to 4 and 2% respectively.
If we did a full-search by turning the SEARCH_BEST_FILTER flag
on, the results are somewhat better.
The framework can be combined with filtered prediction, and I
seek feedback regarding that.
Rebased.
Change-Id: I8f632cb2c111e76284140a2bd480945d6d42b77a
The following five experiments are merged:
newentropy
newupdate
adaptive_entropy (also includes a couple of parameter changes
that improves results a little
in common/entropymode.c and encoder/modecosts.c
that were not merged from the internal branch)
newintramodes
expanded_coef_context
Change-Id: I8a142a831786ee9dc936f22be1d42a8bced7d270
Adds ADST/DCT hybrid transform coding for Intra4x4 mode.
The ADST is applied to directions in which the boundary
pixels are used for prediction, while DCT applied to
directions without corresponding boundary prediction.
Adds enum TX_TYPE in b_mode_infor to indicate the transform
type used.
Make coding style consistent with google style.
Fixed the commented issues.
Experimental results in terms of bit-rate reduction:
derf: 0.731%
yt: 0.982%
std-hd: 0.459%
hd: 0.725%
Will be looking at 8x8 transforms next.
Change-Id: I46dbd7b80dbb3e8856e9c34fbc58cb3764a12fcf
This commit adds lossless compression capability to the experimental
branch. The lossless experiment can be enabled using --enable-lossless
in configure. When the experiment is enabled, the encoder will use
lossless compression mode by command line option --lossless, and the
decoder automatically recognizes a losslessly encoded clip and decodes
accordingly.
To achieve the lossless coding, this commit has changed the following:
1. To encode at lossless mode, encoder forces the use of unit
quantizer, i.e, Q 0, where effective quantization is 1. Encoder also
disables the usage of 8x8 transform and allows only 4x4 transform;
2. At Q 0, the first order 4x4 DCT/IDCT have been switched over
to a pair of forward and inverse Walsh-Hadamard Transform
(http://goo.gl/EIsfy), with proper scaling applied to match the range
of the original 4x4 DCT/IDCT pair;
3. At Q 0, the second order remains to use the previous
walsh-hadamard transform pair. However, to maintain the reversibility
in second order transform at Q 0, scaling down is applied to first
order DC coefficients prior to forward transform, and scaling up is
applied to the second order output prior to quantization. Symmetric
upscaling and downscaling are added around inverse second order
transform;
4. At lossless mode, encoder also disables a number of minor
features to ensure no loss is introduced, these features includes:
a. Trellis quantization optimization
b. Loop filtering
c. Aggressive zero-binning, rounding and zero-bin boosting
d. Mode based zero-bin boosting
Lossless coding test was performed on all clips within the derf set,
to verify that the commit has achieved lossless compression for all
clips. The average compression ratio is around 2.57 to 1.
(http://goo.gl/dEShs)
Change-Id: Ia3aba7dd09df40dd590f93b9aba134defbc64e34
Incorporates mv_ref, mbsplit and second_mv into the adaptive
entropy framework. The mv_ref framework has been modified from
before.
Adds some clean-ups and fixes.
Results with the adaptive entropy experiment are currently up by
+1.93% on derf; +2.33% std-hd and +1.87% yt-hd.
Fixed a nasty intermittent bug.
Change-Id: I4b1ac9f9483b48432597595195bfec05f31d1e39
This patch incorporates adaptive entropy coding of coefficient tokens,
and mode/mv information based on distributions encountered in a frame.
Specifically, there is an initial forward update to the probabilities
in the bitstream as before for coding the symbols in the frame, however
at the end of decoding each frame, the forward update to the
probabilities is reverted and instead the probabilities are updated
towards the actual distributions encountered within the frame.
The amount of update is weighted by the number of hits within each
context.
Results on derf/hd/std-hd are all up by 1.6%.
On derf, the most of the gains come from coefficients, however for the
hd and std-hd sets, the most of the gains come from the mode/mv
information updates.
Change-Id: I708c0e11fdacafee04940fe7ae159ba6844005fd
This commit is to remove two arrays, which contain the probabilities
of how likely each probability in coef_probs table is updated. The
commit changed to use a fixed number "252".
Surprisedly, the overall impact on quality is close to zero, which
basically says the two big static arrays are not helpful at all.
derf: -0.016%, -0.020%
std-hd: 0.000%, -0.013%
yt: -0.022%, +0.007%
yt-hd: -0.038%, +0.034%
Change-Id: Ifee94d28a37dcab4f1d2b994bd5b07575be42b72
1. block types
There are only three types of blocks for 8x8 transformed MBs, i.e. Y
block with DC does not exist for 8x8 transformed MBs as all MB using
8x8 transform have 2nd order haar transform. This commit introduced
a new macro BLOCK_TYPES_8X8 to reflect such fact.
2. context counters
This commit also fixed the mixed of context_counters between 4x4 and
8x8 transformed MBs. The mixed use of the counters leads me to think
the existing the context probabilities were not properly generated
from 8x8 transformed MBs.
3. redundant collecting in recoding
The commit also corrected the code that accumulates entropy stats by
making sure stats only collected for final packing, not during the
recode loop
Change-Id: I029f09f8f60bd0c3240cc392ff5c6d05435e322c
Adds a speed feature to conduct a brute force search among a set of
available interpolation filters for the best one in an RD sense.
There is a gain of 0.4% on derf, 1.0% on Std-HD.
Patch 2: A macro added to determine if the encoder state is reset
for each new filter tried.
Patch 3: rebase, also fixes a bug (decodframe.c) introduced by a
couple of missing function pointer assignements.
Patch 4: rebase.
