1. Added a bit in frame header to to indicate if a frame is encoded
in lossless mode, so decoder does not make the decision based on Q0
2. Minor changes to make sure that lossy coding works same as when
the lossless experiment is not enabled.
3. Renamed function pointers for transforms to be consistent, using
prefix fwd_txm and inv_txm for forward and inverse respectively
To encode in lossless mode, using "--lossless=1 --min-q=0 --max-q=0"
with vpxenc.
Change-Id: Ifae53b26d2ffbe378d707e29d96817b8a5e6c068
Removal of the NEWCOEFCONTEXT experiment to
reduce code clutter and make it easier to experiment with
some other changes to the coefficient coding context.
Change-Id: Icd17b421384c354df6117cc714747647c5eb7e98
A couple of scalar optimizations speeding up quantization by about 1.6x. Overall encoder speedup is around 3%.
Change-Id: I19981d1ef0b33e4e5732739574f367fe82771a84
This is after discussion with the hardware team. Update the unit test
to take these sizes into account. Split out some duplicate code into
a separate file so it can be shared.
Change-Id: I8311d11b0191d8bb37e8eb4ac962beb217e1bff5
fixed format issues.
Implement the inverse 4x4 ADST using 9 multiplications. For this
particular dimension, the original ADST transform can be
factorized into simpler operations, hence is retained.
Change-Id: Ie5d9749942468df299ab74e90d92cd899569e960
Experimental tweaks to various thresholds to measure
quality / speed trade off.
Add flag that allows static segmentation to be turned off
and disables it unless in the second pass of a two pass
encode.
Change-Id: I219702ffe858412a83db801cbbbd869924b8c61b
Replace as_mv.{first, second} with a two element array, so that they
can easily be processed with an index variable.
Change-Id: I1e429155544d2a94a5b72a5b467c53d8b8728190
Also port the 4x4, 16x16, 8x16 and 16x8 versions to x86inc.asm; this
makes them all slightly faster, particularly on x86-64. Remove SSE3
sad16x16 version, since the SSE2 version is now faster.
About 1.5% overall encoding speedup.
Change-Id: Id4011a78cce7839f554b301d0800d5ca021af797
Cache the constant offset in one variable to prevent re-loading that
in each loop iteration, and mark the function as inline so we can use
the fact that the transform size is always known in the caller.
Almost 1% faster encoding overall.
Change-Id: Id78325a60b025057d8f4ecd9003a74086ccbf85a
Pass the current mb row and column around rather than the
recon_yoffset and recon_uvoffset, since those offsets will
change from predictor to predictor, based on the reference
frame selection.
Change-Id: If3f9df059e00f5048ca729d3d083ff428e1859c1
* changes:
Initial support for resolution changes on P-frames
Avoid allocating memory when resizing frames
Adds a test for the VP8E_SET_SCALEMODE control
Allows inter-frames to change resolution. Currently these are
almost equivalent to keyframes, as only intra prediction modes
are allowed, but without the other context resets that occur on
keyframes.
Change-Id: Icd1a2a5af0d9462cc792588427b0a1f5b12e40d3
As long as the new frame is smaller than the size that was originally
allocated, we don't need to free and reallocate the memory allocated.
Instead, do the allocation on the size of the first frame. We could
make this passed in from the application instead, if we wanted to
support external upscaling.
Change-Id: I204d17a130728bbd91155bb4bd863a99bb99b038
Tests that the external interface to set the internal codec scaling
works as expected. Also updates the test to pull the height from
the decoded frame size rather than parsing the keyframe header,
in anticipation of allowing resolution changes on non-keyframes.
Change-Id: I3ed92117d8e5288fbbd1e7b618f2f233d0fe2c17
Tweak to default mode context to account for the fact
that when there are no non zero motion candidates
Nearest is now the preferred mode for coding a 0,0
vector.
Also resolve duplicate function name and typos.
Change-Id: I76802788d46c84e3d1c771be216a537ab7b12817
Refactor the 8x8 inverse hybrid transform. It is now consistent
with the new inverse DCT. Overall performance loss (due to the
use of this variant ADST, and the rounding errors in the butterfly
implementation) for std-hd is -0.02.
Fixed BUILD warning.
Devise a variant of the original ADST, which allows butterfly
computation structure. This new transform has kernel of the
form: sin((2k+1)*(2n+1) / (4N)). One of its butterfly structures
using floating-point multiplications was reported in Z. Wang,
"Fast algorithms for the discrete W transform and for the discrete
Fourier transform", IEEE Trans. on ASSP, 1984.
