Mis-merge of the following change managed to break mode order
and delete two mode options (new alt ref and near alt ref)
It also created a situation where we could test two undefined
modes off the end of the VP9_mode_order[] data structure.
"clang warnings : remove split and i4x4_pred fake modes"
"Change Id: I8ef3c*"
Initial testing on Akiyo at speed 2.
101.35 44.567 44.447 improves to
96.82 44.915 44.815
Approx 0.3-0.4db gain and 2.5% size reduction
Change-Id: Icff813e7c0778d140ad4f0eea18cf1ed203c4e34
Removes this speed feature since it is very slow and unlikely
to be used in practice. This cleanup removes a bunch of unnecessary
complications in the outer encode loop.
Change-Id: I3c66ef1ca924fbfad7dadff297c9e7f652d308a1
Propose some changes to the speed 2 settings to improve quality.
In particular, turns off the adjust_thresholds_by_speed feature
which improves results by 6%. Also removes the code for
adjust_thresholds_by_speed since it conflicts with the adaptive
rd thresh feature.
Overall, with this change speed 2 is -15.2% from speed 0 settings,
on derf, which is significantly better than -21.6% down before.
Change-Id: I6e90a563470979eb0c258ec32d6183ed7ce9a505
mode_info_context was stored as a grid of MODE_INFO structs.
The grid now constists of pointers to MODE_INFO structs. The
MODE_INFO structs are now stored as a stream (decoder only),
eliminating unnecessary copies and is a little more cache
friendly.
Change-Id: I031d376284c6eb98a38ad5595b797f048a6cfc0d
The c code implementation of 32x32 quantization does the zbin check
of all coefficients prior to the quant/dequant loop, hence removing
the redundant zbin check inside the loop. This only affects the
c code version. SSSE3 version does not separate the zbin check out.
Change-Id: Ic197a7d61d0b25fcac3cc092987651378cb56e4e
If the current obtained distortion is very small, which happens
for static image case, we pick the current partition type without
further split checking.
This won't affect regular videos. For static videos, we got 10%~12%
encoding speed gain. PSNR was better for some clips, and worse for
others. Overall it was even.
Change-Id: If787a57bedf46fc595ca4f5ded2b0c0a69e9fdef
Thank Paul for the suggestions. While turning on static-thresh
for static-image videos, a big jump on bitrate was seen. In this
patch, we detected static frames in the video using first-pass
stats. For different cases, disable encode breakout or reduce
encode breakout threshold to limit the skipping.
More modification need be done to break incorrect partition
picking pattern for static frames while skipping happens.
Change-Id: Ia25f47041af0f04e229c70a0185e12b0ffa6047f
A previous speed feature skipped modes not used in earlier
partitions but this not longer worked as intended following
changes to the partition coding order and in conjunction
with some other speed features (Especially speed 2 and above).
This modified mode skip feature sets a mask after the first X
modes have been tested in each partition depending on the
reference frame of the current best case.
This patch also makes some changes to the order modes are
tested to fit better with this skip functionality.
Initial testing suggests speed and rd hit count improvements
of up to 20% at speed 1. Quality results. (derf -1.9%, std hd +0.23%).
Change-Id: Idd8efa656cbc0c28f06d09690984c1f18b1115e1
Sample app: vp9_spatial_scalable_encoder
vpx_codec_control extensions:
VP9E_SET_SVC
VP9E_SET_WIDTH, VP9E_SET_HEIGHT, VP9E_SET_LAYER
VP9E_SET_MIN_Q, VP9E_SET_MAX_Q
expanded buffer size for vp9_convolve
modified setting of initial width in vp9_onyx_if.c so that layer size
can be set prior to initial encode
Default number of layers set to 3 (VPX_SS_DEFAULT_LAYERS)
Number of layers set explicitly in vpx_codec_enc_cfg.ss_number_layers
Change-Id: I2c7a6fe6d665113671337032f7ad032430ac4197
The 16x16 transform unit test suggested that the peak coefficient
value can reach 32639. This could cause potential overflow issue
in the SSSE3 implmentation of 16x16 block quantization. This commit
fixes this issue by replacing addition with saturated addition.
