The function has evolved over time, now only calls vp9_rtcd(), so this
commit removes the function and changes to call vp9_rtcd() directly.
Change-Id: I8cfa6190daa4b28f6f3d1e11bb3a07f9c95322bf
Optimizing 2 functions to process 32 elements in parallel instead of 16:
1. vp9_sub_pixel_avg_variance64x64
2. vp9_sub_pixel_avg_variance32x32
both of those function were calling vp9_sub_pixel_avg_variance16xh_ssse3
instead of calling that function, it calls vp9_sub_pixel_avg_variance32xh_avx2
that is written in avx2 and process 32 elements in parallel.
This Optimization gave 80% function level gain and 2% user level gain
Change-Id: Iea694654e1b7612dc6ed11e2626208c2179502c8
different_ref_found is always equal to one (if calculated) because
ref_frame[0] != ref_frame[1] for each mi-block.
Change-Id: Ibd7625b7b29dec2fd3c40edbc3de1169abb78585
for ABSDATA mode, so segment loop filter level always fall in valid
range for both Absolute and delta modes.
Change-Id: If90df3411479533dbdab63f8ae088d2f5dd174a9
The qindex for a segment was not clamped in ABSDATA mode, which may
cause invalid memory access if an ill-formed stream has a negative
value in ABSDATA mode. This commit added clamp to make sure qindex
for a segment always fall into valid range.
Change-Id: I0a74d00f4ef40aec7edaeca1d03c8645e23ab08c
Optimizing 2 functions to process 32 elements in parallel instead of 16:
1. vp9_sub_pixel_variance64x64
2. vp9_sub_pixel_variance32x32
both of those function were calling vp9_sub_pixel_variance16xh_ssse3
instead of calling that function, it calls vp9_sub_pixel_variance32xh_avx2
that is written in avx2 and process 32 elements in parallel.
This Optimization gave 70% function level gain and 2% user level gain
Change-Id: I4f5cb386b346ff6c878a094e1c3b37e418e50bde
Optimizing all SSSE3 assembly for convolution:
1. vp9_filter_block1d4_h8_sse2
2. vp9_filter_block1d8_h8_sse2
3. vp9_filter_block1d16_h8_sse2
4. vp9_filter_block1d4_v8_sse2
5. vp9_filter_block1d8_v8_sse2
6. vp9_filter_block1d16_v8_sse2
my optimization include:
-processing 2x8 elements in one 128 bit register instead of processing
8 elements in one 128 bit register.
-removing unecessary loads.
This optimization gives between 2.4% user level gain for 480p input
and 1.6% user level gain for 720p.
This Optimization is done only for 64 bit
Change-Id: Ic07fce2f9360329b4f2d956efda1480ae958766b