This patch includes the butterfly implementation of the inverse
ADST/DCT hybrid transform of dimension 8x8.
Change-Id: I3533cb715f749343a80b9087ce34b3e776d1581d
Added switches and code to skip/breakout from
doing SB32 and SB64 tests based on whether
the 16x16 MB tests used split modes. Also to
optionally skip 64x64 if 16x16 was chosen over
32x32.
Impact varies depending on clip from a few %
up to almost 50% on encode speed. Only the
split mode breakout is currently enabled.
Change-Id: Ib5836140b064b350ffa3057778ed2cadcc495cf8
This patch adds column-based tiling. The idea is to make each tile
independently decodable (after reading the common frame header) and
also independendly encodable (minus within-frame cost adjustments in
the RD loop) to speed-up hardware & software en/decoders if they used
multi-threading. Column-based tiling has the added advantage (over
other tiling methods) that it minimizes realtime use-case latency,
since all threads can start encoding data as soon as the first SB-row
worth of data is available to the encoder.
There is some test code that does random tile ordering in the decoder,
to confirm that each tile is indeed independently decodable from other
tiles in the same frame. At tile edges, all contexts assume default
values (i.e. 0, 0 motion vector, no coefficients, DC intra4x4 mode),
and motion vector search and ordering do not cross tiles in the same
frame.
t log
Tile independence is not maintained between frames ATM, i.e. tile 0 of
frame 1 is free to use motion vectors that point into any tile of frame
0. We support 1 (i.e. no tiling), 2 or 4 column-tiles.
The loopfilter crosses tile boundaries. I discussed this briefly with Aki
and he says that's OK. An in-loop loopfilter would need to do some sync
between tile threads, but that shouldn't be a big issue.
Resuls: with tiling disabled, we go up slightly because of improved edge
use in the intra4x4 prediction. With 2 tiles, we lose about ~1% on derf,
~0.35% on HD and ~0.55% on STD/HD. With 4 tiles, we lose another ~1.5%
on derf ~0.77% on HD and ~0.85% on STD/HD. Most of this loss is
concentrated in the low-bitrate end of clips, and most of it is because
of the loss of edges at tile boundaries and the resulting loss of intra
predictors.
TODO:
- more tiles (perhaps allow row-based tiling also, and max. 8 tiles)?
- maybe optionally (for EC purposes), motion vectors themselves
should not cross tile edges, or we should emulate such borders as
if they were off-frame, to limit error propagation to within one
tile only. This doesn't have to be the default behaviour but could
be an optional bitstream flag.
Change-Id: I5951c3a0742a767b20bc9fb5af685d9892c2c96f
Update the code to call the new convolution functions to do subpixel
prediction rather than the existing functions. Remove the old C and
assembly code, since it is unused. This causes a 50% performance
reduction on the decoder, but that will be resolved when the asm for
the new functions is available.
There is no consensus for whether 6-tap or 2-tap predictors will be
supported in the final codec, so these filters are implemented in
terms of the 8-tap code, so that quality testing of these modes
can continue. Implementing the lower complexity algorithms is a
simple exercise, should it be necessary.
This code produces slightly better results in the EIGHTTAP_SMOOTH
case, since the filter is now applied in only one direction when
the subpel motion is only in one direction. Like the previous code,
the filtering is skipped entirely on full-pel MVs. This combination
seems to give the best quality gains, but this may be indicative of a
bug in the encoder's filter selection, since the encoder could
achieve the result of skipping the filtering on full-pel by selecting
one of the other filters. This should be revisited.
Quality gains on derf positive on almost all clips. The only clip
that seemed to be hurt at all datarates was football
(-0.115% PSNR average, -0.587% min). Overall averages 0.375% PSNR,
0.347% SSIM.
Change-Id: I7d469716091b1d89b4b08adde5863999319d69ff
This commit changes the 4x4 iDCT to use same algorithm & constants as
other iDCTs. The 4x4 fDCT is also changed to be based on the new iDCT.
Change-Id: Ib1a902693228af903862e1f5a08078c36f2089b0
This commit makes the NearestMV match the chosen
best reference MV. It can be a 0,0 or non zero vector
which means the the compound nearest mv mode can
combine a 0,0 and a non zero vector.