Change-Id: I6d5bb7c5faad4a927be53292324bd2728690717e
Adds a new end-usage option for constant quality encoding in vpx. This
first version implemented for VP9, encodes all regular inter frames
using the quality specified in the --cq-level= option, while encoding
all key frames and golden/altref frames at a quality better than that.
The current performance on derfraw300 is +0.910% up from bitrate control,
but achieved without multiple recode loops per frame.
The decision for qp for each altref/golden/key frame will be improved
in subsequent patches based on better use of stats from the first pass.
Further, the qp for regular inter frames may also be varied around the
provided cq-level.
Change-Id: I6c4a2a68563679d60e0616ebcb11698578615fb3
mode_info_context was stored as a grid of MODE_INFO structs.
The grid now constists of a pointer to a MODE_INFO struct and
a "in the image" flag. The MODE_INFO structs are now stored
as a stream, eliminating unnecessary copies and is a little
more cache friendly.
For the test clips used, the decoder performance improved
by ~4.3% (1080p) and ~9.7% (720p).
Patch Set 2: Re-encoded clips with latest. Now ~1.7% (1080p)
and 5.9% (720p).
Change-Id: I846f29e88610fce2523ca697a9a9ef2a182e9256
The 32x32 forward transform can potentially reach peak coefficient
value close to 32700, while the rounding factor can go upto 610.
This could cause overflow issue in the SSSE3 implementation of 32x32
quantization process.
This commit resolves this issue by replacing the addition operations
with saturated addition operations in 32x32 block quantization.
Change-Id: Id6b98996458e16c5b6241338ca113c332bef6e70
Moves counting of mv branches to where we have a new mv, instead of after
the whole frame is summed.
Change-Id: I945d9f6d9199ba2443fe816c92d5849340d17bbd
Speed 4 fixed partition size. Use fixed size unless it does not
fit inside image, in which case use the largest size that does.
Change-Id: I250f7a80506750dd82ab355721624a1344247223
This commit fixed the potential overflow issue in the SSE2
implementation of 32x32 forward DCT. It resolved the corrupted
coded frames in the border of scenes.
Change-Id: If87eef2d46209269f74ef27e7295b6707fbf56f9
While static-thresh is on, we only need to transmit skip
flag if skip = 1. The cost of skip bit is added to the
total rate cost.
Change-Id: I64e73e482bc297eba22907026298a15fa8cc3920
Added some code to output normalized rd hit count stats.
In effect this approximates to the average number of rd
operations/tests per pixel for the sequence.
The results are not quite accurate and I have not bothered
to account for partial SB64s at frame edges and for key frames
However they do give some idea of the number of modes /
prediction methods being tested for each pixel across the
different partition sizes. This indicates how much scope their
is for further gains either by reducing the number of partitions
examined or the modes per partition through heuristics.
Patch 3 moved place where count incremented so partial rd
tests that are aborted with INT_MAX return are also counted.
Example numbers for first 50 frames of Akiyo.
Speed 0 ~84.4 rd operations / pixel
Speed 1 ~28.8
Speed 2 ~11.9
Change-Id: Ib956e787e12f7fa8b12d3a1a2f6cda19a65a6cb8
The 32x32 quantization process can potentially have the intermediate
stacks over 16-bit range, thereby causing enc/dec mismatch. This commit
fixes this overflow issue in the SSSE3 implementation, as well as the
prototype, of 32x32 quantization.
This fixes issue 607 from webm@googlecode.
Change-Id: I85635e6ca236b90c3dcfc40d449215c7b9caa806
The two arrays are typically initialized to INT64_MAX, if they are not
filled with valid values before the addition, the values can overflow
and lead to wrong results.
