This patch eliminates the intermediate diff buffer usage by
combining the short idct and the add residual into one function.
The encoder can use the same code as well.
Change-Id: Iacfd57324fbe2b7beca5d7f3dcae25c976e67f45
This patch eliminates the intermediate diff buffer usage by
combining the short idct and the add residual into one function.
The encoder can use the same code as well.
Change-Id: Iea7976b22b1927d24b8004d2a3fddae7ecca3ba1
This patch eliminates the intermediate diff buffer usage by
combining the short idct and the add residual into one function.
The encoder can use the same code as well.
Change-Id: I4ea09df0e162591e420d869b7431c2e7f89a8c1a
Conflicts:
vp9/common/vp9_findnearmv.c
vp9/common/vp9_rtcd_defs.sh
vp9/decoder/vp9_decodframe.c
vp9/decoder/x86/vp9_dequantize_sse2.c
vp9/encoder/vp9_rdopt.c
vp9/vp9_common.mk
Resolve file name changes in favor of master. Resolve rdopt changes in
favor of experimental, preserving the newer experiments.
Change-Id: If51ed8f457470281c7b20a5c1a2f4ce2cf76c20f
Remove similarly named header file. It is obsolete.
Move file to match naming style.
Adjust make file to include the file correctly and remove extra
unnecessary #if guard.
Change-Id: Ifba07ba9938a5df08a9f4eda54a3ac4d6983f7bf
First in a series of commits moving the framebuffers pointers to
per-plane data, so that they can be indexed numerically rather than
by name.
Change-Id: I6e0d60fd4d51e6375c384eb7321776564df21775
Use in-place buffers (dst of MACROBLOCKD) for macroblock prediction.
This makes the macroblock buffer handling consistent with those of
superblock. Remove predictor buffer MACROBLOCKD.
Change-Id: Id1bcd898961097b1e6230c10f0130753a59fc6df
Updates the common convoloution code to support blocks larger than
16x16, and rectangular blocks. This uncovered a bug in the SSSE3
filtering routines due to the order of application of saturation.
This commit fixes that bug, adjusts the unit test to bias its
random values towards the extremes, and adds a test to ensure that
all filters conform to the expected pairwise addition structure.
Change-Id: I81f69668b1de0de5a8ed43f0643845641525c8f0
Rename the file and clean up includes. In the future we would like to
pattern match the files which need additional compiler flags.
Change-Id: I2c76256467f392a78dd4ccc71e6e0a580e158e56
Wrote sse2 version of vp9_short_idct_32x32 function. Compared
to c version, the sse2 version is 5X faster.
Change-Id: I071ab7378358346ab4d9c6e2980f713c3c209864
Wrote sse2 version of vp9_short_idct10_16x16 function. Compared
to c version, the sse2 version is 2.3X faster.
Change-Id: I314c4f09369648721798321eeed6f58e38857f26
Wrote sse2 version of vp9_short_idct16x16 function. Compared to c
version, the sse2 version is over 2.5X faster.
Change-Id: I38536e2b846427a2cc5c5423aaf305fd0e605d61
Renaming Width to width, Height to height and Version to version in
several structs and function signatures.
Change-Id: I084c3f7e747cb2ce3345aff27a3dff9b13a87543
Wrote sse2 functions of vp9_short_idct8x8 and vp9_short_idct10_8x8.
Compared to c version, the sse2 version is 2X faster. The decoder
test didn't show noticeable gain since 8x8 idct doesn't take much
of decoding time (less than 1% in my test).
Change-Id: I56313e18cd481700b3b52c4eda5ca204ca6365f3
Added SSE2 idct4_1d which is called by vp9_short_iht4x4. Also,
modified the parameter type passed to vp9_short_iht functions to
make it work with rtcd prototype.
Change-Id: I81ba7cb4db6738f1923383b52a06deb760923ffe
Wrote SSE2 version of vp9_dc_only_idct_add_c function. In order to
improve performance, clipped the absolute diff values to [0, 255].
This allowed us to keep the additions/subtractions in 8 bits.
Test showed an over 2% decoder performance increase.
