Commit Graph

70 Commits

Author SHA1 Message Date
Johann
c7f9d0719d vp8: clean up rtcd
Remove lines which specify the same name for a function.

Change-Id: I956bd8ce2b81a2a8feab5621d28bd2499c2b4c2d
2016-09-29 12:10:01 -07:00
Johann
e4ddf9db6a Hook up vp8_diamond_search_sad_sse3
The original commit never set any 'specialize' line:
61311e6103

It appears the sadx4 version of function uses sdx4df calls to speed up
the search. There are no sse3 versions of the sdx4df functions, but
there are sse2 and msa versions.

There is a neon version of vpx_sad16x16x4d but not any of the smaller
versions. Perhaps if they existed this function could be expanded to use
them.

Change-Id: I936d7d6b1a3ff6dcd5a4d2322272708c47cdec13
2016-09-27 15:31:49 -07:00
Johann
1d14e42df7 Un-Revert "Restore vp8_sixtap_predict4x4_neon"
This restores d9dce2f48e

Switched to using signed shift-and-narrow. Instead of saturating
negative results to 0, it was saturating them to 255.

BUG=webm:817
BUG=webm:1273

Change-Id: I571095336aa4182e3288b17924fcaaece42b0a49
2016-09-23 14:58:57 -07:00
James Zern
6ae58fd55e Merge "Revert "Restore vp8_sixtap_predict4x4_neon"" 2016-09-16 06:13:42 +00:00
Johann Koenig
7795e99296 Revert "Restore vp8_sixtap_predict4x4_neon"
This reverts commit d9dce2f48e.

Appears to be failing the SixtapPredict tests in some configurations and possibly test vectors as well.

Change-Id: Ica6aa83ebac47d0a76e451846e7da67b1c17a7d7
2016-09-16 06:12:49 +00:00
Johann
43743b1d3e Restore vp8_bilinear_predict4x4_neon
This function was removed when clang started introducing alignment hints
which caused the 32 bit vld1_lane_u32/vst1_lane_u32 to fail:
https://llvm.org/bugs/show_bug.cgi?id=24421

The load has been rendered safe with an implementation ~indiscernible
performance-wise that uses _u8 and over-reads just a touch.

It is still ~5x faster than C in the unaligned case and doing both
filters.

BUG=webm:892
BUG=webm:1273

Change-Id: Icf7167189391b46202f47233bb585c24c42bcc36
2016-09-15 21:16:11 -07:00
Johann
d9dce2f48e Restore vp8_sixtap_predict4x4_neon
This function was removed when clang started introducing alignment hints
which caused the 32 bit vld1_lane_u32/vst1_lane_u32 to fail:
https://llvm.org/bugs/show_bug.cgi?id=24421

The load has been rendered safe with an implementation ~indiscernible
performance-wise that uses _u8 and over-reads just a touch.

The store, when unaligned, has a version that is ~25% slower but safe
when xoffset = 0 (second pass filter only). When the first pass filter
(or both) are in play, the new version is almost identical in speed.

Worst case performance (both filters, unaligned stores) is roughly 3-4x
faster than C.

BUG=webm:817
BUG=webm:1273

Change-Id: I1e490e94453e0872151fe0dafb05557463f6247d
2016-09-15 14:56:47 -07:00
Johann
d55724fae9 Remove armv6 target
Change-Id: I1fa81cc9cabf362a185fc3a53f1e58de533a41e5
2016-08-04 12:55:06 -07:00
Jim Bankoski
88e6951465 deblock filter : moved from vp8 code branch
The deblocking filters used in vp8 have been moved to vpx_dsp for
use by both vp8 and vp9.

Change-Id: I5209d76edafc894b550f751fc76d3aa6799b392d
2016-07-12 05:53:00 -07:00
Johann
ce11055d57 Remove sixtap/bilinear 4x4 neon implementations
These implementations rely on casting the pointers to load the data.
Clang implemented optimizations which automatically add alignment hints
to such loads. The 4x4 filters do not guarantee the necessary alignment
so the resulting assembly is broken.
https://llvm.org/bugs/show_bug.cgi?id=24421

BUG=webm:817
BUG=webm:892

Change-Id: I608885299f1f86ff83653b65e0e40d0ae87fb3fe
2016-05-06 17:20:15 -07:00
Jim Bankoski
fce3cee8dd Move vpx_add_plane from codec to vpx_dsp and dedup.
Change-Id: I12218d8331c0558c0587a66321e3ca46da7e5cc7
2016-05-02 12:17:39 -07:00
Ronald S. Bultje
c26a9ecaa2 vp8: change build_intra4x4_predictors() to use vpx_dsp.
I've added a few new functions (d45e, d63e, he, ve) to cover the
filtered h/v 4x4 predictors that are vp8-specific, the "correct"
d45 with the correctly filtered bottom-right pixel (as opposed to
the unfiltered version in vp9), and the "broken" d63 with weirdly
filtered bottom-right pixels (which is correctly filtered in vp9).