Change-Id: I515de22cf3e8f55af4b74bdb2c8eb821a02d3059
Switching from mi_{width, height}_log2 and b_{width, height}_log2 to
num_8x8_blocks_{wide, high} and num_4x4_blocks_{wide, high}. Removing
redundant code, adding const.
Change-Id: Iaab2207590fd24d0b76999071778d1395dc5cd5d
Incorporates a speed feature for fast forward updates of
coefficients. This feature takes 3 values:
0 - use standard 2-loop version
1 - use a 1-loop version
2 - use a 1-loop version with reduced updates
Results: derfraw300 +0.007% (on speed 0) at feature value = 1
-0.160% (on speed 0) at feature value = 2
There is substantial speed up at speeds 2 and above for low
resolution sequences where the entropy updates are a big part
of the overall computations.
Change-Id: Ie96fc50777088a5bd441288bca6111e43d03bcae
This commit resolved a mis-alignment issue in compound inter-inter
prediction of sub8x8. This patch follows solution from dkovalev@.
Change-Id: I3cc0cf7e55b84110e0c42ef4b2e6ca7ac3f8f932
In subpel_avg_variance functions, code similar to the following
punpkldq m2, [addr]
actually reads 8 bytes. For functions that are supposed to work on
buffers only have less 8 bytes a line, this caused valgrind error
of reading uninitialized memory.
Change-Id: I2a4c079dbdbc747829bd9e2ed85f0018ad2a3a34
Removing references to plane_block_width and plane_block_height (we are
going to delete the latter ones).
Change-Id: I7982da4d373aebb54d2209dc8886f6192df4d287
Previous change c4048dbd limits the mv search range assuming max block
size of 64x64, this commit change the search range using actual block
size instead.
Change-Id: Ibe07ab02b62bf64bd9f8675d2b997af20a2c7e11
Making code more compact, adding consts, removing redundant arguments,
adding do/while(0) for macros.
Change-Id: Ic9ec0bc58cee0910a5450b7fb8cfbf35fa9d0d16
To the source buffer to be encoded as an alt ref frame. This is to fix
the problem of using uninitialized memory in encoder.
See https://code.google.com/p/webm/issues/detail?id=605
Change-Id: I97618a2fc207e08abcf5301b734aa9e3ad695e2c
Values now carried over frame to frame.
Change to algorithm for decreasing threshold after
a hit and to max threshold (now based on speed)
Removed some old commented out code relating to
VP8 adaptive thresholds.
The impact of these changes tested on Akiyo (50 frames)
and measured in terms of unit rd hits is as follows:
Speed 0 84.36 -> 84.67
Speed 1 29.48 -> 22.22
Speed 2 11.76 -> 8.21
Speed 3 12.32 -> 7.21
Encode speed impact is broadly in line with these.
Change-Id: I5b886efee3077a11553fa950d796fd6d00c8cb19
Most of the focus so far has been on inter frames.
At high speed settings the key frame is now taking a high %
of the cycles.
This patch puts in some masking to reduce the number
of INTRA modes searched during key frame coding (as already
happens for inter frames) at higher speed settings
TODO: Develop this further with either adaptive rd thresholds
when choosing which intra modes to consider or some other
heuristic.
Impact.
At high speed settings on some clips the key frame was starting
to dominate. In a coding of the first 50 frames of AKIYO at speed
2 limiting the key frame intra modes to DC or TM_PRED resulted in
~30% overall speedup. For Bus the number was lower at ~4-5%.
Change-Id: I7bde68aee04995f9d9beb13a1902143112e341e2
Put rectangular partition check flag change according to the rd
costs of NONE and SPLIT partition types under the speed feature.
Change-Id: If681e1e078a8d43d86961ea4b748da5cd1b6c331
It is possible to have invalid scale factors and not access them
during decoding. Error is reported if we really try to use invalid scale
factors.
