Restructuring to allocate the bits for each frame in
a GF group at the time the group is defined.
At the moment the allocation closely mirrors what
we had before.
Also changes the default rate adjustment method to
LONG_TERM_VBR_CORRECTION.
Change-Id: Ie5793c46c6b9c888cead5d8790792efd7d60b7c1
As mismatchs were found between the intrinsic version and c only. The
commit temporarily revert to use the matching assembly version to
allow further investigation.
Change-Id: I08436c47d4888b562c0eac8e8856d90a831442df
Use the appropriate subblock offset mode info rather than the parent
block base, when filling mbmi in the pc tree in nonrd_use_partition.
This mimics what is done in the vertical case and what is done for
both cases in nonrd_pick_partition.
This change has little practical effect at the moment since in speed 5
rt horizontal and vertical partitions are currently only used unpaired
at edges of the picture.
Change-Id: I4632f66ca84086dac56c7d36b45ddbe38a06f42a
This did the same correction as the one in commit "Correct ssse3
8/16-pixel wide sub-pixel filter calculation" to avoid saturation
during filtering.
Change-Id: Ife9aa3f62daf9114eb24fe38f7baa3c3f361b2d6
If we are already saving a lot in bits from the target (maximum)
bitrate in the constrained quality mode, allow the quantizer
to go lower than the cq level. This hopefully will solve issues
with getting too low a bitrate and consequently poor quality for
certain videos in cq mode.
Change-Id: I1c4e8b0171fcf58f95198b3add85eea5f3c8f19f
Renames all x86_64 specific assembly files to consistently
end in _x86_64.asm. This will be useful for build systems to
handle these files differently.
All new 64-bit specific assembly files should use the new
naming convention.
Change-Id: I36c89584967c82ffc4088b1b5044ac15d2bb7536
This commit changed to enable the encoder to adjust motion dection
speed threshold based on picture size. In addition, cpu-used 1 now
does a partition search every other frame instead of every third
frame for low resolution inputs.
The change has no quality/speed impact for 720p and above. Test
showed the change increase encoding time by between 3% to 6% for
cpu-used 2 encodiong of 360p sequences. It also has a compression
gain about .3%.
For cpu-used 2, the change resolved some very disturbing visual
artifacts in certain sequences when large block partitionings and
transforms are used as a result of copying the partition from a
previous frame.
Change-Id: Ic7fd22508cdb811d4ca935655adbf20109286cfa
The final goal is eventually to get rid of both itxm_add and fwd_txm4x4.
This patch does it in the decoder.
Change-Id: Ibb3db57efbcbb1ac387c6742538a9fcf2c6f24a5
The current decode_tiles decodes the frame one tile by one tile
and then loopfilter the whole frame or use another worker thread to
do loopfiltering.
|------|------|------|------|
|Tile1-|Tile2-|Tile3-|Tile4-|
|------|------|------|------|
For example, if a tile video has one row and four cols, decode_tiles
will decode the Tile1, then Tile2, then Tile3, then Tile4.
And during decode each tile, decode_tile will decode row by row in
each tile.
For frame parallel decoding, decode_tiles will decode video in row order
across the tiles. So the order will be:
"Decode 1st row of Tile1" -> "Decode 1st row of Tile2"
-> "Decode 1st row of Tile3" -> "Decode 1st row of Tile4"
-> "Decode 2nd row of Tile1" -> "Decode 2nd row of Tile2"
-> "Decode 2nd row of Tile3" -> "Decode 2nd row of Tile4"-> "loopfilter 1st row"
Change-Id: I2211f9adc6d142fbf411d491031203cb8a6dbf6b