There may be a minor performance impact on all systems because we
have to do an extra copy of the Above pixel array to incorporate
the topleft pixel in the same array (thus fitting the vpx_dsp API).
In addition, armv6 will have a more serious performance impact b/c
I removed the armv6/vp8-specific assembly. I'm not sure anyone
cares...

Change-Id: I7f9e5ebee11d8e21aca2cd517a69eefc181b2e86
2015-09-30 18:45:49 -04:00
Ronald S. Bultje
7cdcfee82c vp8: change build_intra_predictors_mbuv_s to use vpx_dsp.
Change-Id: I936c2430c3c5b1e0ab5dec0a20110525e925b5e4
2015-09-30 18:45:46 -04:00
Ronald S. Bultje
54d48955f6 vp8: change build_intra_predictors_mby_s to use vpx_dsp.
Change-Id: I2000820e0c04de2c975d370a0cf7145330289bb2
2015-09-30 18:45:40 -04:00
Alex Converse
d816fa7bfd Replace VP8 SSIM with VP9 derived vpx_dsp SSIM.
Change-Id: Ic61f30af12d1b01c1d5adc4e08bc20e20ad38027
2015-08-07 11:20:05 -07:00
Parag Salasakar
d35f992599 mips msa vp8 denoising filter optimization
average improvement ~2x-3x

Change-Id: I6c17012c731fa4d56e0343f8de0df47b2dde289b
2015-08-01 08:05:25 +05:30
Parag Salasakar
8fbc641540 mips msa vp8 temporal filter optimization
average improvement ~2x-3x

Change-Id: I05593bed583234dc7809aaec6cab82773a29505d
2015-07-31 12:03:19 +05:30
Parag Salasakar
0e3f494b21 mips msa vp8 block subtract optimization
average improvement ~2x-3x

Change-Id: I30abf4c92cddcc9e87b7a40d4106076e1ec701c2
2015-07-31 09:29:10 +05:30
Parag Salasakar
56aa0da405 mips msa vp8 quantize optimization
average improvement ~2x-3x

Change-Id: I6fc37191bf9cb5a67e1af9787d0d27659c17bdba
2015-07-30 12:56:57 -07:00
Parag Salasakar
0c2a14f9e2 mips msa vp8 fdct optimization
average improvement ~2x-4x

Change-Id: Id0bc600440f7ef53348f585ebadb1ac6869e9a00
2015-07-30 08:14:42 +05:30
Parag Salasakar
a5d9416fd7 mips msa vp8 post proc optimization
average improvement ~2x-4x

Change-Id: I93abc15389649c169bb8b69127c0b95407d34692
2015-07-29 09:40:26 +05:30
Parag Salasakar
5deb983744 mips msa vp8 filter by weight optimization
average improvement ~3x-5x

Change-Id: Ia808ae56b118e0e1b293901447aa5a0f597b405b
2015-07-28 08:16:34 +05:30
Parag Salasakar
af6733aec6 mips msa vp8 recon intra optimization
average improvement ~3x-5x

Change-Id: I73306863e9bf172d5adc06b8dd54e43985d1e063
2015-07-25 12:32:26 +05:30
Parag Salasakar
fb73ceae85 mips msa vp8 bilinear filter optimization
average improvement ~3x-4x

Change-Id: I8c0b3d5c86c9eb4f802b87c971864d2cfceeb7cc
2015-07-24 09:21:35 +05:30
Parag Salasakar
509fb0bc9d mips msa vp8 copy mem optimization
average improvement ~2x-4x

Change-Id: I3af3ecced96c5b8e0cb811256e5089e28fe013a2
2015-07-23 10:29:40 +05:30
Parag Salasakar
55c0df5ef1 mips msa vp8 sixtap filter optimization
average improvement ~3x-5x

