For nonrd_pickmode: add condition for checking
intra mode if the sb content state is VeryHighSad.
Reduces artifacts when sudden change in content.
Metrics on RTC/RTC_derf neutral (small gain).
No speed loss observed.
Change-Id: I07006d28fd2dc06c1d06b07630102b0fece50c40
the last frame_worker_owner, row and col references were removed in:
131bd06e6 remove vp9_dthread.c
BUG=webm:1395
Change-Id: Ia7fb2e8782b12a58d2a2263849d20a8abf06aef6
and the related prototypes in vp9_dthread.h. the last references were
removed in:
09dabc58d VP9_COMMON: rm frame_parallel_decode
vp9_dx_iface.c still uses FrameWorkerData
BUG=webm:1395
Change-Id: Ica8e98ae776fc0105f1fbbed9e0a729808980810
creating a thread associated with the sole worker isn't necessary when
only execute() is being used after the removal of frame_parallel_decode.
BUG=webm:1395
Change-Id: I2255ce72607321e5708bc82a632dc6825d4eff5c
Add a method to acm_random.h to generate ranges of values
Add a way to call that method to buffer.h
Adjust dct_[partial_]test.cc to use it.
Change-Id: I8c23ae9d27612c28f050b0e44c41cb4ad2494086
this field has been 0 since:
01d23109a vp9: make VPX_CODEC_USE_FRAME_THREADING a no-op
BUG=webm:1395
Change-Id: I15448e9401e15329b54c6878dda033b17be5ec6b
VPX_CODEC_USE_FRAME_THREADING was made a no-op in:
01d23109a vp9: make VPX_CODEC_USE_FRAME_THREADING a no-op
and the tests in this file have been disabled since:
6ab0870d4 disable VP9MultiThreadedFrameParallel tests
BUG=webm:1395
Change-Id: I2c7a250acb65cf9522cf8a7bb724bb92070e41c6
this was made a no-op in:
01d23109a vp9: make VPX_CODEC_USE_FRAME_THREADING a no-op
and the test hitting this branch has been disabled since:
6ab0870d4 disable VP9MultiThreadedFrameParallel tests
rename the test to VP9MultiThreaded to exercise the tile-based threading
BUG=webm:1395
Change-Id: I35564a75eb5a7d7f7ccb923133b1b07295201f4c
Always return an int32_t. Since it needs to be moved to a register for
shifting, this doesn't really penalize the smaller transforms.
The values could potentially be summed and shifted in place.
BUG=webm:1424
Change-Id: Id5beb35d79c7574ebd99285fc4182788cf2bb972
For the 8x8_1, the highbd output fit nicely in the existing function. 12
bit input will overflow this implementation of 16x16_1.
BUG=webm:1424
Change-Id: I2945fe5478b18f996f1a5de80110fa30f3f4e7ec
The function was originally written with HBD in mind. Enable it and
configure the tests.
BUG=webm:1424
Change-Id: I78a2eba8d4d9d59db98a344ba0840d4a60ebe9a1
* changes:
sad neon: rewrite 64x64 and add 64x32
sad neon: rewrite 32x32, add 32x16 and 32x64
sad neon: rewrite 16x8, 16x16, add 16x32
sad neon: rewrite 8x8 and 8x16
sad neon: rewrite 4x4 and add 4x8
Test the _1 variant of the fdct, which simply sums the block and applies
a modifying shift based on the block size.
BUG=webm:1424
Change-Id: Ic80d6008abba0c596b575fa0484d5b5855321468
Existing logic was only affecting resolutions above 720p.
Needs more testing for reducing subpel for speed >= 8.
No change on RTC metrics.
Change-Id: I2f4bf9f25891614aafa9a86aa5a5063a3ccfce4d
This could save some cycles since skin detection is used in multiple
places in vp9.
1~2% speed up on ARM.
Change-Id: I86b731945f85215bbb0976021cd0f2040ff2687c
Split to load_input_data4() and load_input_data8().
Use pack with signed saturation instruction for high bitdepth.
Change-Id: Icda3e0129a6fdb4a51d1cafbdc652ae3a65f4e06