This is the first patch for refactoring of the code related to
high-precision mv, so that 1/4 and 1/8 pel motion vectors can
co-exist in the same bit-stream by use of a frame level flag.
The current patch works fine for only use of 1/4th and
only use of 1/8th pel mv, but there are some issues with the
mode switching in between. Subsequent patches on this change Id
will fix the remaining issues.
Patch 2: Adds fixes to make sure that multiple mv precisions can
co-exist in the bit-stream. Frame level switching has been tested
to work correctly.
Patch 3: Fixes lines exceeding 80 char
Patch 4:
http://www.corp.google.com/~debargha/vp8_results/enhinterp.html
Results on derf after ssse3 bugfix, compared to everything
enabled but the 8-tap, 1/8-subpel and 1/16-subpel uv. Overall the
gains are about 3% now. Hopefully there are no more bugs lingering.
Apparently the sse3 bug affected the quartel subpel results more than
the eighth pel ones (which is understandabale because one bad predictor
due to the bug, matters less if there are a lot more subpel options
available as in the 1/8 subpel case).
The results in the 4th column correspond to the current settings.
The first two columns correspond to two settings of adaptive switching
of the 1/4 or 1/8 subpel mode based on initial Q estimate. These
do not work as good as just using 1/8 all the time yet.
Change-Id: I3ef392ad338329f4d68a85257a49f2b14f3af472
This is the initial patch for supporting 1/8th pel
motion. Currently if we configure with enable-high-precision-mv,
all motion vectors would default to 1/8 pel. Encode and
decode syncs fine with the current code. In the next phase
the code will be refactored so that we can choose the 1/8
pel mode adaptively at a frame/segment/mb level.
Derf results:
http://www.corp.google.com/~debargha/vp8_results/enhinterp_hpmv.html
(about 0.83% better than 8-tap interpoaltion)
Patch 3: Rebased. Also adding 1/16th pel interpolation for U and V
Patch 4: HD results.
http://www.corp.google.com/~debargha/vp8_results/enhinterp_hd_hpmv.html
Seems impressive (unless I am doing something wrong).
Patch 5: Added mmx/sse for bilateral filtering, as well as enforced
use of c-versions of subpel filters with 8-taps and 1/16th pel;
Also redesigned the 8-tap filters to reduce the cut-off in order to
introduce a denoising effect. There is a new configure option
sixteenth-subpel-uv which will use 1/16 th pel interpolation for
uv, if the motion vectors have 1/8 pel accuracy.
With the fixes the results are promising on the derf set. The enhanced
interpolation option with 8-taps alone gives 3% improvement over thei
derf set:
http://www.corp.google.com/~debargha/vp8_results/enhinterpn.html
Results on high precision mv and on the hd set are to follow.
Patch 6: Adding a missing condition for CONFIG_SIXTEENTH_SUBPEL_UV in
vp8/common/x86/x86_systemdependent.c
Patch 7: Cleaning up various debug messages.
Patch 8: Merge conflict
Change-Id: I5b1d844457aefd7414a9e4e0e06c6ed38fd8cc04
MV sad cost error is only used in full-pixel motion search,
which only need full-pixel resolution instead of quarter-pixel
resolution. This change reduced mvsadcost table size, and
removed unneccessary pamameter passing since this table is
constant once it is generated.
Change-Id: I9f931e55f6abc3c99011321f1dfb2f3562e6f6b0
Changes 'The VP8 project' to 'The WebM project', for consistency
with other webmproject.org repositories.
Fixes issue #97.
Change-Id: I37c13ed5fbdb9d334ceef71c6350e9febed9bbba
When the license headers were updated, they accidentally contained
trailing whitespace, so unfortunately we have to touch all the files
again.
Change-Id: I236c05fade06589e417179c0444cb39b09e4200d