Commit Graph

11 Commits

Author SHA1 Message Date
Johann
c7cfde42a9 Add save/restore xmm registers in x86 assembly code
Went through the code and fixed it. Verified on Windows.

Where possible, remove dependencies on xmm[67]

Current code relies on pushing rbp to the stack to get 16 byte
alignment. This broke when rbp wasn't pushed
(vp8/encoder/x86/sad_sse3.asm). Work around this by using unaligned
memory accesses. Revisit this and the offsets in
vp8/encoder/x86/sad_sse3.asm in another change to SAVE_XMM.

Change-Id: I5f940994d3ebfd977c3d68446cef20fd78b07877
2011-04-18 16:30:38 -04:00
Johann
487c0299c9 remove dead code, add missing RESTORE_XMM
vp8_filter_block1d16_h4_ssse3 was never called

because UNSHADOW_ARGS moves the stack by 'mov rsp, rbp', the issue was
masked. however, if/when win64 used those registers for persistant data,
issues could/will arise.

Change-Id: I56d6effca0aeba1f86082689771cb10145d39651
2011-04-15 10:11:53 -04:00
Jan Kratochvil
5cdc3a4c29 nasm: address labels 'rel label' vice 'wrt rip'
nasm does not support `label wrt rip', it requires `rel label'. It is
still fully compatible with yasm.

Provide nasm compatibility. No binary change by this patch with yasm on
{x86_64,i686}-fedora13-linux-gnu. Few longer opcodes with nasm on
{x86_64,i686}-fedora13-linux-gnu have been checked as safe.

Change-Id: I488773a4e930a56e43b0cc72d867ee5291215f50
2010-10-04 19:47:54 -04:00
Fritz Koenig
b7dc9398f2 Use movq instead of movdqu.
Movdqu is more expensive (throughput, uops) than movq.  Minimal
impact for newer big cores, but ~2.25% gain on Atom.

Change-Id: I62c80bb1cc01d8a91c350c4c7719462809a4ef7f
2010-09-20 11:34:26 -07:00
Fritz Koenig
6d90f867e4 Merge branch 'master' of git://review.webmproject.org/libvpx 2010-09-09 08:54:21 -07:00
John Koleszar
c2140b8af1 Use WebM in copyright notice for consistency
Changes 'The VP8 project' to 'The WebM project', for consistency
with other webmproject.org repositories.

Fixes issue #97.

Change-Id: I37c13ed5fbdb9d334ceef71c6350e9febed9bbba
2010-09-09 10:01:21 -04:00
Fritz Koenig
3fb37162a8 Bilinear subpixel optimizations for ssse3.
Used pmaddubsw for multiply and add of two filter taps
at once for 16x16 and 8x8 blocks.

Change-Id: Idccf2d6e094561624407b109fa7e80ba799355ea
2010-09-07 17:19:40 -07:00
Jim Bankoski
b0660457fe Revert "Removed ssse3 sixtap code"
This reverts commit 6ea5bb85cd.
2010-08-19 15:58:27 -04:00
Scott LaVarnway
6ea5bb85cd Removed ssse3 sixtap code
Change-Id: I0f20fbb898ee31eb94a143471aa6f1ca17a229a4
2010-08-18 15:34:09 -04:00
Scott LaVarnway
b07e5b6fa1 Finished vp8_sixtap_predict4x4_ssse3 function
Added vp8_filter_block1d4_h6_ssse3 and vp8_filter_block1d4_v6_ssse3
assembly routines.  Also removed unused assembly.

Change-Id: I01c1021835f2edda9da706822345f217087ca0d0
2010-08-11 13:49:00 -04:00
Scott LaVarnway
e4fe866949 Added ssse3 version of sixtap filters
Improved decoder performance by 9% for the clip used.

Change-Id: I8fc5609213b7bef10248372595dc85b29f9895b9
2010-08-10 17:33:49 -04:00