Change-Id: I2213d09996ae2916e53e6458d7d110350dcffd7a
Separate out code to set the main encode speed
related rd thresholds. Some values changed from
the initial defaults for various new modes.
Quality test results pending but even the addition
of some further non-zero defaults helps encode speed
somewhat in limited testing on derf clips.
Adjustment of thresholds for quality / speed tradeoff
to follow.
Change-Id: I117ee473157e151a1b93193d5f393449328de20d
The commit fixes a minor error in 16 point fdct where in a rotation can
produce result of -1 instead of 0.
Change-Id: I45aac4a52bcd06225c6d04e643547a13e1c1aade
This is identical to the later decisions made in encode_superblock().
This commit doesn't actually change anything, but makes the mbmi state
more consistent between the RD loop and the final encode result.
Change-Id: I9e735afb7c5a52e5b61728cb88c67ef9b9bf59be
The RD loop would change the pointer after the first mode (DC) was tested,
leading to corrupt block objects being provided for the others. This
would essentially render the i8x8 predictor useless.
Change-Id: I16c5906ca64fb34878ac32ce59af8974e4582bb8
Remove eob_max_offset markers and replace
with the generic skip_block flag to indicate
to the quantizer that all coeffs to be set to 0
and eob position set to 0;
Change-Id: Id477e8f8d4ec1a5562758904071013c24b76bfd7
First step in simplifying the segment mode and
segment EOB flags into a simpler segment skip
flag that implies 0,0 mv and EOB at position 0.
Change-Id: Ib750cac31a7a02dc21082580498efd9f7d8d72a5
Simplification to eliminate a number of very large data
data structures. All zero run, zbin boosts for different
transform sizes are now limited to a maximum run length
of 15 before they max out the boost.
Some further work still needs be done to refactor, rationalize
and optimize the multiple quantizer functions.
The simplification coupled with tweaks to the 16 element array
now used for all transform sizes, has minimal effect on quality.
Change-Id: I6f3948b8ca0418b60d4db9030ff19026a34ed423
Adds a flag to disable features that would inhibit frame parallel
decoding. This includes backward adaptation and MV sorting based
on search in ref frame buffer.
Also includes some minor clean-ups.
Change-Id: I434846717a47b7bcb244b37ea670c5cdf776f14d
Adds an error-resilient mode where frames can be continued
to be decoded even when there are errors (due to network losses)
on a prior frame. Specifically, backward updates are turned off
and probabilities of various symbols are reset to defaults at
the beginning of each frame. Further, the last frame's mvs are
not used for the mv reference list, and the sorting of the
initial list based on search on previous frames is turned off
as well.
Also adds a test where an arbitrary set of frames are skipped
from decoding to simulate errors. The test verifies (1) that if
the error frames are droppable - i.e. frame buffer updates have
been turned off - there are no mismatch errors for the remaining
frames after the error frames; and (2) if the error-frames are non
droppable, there are not only no decoding errors but the mismatch
PSNR between the decoder's version of the post-error frames and the
encoder's version is at least 20 dB.
Change-Id: Ie6e2bcd436b1e8643270356d3a930e8989ff52a5
This matches the behavior prior to generalizing the frame context
selection, and intuitively makes sense in that the first forward ref
is immediately after the keyframe, so it's quality is improved a bit
by using the keyframe's entropy context rather than the default.
Change-Id: Ia82cef79382b9d8cfafdc44ba0533d4dc3e44053
This commit restores the quality lost when the buffer-to-buffer copy
logic was removed. Note that this is specific to the current use of
golden frames and will need rework when RTC functionality is added.
Change-Id: I7324a75acd96eafd9e0f9b8633d782e390d5dc21
Previously there were two frame coding contexts tracked, one for normal
frames and one for alt-ref frames. Generalize this by signalling the
context to use in the bitstream, rather than tieing it to the alt ref
refresh bit. Also increase the number of contexts available to 4, which
may be useful for temporal scalability.
Change-Id: I7b66daaddd55c535c20cd16713541fab182b1662
Remove lst_fb_idx, gld_fb_idx, alt_fb_idx, refresh_last_frame,
refresh_golden_frame, refresh_alt_ref_frame from common. Gold/Alt are
encode side conventions. From the decoder's perspective, we want to be
dealing with numbered references.