Change-Id: Ie532d3ea7325ee0c7a6ada08269f804350c80fdf
remove duplicate allocation from vp9_create_compressor, it was added to
vp9_alloc_frame_buffers in:
d5bec52 Added resizing & initialization of last frame segment map
Change-Id: I996723226a16a62aff8f9a52ac74e0b73cc98fdf
This commit changes the partition search order of superblocks from
{SPLIT, NONE, HORZ, VERT} to {NONE, SPLIT, HORZ, VERT} for
consistency with that of sub8x8 partition search. It enable the use
of early termination in partition search for all block sizes.
For ped_area_1080p 50 frames coded at 4000 kbps, it makes the runtime
goes down from 844305ms -> 818003ms (3% speed-up) at speed 0.
This will further move towards making the in-search partition types
configurable, hence unifying various speed-up approaches.
Some speed 1 and 2 features are turned off during the refactoring
process, including:
disable_split_var_thresh
using_small_partition_info
Stricter constraints are applied to use_square_partition_only for
right/bottom boundary blocks. Will bring back/refine these features
subsequently. At this point, it makes derf set at speed 1 about
0.45% higher in compression performance, and 9% down in run-time.
Change-Id: I3db9f9d1d1a0d6cbe2e50e49bd9eda1cf705f37c
Adds a couple of minor fixes, which may be absorbed in Jingning's
patch. Thanks to Guillaume for pointing these out.
Also adjusts the thresholds for speed 1 and 2 to 16 and 32
respectively, to keep quality drops small.
Results:
--------
derfraw300: threshold = 16, psnr -0.082%, speedup 2-3%
threshold = 32, psnr -0.218%, speedup 5-6%
stdhdraw250: threshold = 16, psnr -0.031%, speedup 2-3%
threshold = 32, psnr -0.273%, speedup 5-6%
Change-Id: I4b11ae8296cca6c2a9f644be7e40de7c423b8330
It appears that the above/left mb_skip_coeff used during
the pick modes, is left over from the previously
encode frame. This patch initializes the flag to the default
value of zero.
Change-Id: Ida4684cc99611d6e3e82628db35ed717e28ce550
Adding set_contexts contexts function and call it instead of
set_contexts_on_border. Calling txfrm_block_to_raster_xy to get aoff and
loff.
Change-Id: I41897e344afd2cae1f923f4fdbe63daccf6fe80e
Check the minimum rate-distortion cost of regular quantization and
all zero coeffs cases in the sub8x8 inter prediction rd loop for
luma components. Use this as the cumulative rdcost sent to UV rd
estimation.
Change-Id: Ia4bc7700437d5e13d7cdad4cf9ae57ab036d3e97
Cleans up the switchable filter search logic. Also adds a
speed feature - a variance threshold - to disable filter search
if source variance is lower than this value.
Results: derfraw300
threshold = 16, psnr -0.238%, 4-5% speedup (tested on football)
threshold = 32, psnr -0.381%, 8-9% speedup (tested on football)
threshold = 64, psnr -0.611%, 12-13% speedup (tested on football)
threshold = 96, psnr -0.804%, 16-17% speedup (tested on football)
Based on these results, the threshold is chosen as 16 for speed 1,
32 for speed 2, 64 for speed 3 and 96 for speed 4.
Change-Id: Ib630d39192773b1983d3d349b97973768e170c04
Changes to code to auto select a partition size range
based on data from spatial neighbors.
Now looks at the sb_type in each 8x8 block of above
and left SB64.
The effect on speed 1 is now weaker giving better
quality but less speed gain. Now also used in speed 2.
Change-Id: Iace33a97d5c3498dd2a9a8a4067351941abcbabc
As the pixel values beyond image border are duplicates of pixels
on edge, the change limits the mv search range, any mv beyond
the limits no longer produce new/different prediction values
as entire block with pixels used for subpel interpolation are
outside image border.
