The main reason for the change was to reduce cycles in the token
decoder. (~1.5% gain for 32 bit) This layout should be more
cache friendly.
As a result of this change, the encoder had to be updated.
Change-Id: Id5e804169d8889da0378b3a519ac04dabd28c837
Note: dixie uses a similar layout
These copies occurred for each macroblock in the encoder and decoder.
Thetemp MB_MODE_INFO mbmi was removed from MACROBLOCKD. As a result,
a large number compile errors had to be fixed.
Change-Id: I4cf0ffae3ce244f6db04a4c217d52dd256382cf3
The mv_ref and sub_mv_ref token encodings are indexed from NEARESTMV
and LEFT4X4, respectively, rather than being zero-based like the
other token encodings.
Change-Id: I3699c3f84111209ecfb91097c4b900773e9a3ad5
Replace the exponential search for optimal rounding during
quantization with a linear Viterbi trellis and enable it
by default when using --best.
Right now this operates on top of the output of the adaptive
zero-bin quantizer in vp8_regular_quantize_b() and gives a small
gain.
It can be tested as a replacement for that quantizer by
enabling the call to vp8_strict_quantize_b(), which uses
normal rounding and no zero bin offset.
Ultimately, the quantizer will have to become a function of lambda
in order to take advantage of activity masking, since there is
limited ability to change the quantization factor itself.
However, currently vp8_strict_quantize_b() plus the trellis
quantizer (which is lambda-dependent) loses to
vp8_regular_quantize_b() alone (which is not) on my test clip.
Patch Set 3:
Fix an issue related to the cost evaluation of successor
states when a coefficient is reduced to zero. With this
issue fixed, now the trellis search almost exactly matches
the exponential search.
Patch Set 2:
Overall, the goal of this patch set is to make "trellis"
search to produce encodings that match the exponential
search version. There are three main differences between
Patch Set 2 and 1:
a. Patch set 1 did not properly account for the scale of
2nd order error, so patch set 2 disable it all together
for 2nd blocks.
b. Patch set 1 was not consistent on when to enable the
the quantization optimization. Patch set 2 restore the
condition to be consistent.
c. Patch set 1 checks quantized level L-1, and L for any
input coefficient was quantized to L. Patch set 2 limits
the candidate coefficient to those that were rounded up
to L. It is worth noting here that a strategy to check
L and L+1 for coefficients that were truncated down to L
might work.
(a and b get trellis quant to basically match the exponential
search on all mid/low rate encodings on cif set, without
a, b, trellis quant can hurt the psnr by 0.2 to .3db at
200kbps for some cif clips)
(c gets trellis quant to match the exponential search
to match at Q0 encoding, without c, trellis quant can be
1.5 to 2db lower for encodings with fixed Q at 0 on most
derf cif clips)
Change-Id: Ib1a043b665d75fbf00cb0257b7c18e90eebab95e
At the end of the decode, frame buffers were being copied.
The frames are not updated after the copy, they are just
for reference on later frames. This change allows multiple
references to the same frame buffer instead of copying it.
Changes needed to be made to the encoder to handle this. The
encoder is still doing frame buffer copies in similar places
where pointer reference could be done.
Change-Id: I7c38be4d23979cc49b5f17241ca3a78703803e66
Following conversations with Tim T (Derf) I ran a large number of
tests comparing the existing polynomial expression with a simpler
^2 variant. Though the polynomial was sometimes a little better at
the extremes of Q it was possible to get close for most clips and
even a little better on some.
This code also changes the way the RD multiplier is calculated
when the ZBIN is extended to use a variant of the same ^2
expression.
I hope that this simpler expression will be easier to tune further
as we expand our test set and consider adjustments based on content.
Change-Id: I73b2564346e74d1332c33e2c1964ae093437456c
The new fdct lowers the round trip sum squared error for a
4x4 block ~0.12. or ~0.008/pixel. For reference, the old
matrix multiply version has average round trip error 1.46
for a 4x4 block.
Thanks to "derf" for his suggestions and references.
Change-Id: I5559d1e81d333b319404ab16b336b739f87afc79
When the license headers were updated, they accidentally contained
trailing whitespace, so unfortunately we have to touch all the files
again.
Change-Id: I236c05fade06589e417179c0444cb39b09e4200d