Updates to active_ref 2 signal mode context switches, vestigial from
refresh_alt_ref_frame. This needs some clean up to make sense with
increased numbers of reference frames, as well as reimplementing the
swapping of alt/golden which was previously done using the
buffer-to-buffer copy mechanism removed in an earlier commit.
Change-Id: I7334445158b7666f9295d2a2dd22aa03f4485f58
Do reference counting the same way on the encoder as the decoder does,
rather than maintaining the 'flags' member of YV12_BUFFER_CONFIG.
Change-Id: I91dc210ffca081acaf9d5c09a06e7461b3c3139c
This is the first in a series of commits to add additional reference
frames to the codec. Each frame will be able to update any of the
available references, but copying between references is not
supported.
Change-Id: I5945b5ce6cc3582c495102b4e7eed4f08c44d5a1
These variables have the type int64_t, not long long. long long could
be a larger type than 64 bits. Emulate INT64_MAX for older versions of
MSVC, and remove the unreferenced vpx_ports/vpxtypes.h
Change-Id: Ideaca71838fcd3849d816d5ab17aa347c97d03b0
This experiment gives little gains and adds relatively much code
complexity (and it hinders other experiments), so let's get rid of
it.
Change-Id: Id25e79a137a1b8a01138aa27a1fa0ba4a2df274a
This prevents ill-defined behaviour, such as setting x->skip for a mode
that is excluded because of frame-level flags (e.g. filter selection,
compound prediction selection), then not breaking out of the RD loop
because the mode is not allowed, but keeping the flag on. Whatever mode
is iterated through next in the RD loop will then carry this flag, and
all sort of bad stuff happens, such as x->skip being set on intra pred
modes.
Change-Id: I5bec46b36e38292174acb1c564b3caf00a9b4b9a
Previous commit does not build cleanly on Jenkins with the DWT/DCT
hybrid experiment enabled (--enable-dwtdcthybrid).
Change-Id: Ia67e8f59d17ef2d5200ec6b90dfe6711ed6835a5
Fixes some scaling issues. Adds an option to only compute the
dct on the low-low subband for 32x32 and 64x64 blocks using
only a single 16x16 dct after 1 and 2 wavelet decomposition
levels respectively. Also adds an option to use a 8x8 dct
as building block.
Currenlty with the 2/6 filter and with a single 16x16 dct on
the low low band, the reuslts compared to full 32x32 dct is
as follows:
derf: -0.15%
yt: -0.29%
std-hd: -0.18%
hd: -0.6%
These are my current recommended settings, since the 2/6 filter
is very simple.
Results with 8x8 dct are about 0.3% worse.
Change-Id: I00100cdc96e32deced591985785ef0d06f325e44
This patch removes the old pred-filter experiment and replaces it
with one that is implemented using the switchable filter framework.
If the pred-filter experiment is enabled, three interopolation
filters are tested during mode selection; the standard 8-tap
interpolation filter, a sharp 8-tap filter and a (new) 8-tap
smoothing filter.
The 6-tap filter code has been preserved for now and if the
enable-6tap experiment is enabled (in addition to the pred-filter
experiment) the original 6-tap filter replaces the new 8-tap smooth
filter in the switchable mode.
The new experiment applies the prediction filter in cases of a
fractional-pel motion vector. Future patches will apply the filter
where the mv is pel-aligned and also to intra predicted blocks.
Change-Id: I08e8cba978f2bbf3019f8413f376b8e2cd85eba4
This is to add to the 64x64 transform experiment as an alternative to
a 64x64 DCT.
Two levels of wavelet decomposition is used on a 64x64 block, followed
by 16x16 DCT on the four lowest subbands. The highest three subbands
are left untransformed after the first level DWT.
Change-Id: I3d48d5800468d655191933894df6b46e15adca56
This is to fix a decoder crash when decoder skips a number of frame to
continue decoding from a later key frame.
Change-Id: I3ba116eba6c3440e0528a21f53745f694302e4ad
This commit did a couple of minor cleanup/refactoring to prepare for
futher loop filter experiments. It merged y_only version of loop filter
function into the regular one, which makes sure that same logic is used
for functions for picking level and for actual loop filtering.
Change-Id: Id10c94dccd45f58e5310bacfdf6ee63cbb60b86f
Mode selection for SBs could enter an infinite loop because
the interpolation filter mode index was not being reset
correctly.