Change-Id: I4c6fdf06e33c1cef1489f5470ce0fb4e5e01fb79
For certain partition size, the function poniter may not be intialized
at all. The patch prevent the call if the pointer is not set.
Change-Id: I78b8c3992b639e8799a16b3c74f0973d07b8b9ac
This commit enables early termination in the rate-distortion
optimization search loop for chroma components. When the cumulative
rd cost is above the current best value, skip the rest per-block
transform/quantization/coeff_cost and continue to the next
prediction mode.
For bus_cif at 2000 kbps, the average run-time goes down from
168546ms -> 164678ms, (2% speed-up) at speed 0
36197ms -> 34465ms, (4% speed-up) at speed 1
Change-Id: I9d3043864126e62bd0166250d66b3170d520b3c0
Updating all foreach_transformed_block_visitor functions to work with
plane block size instead of general block. Removing a lot of duplicated
code.
Change-Id: I6a9069e27528c611f5a648e1da0c5a5fd17f1bb4
This change set is intermediate. The next one will remove all repetitive
plane_bsize calculations, because it will be passed as argument to
foreach_transformed_block_visitor.
Change-Id: Ifc12e0b330e017c6851a28746b3a5460b9bf7f0b
Return the distortion value in vp9_rd_pick_intra_mode_sb as sum of
dist_y and dist_uv. Remove the right shift operation on dist_uv,
and make it consistent with that of vp9_rd_pick_inter_mode_sb.
Change-Id: I9d564e242d9add38e32595d33b0e0dddb1d55e5b
This commit makes the rate-distortion optimization search of chroma
components consistent across all block sizes. It removes redundant
codes.
Change-Id: I7e76f54d045e8efdd41d84a164c71f55b484471b
VP9_COMMON is the right place to segmentatation struct because it has
global segmentation parameters, not something specific to macroblock
processing.
Change-Id: Ib9ada0c06c253996eb3b5f6cccf6a323fbbba708
Adds a speed feature to disable split partition search based on a
given threshold on the source variance. A tighter threshold derived
from the threshold provided is used to also disable horizontal and
vertical partitions.
Results on derfraw300:
threshold = 16, psnr = -0.057%, speedup ~1% (football)
threshold = 32, psnr = -0.150%, speedup ~4-5% (football)
threshold = 64, psnr = -0.570%, speedup ~10-12% (football)
Results on stdhdraw250:
threshold = 32, psnr = -0.18%, speedup is somewhat more than derf
because of a larger number of smoother blocks at higher resolution.
Based on these results, a threshold of 32 is chosen for speed 1,
and a threshold of 64 is chosen for speeds 2 and above.
Change-Id: If08912fb6c67fd4242d12a0d094783a99f52f6c6
This commit unifies the rate-distortion cost calculation process of
luma and chroma components. It allows early termination to be enabled
later in the rd search loop of chroma components, in consistent with
luma pixels.
Change-Id: I2e52a7c6496176bf2a5e3ef338d34ceb8aad9b3d
Making foreach_transformed_block_in_plane more clear (it's not finished
yet). Using explicit tx_size variable consistently instead of
(ss_txfrm_size / 2) or (ss_txfrm_size >> 1) expression.
Change-Id: I1b9bba2c0a9f817fca72c88324bbe6004766fb7d
The macro block mode info context originally contained an
entry for each 16x16 macroblock. In VP9 each entry refers
to an 8x8 region not a macro block, so the naming is misleading.
This first stage clean up changes the names of 3 entries in the
structure to remove the mb_ prefix.
TODO clean up the nomenclature more widely in respect of
mbmi and bmi.
Change-Id: Ia7305c6d0cb805dfe8cdc98dad21338f502e49c6
Don't do vertical or horizontal splits if subsize < min_partition_size,
except for edge blocks where it makes sense.
Change-Id: I479aa66ba1838d227b5de8312d46be184a8d6401