- Some fixes to surface fit.
- Returns variance function as cost rather than sad in the
pattern search and diamond search functions. Only
vp9_pattern_search_sad function used in bigdia search
uses sad as integer 1-away costs.
- Deploys SUBPEL_TREE_PRUNED_MORE for speed 4+.
Results:
derf [Speed 3]: About +0.036% in coding efficiency without any
discernible speed loss.
derf [Speed 4]: About 2-3% faster at -0.199% loss in coding efficiency.
derf [Speed 5]: About 3-4% faster at -0.149% loss in coding efficiency.
Change-Id: I8462f94f6adb46966ca964f2bd0400977357fd63
This patch re-enabled the feature in Pengchong's patch
(commit 1286126073). Originally, it
was turned on while use_lastframe_partitioning > 0(not used anymore).
Now it was added as a feature, and turned on while speed >= 2.
As described in the original patch, this feature helps speed up the
slideshows in YouTube.
Change-Id: I1b0f18d65da1ee1c8d1e117dabba910c5207c471
Adds various high bitdepth transform functions and tests.
Much of the changes are related to using typedefs tran_low_t
and tran_high_t for the final transform cofficients and intermediate
stages of the transform computation respectively rather than fixed
types int16_t/int. When vp9_highbitdepth configure flag is off,
these map tp int16_t/int32_t, but when the flag is on, they map
to int32_t/int64_t to make space for needed extra precision.
Change-Id: I3c56de79e15b904d6f655b62ffae170729befdd8
Adds config parameter vp9_highbitdepth, to support highbitdepth profiles.
Also includes most vpx level high bit-depth functions. However
encode/decode in the highbitdepth profiles will not work until
the rest of the code is in place.
Change-Id: I34c53b253c38873611057a6cbc89a1361b8985a6
It's built based on current spatial svc code.
We only support one spatial two temporal layers at this time.
Change-Id: I1fdc8584354b910331e626bfae60473b3b701ba1
Updates the vp9_pattern_search function to return integer one-away
neighbors' sad values, for subsequent use in speeding up the
sub-pel search. Also, removes code for the do_refine option
which is not being used currently.
Updates the integer and subpel functions to pass in a 5-element
sad list for output or input.
A new pruned sub-pel search algorithm is implemented that uses
the sad returned from the integer pel search. But it is not
deployed yet.
Change-Id: Ifa9f5ad024b5b660570366d2bd900343e1891520
This commit addes a new strategy to reduce the search for optimal
interpolation filter type. The encoder counts and store how many each
filter type is selected and used for each of the reference frames.
A filter type that is rarely used for all three reference frames is
masked out to avoid computation.
The impact on compression is neglectible:
-0.02% on derf
+0.02% on stdhd
Encoding time is seen to reduce by 2~3%.
Change-Id: Ibafa92291b51185de40da513716222db4b230383
We had a very complicated way to initialize cpi->pass from
cfg->g_pass:
switch (cfg->g_pass) {
case VPX_RC_ONE_PASS:
oxcf->mode = ONE_PASS_GOOD;
break;
case VPX_RC_FIRST_PASS:
oxcf->mode = TWO_PASS_FIRST;
break;
case VPX_RC_LAST_PASS:
oxcf->mode = TWO_PASS_SECOND_BEST;
break;
}
cpi->pass = get_pass(oxcf->mode).
Now pass is moved to VP9EncoderConfig and initialization is simple:
switch (cfg->g_pass) {
case VPX_RC_ONE_PASS:
oxcf->pass = 0;
break;
case VPX_RC_FIRST_PASS:
oxcf->pass = 1;
break;
case VPX_RC_LAST_PASS:
oxcf->pass = 2;
break;
}
Change-Id: I8f582203a4575f5e39b071598484a8ad2b72e0d9
Replaced encoder and decoder functions to get a pointer
to a reference frame with a common function, vp9_get_ref_frame,
and simplified it.
Change-Id: Icb206fcce8caace3bfd1db3dbfa318dde79043ee
The get_chessboard_index() used to call the entire VP9_COMMON
struct pointer to retrieve the chessboard pattern index. This cl
makes it call the frame index directly.
Change-Id: I3cad9d209ea2e77a358085a04fe1ff0ddec5ba03
All changes are for spatial svc only.
1. Enable encoding hidden frames in each layer and use alt reference idex to reference the hidden frame in each layer
2. Use golden reference idx for spatial reference
3. For those layers that don't have hidden frames (caused by lack of frame buffers), reference a hidden frame in lower layers
4. Add "auto-alt-refs" in svc options
Change-Id: Idf27d1fd2fb5f3ffd9e86d2119235e3dad36c178