Change-Id: I4bbe726f29ef5b6836e94884067c46084713cc11
Old Scheme:
When SWITCHABLE filter selection is enabled the encoder
evaluates the use of each interpolation filter type and
selects the best one to use at the MB level. A frame-
level flag can be set to force the use of a particular
filter type for all MBs in a frame if it is more efficient
to encode that way. The logic here involved a Q dependent
threshold that assumed that the second 8-tap filter was
a high-pass filter. However, this requires a trip around
the recode loop. If the frame-level flag indicates use
of a particular filter, the other filters are not
evaluated in the pick_mode loop.
New Scheme:
Each filter type is evaluated at the MB level and a record
of the best filter is kept, irrespective of what filter
is signaled at the frame-level. Once all MBs have been
encoded, a decision is made as to what frame-level mode
to set for the *next* frame. If one filter is used by 80%
or more of the MBs, then this filter is forced since it
is assumed that this will be more efficient if the
next frame has similar characteristics. i.e. there is a
one-frame lag between measuring the filter selection and
setting the frame-level mode to use.
Change-Id: I6a7e7ced8f27e120fafb99db2dc9c6293f8d20f7
Remove special case function cost_coeffs_2x2() and change function
cost_coeffs() to handle 2nd order haar block as it is handle all
other block types already.
Change-Id: I2aac6f81ee0ae9e03d6a8da4f8681d69b79ce41f
Various fixups to resolve issues when building vp9-preview under the more stringent
checks placed on the experimental branch.
Change-Id: I21749de83552e1e75c799003f849e6a0f1a35b07
Adds an experiment to derive the previous context of a coefficient
not just from the previous coefficient in the scan order but from a
combination of several neighboring coefficients previously encountered
in scan order. A precomputed table of neighbors for each location
for each scan type and block size is used. Currently 5 neighbors are
used.
Results are about 0.2% positive using a strategy where the max coef
magnitude from the 5 neigbors is used to derive the context.
Change-Id: Ie708b54d8e1898af742846ce2d1e2b0d89fd4ad5
This patch changes the token packing to call the bool encoder API rather
than inlining it into the token packing function, and similarly removes
a special get_signed case from the detokenizer. This allows easier
experimentation with changing the bool coder as a whole.
Change-Id: I52c3625bbe4960b68cfb873b0e39ade0c82f9e91
For coefficients, use int16_t (instead of short); for pixel values in
16-bit intermediates, use uint16_t (instead of unsigned short); for all
others, use uint8_t (instead of unsigned char).
Change-Id: I3619cd9abf106c3742eccc2e2f5e89a62774f7da
In some cases intra modes in inter frames give
an over smoothed appearance. Especially with
noisy but flat content.
Also in some cases there were problems with key
frame sizing again with very flat but noisy content.
These are temporary changes to help alleviate the
visual problems but will almost certainly hurt metric
results especially at the very low data rate end.
Change-Id: I11549179a19277ffc283d9788bc70168f2a8bdc9
This is to fix a decoder crash when decoder skips a number of frame to
continue decoding from a later key frame.
Change-Id: I3ba116eba6c3440e0528a21f53745f694302e4ad
The mismatch was caused by an improper merge of cleanup code around
tokenize_b() and stuff_b() with TX32X32 experiment.
Change-Id: I225ae62f015983751f017386548d9c988c30664c
Modifies the scanning pattern and uses a floating point 16x16
dct implementation for now to handle scaling better.
Also experiments are in progress with 2/6 and 9/7 wavelets.
Results have improved to within ~0.25% of 32x32 dct for std-hd
and about 0.03% for derf. This difference can probably be bridged by
re-optimizing the entropy stats for these transforms. Currently
the stats used are common between 32x32 dct and dwt/dct.
Experiments are in progress with various scan pattern - wavelet
combinations.
Ideally the subbands should be tokenized separately, and an
experiment will be condcuted next on that.
Change-Id: Ia9cbfc2d63cb7a47e562b2cd9341caf962bcc110
Gives 0.5-0.6% improvement on derf and stdhd, and 1.1% on hd. The
old tables basically derive from times that we had only 4x4 or
only 4x4 and 8x8 DCTs.
