Interleaved loopfiltering with decode. For 1080p clips, up to 1%
performance gain. For 4k clips, up to 10% seen. This patch is required
for better "frame-based" multithreading.
Change-Id: Ic834cf32297cc04f27e8205652fb9f70cbe290db
predict_d has become canonical. Remove previous helper function.
Disable ARM assembly pending update.
Change-Id: Idd84ac8a28f9b0221ea97904a77de1e705d06a7d
The sync interval for the multithreaded encoder was considered as not changing
during the encoding. This is not true if picture size is changed.
The encoder could dead-lock because the main thread and the other threads were
using different sync interval.
Change-Id: I75232bbdbc6c02d77f830d870fd8b4e96697c64e
After the picture size was changed to a bigger one, the internal memory was
corrupted and multithreaded encoder was deadlocking.
Memory for last frame's MVs, segmentation map and active map were allocated when
the compressor was created (vp8_create_compressor). Buffers need to be
reallocated when picture size is changed, so, the allocation was moved to
vp8_alloc_compressor_data, which is called every time the picture is resized.
Change-Id: I7ce16b8e69bbf0386d7997df57add155aada2240
The ambient qp and active worse/best qp were reset for every frame
when temporal layers is on. This change removes this reset.
As this affects the target size for forced key frames
(it will actually lower the size somewhat), we increased the
inital boost factor to compensate.
Change-Id: Ie38d95f5c99ab3d447469c49e2177bc3fcc4ad28
SAD returns unsigned values. Make all the declarations the same.
Remove bestsad initialization and check. It is always set to the
result of a SAD call so it will never remain UINT_MAX
Use ja instead of jg to test unsigned comparison instead of signed.
Update test.
Change-Id: I46336ab45f4e60fc37caf20bd36bc5782079c7a5
Precalculated block ptrs do not need updates during encoding.
Set these at init stage.
Moved the allocation of 'mt_current_mb_col' (last encoded MB on each
row) to vp8_alloc_compressor_data(), so that it is correctly
reallocated when frame size is changing.
Change-Id: Idcdaa2d0cf3a7f782b7d888626b7cf22a4ffb5c1
Added drop_frame support in multi-resolution encoder.
If one frame is dropped at a lower-resolution level, the next
upper-resolution level encoder needs to encode that frame
independently without any lower-resolution level motion
information.
Another issue is that if one frame is dropped at some but not all
resolution levels, a frame after that one may use different set
of reference frames at different resolution levels. This reference
frame asynchronization could degrade motion search precision in
upper-resolution level encoding, which uses lower-resolution level
motion result. This change compares the lower-resolution and upper-
resolution level's reference frames. If they are not the same, the
upper-resolution level encoder can not use lower-resolution level
motion result.
Change-Id: I61afa4f313630e75b7cbdd5742e230e8724a988a
Added validity checking in multi-res encoder. Disable spatial
resampling and frame dropping before we have those supports.
Also, deallocate the memory for all resolution levels once error
occurs.
Change-Id: Ia5d65a645381cad1a49940ab3a19bb5696c39c09
The lower complexity modes may not generate a keyframe automatically.
This behavior was found when running under Valgrind, as the slow
performance caused the speed selection to pick lower complexities than
when running natively. Instead, use a fixed complexity for the
realtime auto keyframe test.
Affected tests:
AllModes/KeyframeTest.TestAutoKeyframe/0
Change-Id: I44e3f44e125ad587c293ab5ece29511d7023be9b