Change-Id: I5fd88cb088814be443d04be384b9fca99b22adef
2015-07-13 09:23:52 +05:30
Parag Salasakar
0ea2684c2c mips msa vp8 loop filter optimization
average improvement ~2x-4x

Change-Id: I20c4f900ef95d99b18f9cf4db592cd352c2212eb
2015-07-08 12:41:00 +05:30
Johann
6a82f0d7fb Move sub pixel variance to vpx_dsp
Change-Id: I66bf6720c396c89aa2d1fd26d5d52bf5d5e3dff1
2015-07-07 15:51:04 -07:00
Jingning Han
9d251f9510 Merge "Unify subtract function used in VP8/9" 2015-07-07 20:42:19 +00:00
Jingning Han
0ede9f52b7 Unify subtract function used in VP8/9
This commit replaces the vp8_ prefixed subtract function with the
common vpx_subtract_block function. It removes redundant SIMD
optimization codes and unit tests.

Change-Id: I42e086c32c93c6125e452dcaa6ed04337fe028d9
2015-07-07 09:57:44 -07:00
Parag Salasakar
3d938d71b0 mips msa vp8 idct optimization
average improvement ~2x-5x

Change-Id: I19e82f78772993bcd67fcf975fe180232172f86d
2015-07-07 12:41:54 +05:30
James Zern
47fe535422 disable vp8_sub_pixel_variance8x8_neon
fails unit tests:
[  FAILED  ] NEON/VP8SubpelVarianceTest.ExtremeRef/0, where GetParam() = (3, 3, 0x14e36d, 0)
[  FAILED  ] NEON/VP8SubpelVarianceTest.Ref/0, where GetParam() = (3, 3, 0x14e36d, 0)

the tests were recently enabled in:
eb88b17 Make vp9 subpixel match vp8

the functions likely haven't changed since being converted from assembly

Change-Id: I6141717b111b8f735f436c160d74270af53ef722
2015-06-05 20:18:51 -07:00
Johann
516c087c51 Remove unused sub pixel mse
Change-Id: I7a5e4e2632c3fa69d2a85a68fa9b418631caf09c
2015-06-03 08:00:51 -07:00
Johann
86d0cb8325 Disable neon bilinear 4x4
Clang adds alignment hints when casting up the loads/stores. Although
this should be safe for most paths, it's causing some crashes. Either
the source of the misalignment needs to be determined and adjusted or
the intrinsics need to be rewritten to avoid using the cast to load the
data.

BUG=817,892

Change-Id: Ia3aa824d6a4cd97e14325ff49dc730b6f85ec7e8
2015-06-02 00:02:55 +00:00
Johann
c3bdffb0a5 Move variance functions to vpx_dsp
subpel functions will be moved in another patch.

Change-Id: Idb2e049bad0b9b32ac42cc7731cd6903de2826ce
2015-05-26 12:01:52 -07:00
James Zern
6eb1016301 vp8_copy32xn: sync function signature
+ include vp8_rtcd.h in copy_c.c
silences missing prototype warnings

Change-Id: Iecc279c695b08a26b231dedb41e3b84c551703f3
2015-05-14 22:41:13 -07:00
Johann
d5d9289800 Move shared SAD code to vpx_dsp
Create a new component, vpx_dsp, for code that can be shared
between codecs. Move the SAD code into the component.

This reduces the size of vpxenc/dec by 36k on x86_64 builds.

Change-Id: I73f837ddaecac6b350bf757af0cfe19c4ab9327a
2015-05-06 16:58:20 -07:00
Johann
6eec73a747 Remove asm offset dependencies
The obj_int_extract code is no longer worth maintaining. It creates
significant issues when adapting for different build systems and no
longer offers as significant of a performance benefit due to
improvements in intrinsics.

Source files will remain until the various third-party builds are updated.

The neon fast quantizer has been moved to intrinsics. The armv6 version
has been removed because so few remaining targets require it.

Compilers and processors have improved significantly since the
pack_tokens code was written. The assembly is no longer faster than the
C code.

pack_tokens were the only optimizations for the armv5te targets so the targets
will be removed after the test infrastructure has been updated.

BUG=710

Change-Id: Ic785b167cd9f95eeff31c7c76b7b736c07fb30eb
2014-11-06 16:00:01 -08:00
Johann
2134eb2f05 Remove pair quantization
The intrinsics version of the pair quant is slower than running it
individually.