Note that some values are filled with 128, because e.g. ADST ever
only occurs as Y-with-DC, as does 32x32; 16x16 ever only occurs
as Y-with-DC or as UV (as complement of 32x32 Y); and 8x8 Y2 ever
only has 4 coefficients max. If preferred, I can add values of
other tables in their place (e.g. use 4x4 2nd order high-frequency
probabilities for 8x8 2nd order), so that they make at least some
sense if we ever implement a larger 2nd order transform for the
8x8 DCT (etc.), please let me know
Change-Id: I917db356f2aff8865f528eb873c56ef43aa5ce22
As suggested by Yaowu, we can use eob to reduce the complexity
of the vp9_ihtllm_c function. For the 1080p test clip used, the decoder
performance improved by 17%.
Change-Id: I32486f2f06f9b8f60467d2a574209aa3a3daa435
Add a function clip_pixel() to clip a pixel value to the [0,255] range
of allowed values, and use this where-ever appropriate (e.g. prediction,
reconstruction). Likewise, consistently use the recently added function
clip_prob(), which calculates a binary probability in the [1,255] range.
If possible, try to use get_prob() or its sister get_binary_prob() to
calculate binary probabilities, for consistency.
Since in some places, this means that binary probability calculations
are changed (we use {255,256}*count0/(total) in a range of places,
and all of these are now changed to use 256*count0+(total>>1)/total),
this changes the encoding result, so this patch warrants some extensive
testing.
Change-Id: Ibeeff8d886496839b8e0c0ace9ccc552351f7628
Some further changes and refactoring of mv
reference code and selection of center point for
searches. Mainly relates to not passing so many
different local copies of things around.
Some place holder comments.
Change-Id: I309f10ffe9a9cde7663e7eae19eb594371c8d055
This commit changed the ENTROPY_CONTEXT conversion between MBs that
have different transform sizes.
In additioin, this commit also did a number of cleanup/bug fix:
1. removed duplicate function vp9_fix_contexts() and changed to use
vp8_reset_mb_token_contexts() for both encoder and decoder
2. fixed a bug in stuff_mb_16x16 where wrong context was used for
the UV.
3. changed reset all context to 0 if a MB is skipped to simplify the
logic.
Change-Id: I7bc57a5fb6dbf1f85eac1543daaeb3a61633275c
Use these, instead of the 4/5-dimensional arrays, to hold statistics,
counts, accumulations and probabilities for coefficient tokens. This
commit also re-allows ENTROPY_STATS to compile.
Change-Id: If441ffac936f52a3af91d8f2922ea8a0ceabdaa5
This adds Debargha's DCT/DWT hybrid and a regular 32x32 DCT, and adds
code all over the place to wrap that in the bitstream/encoder/decoder/RD.
Some implementation notes (these probably need careful review):
- token range is extended by 1 bit, since the value range out of this
transform is [-16384,16383].
- the coefficients coming out of the FDCT are manually scaled back by
1 bit, or else they won't fit in int16_t (they are 17 bits). Because
of this, the RD error scoring does not right-shift the MSE score by
two (unlike for 4x4/8x8/16x16).
- to compensate for this loss in precision, the quantizer is halved
also. This is currently a little hacky.
- FDCT and IDCT is double-only right now. Needs a fixed-point impl.
- There are no default probabilities for the 32x32 transform yet; I'm
simply using the 16x16 luma ones. A future commit will add newly
generated probabilities for all transforms.
- No ADST version. I don't think we'll add one for this level; if an
ADST is desired, transform-size selection can scale back to 16x16
or lower, and use an ADST at that level.
Additional notes specific to Debargha's DWT/DCT hybrid:
- coefficient scale is different for the top/left 16x16 (DCT-over-DWT)
block than for the rest (DWT pixel differences) of the block. Therefore,
RD error scoring isn't easily scalable between coefficient and pixel
domain. Thus, unfortunately, we need to compute the RD distortion in
the pixel domain until we figure out how to scale these appropriately.
Change-Id: I00386f20f35d7fabb19aba94c8162f8aee64ef2b
Only declare the functions in vpx_scale RTCD and include the relevant
header.
Remove unused files and functions in vpx_scale to avoid wasting time
renaming. vpx_scale/win32/scaleopt.c contains functions which have not
been called in a long time but are potentially optimized.
The 'vp8' functions have not been renamed yet. That is for after the
cleanup.
Change-Id: I2c325a101d60fa9d27e7dfcd5b52a864b4a1e09c
This patch reduces the cpu cost of the MV ref
search by only allowing insert for candidates
that would be in the current top 4.
This could alter the outcome and slightly favors
near candidates which are tested first but also
limits the worst case loop count to 4 and means in
many cases it will drop out and not happen.
