Changes 'The VP8 project' to 'The WebM project', for consistency
with other webmproject.org repositories.
Fixes issue #97.
Change-Id: I37c13ed5fbdb9d334ceef71c6350e9febed9bbba
Moving the eob structure allows for a non-struct based
function to handle decoding an entire mb of
idct/dequant/recon data. This allows for SIMD functions
to idct/dequant/recon multiple blocks at once.
SSE2 implementation gives 3% gain on Atom.
Change-Id: I8a8f3efd546ea4e0535f517d94f347cfb737c9c2
Jeff Muizelaar posted some changes to the idct/reconstruction c code.
This is the equivalent update for the arm assembly.
This shows a good boost on v6, and a minor boost on neon.
Here are some numbers for highway in qcif, 2641 frames:
HEAD neon: ~161 fps
new neon: ~162 fps
HEAD v6: ~102 fps
new v6: ~106 fps
The following functions have been updated for armv6 and neon:
vp8_dc_only_idct_add
vp8_dequant_idct_add
vp8_dequant_dc_idct_add
Conflicts:
vp8/decoder/arm/armv6/dequantdcidct_v6.asm
vp8/decoder/arm/armv6/dequantidct_v6.asm
Resolved by removing these files. When I rewrote the functions, I also
moved the files to dequant_dc_idct_v6.asm/dequant_idct_v6.asm
Change-Id: Ie3300df824d52474eca1a5134cf22d8b7809a5d4
When the license headers were updated, they accidentally contained
trailing whitespace, so unfortunately we have to touch all the files
again.
Change-Id: I236c05fade06589e417179c0444cb39b09e4200d