Change-Id: I7b4ea8599d4aab04be0a5a0c59b8b29a7fc283f4
2014-10-31 13:42:55 -07:00
Johann
7ae75c3d52 vp8 quantization -> intrinsics
Use intrinsics for neon quantization. Slight loss (<5%) of performance
compared to the assembly. Roughly 10x faster on arm64 because that was
running C code before.

Change-Id: I7cf5242d8f29b7eab5bca6a1c20c89c9fc9ca66d
2014-10-31 13:42:13 -07:00
Scott LaVarnway
fe2cc873dc VP8 encoder for ARMv8 by using NEON intrinsics 1
Add vp8_mse16x16_neon.c
- vp8_mse16x16_neon
- vp8_get4x4sse_cs_neon

Change-Id: I108952f60a9ae50613f0ce3903c2c81df19d99d0
Signed-off-by: James Yu <james.yu@linaro.org>
2014-09-15 12:04:09 -07:00
Johann
23bed46ddd Move vp8_variance_halfpixvar16x16_*_neon definitions
These functions moved from 'neon_asm' to 'neon' in
9293d267d2

Change-Id: I9cb5626c3eec96876a73fb18f2bfc982a5858edb
2014-09-09 08:21:36 -07:00
Jia Jia
395f2e874b vp8 encoder: remove vp8_yv12_copy_partial_frame_neon
Use generic C implementation instead of neon-specific code

Change-Id: Ib322b4ece9cdbd4de76a9eed3d2e9fd1d8542406
2014-09-08 08:59:24 -07:00
Scott LaVarnway
ec94967ffe Revert "Revert "VP8 for ARMv8 by using NEON intrinsics 10""
This reverts commit 677fb5123e

Compiles with 4.6.

Change-Id: I7f87048911b6bc28a61741d95501fa45ee97b819
2014-09-04 08:51:20 -07:00
Scott LaVarnway
dcbfacbb98 Neon version of vp8_build_intra_predictors_mby_s() and
vp8_build_intra_predictors_mbuv_s().

This patch replaces the assembly version with an intrinsic
version.

On a Nexus 7, vpxenc (in realtime mode, speed -12)
reported a performance improvement of ~2.6%.

Change-Id: I9ef65bad929450c0215253fdae1c16c8b4a8f26f
2014-09-03 13:41:27 -07:00
Johann
5b788c0cbe Merge "Revert "Revert "VP8 for ARMv8 by using NEON intrinsics 06" This reverts commit 81ad047ee5. Revert "VP8 for ARMv8 by using NEON intrinsics 15" This reverts commit 727af7cebe3698b8493ba6c1360b0a6606c310fb."" 2014-09-03 13:27:11 -07:00
Scott LaVarnway
652ef29d09 Revert "Revert "VP8 for ARMv8 by using NEON intrinsics 08""
This reverts commit 928ff03889

Compiles with 4.6 now.

Change-Id: Ib455da1098bb0e0623248be07579882a425fcbd1
2014-08-29 13:29:36 -07:00
Johann
911e96a4eb Revert "Revert "VP8 for ARMv8 by using NEON intrinsics 06" This reverts commit 81ad047ee5. Revert "VP8 for ARMv8 by using NEON intrinsics 15" This reverts commit 727af7cebe3698b8493ba6c1360b0a6606c310fb."
This reverts commit 920f803f2e

Change-Id: I410d9036214a1b18427cca70b4bc6d8239740737
2014-08-20 09:41:50 -07:00
James Yu
eed005b076 VP8 encoder for ARMv8 by using NEON intrinsics 6
Add shortfdct_neon.c
- vp8_short_fdct4x4_neon
- vp8_short_fdct8x4_neon

Change-Id: I90152c803b484f5fab839473d632c50af0524e68
Signed-off-by: James Yu <james.yu@linaro.org>
2014-08-20 09:25:29 -07:00
James Yu
6d6fdd9c3d VP8 encoder for ARMv8 by using NEON intrinsics 3
Add subtract_neon.c
- vp8_subtract_b_neon
- vp8_subtract_mby_neon
- vp8_subtract_mbuv_neon

Change-Id: If9a17a093478552e3e3276eeaa3f098b9021d08c
Signed-off-by: James Yu <james.yu@linaro.org>
2014-08-20 09:20:55 -07:00