Commit Graph

16 Commits

Author SHA1 Message Date
James Zern
2d58761993 Revert "Improved 8t filters"
This is incompatible with most toolchains other than gcc.

Revert "Deleted #include <inttypes.h>"

This reverts commit 4d018be950.

This reverts commit d22a504d11.

Change-Id: I1751dc6831f4395ee064e6748281418e967e1dcf
2013-09-13 15:13:06 -07:00
Scott LaVarnway
d22a504d11 Improved 8t filters
Reformatted version of a patch submitted by Erik/Tamar
from Intel.  For the test clips used, the decoder
performance improved by ~2%.

Change-Id: Ifbc37ac6311bca9ff1cfefe3f2e9b7f13a4a511b
2013-09-11 13:56:32 -04:00
Johann
158c80cbb0 convolve8 optimizations for neon
Independent horizontal and vertical implementations.

Requires that blocks be built from 4x4 and [xy]_step_q4 == 16

6-10% improvement. CIF improved the least.

Change-Id: I137f5ceae4440adc0960bf88e4453e55a618bcda
2013-07-11 11:08:19 -07:00
Ronald S. Bultje
decead7336 Replace copy_memNxM functions with a generic copy/avg function.
Change-Id: I3ce849452ed4f08527de9565a9914d5ee36170aa
2013-07-10 18:27:24 -07:00
John Koleszar
5b8a7d6e25 Use SSSE3 for 2d filters larger than 16
The C code was being used as a fallback for the >16 case, but only for 2D.

Change-Id: I1e2e6da9e4b28bd88bde9ba4dd32724ce466cf6f
2013-04-19 09:51:16 -07:00
John Koleszar
a9ebbcc338 convolve: support larger blocks, fix asm saturation bug
Updates the common convoloution code to support blocks larger than
16x16, and rectangular blocks. This uncovered a bug in the SSSE3
filtering routines due to the order of application of saturation.
This commit fixes that bug, adjusts the unit test to bias its
random values towards the extremes, and adds a test to ensure that
all filters conform to the expected pairwise addition structure.

Change-Id: I81f69668b1de0de5a8ed43f0643845641525c8f0
2013-04-18 13:57:59 -07:00
Scott LaVarnway
30f866f44b WIP: ssse3 version of convolve avg functions
Initial ssse3 convolve avg functions and is one step closer
to using x86inc.asm.  The decoder performance improved by 8% for
the test clip used.  This should be revisited later to see if
averaging outside the loop is better than having many similar
filter functions.

Change-Id: Ice3fafb423b02710b0448ffca18b296bcac649e9
2013-02-13 09:15:38 -08:00
Scott LaVarnway
eda30b410e Bug fix: ssse3 version of subpixel did not match C code
A 16 bit overflow condition occurs when using the EIGHTTAP_SMOOTH filters.
(vp9_sub_pel_filters_8lp)  Changed the order of the adds to fix this problem.
Also added ssse3 support for 4x4 subpixel filtering.

Change-Id: I475eaadae920794c2de5e01e9735c059a856518e
2013-02-09 15:15:14 -08:00
John Koleszar
29d47ac80e Restore SSSE3 subpixel filters in new convolve framework
This commit adds the 8 tap SSSE3 subpixel filters back into the code
underneath the convolve API. The C code is still called for 4x4
blocks, as well as compound prediction modes. This restores the
encode performance to be within about 8% of the baseline.

Change-Id: Ife0d81477075ae33c05b53c65003951efdc8b09c
2013-02-08 12:18:14 -08:00
John Koleszar
7a07eea13f Convert subpixel filters to use convolve framework
Update the code to call the new convolution functions to do subpixel
prediction rather than the existing functions. Remove the old C and
assembly code, since it is unused. This causes a 50% performance
reduction on the decoder, but that will be resolved when the asm for
the new functions is available.

There is no consensus for whether 6-tap or 2-tap predictors will be
supported in the final codec, so these filters are implemented in
terms of the 8-tap code, so that quality testing of these modes
can continue. Implementing the lower complexity algorithms is a
simple exercise, should it be necessary.

This code produces slightly better results in the EIGHTTAP_SMOOTH
case, since the filter is now applied in only one direction when
the subpel motion is only in one direction. Like the previous code,
the filtering is skipped entirely on full-pel MVs. This combination
seems to give the best quality gains, but this may be indicative of a
bug in the encoder's filter selection, since the encoder could
achieve the result of skipping the filtering on full-pel by selecting
one of the other filters. This should be revisited.

Quality gains on derf positive on almost all clips. The only clip
that seemed to be hurt at all datarates was football
(-0.115% PSNR average, -0.587% min). Overall averages 0.375% PSNR,
0.347% SSIM.

Change-Id: I7d469716091b1d89b4b08adde5863999319d69ff
2013-02-05 14:23:17 -08:00
John Koleszar
879cb7d962 Merge vp9-preview changes into experimental branch
Incorportate vp9-preview changes by merging master branch into experimental.

Conflicts:
	test/test.mk
	vp9/common/vp9_filter.c
	vp9/common/vp9_idctllm.c
	vp9/common/vp9_invtrans.h
	vp9/common/vp9_mbpitch.c
	vp9/common/vp9_rtcd_defs.sh
	vp9/common/vp9_systemdependent.h
	vp9/common/vp9_type_aliases.h
	vp9/common/x86/vp9_asm_stubs.c
	vp9/common/x86/vp9_subpixel_mmx.asm
	vp9/decoder/vp9_decodframe.c
	vp9/decoder/vp9_dequantize.c
	vp9/decoder/vp9_dequantize.h
	vp9/decoder/vp9_onyxd_int.h
	vp9/encoder/vp9_bitstream.c
	vp9/encoder/vp9_encodeframe.c
	vp9/encoder/vp9_rdopt.c

Change-Id: I17f51c3666d1b59cf1a699f87607cbc5d30a87c5
2013-01-08 10:19:59 -08:00
John Koleszar
5ebe94f9f1 Build fixes to merge vp9-preview into master
Various fixups to resolve issues when building vp9-preview under the more stringent
checks placed on the experimental branch.

Change-Id: I21749de83552e1e75c799003f849e6a0f1a35b07
2012-12-26 11:21:09 -08:00
Scott LaVarnway
89ac94f8fb Removed mmx versions of vp9_bilinear_predict filters
These filters will not work with VP9.

Change-Id: Ic26c77961084fcea6bfa97f4cd95afdea2282e85
2012-12-21 14:41:49 -08:00
Jim Bankoski
ad64ca4494 fixed sizes of global arrays
Change-Id: Ibc077cf1c1da0c86063f88c6d3073c6876989119
2012-12-21 13:09:04 -08:00
Jim Bankoski
d9038b3c60 fixes --disable-vp9-encoder
Change-Id: I467bf0fdf3b35326bcce58d5459e6d2dbfd6c5e5
2012-12-03 12:21:16 -08:00
Jim Bankoski
e69b5258fd fix vp9_vp8 files renamed
Change-Id: I20c426e91ee49666db42e20eb074095ab6b8ec5d
2012-11-29 06:53:08 -08:00