Change-Id: Idd795a825f9fd681f30f4fcd550c34c38939e113
The commit changed the trellis quantization function optimize_b() to
work for MBs using all transform sizes, and eliminated the function
for MB using 16x16 transform only, optimize_b_16x16.
Change-Id: I3fa650587ab5198ed16315b38754783a72b33ba2
Only declare the functions in vpx_scale RTCD and include the relevant
header.
Remove unused files and functions in vpx_scale to avoid wasting time
renaming. vpx_scale/win32/scaleopt.c contains functions which have not
been called in a long time but are potentially optimized.
The 'vp8' functions have not been renamed yet. That is for after the
cleanup.
Change-Id: I2c325a101d60fa9d27e7dfcd5b52a864b4a1e09c
- vpx_calloc is called on arf_not_zz above.
- Note The removed vpx_memset call had an issue with sizeof.
Change-Id: I86fd7a167d0a042e581e613e2a6c0b5e63073fc6
Adds support for compound inter-intra prediction with superblocks.
Also, fixes a bug that disabled intra modes for superblocks.
Change-Id: I4d711317e1bc19df8c2f32dc645429f7fff31036
Allows switchbale filters to be used without mismatch when the
superblock experiment is on.
Also removes a spurious clamping code in decodemv.c which causes
rare encode/decode mismatches.
Change-Id: I809d9ee0b2859552b613500b539a615515b863ae
Previously, the "!=" check is logically incorrect when eob is at 0 and
effective coefficient starting position is 1. This commit should have
no effect on bitstream.
Change-Id: I6ce3a847c7e72bfbe4f7c74f88e3310c6b9b6d30
This patch allows use of 8x8 and 4x4 ADST correctly for Intra
16x16 modes and Intra 8x8 modes when the block size selected
is smaller than the prediction mode. Also includes some cleanups
and refactoring.
Rebase.
Change-Id: Ie3257bdf07bdb9c6e9476915e3a80183c8fa005a
This commit makes sure Y2 entropy coding context is always updated on
every macroblock even there is no Y2 block.
Change-Id: Ie307cfc46526efe55613be39f9f178d2531b56ba
This commit removed a couple of redundant data structures in frame
coding contextsm, mode_context and mode_context_a, and changed to
use vp9_mode_contexts only. The switch of the context for different
frame type now relies on the switch of frame coding context between
lfc and lfc_a. This commit also removed a number of memcpy among
these redundant data structure.
Change-Id: I42e8174bd60f466b0860afc44c1263896471b0f3
Not all segment feature data elements are full-range powers of two, so
there are values that can be encoded that are invalid. Add a new function
to clamp values to the maximum allowed.
Change-Id: Ie47cb80ef2d54292e6b8db9f699c57214a915bc4
Support for gyp which doesn't support multiple objects in the same
static library having the same basename.
Change-Id: Ib947eefbaf68f8b177a796d23f875ccdfa6bc9dc
Modified the mv_pred() fuunction that chooses a centre
point from which to start step searches to use the top
candidate vectors chosen previously.
Some gains (mainly on HD and tested with SB off).
Std_hd 0.874%, YT-hd 0.174%, YT 0.05%, Derf 0.036%
Change-Id: Ie232284f561838b8ecee0e28dcbb07a9cd46cf56
Experiments with a larger set of contexts and some
clean up to replace magic numbers regarding the
number of contexts.
The starting values and rate of backwards adaption
are still suspect and based on a small set of tests.
Added forwards adjustment of probabilities.
The net result of adding the new context and forward
update is small compared to the old context from the
legacy find_near function. (down a little on derf but
up by a similar amount for HD)
HOWEVER.... with the new context and forward update
the impact of disabling the reverse update (which may be
necessary in some use cases to facilitate parallel decoding)
is hugely reduced.
For the old context without forward update, the impact of
turning off reverse update (Experiment was with SB off) was
Derf - 0.9, Yt -1.89, ythd -2.75 and sthd -8.35. The impact was
mainly at low data rates.
With the new context and forward update enabled the impact
for all the test sets was no more than 0.5-1% (again most at
the low end).
Change-Id: Ic751b414c8ce7f7f3ebc6f19a741d774d2b4b556
A patch on compound inter-intra prediction.
In compound inter-intra prediction, a new predictor for
16x16 inter coded MBs are obtained by combining a single
inter predictor with a 16x16 intra predictor, in a manner
that the weight varies with distance from the top/left
boundary. The current search strategy is to combine the best
inter mode with the best intra mode obtained independently.