Change-Id: Ic9ccca9d8c35c6af557449ae867391a2f996cc29
Adds differential encoding of prob updates using a subexponential
code centered around the previous probability value.
Also searches for the most cost-effective update, and breaks
up the coefficient updates into smaller groups.
Small gain on Derf: 0.2%
Change-Id: Ie0071e3dc113e3d0d7ab95b6442bb07a89970030
This is the first patch to add superblock (32x32) coding
order capabilities. It does not yet do any mode selection
at the SB level, that will follow in a further patch.
This patch encodes rows of SBs rather than
MBs, each SB contains 2x2 MBs.
Two intra prediction modes have been disabled since they
require reconstructed data for the above-right MB which
may not have been encoded yet (e.g. for the bottom right
MB in each SB).
Results on the one test clip I have tried (720p GIPS clip)
suggest that it is somewhere around 0.2dB worse than the
baseline version, so there may be bugs.
It has been tested with no experiments enabled and with
the following 3 experiments enabled:
--enable-enhanced_interp
--enable-high_precision_mv
--enable-sixteenth_subpel_uv
in each case the decode buffer matches the recon buffer
(using "cmp" to compare the dumped/decoded frames).
Note: Testing these experiments individually created
errors.
Some problems were found with other experiments but it
is unclear what state these experiments are in:
--enable-comp_intra_pred
--enable-newentropy
--enable-uvintra
This code has not been extensively tested yet, so there
is every likelihood that further bugs remain. I also
intend to do some code cleanup & refactoring in tandem
with the next patch that adds the 32x32 modes.
Change-Id: I1eba7f740a70b3510df58db53464535ef881b4d9
When ac_yquant>171, a key frame is enabled to use 8x8 transform. In
such case, MBs with DC_PRED or TM_PRED are selected to use T8x8. This
change helped the full STD-HD set by ~.1% or so, which is reasonable
considering how often key frame occurs in these encodings.
Change-Id: Id17009ef6327252177b19e6bf0d6628827febaf1
Various refactoring to make the subpel motion compensation
filters switchable by a frame level field.
Two types of 8-tap filters are supported in addition to the existing
bilinar and sixtap filters. One is the default 8-tap and the
other has a sharper cut-off for use with frames with substantial
edge content.
Patch 2: Added a preliminary strategy for filter selection based on
edginess detecton. Also includes some filter changes.
Change-Id: I866085bda5ae143cfdf2ec88157feaabdf7bd63a
Pulled out super block code for the snapshot as this
is not quite ready and will need an extensive re-merge.
Change-Id: I436369b511257447a7b0ea064016cb63f5011849
This is the first patch for refactoring of the code related to
high-precision mv, so that 1/4 and 1/8 pel motion vectors can
co-exist in the same bit-stream by use of a frame level flag.
The current patch works fine for only use of 1/4th and
only use of 1/8th pel mv, but there are some issues with the
mode switching in between. Subsequent patches on this change Id
will fix the remaining issues.
Patch 2: Adds fixes to make sure that multiple mv precisions can
co-exist in the bit-stream. Frame level switching has been tested
to work correctly.
Patch 3: Fixes lines exceeding 80 char
Patch 4:
http://www.corp.google.com/~debargha/vp8_results/enhinterp.html
Results on derf after ssse3 bugfix, compared to everything
enabled but the 8-tap, 1/8-subpel and 1/16-subpel uv. Overall the
gains are about 3% now. Hopefully there are no more bugs lingering.
Apparently the sse3 bug affected the quartel subpel results more than
the eighth pel ones (which is understandabale because one bad predictor
due to the bug, matters less if there are a lot more subpel options
available as in the 1/8 subpel case).
The results in the 4th column correspond to the current settings.
The first two columns correspond to two settings of adaptive switching
of the 1/4 or 1/8 subpel mode based on initial Q estimate. These
do not work as good as just using 1/8 all the time yet.
Change-Id: I3ef392ad338329f4d68a85257a49f2b14f3af472
This is the initial patch for supporting 1/8th pel
motion. Currently if we configure with enable-high-precision-mv,
all motion vectors would default to 1/8 pel. Encode and
decode syncs fine with the current code. In the next phase
the code will be refactored so that we can choose the 1/8
pel mode adaptively at a frame/segment/mb level.
Derf results:
http://www.corp.google.com/~debargha/vp8_results/enhinterp_hpmv.html
(about 0.83% better than 8-tap interpoaltion)
Patch 3: Rebased. Also adding 1/16th pel interpolation for U and V
Patch 4: HD results.
http://www.corp.google.com/~debargha/vp8_results/enhinterp_hd_hpmv.html
Seems impressive (unless I am doing something wrong).
Patch 5: Added mmx/sse for bilateral filtering, as well as enforced
use of c-versions of subpel filters with 8-taps and 1/16th pel;
Also redesigned the 8-tap filters to reduce the cut-off in order to
introduce a denoising effect. There is a new configure option
sixteenth-subpel-uv which will use 1/16 th pel interpolation for
uv, if the motion vectors have 1/8 pel accuracy.
With the fixes the results are promising on the derf set. The enhanced
interpolation option with 8-taps alone gives 3% improvement over thei
derf set:
http://www.corp.google.com/~debargha/vp8_results/enhinterpn.html
Results on high precision mv and on the hd set are to follow.
Patch 6: Adding a missing condition for CONFIG_SIXTEENTH_SUBPEL_UV in
vp8/common/x86/x86_systemdependent.c
Patch 7: Cleaning up various debug messages.
Patch 8: Merge conflict
Change-Id: I5b1d844457aefd7414a9e4e0e06c6ed38fd8cc04