Change-Id: Ie1a236d23d207e4ffcd1fc9f3d77462a9c7fe09d
Initial ssse3 convolve avg functions and is one step closer
to using x86inc.asm. The decoder performance improved by 8% for
the test clip used. This should be revisited later to see if
averaging outside the loop is better than having many similar
filter functions.
Change-Id: Ice3fafb423b02710b0448ffca18b296bcac649e9
A 16 bit overflow condition occurs when using the EIGHTTAP_SMOOTH filters.
(vp9_sub_pel_filters_8lp) Changed the order of the adds to fix this problem.
Also added ssse3 support for 4x4 subpixel filtering.
Change-Id: I475eaadae920794c2de5e01e9735c059a856518e
This commit adds the 8 tap SSSE3 subpixel filters back into the code
underneath the convolve API. The C code is still called for 4x4
blocks, as well as compound prediction modes. This restores the
encode performance to be within about 8% of the baseline.
Change-Id: Ife0d81477075ae33c05b53c65003951efdc8b09c
Update the code to call the new convolution functions to do subpixel
prediction rather than the existing functions. Remove the old C and
assembly code, since it is unused. This causes a 50% performance
reduction on the decoder, but that will be resolved when the asm for
the new functions is available.
There is no consensus for whether 6-tap or 2-tap predictors will be
supported in the final codec, so these filters are implemented in
terms of the 8-tap code, so that quality testing of these modes
can continue. Implementing the lower complexity algorithms is a
simple exercise, should it be necessary.
This code produces slightly better results in the EIGHTTAP_SMOOTH
case, since the filter is now applied in only one direction when
the subpel motion is only in one direction. Like the previous code,
the filtering is skipped entirely on full-pel MVs. This combination
seems to give the best quality gains, but this may be indicative of a
bug in the encoder's filter selection, since the encoder could
achieve the result of skipping the filtering on full-pel by selecting
one of the other filters. This should be revisited.
Quality gains on derf positive on almost all clips. The only clip
that seemed to be hurt at all datarates was football
(-0.115% PSNR average, -0.587% min). Overall averages 0.375% PSNR,
0.347% SSIM.
Change-Id: I7d469716091b1d89b4b08adde5863999319d69ff
Updated the instrinsic code to match Yaowu's latest loopfilter change.
(I584393906c4f5f948a581d6590959522572743bb)
The decoder performance improved by ~30% for the test clip used.
Change-Id: I026cfc75d5bcb7d8d58be6f0440ac9e126ef39d2
and vp9_mb_lpf_vertical_edge_w_sse2. This was quickly done so we can
run some tests over the weekend. Future commits will optimize/refactor these
functions further.
The decoder performance improved by ~17% for the clip used.
Change-Id: I612687cd5a7670ee840a0cbc3c68dc2b84d4af76
Updated the rtcd_defs and used the sse2 uv version
of the loopfilter. The performance improved by ~8%
for the test clip used.
Change-Id: I5a0bca3b6674198d40ca4a77b8cc722ddde79c36
Various fixups to resolve issues when building vp9-preview under the more stringent
checks placed on the experimental branch.
Change-Id: I21749de83552e1e75c799003f849e6a0f1a35b07
This change included:
1. Aligned reads in vp9_mbloop_filter_vertical_edge function.
Since we actually read 16 bytes, we can align the reads to read
starting at (s - 8) instead of (s - 5).
2. Combined u, v loop filters.
3. Added 8x16 transpose.
This gave 2% decoder performance gain (tulip clip).
Change-Id: Ib14c2f1645c4a3436df17fe2f24789506bf0bb58
Support for gyp which doesn't support multiple objects in the same
static library having the same basename.
Change-Id: Ib947eefbaf68f8b177a796d23f875ccdfa6bc9dc
Vp9_sad3x16_sse2() is heavily called in decoder, in which the
unaligned reads consume lots of cpu cycles. When CONFIG_SUBPELREFMV
is off, the unaligned offset is 1. In this situation,
we can adjust the src_ptr to be 4-byte aligned, and then do the
aligned reads. This reduced the reading time significantly. Tests
on 1080p clip showed over 2% decoder performance gain with
CONFIG_SUBPELREFM off.
Change-Id: I953afe3ac5406107933ef49d0b695eafba9a6507