Allow*OnASingleLine appears to no longer apply to
typedef structs.
Adjust closing parenthesis/opening brace on functions.
Remove trailing commas to keep multiple elements on one line.
Change-Id: I6e535a8ddb15c9b3de8216ce8ddb2a18241af46c
For the vp8 simulcast/multi-res-encoder:
Add flags to keep track of the disabling/skipping of
streams for the multi-res-encoder. And if the lower spatial
stream is skipped for a given stream, disable the motion
vector reuse for that stream.
Also remove the condition of forcing same frame type
across all streams.
This fix allows for the skipping/disabling of the base
or middle layer streams.
Change-Id: Idfa94b32b6d2256932f6602cde19579b8e50a8bd
Added command line control of Corpus VBR.
The new corpus vbr mode is a variant of standard
VBR (end-usage=0) where the complexity distribution
mid point is passed in rather than calculated for a specific
clip or chunk.
The new variant is enabled by setting a new command line
parameter --corpus-complexity to a zero value. Omitting
this parameter or setting it to 0 will cause the codec to use
standard vbr mode.
The correct value for a given corpus needs to be derived
experimentally using a training set such that the average
rate for the corpus is close to the target value.
For example our using our low res test set with upper and lower
vbr limits of 50%-150% and a corpus complexity value of 650
gives a similar average data rate across the set to using standard
vbr. However, with the corpus mode easier clips will be allocated
fewer bits and harder clips more bits rather than having the same
rate target for all.
Change-Id: I03f0fc8c6fb0ee32dc03720fea6a3f1949118589
Control already exists for vp9, adding it to vp8.
Usage is only when error_resilient is off.
Added a datarate unittest for non-zero boost.
Change-Id: I4296055ebe2f4f048e8210f344531f6486ac9e35
similar to changes that were done in vp9 for encoded frame size
reporting. has the side-effect of quieting a -Wshorten-64-to-32 warning.
Change-Id: I89f74cb617fc29334ee351dc8dfaa3b8cfd4e5af
'duration' is not used in realtime-only mode:
Cleans up -Wextra warning:
unused parameter 'duration' [-Wunused-parameter]
Change-Id: I827dfe59ebcdc72c5a93fdf7e5aca063433914b1
Since combining VPX_DL_REALTIME with VPX_RC_FIRST_PASS is basically
nonsense, ignore the user's pass setting when this happens and
behave as if the requested encode is a single pass encode.
BUG=webm:1233
Change-Id: I5ee4c4e5838c4ca6d24988890aae490b10826db2
Mode is signed
Cleans warning in Android build:
comparison of integers of different signs: 'int' and 'unsigned int'
if (ctx->oxcf.Mode != new_qc)
~~~~~~~~~~~~~~ ^ ~~~~~~
Change-Id: I5cf81c40b103e688a31e1339511f5c9eb27edd38
VP8E_UPD_ENTROPY, VP8E_UPD_REFERENCE and VP8E_USE_REFERENCE have been
deprecated since the initial public release
Change-Id: Ied16b441eec13434d85f1ab115d49ccaf5f2f7b0
Numerator was being range checked against the
denominator - preventing any frame rate slower
than 1 fps.
I've tested this on a Mac using using ffmpeg and
results are comparable to mp4 and ogg files generated
at the same time.
Not yet tested on Windows.
Johnny Klonaris
google@jawknee.com
Change-Id: Idb358dbc2e7dc000037880ede4a1b0df248a42c8
This allows rate control to react to content of current frame being encoded.
Enabling this feature via the setting: screen_content_mode = 2.
Change-Id: Ib2c6670551d96f4907495d5b7b76bb8c49e673db
Create a new component, vpx_dsp, for code that can be shared
between codecs. Move the SAD code into the component.
This reduces the size of vpxenc/dec by 36k on x86_64 builds.
Change-Id: I73f837ddaecac6b350bf757af0cfe19c4ab9327a
Adds config parameter vp9_highbitdepth, to support highbitdepth profiles.
Also includes most vpx level high bit-depth functions. However
encode/decode in the highbitdepth profiles will not work until
the rest of the code is in place.
Change-Id: I34c53b253c38873611057a6cbc89a1361b8985a6
In order to understand memory layout consider the declaration of the
following structs. The first one is a part of our API:
struct vpx_codec_ctx {
// ...
struct vpx_codec_priv *priv;
};
The second one is defined in vpx_codec_internal.h:
struct vpx_codec_priv {
// ...
};
The following struct is defined 4 times for encoder/decoder VP8/VP9:
struct vpx_codec_alg_priv {
struct vpx_codec_priv base;
// ...
};
Private data allocation for the given ctx:
struct vpx_codec_ctx *ctx = <get>
struct vpx_codec_alg_priv *alg_priv = <allocate>
ctx->priv = (struct vpx_codec_priv *)alg_priv;
The cast works because vpx_codec_alg_priv has a
vpx_codec_priv instance as a first member 'base'.
Change-Id: I10d1afc8c9a7dfda50baade8c7b0296678bdb0d0
When configuring the buffer make sure to set all the (now) required
fields. Use the canonical variables and match the style from vpx_scale.
https://code.google.com/p/webm/issues/detail?id=841
Change-Id: I71b43d4a03756b8b2d6d60fdf8d7bf41b8041787
All changes are for spatial svc only.
1. Enable encoding hidden frames in each layer and use alt reference idex to reference the hidden frame in each layer
2. Use golden reference idx for spatial reference
3. For those layers that don't have hidden frames (caused by lack of frame buffers), reference a hidden frame in lower layers
4. Add "auto-alt-refs" in svc options
Change-Id: Idf27d1fd2fb5f3ffd9e86d2119235e3dad36c178