Change-Id: I6ca2d89f355839c4c770773c09fc69dcea7c1406
warning: implicit declaration of function
'vp8_variance_halfpixvar16x16_[h|v|hv]_neon'
'vp8_sub_pixel_variance16x16_neon_func'
Improved the performance of the first pass only
(~6% on 720p test clip) by making use of LUT instead of the
float calculations. Might try a SIMD version later.
Also started to make use of int_mv instead of
MV.
Change-Id: If2a217c7d6b59cd2c25c5553e0ca7e0502403af8
Use the function macro_block_yrd() to calculate error and distortion
in keeping with what is done for inter frames.
The old code was using a variance metric for once case and an
SSE function for measuring distortion in the other case.
The function vp8_encode_intra16x16mbyrd() is no longer used.
Change-Id: Ic228cb00a78ff637f4365b43f58fbe5a9273d36f
The code previously tested cpi->common.refresh_alt_ref_frame
but there are situations where this flag may be set for viewable frames.
The correct test should be !cm->show_frame.
Change-Id: Ia1a600622992a4a68fe1d38ac23bf6b34b133688
This commit also removes artificial RDMULT cap for low quantizers.
The intention is to address some abnormal behavior of mode selections
at the low quantizer end, where many macroblocks were coded with
SPLITMV with all partitions using same motion vector including (0,0).
This change improves the compression quality substantially for high
quality encodings in both PSNR and SSIM terms. Overall effect on
mid/low rate range is also positive for all metrics, but smaller
in magnitude.
Change-Id: I864b29c4bd9ff610d2545fa94a19cc7e80c02667
Commit 336aa0b7da incorrectly
declared current_pos as and int, when it should have been
a FIRSTPASS_STATS pointer.
Change-Id: I0a51c7a86ebba8546c95dd5d9d1c1143d4613e40
Adjust checking points in motion vector prediction to better cover
possible movements, and get a better prediction. Tests on test
clips showed a 0.1% improvement in SSIM, and no change in PSNR
and performance.
Change-Id: Ifdab05d35e10faea1445c61bb73debf888c9d2f8
The old 2 pass code estimated error distribution when coding a
forced (by interval) key frame. The result of this was that in some
cases, when allocating bits at the GF group level within a KF
group there was either a glut of bits or starvation of bits at the end
of the KF group.
Added code to rescan and get the correct data once the position of
a forced key frame has been determined.
Change-Id: I0c811675ef3f9e4109d14bd049d7641682ffcf11
-For targets with external build systems like visual
studio CC is not set so check_add_cflags will fail.
Only call this function if extra_cflags is set.
Change-Id: I3531bad69e9b6a59c5be1b0e8b6053ccccbc332c
vp8cx_mb_init_quantizer was being called for every mode checked
in vp8_rd_pick_inter_mode. zbin_extra is the only value that
really needs to be recalculated. This calculation is disabled
when using the fast quantizer for mode selection.
This gave a small performance boost (~.5% to 1%).
Note: This needs to be verified with segmentation_enabled.
Change-Id: I62716a870b3c82b4a998bdf95130ff0b02106f1e
In sub-pixel calculation, xoffset and yoffset mostly take some
specific values. Modified sub-pixel filter functions according to
these possible values to improve performance.
Change-Id: I83083570af8b00ff65093467914fbb97a4e9ea21
Added code to scan ahead a few frames when we see what
we think is a static scene in the two pass GF loop to see if the
conditions persist.
Moved calculation of decay rate out into a fuunction.
Change-Id: I6e9c67e01ec9f555144deafc8ae67ef25bffb449
These changes are specifically targeted at fade transitions to
static scenes. Here we want to place a GF/ARF immediately
after the fade and prevent an ARF just before the fade.
Also some code lines and comment lines shortened to 80 chars
while I was there.
Change-Id: Iefdc09a4fa7b265048fc017246b73e138693950f
Add --extra-cflags as config parameter for user defined extra CFLAGS.
Add -g to asflags when debug enabled for arm targets.
Change-Id: Ibdde7cfdda6736c1c1db45e6466bd08504a51f15
In both vp8_find_next_key_frame and define_gf_group,
motion_pct was initialised at the top of the loop before
next_frame stats had been read in.
This fix sets motion_pct after next_frame stats have
been read.
Change-Id: I8c0bebf372ef8aa97b97fd35b42973d1d831ee73
Incorrect value loop_decay_rate used in GF loop.
The intent was to test the cumulative value decay_accumulator.
Change-Id: I62928c63eb09f4f6936a45ebd1c23784d1c9681b
A new vpx_codec_control called VP8D_GET_FRAME_CORRUPTED. The output
from the function is non-zero if the last decoded frame contains
corruption due to packet losses.
The decoder is also modified to accept encoded frames of zero length.
A zero length frame indicates to the decoder that one or more frames
have been completely lost. This will mark the last decoded reference
buffer as corrupted. The data pointer can be NULL if the length is
zero.
Change-Id: Ic5902c785a281c6e05329deea958554b7a6c75ce
In vp8_find_best_sub_pixel_step_iteratively(), many times xoffset
and yoffset are specific values - (4,0) (0,4) and (4,4). Modified
code to call simplified NEON version at these specific offsets to
help with the performance.
Change-Id: Iaf896a0f7aae4697bd36a49e182525dd1ef1ab4d
This code fixes a bug in the calculation of
the minimum Q for alt ref frames.
It also allows an extended gf/arf interval for sections
of clips that completely static (or nearly so).
Change-Id: I1a21aaa16d4f0578e5f99b13bebd78d59403c73b
Remove allocation/deallocation of stats storage.
Remove full search functions in machine specific encoder inits.
Remove last pass validation in validate_config.
Change-Id: I7f29be69273981a4fef6e80ecdb6217c68cbad4e
The CQ level was not using the q_trans[] array to convert
to a 0-127 range as per min and maxq
Experimental change to try and match the reconstruction
error for forced key frames approximately to that of the
previous frame by means of the recode loop. Though this
may cause extra recodes and the recode behavior has not
been optimized, it can only happen on forced key frames.
Change-Id: I1f7e42d526f1b1cb556dd461eff1a692bd1b5b2f
Previously when a frame was being overlaid on a previously coded
alt ref frame we only checked the alt ref 0,0 mode. Where there is
a possibility that the alt ref buffer is a filtered frame we should allow
the other prediction modes as normal or at the least allow use of
the last frame buffer.
Change-Id: I4d6227223d125c96b4f3066ec6ec9484fee7768c
In cases where the frame width is not a multiple of 16 the
ARNR filter would go wrong.
In vp8_temporal_filter_iterate_c when updating pointers
at the end of a row of MBs, the image size was
incorrectly used rather than using Num_MBs_In_Row
times 16 (Y) or 8 (U,V).
This worked when width is multiple of 16 but failed
otherwise.
Change-Id: I008919062715bd3d17c7aa2562ab58d1cb37053a