Results so far:
derf +0.31%
yt +0.32%
std-hd +0.35%
hd +0.42%
It is conceivable that the results would improve somewhat
with a more thorough search strategy where all intra modes
are searched given the best mv, or even a joint search for
the best mv and the best intra mode.
Change-Id: I7951f1ed0d6eb31ca32ac24d120f1585bcd8d79b
This change is a fix / extension of the newbestrefmv
experiment. As such it is presented without IFDEF.
The change creates a new context for coding inter modes
in vp9_find_mv_refs(). This replaces the context that
was previously calculated in vp9_find_near_mvs().
The new context is unoptimized and not necessarily
any better at this stage (results pending), but eliminates
the need for a legacy call to vp9_find_near_mvs().
Based on numbers from Scott, this could help decode
speed by several %.
In a later patch I will add support for forward update of
context (assuming this helps) and refine the context as
necessary.
Change-Id: I1cd991b82c8df86cc02237a34185e6d67510698a
This fixes encoder/decoder mismatches with the superblock experiment
turned on whenever a superblock is encoded using the 4x4 transform.
Change-Id: Iefec7055e8d25f8efdbba66c4261bbd322d335a3
This should prevent inconsistent results between identical encodes with
the superblock experiment turned on.
Change-Id: I41a005fae53f2eb59736cc70041185fb7d63cfca
Preliminary patch on a new 4x4 intra mode B_CONTEXT_PRED where the
dominant direction from the context is used to encode. Various decoder
changes are needed to support decoding of B_CONTEXT_PRED in conjunction
with hybrid transforms since the scan order and tokenization depends on
the actual direction of prediction obtained from the context. Currently
the traditional directional modes are used in conjunction with the
B_CONTEXT_PRED, which also seems to provide the best results.
The gains are small - in the 0.1% range.
Change-Id: I5a7ea80b5218f42a9c0dfb42d3f79a68c7f0cdc2
Also split superblock handling code out of decode_macroblock() into
a new function decode_superblock(), for easier readability.
Derf +0.05%, HD +0.2%, STDHD +0.1%. We can likely get further gains
by allowing to select mb_skip_coeff for a subset of the complete SB
or something along those lines, because although this change allows
coding smaller transforms for bigger predictors, it increases the
overhead of coding EOBs to skip the parts where the residual is
near-zero, and thus the overall gain is not as high as we'd expect.
Change-Id: I552ce1286487267f504e3090b683e15515791efa
Creates a merge between the master and experimental branches. Fixes a
number of conflicts in the build system to allow *either* VP8 or VP9
to be built. Specifically either:
$ configure --disable-vp9 $ configure --disable-vp8
--disable-unit-tests
VP9 still exports its symbols and files as VP8, so that will be
resolved in the next commit.
Unit tests are broken in VP9, but this isn't a new issue. They are
fixed upstream on origin/experimental as of this writing, but rebasing
this merge proved difficult, so will tackle that in a second merge
commit.
Change-Id: I2b7d852c18efd58d1ebc621b8041fe0260442c21
In the variance calculations the difference is summed and later squared.
When the sum exceeds sqrt(2^31) the value is treated as a negative when
it is shifted which gives incorrect results.
To fix this we force the multiplication to be unsigned.
The alternative fix is to shift sum down by 4 before multiplying.
However that will reduce precision.
For 16x16 blocks the maximum sum is 65280 and sqrt(2^31) is 46340 (and
change).
This change is based on:
1698234 Missed some variance casts
fea3556 Fix variance overflow
Change-Id: I2c61856cca9db54b9b81de83b4505ea81a050a0f
there are still a couple type of warning left, which are related to
double constants assigned to float type. As those would be addressed
by the conversion of transforms into integer version. This commit
has left those un-dealt with.
Change-Id: I48fd9b489c0c27ad6b543f4177423419f929f2bb
calculate the txfm_cache difference first as both values may be
INT64_MAX with the intent that they cancel each other out.
Change-Id: I214d072458e1b24f60289974e6302af1aff7b66c
rd_pick_intra4x4mby_modes / rd_pick_intra8x8mby_modes would both use the
input value of 'rate_y' in the return calculation. In many places this
value is uninitialized. Remove the unneeded sum.
Change-Id: Icbd3df685303000301e69291c0ebc06f74bd548d